I usually have fun trying to break the game into doing things it wasn't supposed to do. One of my guiltiest pleasures is becoming a DPS healslut. AD Carry Sona comes to mind; shit wrecked hard until she got nerfed because Riot can't conceive people getting surprised at someone breaking the meta (like most MMO-like game devs). Support Poppy, AS Hybrid Lulu, Soraka Tank, Support Sex King, Offtank Leona, Riven/Blitzcrank bot, Riven solobot with Ashe/Soraka top, Valor offtank, lane Sejuani (before rework), Mid Draven… I tried them all, either directly by me or playing with some friends (and rarely randoms), and they were funny as shit, even if sometimes it meant losing. I remember those games more than I do my regular games because, who would have thought, they were boring as fuck.
Funnily enough, some of those combinations happened to be absurdly overpowered, like it was the case of Blitzcrank/Riven (apparently Blitzcrank/Xin Zhao is even more ridiculous, but I didn't have Xin Zhao at the time), Shaco bot, lane Sejuani, Mid Draven (this was beyond ridiculous as to how powerful it was) or top/bot inversion, but people would threaten to report you because they can't conceive anything other than the meta. Riot, being the dumb fucks they are, could actually (and already have) ban you for not following the meta if your teammates are meta autists. Apparently, things in the meta are there for a reason, like putting ADC / Support at the bottom lane to control the dragon and kill it as it spawns (note that nobody really took advantage of that supposed superior control except in the highest tiers), so you are expected to follow them because they are "mathematically superior" even though they aren't because pro gooks will always do things like constant laneswitching. It's like noobs wanted to follow the pros in doing something and they only barely understood the concept behind it.
Not only that, Riot has been doing recent changes to make the game adhere to the meta much harder, like making a gamemode where you choose your lane before entering the match (to choose between all 5 acceptable roles, like jungle, top, mid, bot ADC or bot support) or nerfing all characters with secondary unexpected roles. Good thing I stopped playing that shitty game.
It's not just the items. The game was clearly designed with items, several stages, several characters and several players at once, but Melee tournaments are always
NO ITEMS
FOX ONLY
FINAL DESTINATION
Same goes for Smoguemon tournaments, where everybody uses the same hacked team ("but this 1 in a billion chance Pokémon could TECHNICALLY happen in-game, so it is legal!") and the "game" reduces to trying to guess which one of the same six Pokemon will go next. Basically, they are so far up their asses/strategies they have, either formally (banned characters, strategies, maps…) or informally ("why should I learn playing against any other character when I will find this one in 99% of my matches"), agreed to limit themselves to only play less than 1% of what the game could offer, because that's apparently the most efficient way to victory.
Well, you can't expect not to laugh at motherfucking SFV players of all things, considering the wreckage that game is.
That said, retro game tourneyfags are mostly respected around here, although that may as well be because the userbase didn't get to know the old competitive scene. I remember several anons getting angry at some LoL pro-sponsored RAM sticks even though FATAL1TY has already been doing that for years.