Devoted Nation (Minecraft + Civilization Building)

Figure I'll ask here too on the subject, what do you guys think would be a good system of governance/organization for a 10-50 person "nation" in the context of Minecraft? We're looking to make a generally freedom-oriented nation in classical liberal tradition with a minimalist but still effective government. The idea would be to make something relatively representative/democratic while still being functional in a low-population setup. The question was already posed on >>>/liberty/ , but I figure some of you might cross-board between the two and figured the question could use some different insights.

I'm inviting you guys to come over to our Discord and discuss the subject here: discord.gg/p44Mrv9

/liberty/ thread: >>>/liberty/30615/

Communism is the only acceptable form of governance

It's shit. Make it participatory. In other words, take votes for decision making in which all people are eligible to vote, but not required. Horizontal organization, not hierarchical. No vote results should be considered permanent, either. Should the majority of the populace wish for a recount, do it over.

So a Swiss-style Landsgemeinde? Seems doable actually. I don't know if as a decision-making body it could work, but I'm certainly for it as a law-making body. What are your thoughts on making something like that the "Lower House" of a bicameral system with an "Upper House" that's in a more traditional representative/council format?


I disagree.

Communism is not a form of governance.

The whole point of participatory politics as such is to involve all members of the group in the governance of that group, without giving specific individuals excess power. Your "upper house" idea is just instituting a ruling class and completely neuters this functionality.

I do tend to veer towards more traditional statism in some regards, so my interest in such a system comes with the caveat of mitigating its flaws if it proves deficient.. The idea too is to create a degree of structure for labor and planning, not necessarily hierarchical but with a degree of planning and focus. I've seen cellular structures with different groups/herds/whatever in FOSS and political planning and I'm interested in Rick Falkvinge's ideas, but I am also concerned with problems of "rule of the mob" and decentralization leading to ineffective/slow progress towards the goals of the nation.

Come on the Discord if you want to chat about this stuff, I'm interested in your opinions.

develop the productive forces (crops, animal breeding) to sustain the population under a direct democracy government, then abolish the government at all (going communism)

10-50 people is a tribe. You don't need democracy, you need a chieftain.

Select the chieftain by how far you can throw a yak.

I think you mean "anarchism" or "anarcho-communism" chap. While communism does have stateless variants, the core of "Communism" entails the workers controlling the means of production.


There is neither yaks nor throwing them in Minecraft. And I'm pretty sure the throw distance on items is fixed.