Morrowind Thread

Any cool mods come out recently? Think OpenMW will reach 1.0 this year?

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moddb.com/mods/chaos-heart
mw.modhistory.com/search?searcht=crafting
twitter.com/NSFWRedditVideo

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I just wanted to be friends with him like in the old days

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But there is.

The only thing this game is missing for me is crafting. I'm ashamed to say that I played Skyrim first, so when I was knocking on Dagoth Ur's door, hording raw ebony and glass, only to realize that its only use was fucking alchemy, I felt a little foolish for having done so in the first place. Is smithing and shit even possible? Are there any good mods that introduce it?

I fucking hate Skyrim, but it was a fantastic feeling to be able to horde raw materials, craft my own armor and weapons, and use them to fuck niggas up.

What's the name?

I know there's a few mods with quests that have you taking raw materials to a smith or similar character to have them made into equipment. Smithing is probably possible, though I don't know of any mods that add it. If it isn't possible, it definitely will be with OpenMW.

moddb.com/mods/chaos-heart
Рашн мастеррейс

Smithing and crafting is possible to mod into OpenMW, since you don't have to rely on bethesda's retarded version of Gamebryo or a script extender.

There's two. Great House Dagoth and Sixth House. I haven't played either of them, but I hear the latter paints Ur to be outright evil while the former is more in line with the idea that Ur just has a different view point.

I'm not terribly surprised, but I'm disappointed.
Maybe by the time OpenMW matures, I'll have a modicum of competence and be able to mod it in myself.

Several of them, but none are simple and lightweight.
mw.modhistory.com/search?searcht=crafting

Thanks anons

They've already made a pretty feature complete Construction Set and some very simple but completely original games have been made in the OpenMW engine.

Right now there is a small effort to get an Example Suite set up so people can have a good proper look at what the engine is capable of. There is talk of making it a first person dungeon-crawler with some lovecraftian elements.

Anyone can help out, if you can make textures, can draw some concept art, use blender, or write then you'd be welcome to lend a hand. Since there hasn't been a ton of work done besides some essential stuff like making the island, the character model, and few in game models you could have a pretty big impact on the development.

There's a crafter in fucking Mournhold who will craft armor for you. And it makes sense, too. Smithing is something that should take a long ass time to learn and to perform. In Morrowind, you take your shit to the craftsman, pay for the service, and acquire a custom suit of armor. It takes a few days to complete, instead of one click of a button.


You are sadly misunderstanding your relationship with Dagoth Ur.

Lord Indoril Nerevar was a major badass with some impressive skills and abilities who became a warhero for his people. Vivec and Sotha Sil were advisors, Almalexia a sex partner, and Dumac his actual friend. Dagoth Ur was a suck-up who had a high opinion of him. Kagrenac set into motion a chain of events than led to Dumac and Nerevar fighting, forcing Nerevar to kill his only friend. He left his kiss-ass to guard the tools while he discussed what to do with his advisors, only for them to perform FOUL MURDER upon him.

Dagoth Ur thought there was more to it than there really was.

I do hope it reaches 1.0 soon. I've been holding off on playing Morrowind for so long it's killing me. I want to play it but with distant lands because the fog just kills my immersion but Morrowind is just stupidly unoptimized especially when I'm running Witcher 3 at 60FPS on high with a GTX960 and then Morrowind gives me almost 20FPS.

It should reach 1.0 this year, afterward they might add physics to the engine.

Also, OpenMW is so complete and better than vanilla in many regards that it's actually a better game. Sure some areas get weird slow downs but that's being worked out in the next release.

Why haven't any of the ES games focused on one fuckhuge city? I think it could be really interesting if we got an imperial city that was the size of historical Rome for example.

If it were roughly the same size as ancient Rome that would be roughly ~5 square miles.
Skyrim is 14.5 sq miles, Oblivion 22 sq miles and Morrowind 9.3 sq miles. And much of those games are mountains and water.
I should learn how to do art or code these things so I can enjoy this shit for myself

I tried out construction set recently, it's way behind the main project in terms of usability.

I can see it becoming a decent tool for quickly prototyping games but it's still at an incredibly early stage. Those games you mention made with it are more tech demos.

Probably the next release with all the OSG engine improvements will finally push it over the edge and make it a viable platform for serious game projects to begin development on.

Consoles. Massive cities aren't an option due to memory limitations unless you build them compartmentalized like Vivec. You could probably have hundreds of connected cantons. Same thing with Ald'ruhn and the giant manor. A giant open air imperial city isn't something I'd see as being technically feasible anytime soon.

ebony is how to get rich though

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Bethesda has said they're okay with it, though. Plus, they have no legal authority, as the engine is completely original code and needs the original Morrowind to actually play it.

And you believe them?

What could they possibly gain from c&ding it, and why would they wait until 1.0 to do it?

Sick pleasure? They dont get any money from this therefore it will hurt mod sales?

Mod sales for what, exactly?

No sales means no sales for anything.
No profit from something related to them = losing money.

I used to play a shitload Morrowind back in my teen years and I've been recently meaning to try out the GOTY edition with the expansions. I've never played with mods though and I was wondering if there were specifically any mods which fixed the leveling system. I'm kind of a sucker for autistic min/maxing and from what I remember to get the maximum attribute increase you have to level a non primary/secondary skill? I mean I can try to ignore it and I could probably play the game ignoring the stats since from what I remember endgame enchanting & alchemy bloats the numbers anyway.

But you still have to buy the game if you want to play it through OpenMW, so they are getting sales.

There's Madd Leveler, which gets rid of the attribute multiplier bonuses on level up but adds an attribute point every three levels of a skill governed by that attribute.

Then there's Galsiah's Character Development, which gets rid of the level up process entirely and instead calculates all your attributes, max health, magicka, and stamina based on what level your skills currently are.

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What are you even saying at this point? That everyone already has Morrowind and thus no one will have to buy it once OpenMW comes out? At this point you're just really reaching to find a reason to claim the sky will fall.

You can get the codebase right now. Anybody that believes a C&D at version 1.0 would be useful in any way and do anything, is stupid.

they will try to sell it as HD or exended edition.

I've been thinking of playing this, this thread reminded me. Started downloading it now, it'll be downloaded about in one hour.

What would you guys recommend for a first time player? Mods, tips, etc.

Grab the code patch and the patch project, plus delayed db attack and soltheim rumors fix if you got goty edition.

As for tips, make sure to have decent skill at whatever weapon you decide to use, and keep your stamina up. Otherwise, your character will miss much more often than not.

Daily reminder House Telvanni is best Great House.

Pick the steed as your sign, unless you want to move slow.

Only BC Holla Forums groupthink tells you it's bad,

In reality, Skyrim is a better game

Prove it.

GET A LOAD OF THIS N'WAH
WHAT A FETCHER

say that to my face not in the dreamsleeve and see what happens, n'wah

Why is stealth so shit

I downloaded MSGO, it already includes the first two you said I think and downloaded the other two, also some other bug fixes. I'm looking through mods here and there are some interesting shit here, like Tamriel Rebuilt. This looks too complicated for a modder to make, is this actually good? Also any other mods?

Also nice trips


I'm also looking for tips like this. In Oblivion, if you fucked up in character creation your game was basically completely fucked, I don't want something like this to happen again.

Not really. Like you could max out all the abilities and shit in oblivion just by spamming them, and attributes hardly made a difference anyways.

The only thing picking skills to focus on did was make you level up when enough of them level up, but in oblivion it was a better strategy to not level up at all so…

First time I played Oblivion, I used one of the already existing classes, something with stealth I don't remember. And because I didn't level up carefully, my enemies ended up stronger than me. That frustrated me a lot at that time. I don't want something like that to happen

What's the very simplest way to play this in 1920x1080? I don't need new effects or anything, I just want to play it in my monitor's native resolution.

Actually, that was what was fucked up. You could tag the skills you would never ever use, and cruise the game with 100 on minor skills and level 1

Or just never rest

I get this "Application Load Error 5:0000065434" when trying to start the game. The thing is, I don't even have steam installed and the game's pirated. Code patch doesn't work on cracked exes so I had to use the original game's exe, so the game's not cracked at all. But I think if I crack it now it will simply undo the things Code patch did, what should I do? Couldn't find anything in google.

I don't even know if the error is crack related

There are no legal grounds to do this.

Gno

OpenMW has existed since 2008, what makes you think they will reach 1.0 this year?

Here it is again, the weekly bethesda datamining. They should ban you. You want datas? Pay for ads that lead to a poll.

I reinstalled it and played it for 10 minutes. This is after the first time around, when I played it in excess of 100 hours.
It's not. Better than Oblivion, marginally, maybe. But not better than Morrowind or Daggerfall.
Piss off.

just take off your broken nostalgia goggles

I don't have nostalgia goggles. Can i have one?

Wait, why the fuck i'm using someone else ID.

Are you saying you're not the same user who posted

No, i haven't posted that myself.
But i use same ID as user.
What the fuck.

Why is Skyrim a better game? It is clearly superior in graphics department, but other than that it doesn't have much to offer.

World is bigger, but ultimately there is not all that much to do in it. Magic is extremely stripped down. Organizations you can join are either done lazily or just unfinished. There is not much variety when it comes to armors and weapons. Size of cities is just laughable and puzzle don't require any thinking.
Game is very casualized and simplistic, and while definitely not as bad as Oblivion, it is not as good as Morrowind.

Just install things from essentials box. Graphics extender is the one that fixes resolution. I believe.

Complete morrowind is a good crafting mod.

Maybe there is someone else is in your house shitposting.

If they also add a kick button, we'd have the best game of this decade: Dark Messiah of Might and Morrowind.

Because the main game can be played through in its entirety with no major bugs preventing you from beating the main quest.


At least choose a thread about Doom 4 or some shit. I don't think bethesda gives a single fuck about their old games anymore. Hell, they even released Arena and Daggerfall for free. You'd have to really not give a fuck to release one of the best games in your series (Daggerfall, not Arena) to give it away.


Skyrim is only a better vessel for porn mods. And that might change once OpenMW's CS is in a better state.

I never got the hatred for the fog, I wouldn't mind if it was extended a bit, but to remove it completely just seems insane to me, it's a big part of the atmosphere.

Just use Morrowind Graphics Extender should do it for you. I just made an extremely lightly modded version and that's pretty much all I used. It also increases the draw distance which looks great.

Hello Reddit.

top kek nigger, I played Morrowind after Skyrim

Vivaldas' fog shader for OpenMW produces some quite nice landscapes while mantaining the atmosphere most of the time.

When I jump all the way to the clouds to get on the other side of the map, I want to see an fps drop and the whole island, dammit. This is essential.

That looks a bit too foggy, really, unless it lessens up when you aren't in the swamps.

MSGO is pretty outdated in many ways, so you might want to get the latest version of them both anyways.

The fog definitely adds to the experience, makes the world seem bigger, keeps system requirements from shooting through the roof (with old engine) and make discovery and getting lost much more fun.

This guide really needs to be updated.

Any suggestions you can give in terms of mods and such to make that guide better?

It isn't illegal and if anything will drive more sales for Bethesda. Not only do they not have a case but they would be hurting themselves also.


What makes you think it's better? I prefer Morrowind because the game world is much more complete with every NPC offering much more information and being fleshed out as characters.

Well, for starters, the Unofficial Morrowind Patch is now called the Morrowind Patch Project. I've heard MCA is pretty shit and that Starfire's NPCs Additions is a much better alternative. Better Heads should be replaced with [Race Name] Redone, as those are far more faithful to the original heads. Planet Elder Scrolls should probably be removed from mention. Morrowind Modding History should get a mention, instead. TESNexus should be changed to the Morrowind Nexus. Tamriel Rebuilt is also one big download, now, instead of several different releases.

I'm pretty sure this guide came out before Skyrim was even released.

Are there wallpapers for each of the biomes?

Is Morrowind the most exploitable and unbalanced RPG out there?
90% of the fun of it is finding hilarious ways to break it.

Is it possible to get all 173 reputation on a single character? I'm guessing you could cheese your stats up through Corprus to qualify for all of the faction ranks but don't some faction quests conflict with each other?

Are there any mods that add that skirt into the game?

It is 5 years old minimum. Sure, it is old, but it still works.

How do you install Wrye Mash? I don't know if I am retarded or something, but I just can't get it to work. And yes, I had proper version of Python installed.

I don't think you can.

Ass far as faction interactions go, great houses and vampire clans are the only ones that lock you out from other factions. Aside from that, you have conflicts between Warriors' and Thieves' guilds. However, you have an option to help stage a coup in Warrior's Guild, which also happens to save Thieves guild. Morag Tong might get you in trouble with your house and you need to kill some essential NPCs, so it's better to wait with it until you are done with main quest.

Other than that, any conflicts are minor and they usually end up with disposition penalties.

Gothic 1 is even more exploitable, but not in a fun way.

There's an Python independent version of Wrye Mash you can download and install. It's on the nexus.


Not that I know of.

Shame. It would've looked nice on an argonian shaman.

Seen any elves? He he he.

Play it as blind and vanilla as you can, and don't worry about planning a build carefully. The fun is in finding ways to compensate for weaknesses. Vvardenfell is easy to overlevel for so I advise following the main quest early and practicing your skills in the field rather than pumping gold into trainers.

A little advice for a newcomer: I second steed sign. You will need to be capable in combat. Spear is a nice choice of weapon. Not just for the endurance training, its' reach advantage will protect you. Sword and shield is cooler and has a better variety though.

This other day I learned that goblins hit hard in tribunal. first couple I killed before they managed to hit me, but then third one got hit in and continued getting hits in. and in few hits most of my health is gone, and I have to run for my life. even used almsivi intervention to get the hell out of there. I guess 19 is bit too low level fort tribunal?
or do I just need to git good?

Dohohohohoho
Tribunal is post main game content.

Level endurance first. Every level you gain you get more HP based on endurance and it's not retroactive so the longer it takes you to max it the more HP you're giving up.

I suggest Endurance and Luck as your favored stats for the boosts it gives.

well, I did defeat dagoth ur and completed fighter's guild, redoran and imperial legion.

Find Isos
Install morrowind like normal.
Install MCP, exe opt, 4gb, etc.
Find no cd patcher, and use it.

And when I mean patcher, I mean a cmd command line program that will patch the exe for you. You can find it in one of those game copy sites.