Under a communist society, would MMORPGS that employ a capitalistic mode of production be allowed...

Under a communist society, would MMORPGS that employ a capitalistic mode of production be allowed? Would it be morally acceptable to kill those who became rich in an MMORPG by exploiting the labor –in the universe of the mmo– of other players? Why or why not?

I don't wanna live in a communist society where shit threads like this are allowed to exist.

fuck tankies
fuck mao
fuck stalin

Usually your threads are decent, gorilla man, but this is just stupid. You need to read some theory quick. Its clear you lurk this board and think you know some shit because of that

It's just a game. It doesn't matter at all. No one is playing who doesn't want to. Contrast this with capitalism in the real world.

How do you even come up with stuff this inane gorillaposter

There wouldn't be mmos in communism, because there wouldn't be any incentive to make one.

(inb4 hobby, nobody wants to be a codemonkey for their hobby)

it wouldn't matter the devs would make whatever they wish to make

AKA, the majority of Holla Forums

I-I want to…

Evidently lots of people do as well considering how many games and programs people make in their spare time

MMORPGs usually enjoy a communist mode of production in-game. Surplus value certainly isn't a thing.

People made the entirety of Westeros in game in mine craft. For free. In an economy with no UBI at all. Imagine what people would do if no one had to work.

pls get real

This. And with no copyright law too. It would be a golden era for gaming.

I know you are a baitposter but the existence of linux (even if it is funded in part by bourgies like intel) disproves this.

Are video games depicting communist societies allowed in our capitalist one?
Do such games even exist?

I like this thread

Sent from my iPhone

This.

Also

Aren't the means of production public in all MMO economies?
You have to learn a skill to produce quality products, but natural resources and the tools to refine them are always public.
The setting of the game is often feudalistic, but the in game player economies are actually closer to mutualism, with a largely self regulating market.

It's a bit funny really, because in essentially any form of MMO with an economy, I generally just trade until I'm rich as fuck. I just become porky incarnate.

For example, on Warframe I have thousands of platinum from simply trading. I'd buy individual parts for low prices and sell as a set at a high price.

I used to play on Runescape private servers, (one called Ikov especially) and trade for days on there until I had billions upon billions of gold by doing a similar sort of method.

On TF2, I used to spend lots of time trading in more of the lower priced items until I raised my bank to the point I could buy unusuals, without putting much money into the game at all.

It wasn't outright scamming people, it was just coercion really. A mixture of politeness and the ability to convince people to part with their items for less than they're worth. It's great fun, really satisfying to do.

It's also interesting, because even though it's just in a game, you start to get into the mentality of the bourgeois IRL. I never directly exploited anybody's labour (there weren't many circumstances in which I could pay wages etc), however if I had the ability to I would've. All I was doing was trading around in items, there wasn't much work put into it really. However, I was far richer than any person who had worked for hours and hours playing the actual game (not just trading like I was) to get the items I merely trade in, and not use. I just hoarded the wealth, too. Rarely spent it, never gave it away (apart from to people I really liked). I just wanted more of it. It was an achievement.

A lot of the time I'd forget about the actual game itself, and do nothing but get more money. The game became the trading. I think in the eyes of the wealthy businessmen, they're the same. When you get into that sort of thing, you can understand the ideology that makes them think "I EARNED this money".

Same with me when I play EVE.

But still, it's for entertainment. People don't starve if they don't get their +50 loot of awesome. As long as there was no connection between in game money and real money I don't see a problem with it.

That's like asking if it's ok to have a MMORPG with a socialist economy under capitalism.

Game devs can do whatever they like.

I have to ask are you actually learning anything by asking these questions? Are you simply trying to 'catch leftist out' or are you genuinely curious about how socialist/communism society functions?

Are you starting to run out of ideas? You were decent, please stop before disgrace.

Anarcho-nihilist
Lmfao.