Socialist Propaganda Game

I had an idea leftypol.

There are a lot of neck beard programmers here. What if we collabed to make a really simple 2D game like a plat former for example that taught you basic socialist theory as you went along? Maybe one of the bosses is porky.

You guys know it would be fun as fuck to make. It wouldnt even need to be full on soviet style or anything, just a normal little game with some socialist propaganda thrown in.

I'm up for helping out if people wanna do it, though I'm not amazing at programming.

Other urls found in this thread:

nestormakhno.info/english/marusya.htm
molleindustria.org/
dropbox.com/sh/cqsl85y9lu08by2/AAB7XvaitedP4UcQyb95XXUAa?dl=0
colestia.itch.io/entfremdung
molleindustria.org/nova-alea/
twitter.com/AnonBabble

If you use Unreal you don't even have to program. The blueprints system is just like using nodes on Blender. If you use Unity you'd need someone who's good with C# (i.e., not me).

How are you thinking of pushing in socialist theory? As part of the plot? As puzzles?

Game Maker and the various RPG Makers are also pretty simple programs I'll float the idea again of a meme Holla Forums RPG

that sounds rly cheesy tbh m8, people play games to get away from real life and politics

enjoy getting roasted forever

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I'm a writer. I use fantasy stories as allegory for the horrific abuses of Capital without being too heavy handed about it.

I suppose, but leftypol has programmers to begin with so we could if we wanted. Whatever's easiest.


This wouldnt be a super immersive game people play to escape reality, just a fun little thing to spread class consciousness.


I feel like that's over complicating things a bit, but it's the right attitude ahah.


Well awesome, if this gets going would be great to have someone with some experience write up a little story for the game.

If anyone is interested, they should come on the bunkerchan IRC, just so it's easy for everyone to talk and stay in contact, because ofc even though find willing people in this thread, it's difficult to keep track of everyone through image board alone.

irc.rizon.net #bunkerchan

A platformer sounds bad. How about a 4k or maybe a text adventure.

It was just an example, we can do whatever people want.

How about people post their ideas for the genre, and we do a straw poll?

Kart Racer

That complicates thing by having to properly portray historic characters. With fictional character one can avoid getting in historical debates and not limited to history for the narrative to get its message across.

Let's make a Doom Mod. We'll just take Doom and then every time you open a door it'll give you a textwall of socialist theory.

It wont work for a simple reason.

Lefties despise having to do anything for themselves. There is a reason why you lefties want to goberment to take care of u.

this

get le gubmint to do it for us XDD

Karl Racer

I got an idea. There was an anarchist commander in Free Territory Ukraine named Maria Nikiforova who roamed around during the war on a kind of "battle train" called The Free Combat Druzhina.

Full description:


More about her:
nestormakhno.info/english/marusya.htm

It might be a bit overambitious to make a game out of that, but you have to admit "roaming anarchist howitzer train combat simulator" is a cool idea.

This is actually a great idea

Make it cute and artsy like Undertale, to grab the Tumblr idpol crowd

No. Fuck them.We need to appeal to normal young people Not them. They fuck everything up.

You've never worked on games before, did you?

...

I had a similar idea, though I'll admit it may be too ambitious.

I was thinking of a game that sells itself, and in the beginning appears to be, a fairly bog standard fantasy game where you're some young adventurer Tasked with trying to re-seal an old demon gate that is weakening and experiencing ever greater pressure from the outside by gathering the four sacred artifacts or whatever (typical video game setup).

However, you ultimately fail in your quest, and the demon gates open… to reveal that the "demons" were merely other races who have gone into an industrial revolution, and it's further revealed that your country had been going through locked themselves away from the rest of the world and had been going through a sort of "Edo Period".

What then follows is a rapid industrialization of your country which showcases the worst excesses of capitalism (communities displaced, peasant land confiscated, slums build in the cities and around factories, etc) in a way that attempts to explain how capitalism works and creates inequity and social problems.

Eventually there's an attempt to oust the foreigners by the old aristocracy, using nationalist rhetoric and promises to return things to the old ways, that has three chains for the protagonist:

Join the collaborators, ends with your country becoming a poverty-stricken colony of a foreign power

Join the aristocracy, ends with the foreigners being ousted, only for a fascist regime to take over, continuing the destructive capitalist policies, but with the old order in power, a point is made that history cannot be reversed.

And a third option where you lead a socialist revolution to overthrow both the capitalists and the aristocracy and attempt to create a new order lead by common people.

Good idea? Bad idea? Should I just kill myself?

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the liberal crime squad is open source we can rework the game to make it communist.

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Thus, an international plan was tasked by the world governments to the greatest of Musclemancers and Bro-Scientists: The Creation Of A New Generation Of Men With The Perfect Balance Of ATHLETIC ABILITY, ALPHA WOLF INSTINCT and perhaps most importantly SEXUAL PROWESS. Thus the SEXMAN Competition was born.
Following a tough regime of intense bodybuilding, blisteringly hot sex, shaming and naming internet nerds THESE YOUNG MUSCLE BOUND WARRIORS COMPETE in what may be the greatest championship in mankind's history.
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In the footsteps of the heroes and brainboxes of the Pantheon of Western Civilization…
Scoring Absolute Perfect In Muscles, Domination and Fuck…
The Son Of Hercules Himself….
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HE IS
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What about just forking SuperTux and replacing sprites with socialist symbolism and dialogue with socialist-inspired themes.

We can call it "CommieTux".

It's pretty ambitions, i'll be doing something similar but it's 100 times more ambitious, though it will be my life's work.

What's that?

Spookbusters starring Stirner and friends, maybe?

Why not SuperMax, starring, again, Stirner?

Interesting idea. Sounds like it could have a lot of potential - take the anarchist themes and the idea of "train combat" and maybe add on some steampunk flavour?
I had an idea of a game that could maybe be adapted to this; involving naval combat in a 2D setting (sort of like Dragon Quest: Rocket Slime if anyone has actually played that). Although I'm mostly focused on learning C++ and engine development atm, rather than any focused gamedevelopment.

As for other people's projects here, can I make a reccommendation of godot engine? It's an open source 2D game engine, sort of similar to Game Maker.

I bet this guy doesn't even create world communism in HOI

But really, I don't think a 2d platformer is a very engaging type of game, maybe you could make a revolution manager or something? Oooh, or a game where you're commissar of a socialist state. Well, that's the kind of thing I would enjoy anyway. I'd be happy to write for it but I can't code or anything, so.

Well, a Stirnerist was one of the ideas I had for a character.

It was essentially just a JRPG, you're a generic poster who discovers that Nazi scientists are using the Internet and memes to turn Trump into the avatar of Kek, who will bring about the Vierte Reich. To stop them you have to acquire the power of left-wing memes from magic meme medallions, like the Black Cat of Anarchy, the Red Star of Socialism/Labor, the Yellow Torch of Liberty, the Blue Gear of Technology/Progress, etc. They'd be in the possession of different groups, AnCaps have the Anarchy medallion, PRC/DPRK has the Red Star, stuff like that. Basically a big metaphor.

That all sounds awesome, but we can't just NOT call it Spookbusters and have the enemies be spook-themed. Meme magic is the spookiest of spooks after all. Stirner(ist) is your dark and brooding edgy wingman who smokes cigs, Freudfag is your main companion and does most of your talking for you, Bernie Sanders could be a mole on your side working with the Socdems, and various other identityfags make appearances of varying degrees. What if we explain away the whole silent protagonist bit and call him a "lurker"?

Also we need to have a multi-tiered final boss fight. Trump morphs into Trumpepe, who was controlled by Porky all along. Hillary is the zone boss of the Socdems.

Well the idea I had was you could work with/recruit a bunch of different characters like tankies, anarchists, etc.

For example:
Among countless others. You could also perhaps choose to accept or reject characters which would perhaps give certain modifiers to your party? I dunno about that though.

Also my idea for the final boss was it is revealed Kek is in fact simply another guise of Nyarlathotep and can't be controlled by the Nazi wizards and seeks to destroy everything

what's wrong with the bunkerchan IRC

it's great for shitposting

I have been thinking about a side-scrolling beat-em-up or fighting game featuring leftist stereotypes and figures. Like, a Trot might attack throwing newspapers and an anarchist would be loaded up with Molotov cocktails. Never bothered working on it because I had more interesting ideas to focus on.

platformers are for idiots

OP, you got beat hard.

molleindustria.org/

mouse trap is the only quality one here tbh

Black Cat isn't Anarchy, it's labor strikes.

have some oc

Nice!

how about reading a fucking book ever though about that wow revolutionary

If you want to spread propaganda via games you must first design a good game, then insert the propaganda. If you design propaganda and then try to build a game around it, you will just humiliate yourself.

Shit son, that's terrific. You got a site?

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Retards like you are why Leftism will never get fucking anywhere.

you're really out of touch with reality, hm?

Let's make a Broforce rip off by changing the main characters by revolutionaries/left theorists.
Makhno and the Che teaming up to destroy the porkies. Oh boy, oh boy!

not yet, I'm still learning how to animate and do backgrounds that interconnect properly. I just ripped that one off of the google. Don't have much, except for some stuff i'm doing for my own game.

No but you have to know how to create 3D models, and then there is the platform issue.

A corporation simulation game would work.

It could distinguish itself from other games in the genre by including elements of class conflict.

For example, you could control public opinion through the media by purchasing news corporations and tailoring their editorial policies to your interests. You could also buy off politicians, hire lobbyists, engage in astroturfing and so on.

The game only ends in one of two ways: you fail in keeping the populace from rebelling and are overthrown or you so efficiently exploit natural resources at such an accelerated rate that the environment can no longer sustain you. Basically socialism or barbarism.

That could easily be a 2D side-scroller going through different terrains/levels, snow, steppe, mountain, coast, hills and valleys, villages, cities. Have also some choices built into it and depending what choices you make regarding killing civilians, pillaging villages/cities etc. the game decides how many supporting troops or powerups you get.

Include tidbits of anarchist thought here and there and this could be a great educational and agitational game.

That sounds great, but I think there should also be an exterminism ending where you and your rich buddies become techno-gods and starve the poor to death in favor of robots and hedonism

I was strolling through Holla Forums with this exact thought in my mind, the thing is, I'm not really either a lefty or righty person, what I'd like to make is some kind of strategy game where various ideologies fight against each other, basically a materialization/visualization of the ideological debates that we often see on the internet and irl.
It would be some kind of strategy game set up in a politically relevant setting, the player chooses an ideology and customize his army with units, special abilities and visual theme that fits it.

The big dangers that I'm aware of are introducing my own personal bias that could favor any one ideology or pissing everyone off at the same with too much neutrality.
Is there any interest in this? Anything you'd like to see in particular?


I like this, was thinking of the spanish revolution as well, because it's well known and had all kinds of ideological groups fighting in it.

Definitely that's a game I would like, I play pretty bad games like Shattered Union just because I like the setting, and that game doesn't even have much to the setting (all the factions are the same units except the EU and there's only one slider for good/evil).

Perhaps you could balance it so that each ideology can have a balance to their own liking ie: people playing singleplayer as the Nazis on easy mode can have a giant economy and everyone else is crippled by their liberalism and people playing as socialists can have super production cap and worker disputes in the other countries.

However that doesn't solve the multiplayer/balanced mode so maybe you could have people from the different schools of thought and yourself come together to work out a balance everyone is reasonably happy with?

pls no lefties

commie bandit =/= boring SJW artsy shit

I'll bite.
We could do modifiers and we could also have the ending vary depending on who you let into your coalition.
Trump and Trumpepe could be a zone boss, I guess. I still feel like the big bad should be Porky.

I'm not trying to troll or anything, if you think it's a terrible, stupid idea just say so

That final boss idea (and the whole opening story really) was just kinda making fun of Holla Forums's "meme magic"

I wouldn't shit on you as much if Holla Forums ever read any theory.

I meant I was interested. I think setting the enemy up as meme magic is less political than having it be capitalism (at least directly) and would get more people to give it a look. You're smarter than you think, user.

What is a porky exactly?

Sorry for the sperg out there m8, I just have a tendency to have little faith in my ideas.

I do think it seems to be a bit of an anti-climactic ending though, or at least pushes more of the anti-Trump hysteria. Or perhaps Nyarlathotep could represent pure capitalist ideology? After all he is a god of chaos and hateful destruction But in the very least I think it would be a good idea that shadowy capitalists/Porky be someone involved with the main vilains.


Slang for capitalist

I can make a BGM, my skills have improved since then but here's a sample from a friend's scrapped RPG last year:

dropbox.com/sh/cqsl85y9lu08by2/AAB7XvaitedP4UcQyb95XXUAa?dl=0

Rojava FPS where you shoot ISIS and Turkish police while learning ML and anarchist theory.

FPS are really over done. I would prefer a tactical game like XCOM.

lol

I'm less happy about this idea than I should be. Even if it is those fucks in the police. because am doner kebab

Also, ML? now I remembered to bear my flag

A Men of war mod.

Never played the game. I was thinking XCOM style missions where you sneak around planting car bombs and killing Turkish death squads.

these ideas are terrible my men

I think you could do that in the game map/mission editor, you would only need to add some new skins for the models.

why aren't you an inside collaborateur helping the kurd insurrection

Number 1, I'd like to be able to travel freely to visit my family in Istanbul, and being on the terror watch list would prevent me from doing that. Number 2, I'm in the US.

Most neckbeard game devs are going to be stuck elsewhere, building their own personal opium.

So there's a couple of problems here, the most obvious one being "where the fuck do I get devs."

Your dev needs to be:

Anyway, I might be interested. Unfortunately, I am only just starting to learn how to program.
Ask me again four years from now. That's when I'll finally come across free time again :^)

I'm a Comp Sci major, dream of being a game dev, know some C++/C/Java and a bunch of other stuff, and have messed around with RPG Maker and Flash in the past

I actually posted an idea for a game earlier in this thread

Not to be mean, but why would you even mention RPG maker alongside everything else there?

Right now, I'm the one who would be stuck making things in RPG Maker for laughs. Moving on, let's discuss the good news. You are enjoying a real education at a real university, know some C++ and have not yet run away screaming from Holla Forums. You would have the freedom to create whatever game you want, although you might want to start small.

There is no lack of people on Holla Forums willing to help out with theory, so perhaps you will be more in need of artists. Specifically, the ones who know how to draw more than just revolutionary catgirl porn. Finally, if you can manage to get a qt 3.14 Kurdish girl sympathetic to socialism to spearhead a kickstarter marketing campaign then you are all set to go, at which point you must sever all connections with anything to do with 8ch for PR reasons and rehire most everyone. Which is probably for the best, because the majority of chan users are just idea guys like me who only know to brainstorm.

Mainly because, aside from making shitty Flash games when I was 10-11, it's the closest thing I've come to doing actual game dev. Believe me I'd like to move beyond it, I have much grander ambitions, but right now I just wanted to make something.

If anything Holla Forums is my island of sanity in an insane world. 4chan has been lost to the alt-right hordes and shitposters RIP /gsg/ and real-life sucks but I won't bore you with the details.

But yeah art and music are definitely my weak points. Mainly because I don't have a tablet.

Oh, I also have some experience modding Paradox games

A squad based RTS set in Spain during the civil war is something I could get behind

Sorry about me going all debby downer toward the end of my post - I'm trying to quit chans. Still, I'm glad to hear Holla Forums is giving you some breathing space when everything else is terrible atm.

Anyway, if you want practical advice about making something small, while still fulfilling OP's plan, then you should create fast, easy content for the purpose of making it go viral. That means creating parodies of known games and filling them up with socialist themes. Pretend it's for laffs.

You can start out with seemingly ironic content and then slowly increase the genuine hatred for porky.

Now, because you are still pretending to be mostly ironic for the first few games, you can pick out whatever normie artist/musician you like without having to worry about their politics too much.

Sha>>747207
meless plug for one of my games:
colestia.itch.io/entfremdung

First game I properly released, and it's basically about relations within the firm under capitalism. (also it's free)


Nova Alea is definitely worth a look as well.

molleindustria.org/nova-alea/

Nice one. Glad to see somebody has actually gone out and built something.

No problem m8. I suppose it's more a commentary on me but whatever.

That was kinda my plan anyway (a lot of my ideas for games had socialist/leftist themes) but I have some other stuff I want to work on right now.

I may still work on my idea for an RPG Maker game though

There's this bit in grapes of wrath where Steinbeck describes the bank as a living, breathing monster that eats profits and needs to be fed.

Plot would revolve around a cabal of dark wizard bankers using this magic to manipulate proles
Have to gather souls and defend your imaginary power against others
Metaphor can be used to explain complicated monetary issues

for example

or

or
Faith in a currency is equivalent to religion and you have to crusade to control what currency people believe in

...

You could probably make that in RPG Maker

yep, feel free. i thought of it while trying to follow the 2008 financial crisis but i haven't used it. now the idea is communally owned you can do what you like with it.

see also 'margaritaville' s13e03 of southpark for further inspiration

Oh I was just offering a suggestion. I think it's an interesting idea but I don't know that I necessarily want to use it.

Not sure I fully understand. Could you explain it a bit more?

text

is it the currency thing? money is imaginary and so are corporations. this game would show how neoliberal economic policies control people using magic as a metaphor to explain complex economic concepts

anyone got a good redpill on fractional reserve banking?

Nah I get the part about fiat currency, just not sure how debt would relate to human souls

Are they just assets?

Also, it sounds interesting, but I think actually might be a bit beyond my abilities at the moment. I'm envisioning something that kinda plays like Mount & Blade, well, in the sense that it's an RPG with a strategy element to it. It would also be a bit sandbox-y (since I'm not sure what the plot would be exactly to a more linear, traditional RPG)

Anyway, I was thinking for a more traditional JPRG kinda game, perhaps telling the story of a farmer/former convict (drawing inspiration from my limited understanding of The Grapes of Wrath) who finds his farm/family's farm/soul is being repossessed, and he goes on a quest gathering souls and MagiPoints to get it back. I just hope it doesn't sound too much like a goldbug "Jew Wizards are using fiat currency to steal your soul" screed.

once someone owes you money you've got them by the balls. build up an army of indentured servants or some shit. i dunno, i can't be fucked with the actual game design part


i would definitely play Jinmeiyo no Joyo rpg. just make sure the wizards are multiethnic while they fuck you

You are a poor individual who joined the mob to obtain money but once in the mob you find out that they don't pay you what you think you should make but they assure you that you make more as you work your way up and they won't let you leave either.

You have it set up so they can not properly work their way up. You find out how much money this criminal organisation makes in money and how much you have been taken advantage of. The mob boss who pulls all the strings but you never meet face to face at some point laughs at you while you try to get a proper pay and he points out this is just how the free market works and the world outside of the mob is like this too so they should be used to this by now. This mob is brutal and you see all kinds of crimes they commit such as selling of ineffective useless meds to pharmacies, gun dealing to terrorists, stealing from the poor, buying out peoples homes and kicking them out to build black market businesses, and whatvever else you can think of that has some meaning to it relating to capitalism.

You find out the criminal organization is protected in secret by someone within the government. A new election is coming up and a socialist is at high popularity. The mob kidnaps him, holding him for ransom but say they will kill him anyway after the ransom is paid because he is too much a threat.

Your job is to leave the mob. You can choose to either save the socialist or not. If you leave the mob without him the mob will remain in power and it will lead to the demise of someone you love (romantic or family) who was ill and could not afford proper meds and wound up with the fake ones. If you rescue the socialist they become victorious and put socialism into action which gets you out of poverty and the one you love is saved.

Alright, that's kinda what I assumed.

As for my Ikarinobudō RPG, I'm not sure how the mechanics should work yet. I feel that MP should be used both for magic and as currency. (although I'm not EXACTLY sure how that would work). As I mentioned earlier I had also considered having collecting souls be a mechanic as well, but I'm not sure what purpose they should serve. Perhaps the main character learns early on how magic currency is powered by belief, and the more souls he has the faster his MP regenerates? Or perhaps having more souls makes him more powerful? But I feel like this gets away from the original intent of the metaphor.

I dunno, just using this thread to spitball/brainstorm, since I feel the game design on 4chan/Holla Forums wouldn't be that welcoming to the concept.

Here's an idea, rather than making a game, we go to an already established multiplayer game, have a class war with the rich, seize the means of productions and more

Anybody have any idea in terms of which game we could do this in?

Any MMO with freeform/player driven economics. EVE is an example and it's basically space ancapism.

NOT YOUR PERSONAL ARMY

What is "Monopoly"?

mfw no one here knows that this game is an easy demonstration of Marx's "Capitalism will eat itself"

mfw no one here knows that this game was designed as a propaganda tool for Georgism