1. Innards
a. Keyboard
What work on a computer can be accomplished without a keyboard?
Yet keyboards might be the weakest point of modern laptops. You know
the kind. Flat keys with fetid rubber dome nipples. I'm convinced that
if hell exists, Microsoft employees will end up programming Microsoft
software on laptops with rubber dome switches. :)
It seems to me that a laptop with mechanical keys would represent a vast
improvement. Because of the mobile usage of laptops, the switches should
probably not be the noisiest, however.
There's a third issue with keyboards. The way the keys are placed. I've
never understood why the keys all face in one direction, while your hands
go diagonally over the keys. This leads to wrist pronation. Maybe I've broader
shoulders than the majority. But I doubt it.
Thus, taking inspiration from keyboard.io, I think a similar
keyboard-adapted-for-human-hands approach seems a good idea.
Perhaps even movable, in a semi-circle pattern that would both provide changes
in spacing and angling to hopefully accomodate hands attached to different meatsacks.
See the keyboard.png sketch.
b. Pointing device
A bad pointing device is worse than none. An external mouse is a very small peripheral
to carry, and is, along with headphones, pretty tolerable. However, with the keyboard
split off to the sites in a hand formation like mentioned above, there would be ample
space where the keyboards are on current laptops. The pointing device could be placed there,
and thus never be in the way when typing ever again.
I must say I really dislike trackpads. I sometimes see mentions and praise of trackballs.
I would guess that they'd feel pretty coherent in a laptop with mechanical split butterfly
keyboard. Really give the laptop some heft and tactileness to it. I haven't tried a trackball
before, however, so I don't know whether they are actually nice or not.
A very minimal clit mouse in the middle of nowhere would also be possible. But that wouldn't be
coherent design, I think. And a touch screen in the area would probably lead to watering down
of design effects through clutter, rather than a hefty working laptop. Thus I see trackball or
trackpad as the main options. I'd like to add that a small rolling wheel for the mouse wheel
replacement seems nice, particularly if simply placed a little to the side of the trackball.
See the pointing.png sketch.
c. Screen
I dislike touch screens. I haven't seen any good usage of a touch screen ever. It seems like
touch screens merely simulate keyboards and pointing devices while being cheaper to produce,
thus saving on production cost.
Since providing a mechanical keyboard already requires some heft, it seems coherent to provide
a hefty screen. I think at minimum 18 inches, but more preferably 20 inches, would be nice.
Bigger-screened laptops exist already. Probably 4:3 ratio. This would make the laptop pretty bulky,
I suppose, but still far more mobile than a desktop. The laptop bulk also makes room for bigger innards.
Such a laptop might, for instance, come very in handy for digital nomads, who I guess travel semi-bulkily anyway.
d. In-built speakers and microphone
Irrelevant. No reason to include them. The sound is always shit. Save on cost and complexity by dropping in-built speakers.
Everyone uses headphones anyway. The headphone and microphone jacks should be on the side of the laptop, though. My thinkpad
has them on the front. It sucks.
e. In-built webcam
Dragging around an external webcam would be an annoyance. Some might require webcams for online video chat and similar.
Providing an adequate webcam seems a good idea. Providing a little slide cover to pull over the cam when not in use,
or a physical switch to turn it off and on, seems a very good idea too.
See the webcam.png sketch.
Cont.