How do you go from this

How do you go from this...

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to this?

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>>637574987Bethesda noticed the slight retrofuturistic themes in the originals and somehow convinced itself they're the main point of the setting

>>637574946To this

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>>637576829That's a cute byakhee

>>637574987How come games don't have dark values anymore?

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>>637576829cactus animal...

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>>637577230Didn't people literally bitch that the RE4 remake was too dark

>>637574946>>637574987soulless/soul

>>637574987>>637574946A famously creatively bankrupted studio handling an IP they have absolutely zero attachement to or interest in.And it's not about the color scheme, by the way. Fo3 was more gloomy and it was just as asinine and shit. There is nobody working at Bethesda who ever wanted to work on a Fallout game. The fact that Fo3 and 4 had more VTM:B and Blade Runner fan-fiction than actual Fo themes should have given that away long time ago.Beth is a cynical and souless company, but Fo IP was always a particularly cynical cash-in, even by their morally and creatively dead standards.

... to this

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>>637578549Remove the tint and three's art style is pretty good.

>>637581516Yeah, 3 was actually closer to original Fallout in terms of aesthetics and atmosphere than either 2 or NV. Shame that writing and worldbuilding were shit

>>637576829real?

>>637581950There's always slav fallout for that specific fix.

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It's been over 200 years since the war. Everything should be completely rebuilt by now.

>>637581516Better than nothing but inferior to the classic art deco

>>637581950I think Fallout 3 was really hard carried by Adam Adamowicz's concept art. And him passing away is the reason why FO4 looks so uninspired in comparison.

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>>637578549Fallout 3 art direction is pure sovl.Aesthetics and exploration in fo3 are fucking amazing and it's sad people can't accept it just because it's got an absolute fucking meme of an ending.

>>637577587Half of Crowbcat's video was exactly this.

>>6375829043 went really hard on the art deco stuff, more than the classic games.

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>>637583146That's hardly the only problem with 3 user, although it is a big one. I do like it as well though. You can really see that with 3 Bethesda was still trying to make an actual RPG, with 4 most RPG elements flew right out of the window

>>637583146Oh I can, it's why I play TTW. I think the main story of three is a mess but it's still a game I can enjoy playing through, especially when back porting the new stuff from NV into it. It's fun finding small stuff like a talon company base with set up artillery, or a lot of the small locations around. I dream of a Fallout game with 3's exploration with NV's writing.

>>637583481>more than the classic games.No, it didn't. It's less noticeable in the original due to the isometric perspective, but actually if you pay attention to the decor and the cutscens etc... OG Fo games went far, far heavier on it than Fo3/New Vegas.

>>637583589The most fun thing in FO3 is to just free roam and explore, as you said, there are so many locations and things to find that are deliberately off the beaten path. I think that's one quality that's often underrated in bethesda games.In New Vegas on the other hand it really feels like if location doesn't have a quest tied to it, then that location simply doesn't exist, which kinda makes free roaming in NV not feel that fun at all.

>>637582068100%I have one of those, my dad who works at NASA/CIA got me one for my birthday

>>637584208The irony is that it's actually exactly the other way around.Exploration in Fo3 is absolute garbage because the game does not understand what world-building, pacing, gating or itemisation are. It has less POI's which are less interesting and far less actually rewarding. Objectively so.But it is designed specifically for idiots, so idiots still eat that shit and demand a second serving too.

>>637574946>fallout 1>generally serious post-apocalyptic setting with elements of retro-futurism, dieselpunk, and 80s action/horror, with a gritty and dark tone, but themes of hope and rebuilding>fallout 2>LOL HAHAHAH WACKY POP CULTURE REFERENCES!!! MEMBA STAR WARS???>here is your mission from a magic indian wizard go do it lol>"you enclavers are part of the problem! no, we're republican! ...like i said, part of the problem!">fallout 3>HAHAHAHA LOL WACKY GOLLY GOSH O WILLICKERS 50s 50s 50s ALIENS!!!!>ugloth-qualkaothoth the alien swamp god>ghouls should be allowed to murder people! killing roy is evil!>autumn: help us or die - very evil karma. lyons: help us or die - very good karma.>fallout new vegas>HAHAHAHAH GAY COWBOYS SO WACKY ALIENS LISTEN GUYS BULL AND BEAR ISN'T THAT DEEP>we just gave up halfway through development>guys the voice actress mixup was an honest mistake we aren't weirdos!>group of reskinned trogs from fo3 that look like bugeyed lizards are going to end the world>fallout 4>HAHAHAHA LOL WACKY GOLLY GOSH O WILLICKERS 50s 50s 50s ALIENS!!!!>ugloth-qualkaothoth the alien swamp god>giant flying rocket literal ships and zeppelins woaahhh!!!!!>i just woke up after who knows how long of cryostasis, better go find a stereotypical 1940s gumshoe detective robot to help me find my son>where is my wife codsworth??? even though i just saw her die>your son is the villain and you kill him or nuke the commonwealth>fallout 76>HAHAHAHA LOL WACKY GOLLY GOSH O WILLICKERS 50s 50s 50s ALIENS!!!!>what do you mean games should have content?Fallout was lightning in a bottle. No one, not even the original team, could avoid retarding it and ruining it.

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>>637584872Between the metro systems, Washington DC and the wasteland, there is so much stuff to just freeroam about in. It mogs NV so hard in this aspect there isn't even a competition. NVs map is just barren between quest locations. There just aren't any fun locations you can just stumble in to like in FO3.

>>637585390>NV>SO WACKY ALIENSHuh?

>>637585390>>"you enclavers are part of the problem! no, we're republican! ...like i said, part of the problem!"I'm genuinely curious. How many hours a day do you spend talking about games you've never played? On average. 3? 4?>>637585546Once again, you are objectively wrong. All it takes is looking up Fo3 and FNV's map to show that FNV has more POI's than Fo3. It also has FAR more terrain variety, far less copy-and-pasted environments, far less copied-and-pasted POI's, and again: Fo3 does not have gating or progression or itemization or any form of world-building what so ever.It's just that Fo3 map is flooded with so much copied-and-pasted random map clutter and terrible, TERRIBLE landmarking that it seems more dense. In practice it isn't - it's just fuck-awful landscaping with literally zero distinct horizons, zone transitions or anything else.It is copy-pasted garbage with objectively less ACTUAL places to find, which have less actual things to find in them. These are quantifiable things, not a matter of opinion.

>>637586008>How many hours a day do you spend talking about games you've never played{156}{}{I'm Vice-President Daniel Bird. Damn glad to meet you.}{157}{}{You're just another part of the whole problem here.}{158}{}{You're a nutcase.}{159}{}{I am not part of the problem. I am a Republican.}{160}{}{Like I said, part of the problem.}

>>637585390

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>>637586008>>637586334Remember who the average Fallout fan is, too.

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>>637574946Soulless>>637574987Soul

>>637585390

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>>637585839I think you can find a crashed ship and survivor/s if you have wacky wasteland

>>637587836Kek

>>637574946>>637574987Cities can rebuild, Zach.

>>637587979>take perk that specifically ads weird shit that might not fit the tone or canon of the game>complain about weird shit that doesn't fit the tone or canon of the gamesimply brilliant

>>637586008Half of NV is copy pasted from 3 anyway. >All it takes is looking up Fo3 and FNV's map to show that FNV has more POI's than Fo3.Yeah and if you count them Fallout 3 has more marked locations. Not counting the DLCs. Fallout 3 also has a whole underground system to explore, that NV doesn't have. Fallout 3 also has so much tiny stuff that isn't even marked for you to find, like the raider mole rat race, or that crazy preacher with rigged nukes. >Fo3 does not have gatingExactly, more freedom to free roam = better >TERRIBLE landmarking that it seems more dense.There is nothing more iconic in NV than the washington monument is in 3.

>>637588169Im not defending his point, just stating how to find the aliens

>>637588169Ulysses, Lonesome Road, the Think Tank, and the gay cowboys are still in the game whether you take Wild Wasteland or not.

>>637582441Also olympus 2270

>>637574987>You will never explore inner city Boston for the first time againIt hurts... The Glowing Sea was also kino

>>637588606Yeah, there's a mongolian shaman somewhere in russia, who made like 3 or 4 2d fallout games on his own

>>637574946Man, I loved Necropolis. Set was a cool character, and I loved being able to genuinely save an entire city while also accomplishing a personal goal. Really just a fantastically put together portion of the game.

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>>637588598The hell you're an about, what about Lonesome Road is supposed to be wacky or non-serious? Ulysses is a raving madman, but there is nothing comical about himOld World Blues is like that, true, but that's the vibe of this one single dlc. And Think Thank does still have some dark undertones and a reason to act like that once you learn the whole picture

>>637588256>Half of NV is copy pasted from 3 anyway.Not really. They reuse some assets, but make significantly more than they reuse, and as for the actual content, there is some worth-while, which Fo3 does not have.>Yeah and if you count them Fallout 3 has more marked locations.Nope. >Fallout 3 also has a whole underground system to explore, that NV doesn't have.Nope. New Vegas underground is comparable to the metro system in size, but unlike Fo3, it has content down there - settlements, quests, actual characters. On every objective meter - number of marked locations, asset libraries, number of quest, number of NPC's, lenght of those quests: FNV is signficantly better.>Exactly, more freedom to free roam = betterYes. Exploring unique content is bad. You want more copy-pasted garbage placed down by a very bad and lazy A.I. - that is what makes an RPG interesting, and exploration worth-while. Know EXACTLY what you'll find every time before you find it because it's A) copy-pasted and B) always level-scaled is so satisfying.Who needs shit like risk reward, who needs shit like locations with backstories to them, who wants to slowly learn more and more about the world, who wants to be surprised. All that is shit.Good exploration is finding the exact same machine-placed shit over and over, right?>There is nothing more iconic in NV than the washington monument is in 3.Are you ten? Seriously, are you a fucking child. "I RECOGNIZE THIS PLACE THEREFOR IT'S GOOD."How fucking braindead are you?

>>637589038The best part about necropolis is that you can find a plasma pistol in the sewers. The only reason why starting with energy weapons tagged is viable.

>>637589221Also one of the earliest places where skills like 'repair' come in handy. It's good place for all kinds of runs.

>>637574946There's something about orange color palette that just feels ne with dread. Anyone else?

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>>637589221With 10 luck you can find an alien gun early as well.

>>637578146Impeccable postShittesda treatment of Fallout was horrible

... to this?

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Everyone ready for endless armies of bethesda shills to defend oblivion in space when it comes out?

>>637588680>The Glowing Sea was also kinoAs much as I hated FO4, I have to agree with thatBut that's one of my main problems with this game in general, it does have lots of cool and climatic places to find, but there is no substance to almost any of them, almost none of them are actual living places you can interact with in a meaningful way or that feel like a part of the larger world, it's all just shooting galleries filled with generic enemies and random loot to collect Bethesda is genuinely good at designing locations, but it's crap at designing worlds.

>>637590085There's probably a lot of primal human connections to the color orange that inspire that feeling. Dangerous fire, barren deserts, the sunset that preludes darkness and unknown dangers.

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>>637589207>Who needs shit like risk rewardHow much risk reward is there even in exploration in NV anyway? Finding neat locations for the sake of it is it's own reward. >who needs shit like locations with backstories to themNigga play dark souls. There is no location in NV with a captivating backstory, who gives a shit. >who wants to be surprisedFinding that preacher with rigged nukes sure surprised me. Again, there is a bunch of shit like that around. FO3 also has hundreds of random encounters that you can only find by free roaming around too. Another favorite is the red racer factory with mad scientist living in the office above, with a pet glowing one. >"I RECOGNIZE THIS PLACE THEREFOR IT'S GOOD."That's the exact point of landmarking is it not? What do you want? Unrecognizable landmarking?

>>637590665Anoying Orange. All omens of death

>>637590562I just want a good space opera RPG man. I know Beth will probably make it shallow like a puddle, full of bugs and with fanfic tier writing, but I'm seriously starving for some new immersive sci-fi games, at least let me have hope until it comes out

>>637574946>>637574987With Niggers vs Without Niggers

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>>6375819503 is them actually wanting to make a Fallout game4 and 76 are them wanting to make Starfield but someone stopped them for whatever reason.

>>637590959Starfield already has a better art style than most of their games anyway4 is peak shit art style and it can't get worse than that

>>637585390Jesus pal, have sex once in a while.

>>637574987This would've been so much better and less controversial if they improved the shadow's distance

>>6375853901 is the best and only real fallout game anyway.

>>637576829cuteYou bet it would be poisonous as fuck and basically be a land-man o' war but capable of thought but really cute.

>>637574987Cameras have more megapixels now

>>637590706>How much risk reward is there even in exploration in NV anyway?You could actually fucking play it and learn that for yourself.Why the fuck are you even talking about NV if you clearly never played it?>Nigga play dark souls. There is no location in NV with a captivating backstoryAgain, you are a complete retard and you haven't even played the fucking game, so... what is your point here?The fact that you are literally too dumb to give a fuck about whenever what you see makes sense or not isn't an argument in your favor.>Finding that preacher with rigged nukes sure surprised me.We already established that you are a retard, no need to re-itterate. You know what suprised me? That one moment a random POI did NOT have a poorly hidden ammo for the best weapon in the game, which the game hands you 4 hours in, while also locking you in impossible-to-lose scripted battle with the game's most dangerous enemy, which you win effortlessly at level 3 - or any other level.Yeah, coming across supermutants is so exciting in Fo3. Knowing they are literally harmless even if you are level 2 because nothing is designed to be hard to beat at any point just makes it so satisfying. Not being challenged and being treated like ADHD retard that will stop playing if the game stops showering you with bling every 15 minutes is so lame. Yeah. Cool random encounters. That are not a threat, not interesting, and don't yield anything better than the shit the game hands to you in the early game because again: Fuck gating, fuck pacing, fuck risk and reward, fuck unique items too while we are at it. >That's the exact point of landmarking is it not?No you fucking moron. Especially considering that the fucking memorial is literally part of a FUCKING CORRIDOR AND NOT OPEN LANDSCAPE.Landmarking is for navigation you spastic piece of shit.

>>637576829Is there porn of it?

1 is the only true fallout

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>>637582441Honest answers only, how good those actually are?

>>637591941>Why the fuck are you even talking about NV if you clearly never played it?Played through it twice, faggot, back when it came out. It was OK I guess, but the exploration sucked, which is my entire point here.>The fact that you are literally too dumb to give a fuck about whenever what you see makes sense or not isn't an argument in your favor.Maybe you are inflating a completely meaningless point that no one gives a fuck about. >No you fucking moron. Especially considering that the fucking memorial is literally part of a FUCKING CORRIDOR AND NOT OPEN LANDSCAPE.Landmarks are not landmarks now? Nigga the same thing can be said about the strip in NV, and that's the main landmark in that game. >Landmarking is for navigation you spastic piece of shit.Yeah, and you can see it from anywhere in the wasteland, it's basically the north star of FO3. What are you talking about.

>>637592443>Played through it twice, faggot, back when it came outAnd yet you never realized the game isn't level scaled, and has multiple high-danger areas with great loot but extremely tough for early game players?Even though this is literally part of the game's tutorial?Yeah, sure, you absolute braindead retard. >Maybe you are inflating a completely meaningless point that no one gives a fuck about.Again. You are brain-dead. You don't care, because... that would require any form of actual mental activity, which is very clearly not in your capacity.>Landmarks are not landmarks now?Landmarking you absolute fucking retard is a level design strategy that uses high-visibility items to allow player to orient himself in the terrain through mere sight. The list of shit you absolutely completely fucking don't understand just grows with every fucking post. There is literally NOTHING in your brain, is there? >Yeah, and you can see it from anywhere in the wastelandAnd now we are reaching a point where you are straight up completely lying about even the one game you HAD actually played. Which is fascinating.You have to lie to prove the point about the thing you like. What does that tell us?

>>637588071Neither have been rebuilt. Necrpopolis has a better excuse since it's inhabited by Ghouls.

>>637585390>upset when game set in the american southwest has cowboys either you're a butthurt euro or just a shitskin

>>637592091Might be, but i still really enjoy 2

>>637589092Ulysses is Avellone seething about how he's a shitty writer who thinks he's an intellectual genius, and OWB is literal Rick and Morty shit suffused with grimdark idiocy.

I can't let go of that fucking meme licence.Playing Fallout 1 & 2 in the 90s was actually a curse, not a blessing.

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>>637593012You are just being fucking silly now. >And yet you never realized the game isn't level scaledWhat the fuck do you mean, when did I say it wasn't level scaled? Talk about being a fucking retard. I know it isn't, we already made that point, it's not and it hampers exploring. >high-danger areas with great lootSure there are unique weapons you can find, but there are uniques in FO3 too. Alot of areas in NV are just high level because they are high level, with nothing of note inside of them. Which makes early game exploring even more painful and unfun. >You don't care, because... Hit me with the best FNV location lore then, if this is such major point for you. >Landmarking you absolute fucking retard is a level design strategy that uses high-visibility items to allow player to orient himself in the terrain through mere sight.>>THE WASHINGTON TOWER ISN'T A LANDMARK BECAUSE IT JUST ISN'T OKAY?!?!?!?!?!Why this weird arbitrary reduction of what a landmark is. >And now we are reaching a point where you are straight up completely lyingYou can kinda see it from anywhere, you can see it from really far away at least. (Hallmark of what it means to be a landmark btw)

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>>637594858Many such cases. I feel you.

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>>637574946

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>>63758539076 had more content than 4 on release.

>>637595230Anything after 1 should just be fanfiction spin offs.

>>637595023>What the fuck do you mean, when did I say it wasn't level scaled?Kid, you literally didn't know what I'm talking about when I talk about risk and reward. Which can mean only two things:A) you do not know the game isn't level scaled, or B) you do not understand how the idea of hard-placed tougher enemies with better loot connects to the idea of "risk and reward".So either you are a liar (and we know you are, see the "you can see the memorial from anywhere"), or you clinically, profoundly mentally retarded.>Alot of areas in NV are just high level because they are high level, with nothing of note inside of them.We already established you haven't played the game, so... what do you think you are achieving here?>Hit me with the best FNV location lore then, if this is such major point for you.I've said it before and I'm going to say it again: You should not talk about games you never played. Pick it up, and if your brain does not fucking fry in ten secons, you'll find for yourself.>Why this weird arbitrary reduction of what a landmark is.Landmarking is a technical term you fucking child. Why do you keep talking about shit that is entirely fucking alien to you?>You can kinda see it from anywhereYou really fucking can't, but good job picking up the one pre-set landmark the main quest literally leads you to for this one single view.Fun fact: Do you know what is by FAR the tallest and most massive structure in the whole game? Tenpenny tower.You know what you don't see until you are like 200 meters away?Tenpenny fucking tower. Because the horizons in this game are so fucked it makes Morrowind look properly scaled. But this is again more or less complete alien speak to you, isn't it?

What has better understanding of the Fallout setting, Fallout Equestria or Beth Fallout?

>>637592146Can't beat free.

>>637593012You’re fucking retarded lol

>>637595230

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>>637585390100% based and truthpilled. New Vegas trannoids on suicide watch.

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>>637595949I don't have a clue what "Fallout Equestria" is, but I can already tell you that it cannot be worse than Beth Fallout. At absolute best it would be a tie. >>637596005A small tip: posting "lol" is the most fucking reliable way to admit that you are a brain-dead tool in the universe. If you want to try to impress anyone, don't post it.

>>637596039>t.

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>>63759046876 is ok as a coop game with ~fallouty~ themesI can't believe they even made it playable after the initial disaster

>>637596150It is/was? a fanfiction project where the Fallout universe happened in My little pony. It went on to spawn insane amounts of fanfanfics. I remember reading the original and it honestly implemented an impressive amount of fallout into it, while still holding a consistent story.

>>637596150>I don't have a clue what "Fallout Equestria" isThe third or second most autistic fanfiction ever written.

>>637596725>I remember reading the original and it honestly implemented an impressive amount of fallout into it, while still holding a consistent story.Well the majority of actual Fallout fans are 30+ years virgin gorgonades, which does seem to overlap a fair bit with MLP fanbase from what I can gather. And I would trust a random brony more than I trust anyone from Bethesda to put actual effort into whatever they are doing.After all, caring about something more than they should is what defines a brony, isn't it?Meanwhile, not giving a single fuck is what defines a Bethesda employee. So my money is still going to be on Equestria being more faithful Fallout game than anything Beth has produced.

>>637585390>They got mad because he told the truthBased and truthpilled.Fallout 1 was the only true game and representative of the series and everything simply became a degeneration thereafter to kek-inducingly creating some atompunk setting when Bethesda took it over.

>>637595884>Kid, you literally didn't know what I'm talking about when I talk about risk and reward. Which can mean only two things:It means you need to take your fucking meds. Where, point out where exactly I said that NV wasn't not level scaled? The "RISK" in NV exploring boils down to exploring areas you are underleveled for, that's the risk. I wanted to know there is anything more to it than that. Because there isn't. The risk of being underleveled isn't real anyway, when you can level up and make yourself overpowered and completely obliterate that risk. So again, it hampers early game exploration, which is the point I made before. You are arguing more with the ghosts inside your had than me at this point. >blah blah blah you have never played the game I'm a big conceited retard arguing with ghosts inside my brainI did, I did a normal playthrough with the yes man ending, and I did a fist only playthrough with the legion. If you can't give a single example of cool location back story, then maybe it's a retarded point that you staked to much on and it needn't be brought up anyway then. Because certainly you don't even give a fuck enough to give one example. >muh render distance ok fair, but you can completely obliterate it anyway.

>>637574987Well one is a matte backdrop

>>637576829>AAAAAAHHHHHH NIGGERMAAAAN HEEELP MEEEE

>>637595230Sorry meant to post this.

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>>637595230>>637596039>>637597452Now I'm just here for more and more fucked up versions of this bait

>>637596039>>637597452To be honest having finally seen Lonesome Road and OWB in action, New Vegas's writing really is on par with The Frontier. It's so fucking overrated.

>>637597118>. I wanted to know there is anything more to it than that. Because there isn't. The risk of being underleveled isn't real anywayHoly shit this is so fucking retarded it hurts. God you beth drones genuinely are the most creepy fucking thing I've ever seen. You are now literally using the argument "it isn't real because it is a videogame" for fuck sake. Are you COMPLETELY autistic on top of being a retard?Why do you even play videogames if you are literally incapable of processing them? Do you even play videogames at all? Because it fucking seems you didn't even play Fo3 much, you absolutely 100% sure haven't play FNV... what the fuck are you doing in this discussion?Are you just this fucking lonely? Is this the only form of forcing human contact you can achieve?This if fucking depressing.>I did, I did a normal playthrough with the yes man ending,Kid, you either haven't played, or haven't processed Fallout 3 - the game you DEFEND. Why the everloving shit would you think at this point, that anyone fucking believes anything you say?>ok fair, but you can completely obliterate it anyway.It has nothing to do with render distance you mongoloid. Every single point: You just have no CLUE what the fuck we are talking about. You just don't exist even remotely close to the reality actual humans inhabit, do you?How do people this fucking retarded even happen form, and why are all of them fucking Beth drones of all things?

F1 atmosphereF2 freedomthat's it

>>637574987Nuclear weapons don't erase colors from existence.

>>637593576no I am just upset all these faggy cowboy and pop culture themes but not a single reference to Ram Ranch

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>>637597939nuclear weapons don't erase shadows from existence and turn everything into playdoh

>>637597452Oops hold on.Fixed*

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>>637598025>no uOne is a deliberate choice, the other is the result of a shitty engine.Why are you even trying to turn this into a debate, Todd?

>>637598275Now add russian total coversions, and MLP fanfiction

>>637574987>boston consists of 8 cartoon skyscrapers and a dozen 2 or 3-story buildings from the 1930sBravo Todd.

>>637589038 I just wish they had more unique assets like in game high rise buildings reinforce the presence of a actual city ruins. It used the default scorched buildings you find in every town

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>>637591372not that user but it's impossible to have sex

>>637591372 I did just yesterday with my right hand. After cheating on it with my left he day before

>>637585390>generally serious post-apocalyptic setting with elements of retro-futurism, dieselpunk, and 80s action/horror, with a gritty and dark tone, but themes of hope and rebuildingnope

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>>637597452Even Chris Avellone called NV an addon

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>>637599048that guy's post is kinda pointlessyou can have a grimdark setting with little bits of dark humor or references sprinkled throughout, wouldn't be the first work of fiction to be like that. all those things don't make fallout 1 "goofy"1 isn't my favourite by any means but it absolutely is the darkest of the bunch

>>637592146Nevada is too overwhelmed for my taste but Sonora felt just fine. Both are good, really.

>>637599167It was actually meant to be DLC for Fallout 3, but Todd stepped in and said it should be it's own game.

>>637597724What's even the point when you rather argue with ghosts in your brain. Like what even is this conversation anymore. Just fucking slow down for a second. You keep arguing shit that I have never said, points that I have never made. This is getting annoying. >"it isn't real because it is a videogame"That's not what I said. Is it? Like, are you retarded? I mean that the risk is arbitrary, it's completely relative to your level. It only exists if you deliberately enter areas you are underleveled for, and aside from exposing yourself to tedium there isn't much reason to do that. >a bunch of nonsense that doesn't pertain>Kid, you either haven't played, or haven't processed Fallout 3 Because I got the yes man ending in FNV it means I haven't played Fallout 3, what? Again, you keep arguing with the ghosts in your head instead of arguing with me. >You just don't exist even remotely close to the reality actual humans inhabit, do you?The absolute irony.

>>637599564>too overwhelmed??

>>637599048Actually, both sides are half-right.Fallout 1 and Fallout 2 both have a mixture of very serious, very dark and genuine elements, and absurdity and humor.Which actually deliberate, because the two aspects of it create a distinct and memorable contrast, and prevent the game from being monotone or repetetive and overly predictable.It's just that literally 99% of people who talk about these games never played it. The opinions about Fo1 and Fo2 you see here are actually almost universally projections of Fo3 and FNV, done by people who only played those games, and they keep brining up the old ones to make their opinions seem valid.The whole "Fallout 2 is just zany pop-culture references" and "Fallout 1 was all serious and pure" is just Fo3 fanboys trying to draw a false parallel between Fo3 (which by the way is by far the least serious and most silly and zany game in the franchise, bar none) and Fo1.It's all a hilarious shitshow.

>>637599751Too many optional junk that you might never use like crafting system or metal detector. It's highly optional so whatever, i guess.

>>637599893>The whole "Fallout 2 is just zany pop-culture references" and "Fallout 1 was all serious and pure" is just Fo3 fanboysNo, I doubt most people that started with 3, even bothered to play 1 and 2. The ones calling 1 a serious game are comparing and contrasting it with 2, due to 2 having a pop culture reference button

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>>637599893>It's just that literally 99% of people who talk about these games never played it.Eh, not necessarily. Those games are over 2 decades old, I find it equally likely that plenty of these people just played them a long ass time ago and only remember them vaguely. And while I generally agree with you about the difference in tone being exaggerated in these discussions, 2 still did have noticeably more humorous or "random" stuff in it, enough more to make people remember this difference when reminiscing the game many years later.

>>637599716>Like what even is this conversation anymoreI've been asking you that for a while, you absolute retard. I have no idea why you are talking about games when you literally just don't understand how games work at all.>That's not what I said. Is it?It is, you fucking mongoloid. You literally just said that it's not a risk since it's not real, it's just arbitrary - which by the way does not mean what you think it means. Every game is arbitrary, all meanings are abitrary, all challenge is relative, challenge, risk and satisfaction is something that you derive from a game, not absolute ontological fact, because: THAT IS HOW ALL FUCKING GAMES WORK YOU RETARD.The risk is losing your time and getting stuck on an encounter that isn't tailored to your level.The challenge and fun is to figure out how to win it despite that.The reward is getting something cool earlier than you would normally get it.That is how games work. That is what makes games fun. And you literally cannot process this idea. That having control, facing obstacles and overcoming them, mastering the system - are all fun things.You do not understand these concepts. So yeah: What the FUCK is this conversation? What the fuck are you?Are you a fucking alien? Or are you just mentally so fucking stunted and disfunctional that you might as well be one?>The absolute irony.Again. You just admited - twice - that you don't understand the concept of risk, challenge, or the inherently arbitrary nature of all videogames.And that is on top of you admitting that you don't know what landmarking is, or any basic principles of level and terrain design, or the value or even existence of world-building, or anything else.You aren't really a human. You are a horrifying case of the NPC meme becoming sad, depressing reality.

>>6375831463 remaster when?

>>637584872>Exploration in Fo3 is absolute garbage because the game does not understand what world-building, pacing, gating or itemisationI don't think you know what those words mean

>>637586008>show that FNV has more POI's than Fo3like a burnt out car with a star bottlecap in it?

>>637599893anon the average poster range on 4channels ranges between 25-35. There are absolutely more players of the originals here simply as they were in school when the old fallouts were at their strongest. Also indicated by the popularity of threads like baldurs gate 1&2 which was also a big name from that Interplay/Black Isle era catalog

>>637600723The risk is exposing yourself to tedium, that's what it is in the case of gamebryo games, and if you think that's VIDEO GAMES, then good for you I guess. The coolness if what you can get doesn't really exceed the tedium it took to get them. There is absolutely no reason to do that to yourself instead of just leveling up until you can match or exceed requirements for each zone. I'm still waiting for that epic FNV location lore btw, after all this bitching and furious keyboard typing and I still haven't gotten a single example, sad. But maybe it's because you don't actually give a fuck either.

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>>637583146what? the whole fucking game is a meme writing wise and 3 has all the embodiments of gen 7's shitty level and world design designart direction? don't give me that shit faggot, the art director can draw all the cool shit he wants but if that isn't implemented well, which it definitely fucking was not, it's all for absolutely nothing and you can only fantasize about all the cool shit it could have been when reading the artbook

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>>637600447>2 still did have noticeably more humorous or "random" stuff in itYes.Because 2 had noticably a lot more stuff in it PERIOD. Fo2 is comparatively HUGE fucking game, Fo1 is fascinatingly sparse in comparison.People keep saying that it had much more silly stuff, and nobody fucking bothers to mention that every single major settlement in Fo2 is some kind of absolute shitshow full of tragedy, cruelty and complex, often very unpleasant motivations and cold realizations.Every single major settlement in Fo2 is actually a different angle of exploring the game's leitmotif: the universal, unavoidable human propensity towards fucking shit up.Every town (safe maybe for the unfinished San Fran, because... well it's literally unfinished) has this written deep into all of their stories. Vault City: Seeming utopia mired in slavery, eugenics and genocidal desires: because conflit isn't always born from mere lack of resources. Broken Hills: Idealistic attempt to over come past and let humans as SM's live together: turns out it's a fucking time-bomb of brewing hate because... you can't just fucking erase predjudices by wishful thinking - they are part of our nature.New Reno - aka: the single most universal human desire - is a desire for vices. Drugs, booze and whores will always be profitable, ever.NCR - good idea already falling apart due to corruption and inefficiency - and so on and so forth.And all of them are further embroiled in power struggles, and you can see all of that happening.That is a LOT of actually very serious and very heavy shit. Compare that to Fo1's almost entirely flat settlements. Shady Sands are nice. Hub is a trade hub. There is more to it, but still, there is much less SERIOUS shit in Fo1 than in Fo2.People just don't know this because again... very, VERY few people that mention these games have actually played them.

>>637601692>the whole fucking game is a meme writing wisewhat the fuck does this even mean? >and 3 has all the embodiments of gen 7's shitty level and world design designsuch as? what other games did that?

>>637576829man I loved Annihilation

>>637599893yeah, i've always felt it was a contrast between genuinely horrific shit and funny/absurd stuff. F1 cinematic opens with guys in power armor executing a guy on the street and waving to the camera

>>637601527To you, actually engaging with the game, instead of the game literally playing itself, is tedious.That is a fantastic position from which to argue. Games are tedious, playing games is tedious, you just want the game to actually play it self so that you are never ever faced with any form of adversity, decision making, or any form of meaningful action what so ever.You.Are.BRAINDEAD.

>>637602083That's not anything I said, and just you arguing with ghosts again. You talk about not being able to engage in vidya when you can't even engage coherently with a conversation.

>>637602537>That's not anything I said,It literally what you said.You literally said that encountering a difficult situation = tedium. Having to make decisions = tedium. Overcoming things, gaining advantages = tedium.THAT IS WORD FOR WORD WHAT YOU JUST SAID.To you - in your own admission - a game is only fun if you can't lose, can't find yourself in difficult situation, where everything is already solved for you, and literally nothing has any meaning, role, or relevance.But it does keep telling you how daddy is proud of you, I guess that is what is selling the game to you.Look, I feel deeply fucking sorry for you. In a way I rarely feel on this board. You are beyond broken, beyond pathetic, there really isn't anything human left of you.You really are an actual NPC. And that is genuinely one of the saddest things I've seen in a while.You don't even begin understanding how humans think. You are a fucking automaton. I'm starting to realize that you may not be lying about playing these games - it's that they just haven't actually left ANY form of imprint on you. You just genuinely don't have the capacity to remember, or compare, or otherwise work with the experience - it's literally just washing off you.I would fucking love to study you. I want to know how you delete any semblance of personhood from someone like this.

>>637596039>>637597452What is reddit

>>637577230It's a trick to sell VA panels with high contrast ratios. Just like TAA is to make you get into 4K.

>>637578146The problem is that they don't think about the setting at all beyond it being a theme park. I know "what do they eat" is a meme but it means that the setting in New Vegas had actual thought put into it and why stuff was there and what its function was in the overall world while giving the player multiple ways to do things.Nuka-World I think is a great example of everything wrong with Bethesda's Fallout though, first and foremost it being a literal theme park. But you go there and your only options are to be a raider (a complete 180 from how your largely defined thanks to voice acting character is in the rest of the game, even when they're being an asshole) or killing everyone in the park. Why not have it so that you can kill all the leaders and unite the raider gangs under your own rule and change them into doing more good or having them act as your independent force? Or strike up a deal with Mags (since the Operators are more rational/profit driven) to get rid of the Pack and Disciples in exchange for running Nuka-World as a "legitimate" settlement and business like a real world crime family. Or whatever the fuck. But they don't think about any of this. They don't think about the world as being an actual society that your character can and does influence in any number of ways, it's all just a giant shooting gallery with mutants and destroyed buildings and landmarks.

>>637599048>>637599552Fallout shouldn't be grimdark, and it shouldn't be zany and silly. The games either go to one extreme or the other and suffer for it.

>>637604519The games DON'T go to the fucking extreme. Only the shitposters do.

To this

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>>637583589>Talon CompanyReminds me, the Gunners really piss me off. They're a big presence in FO4's setting and involved in a lot of backstory stuff, especially with the Minutemen. So why are they not another faction? A more amoral (but not psycho villain bullshit) counterpart to the Minutemen that you can join and work with since they are, technically, mercenaries. But no, they're essentially just treated from a gameplay standpoint as raiders with different outfits or Talon Company in military fatigues. You would think the Minutemen questline would involve wiping them out in Quincy or that Preston would have an affinity quest where you do it but nope.Also the fucking raiders. They went through the trouble of adding things like terminal entries into their camps to give them personality but it doesn't matter because you can never talk to them in game (outside of the Nuka-World ones). Why not add a quest where you can call a truce with that one whose sister was taken and killed by the other raider group in the brewery to help her take revenge which could lead to you gaining her as a companion or her gang as allies or something? Fucking christ, and that's just me pulling shit out of my ass. That has more thought put into it than what Bethesda did.

>>637604616FO3 does both extremes.>go to one area>ehehehe sooper dooper mart xd shucks that sure is swell blowin up raiders with this nifty nuclear rocket launcher, golly!>go to another area>suckma-dickagoth the alien eldritch demon is behind everything and all the events of fallout are because of lovecraft gods and humanity doesn't matter and all life is a lie... nothin personnel kid>anyway golly gee willickers let's go to the sock hop but by sock hop i mean fight super mutants!

>>637601692>gen 7What? you mean pokemon? God fucking damn it man I don't even like pokemon but this board's tortanic bullshit has fucked your brain irreversibly.Play the game or find actual arguments that you're not just parroting, as you stand now you're a total waste of space on the internet.

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>>637604901Oh, I was talking about 1 and 2, I never played 3.Also I can't even understand what are you trying to describe, you're strawmaning too hard

>>637605129no, fuckwad, the 7th gen consoles

>>637604901>suckma-dickagoth the alien eldritch demon is behind everything and all the events of fallout are because of lovecraft gods and humanity doesn't matter and all life is a lie... nothin personnel kidYou mean the building that is literally just an easter egg?Fo3 has none of this shit actually incorporated into the lore or actual long-term gameplay.

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>>637605129i hope you have the brain capacity to be embarassed by this post once corrected

>>637605270>>637605368>it just suffers from uuuh the flaws of a whole generation of consoles!It's a non-argument also nice samefagging.

>>637604832Yeah, I absolutely despise this in FO4.The worst thing is, the game actually DOES have plenty of really cool locations to find and explore, but you can't do anything with any of them other than kill everyone present and loot shitFound a cool place that just begs for some interactions, like that raider fighting arena or robot racing track? Can you enter the competition? Can you place a bet? Can you at least fucking talk to someone there? Nah, everyone is just always hostile, kill everyone, loot, move onFound some cool settlement, like those villages on top of the highway or that one floating town? Is there an interesting community living there? Any cool NPCs you can interact with? Does it serve some roll within the game's world? Nah, it's just full of bandits or other generic enemies, kill everyone, loot, move onEven places that actually do have some communities or NPCs you can interact with are almost universally solitary islands, with no meaningful relations to the broader area

>>637604243>Nuka-World I think is a great example of everything wrong with Bethesda's Fallout thoughI sadly can't judge this, because after Fallout 3 I haven't bothered with their games beyond pirating the base game, playing it for like 5 hours, confirming that "yep, it's still shit" and uninstalling.I haven't bothered with the expansion for Fo3, much less for Fo4.But the discussion I am having above may reveal something about the... let's call it generously "mindset" of these people. The guy - Fo3 fan - literally defines any form of player agency or investment as "tedium". I am genuinely starting to suspect these people don't actually like games, and I'm entirely convinced they don't actually understand the idea of things making sense. I don't think they are familiar with the idea of connecting things together.They don't see a cohesive world, they don't connect that Primm used to a major pit stop on the road to New Vegas, that the shitshow happening there is happening because the Quarry infestation turned it into a dead end, that the roads in this game are actually connecting places and play a role in the story and that you can put these things together.. To them, it's just an endless parade of objects existing in complete vacuum.They don't have a problem with Fo3 pitting you against supermutants at level 2 because to them, a supermutant isn't a part of a larger world. It's not an apex threat, it's not anything. It's literally just a random shaped enemy. No different from a mole rat, because again: these concepts have no connection to anything, they are just a line of random objects.I don't understand how this happens, frankly. I don't know how you can exist so disconnected from... anything.But Beth specifically SURE knows how to target and attract these people.

>>637574987It was probably cool as concept art but it is unironically the worst built/designed region in Bethesda history in terms of frame drops, clipping, poorly realized aggro/stealth dynamics, almost every part of it feels like modshit quality and like they made no special effort for you to even be in a city when the ENTIRE design of the game is around building settlements in the wilderness.

>>637585390>where is my wife codsworth??? even though i just saw her dieSorry I always play FeMC so I can make a thick toon girl and have her wear Cait's outfit so I can jack off, plus if I'm going to have to listen to voice acting I'd rather listen to Courtenay Taylor.

>>637605354Well, it does have a fairly large quest related to that in Point Lookout dlc, as well as a few more Lovecraft references Still, it's just a cool cultural reference that in-universe can be waved aside as a freaky piece of local folklore. At least it makes for a memorable quest and location

>>637605474>i do not have the brain capacity, no. I made myself mad with my idiot mistake and I have chosen to continue to be madawright

>>637605571this is what happens when your world design guys and your quest design guys are told that talking to one another is wasting time that could have been spent making video gamesthere's a reason I refuse to play AAA shit.

>>637605943>didn't even post proof that it's not samefagging because it simply doesn't exist and he knows he'd get btfo'd by someone inspecting the pixels if he just faked it lol>I made myself mad with my idiot mistakeI was being generous, since, again, shitting on the whole generation narrows the argument so little and stupid you may as well be making wet fart noises.It'd be better for you if you were just a victim of tortanic shit and saying something like "it's bad because le pokeman and le zelda is so open and bad and boring just like fallout 3" because that'd mean you're just parroting shit you've seen.

>>637606501>I was being generous, since, again, shitting on the whole generation narrows the argument so little and stupid you may as well be making wet fart noises.NTA, but kid: How young are you that you aren't familiar with the problems characteristic for 7th gen gaming?

>>637606823Say them.Actually argue. Go on.

>>637600723>>637602537>>637603578Oh my fucking god I can smell the sweat coming from your ass.

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>>637597616Honest Hearts has better writing than anything in the Bethesda written games and I'd argue the entirety of Fallout 2 and a good portion of FO1.

>>637574946to... this?

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>>637583146I've played all the quests in both FNV and FO3 and man the writing and storytelling is so half-baked in FO3. they're not even necessarily bad premises for stories, it's just a total lack of writing.

>>637607889Blame fucking Pagliarulo or as I like to call him Pagliacchi because he's a fucking CLOWN.

>>637597452Only good part of nv is blood money, everything else + main game is a snorefest that aged like fucking francium

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>>637607862is that a screenshot or a drawing? and if it's a screenshot, which game

>>637574946>Generic orange tint desert ruinsBoy, you must have so much fun with all the trash games released in the early 2010s

>>637608103is dead money the one with the fucked up resort and the vault full of gold? that whole DLC felt like it was designed to piss me off