Post Game Superbosses

and worst/best of all
Best designed superboss fite me fgt

What other games go to this length to present an AI opponent like this to specifically fuck with you and subvert everything you've been taught so far? There's always a classic boss that acts as an exam based on what you've learned, but I haven't seen a game that trains you and then fucks you this hard based on weaknesses it specifically built into you.

I've seen badly designed damage sponges that end up as tedious rather then challanging, what are your favorite superbosses?

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Other urls found in this thread:

imagine.acg7.com/
reimagine.online/about/
youtube.com/watch?v=_W_VST7pypA
twitter.com/SFWRedditGifs

Why though

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Fuck you.

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Fun character that always ups his game but the actual fight is damn near impossible unless you resort to the just-frame counters.

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...

The best way to fuck someone is to slowly build them up, make them happy make them feel like they're on top of the world, the master of their domain and then crush their ego with a series of swift kicks to the fucking teeth.

And then you tell them to get the fuck back up and learn from it. And then you do it again.

Or you present a rather comfy game with a well designed difficulty curve, then at the final last minute, in a secret area, in a little optional place, maybe right after that awesome fight you gave them earlier that was hard but fair, you present another challenge to reward them. And you reward the FUCK out of them. You reward them HARD.


Pretty much all of Jo's fights are
fights, and they make you feel fucking dirty for doing it.

Specifically in 4 you have to gear your whole team with game breaking shit just to deal with his team since no one outside of Kiryu has counters and Tanimura's isn't very useful since it transfers into a grab.


No, fuck him, he went too far.

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You don't want to grind for ten hours in the sewers?

The grind isn't even the worst part about that Anti-Deus Vult
MOTHERFUCKER

Literally all his fight is RNG, from the shit he summons to the attacks he does. He has absolutely no pattern, and specifically fucks you if you put on certain skills, he can kill you turn one and you have no say. Level 99 is nothing.

He's hard but he isn't that fucking hard. Are you not bringing healing items to the fucking hardest fight in the game user?

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Which is worse; Demi-Fiend in DDS1 or Satan in DDS2?

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I would say Demi-fiend

>mfw the random encounter theme from 3 plays when you fight him
>mfw you're just a random encounter to him
That fight is the definition of you dun fucked up, son.

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You know what really bothers me about this fight?
It's the fact that when we were younger, playing our incomplete KH non-final mix experience on our Televisison using the RGB cables, it's that this guy's fucking voice is objectively superior to the fuck who actually voices him in every other FF7 installment, solely because it actually ties in with his character post-isanity and sounds something akin to Johan Liebert of Monster.

Like, you cannot ever hope to convince me the FF7 Remake will EVER nail the "I'm going to see mother" scene right when the music kicked in at that perfect camera angle that actually get's your heart beating because the fucker who voices Sephiroth aleady sounds like a corny saturday morning cartoon villian- but the KH1 voice that sounds all holier than Thou? I can see that happening solely because it actually has an innocence to it not present with the other voice, one that can be twisted to hold darker undertone assurdedly, given that Sephiroth was supposed to be a really swell fellow who just so happened to be powerful before he went batshit insane, casting his voice as dark and brooding prior to him changing character has got to be one of the worst directive decisions made for Final Fantasy 7 as an entire saga as I see it.

That said- actually hearing the Kh1 Sephiroth voicelines outside of the filter of the way we used to hear it through the telly, they're actually pretty shit, unless the voice effects distortions through this medium and the ongoing one-winged angel cover with the fight SFX actually masked some of the more glaring parts of the VA who did Sephiroth's voice- but still, I remember it sounding incredibly ideal.

There is literally no point in playing a non final Mix BBS just because of the fucking final bosses you miss out on- no one on this god-given earth deserved to be denied fucking Dismiss- that shit was the culimation of buttloads of Desatei covers we all grew to love, as a literal Almost pretty sure you sampled it cover of Star Wars Duel of the Fates sort of thing.

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Satan in SMT Imagine. The fight was so bullshit that it literally killed the game. I think he had near a billion HP, was only vulnerable to damage for a few seconds at a time, and had a DPS check that, if failed, would launch undodgeable megido bursts that always did 9999 damage, separated the party into different sections of the area, and spawned a ton of nigh invincible ghouls that also spammed megidos. Digitalizing with an Isis that had been mitama fused would let you survive because of her trait that drained almighty damage, but digitalize only lasted 5 or so minutes and had a cooldown of 3 or so hours, so even if you were autistic enough to fill all 10 of your comp slots with mitama fused Isises, you still needed to pass that DPS check sooner or later. The only way to pass was to have the latest and greatest in cash shop gear. This fight made the dev team aware that the cash shop gear had gotten so out of hand that there was no way to ever make new content that would be remotely enjoyable anymore, so they decided to just kill the game instead.

is his hand ok?

I had to bust out the pen and gaming journal and make a system to beat Demi-Fiend, so that by far. As an aside, after twenty years of usage, gaming notes look like ramblings of a mad occultist.

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Youch. And I thought Imagine went under when the company hosting the servers went under.

I could write you a literal essay about how much I hate BBS, user.

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I will give you a fucking paper cut on the tip of your dick.

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I actually love autistic essays about why someone hates a game. Post it, user.

OH GOD.

I should probably have specified that I was talking about the Japanese server. The NA server died because whoever ran it just decided to stop updating the game. After several years without a single new bit of content, the game was a ghost town and they pulled the plug. At the time of its death, NA Imagine was 3.5 years worth of content behind the JP server.

He's not entirely wrong.

Wasn't is Lance Bass?

I prefer the KH2 one tbh

The one you can kill in a single berserk combo?

Yes, that's just what happens after years of proper keyblade handling.

Minerva is at level 100 and has 20,000,000 HP and 999,999 MP. Her special move is Judgment Arrow that greatly depletes the player's HP, takes away their MP and AP and nullifies buffs (including Raise).Zack will need to be able to break the damage limit. The battle should not be entered without a Costly Punch Materia, which will deal a maximum of 99,999 damage (if the player only uses Costly Punch it will take 202 hits to win), a Full Cure/Curaga Materia, a Phoenix Down, a lot of Elixir, Soma, and Ether items.It would be recommended that as soon as the player sees Judgment Arrow, they switch to Ether, and select it so that Zack can restore his MP and use Full Cure. It is also advised to have Zack equipped with a Phoenix Down, and if he uses that one, mug more from Minerva.It is not worth equipping a Libra because Minerva's HP and MP are hidden due to being so high.

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...

Not hard, just bloated numbers.

I guess that boss was after when I got lost or something, what a strange game. Had the same problem with chain of memories.

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Literally a casual filter

I didn't even mind dying to him so many times in Kiwami because the music was so good.

don't lie to yourself nor me
if you beat this guy you beat it after your hundred try

I was pleasantly surprised.

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I died only once and I was fucking 12.
Not even Matador level my man.
Block and attack him when he's not attacking.

Spot on.
It was a great moment for fans of Final Fantasy, to be able to fight him in real time and with an A.I that delivered everything that we expected from him.
Forever remarkable.
As for other bosses, around the same time that i got Kingdom Hearts, i got Time Crisis 2 for PS2, and there is a secret boss fight against Richard Miller, the main character from the first game. At the time, to me, this was equally impressive as the Sephiroth fight. Defeating Richard required the player to know everything about the game and use it well.
See vid related.
and take note that every single "red bullet' is a 100% hit shot, as in, if he shots red bullets, you take damage if you don't hide quickly, with less than a second to do so.

You can't, actually, not in the western release or Final Mix versions. Both Sephiroth versions do a teleport if you decide to start abusing combos, it's actually better to equip only one finisher and lower your combo count with abilities because of this.

He is pretty much the ONLY ENEMY that does this, he's pretty good in KH2 as well, he's less difficult in general though, but ends up being WAY more flashy.

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DO it

So anyone that focused stats on attack just wasted them for this fight? Sounds like shit design to me.

Not at all, you still have the same amount of HP and no matter what build you choose you'll still have enough MP to spam special moves like Ars Arcanum, since the MP build only gives you an extra section, and the various MP management skills are all learned by the time you're ready to fight him. On top of that you can modify your attributes with accessories you picked up. If anything the MP build has the most trouble because it has the least defence, magic doesn't work on him much at all because of the flat damage, and he does crazy fuckhuge damage with his attacks.

If you specilized in Attack then you'll have easy to use charge-in moves that bypass his slash that you don't get on an MP path until WAY high up in level, some builds don't get skills that are considered basic in other paths til level 99. Attack trades cures for mobility and bypassing a lot of his shit with a little skill because of Attack's slide-ins.

If you're Attack, you'll be rushing him down with slide attacks, if you're defence you'll be counter-attacking and if you're magic you'll make up for the fact that you suck at both for more cures.

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Ffs i wanted to get into imagine then it was too late. Are there any private servers up?

I did some googling and found 2. First one's Chinese but the other seems English.
imagine.acg7.com/
reimagine.online/about/

That game is about as linear as it gets

Are you fucking avatarfagging?

He should be wearing his Dissidia gear in KH3 if they put him in the game. They need to make the fight impossible to pull off unless you're max level and…oh fuck it, he's probably getting tired of dealing with Sora anyway.

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I just don't see the point of them. I guess they are normally optional but I really don't know why you'd want to play the same fight over and over and over again until you finally beat some mega boss.
I don't understand the appeal.

There's really no reason for Sephiroth to even be in there. He's honestly above this shit as a character. It makes no sense for him to be there fucking with Cloud. Maybe if Zack was in the game since he actually knew him but not Cloud. Cloud is just a puppet.

I remember one user talking about an FF MMO game that had an unkillable world boss. So naturally everyone teamed up to kill it. This led to bans and devs hot patching the boss midfight because they were fighting it for 18h or something

Subtle and horrifying

They were referring to Final Fantasy XI's boss Absolute Virtue.

Do you have a phobia of gifs?

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What was the story behind Absolute Virtue anyway? Why did they always patch ways to beat it before the 18 Hour incident? Was it someone on the Dev team's OC?

Absolute virtue was a Notorious Monster, so it didn't have a unique model, it just carried a red spear that represented it's Dragoon class. For all I can gather, it was meant to be unbeatable when it came out, but I suspect that it wasn't someone's pet project, it might have been the ultimate challenge so that people would attempt to slay it in order to work out design issues or glitches.

It took 24 hours to beat it? Make him despawn after one hour to shut down attrition tactics so you can REALLY see how people play. Someone beats him with a glitch? Patch it. Someone beats him by hacking? Ban and figure out how he did it.

Absolute Virtue might have been a troll, but there's ways to use something like that to gather data, improve classes, figure out why people use certain abilities over others and then in future content make changes based on that through designing bosses to exploit how top players play.

Or, you know, fucking with people. Once expansions came out damage inflation made him possible, so they ditched him. He was just the endgame challenge of the vanilla game. Final Fantasy at that point made a point to include balls hard superbosses, so he was probably a test that was being balanced (He had all the job 2 hours and could use them whenever he wanted for starters) but players immediately found him so I guess it became a game for the devs.

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What the fuck is that cat's problem?

It's autistic.

They're nice in roguelikes/lites when you have to go through the entire game just to get one shot at them. Nothing feels more satisfying than beating that.

It was. He was replaced by George Newbern.

Sephiroth isn't above hunting Cloud, even if it's not related to most of his plans. He's specifically looking for revenge against Cloud in Advent Children, according to its scenario writer. Plus, their relationship is different in KH, since Sephiroth is some kind of darkness shadow that follows Cloud around, instead of his own person.

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It's playing but doesn't know any boundaries or what is too rough. Hitting the cat like they did lets it know that was too much.

Sephiroth is Cloud's inner darkness made manifest in the KHverse, or at least some being that thrives on him specifically. Cloud's also a combination of himself and Vincent as well since they wanted to put Vincent in but couldn't, which is why cloud can fuckin' fly and has a wing for some of his attacks.

I mean look at this mothefucker for god's sake, he's compounded edge.

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I've never played Kingdom Hearts and I probably will never even bother with it. I liked Azel's encounters thought he was a pretty good boss because he was a character mirror.

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He's not even post game game content mate. Ishtaros and Nicchae are the ones you're looking for. One's just an Alma reskin albeit in a much smaller area and the other is only introduced on this difficulty so you haven't had the opportunity to learn her until now, after those two you've got Marbus who is comparatively a cake walk. All three in one go plus the in-between gauntlets and no checkpoints. If you've gotten this far already though this shouldn't be a problem for you.

Look, I know it's cool to make fun of Undertale, but it is a fun little game when you play it. I beat it both pacifist and genocide and never picked it up again, fulfilled in what I did with it.

Sans was an interesting boss fight. Most games would be terrible if it had artificial difficulty like his fight has, but the fact that he's someone who lives outside of the normal rules of the game and the way to beat him is to go outside the rules of the universe and load save files and GIT GUD is an interesting little end to the game. The way he tries to manipulate you as a player by breaking his first pattern of speech and cutting off the intro dialogue early, like a player would is also interesting.

I'm not going to praise undertale for being the best game ever or anything like that, but what it does right, it does wright. It's an enjoyable experience, and a lot of games don't have that nowadays.

This one was a long grind.

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DMC4 is the best DMC game in terms of combat. Too bad it doesn't have the content to support the gameplay.

Nioh, all post-game two bosses fight missions, fuck you Nine-tailed fox and pretty boy Hideyori

you just made yourself a pariah on Holla Forums

Just because I mention a game once, huh? Whatever. At least I'm not "tits between her dicks" guy.

I always see this posted, but don't people realize DMC3 had a shitload of backtracking and reused levels as well? 4 isn't as special in this regard as people make it out to be.

Unless you are him.


It was less obvious in 3, that and pretty much everyone knows the dev time for 4 got slashed.

DMC1 and DMC3 both have reused area's but they're mixed up enough that you can tell the story is amping up for the final battle. In DMC1 the castle is reacting more and more to the underworld so the atmosphere is even heavier, and doors that you saw before have disappeared leading your down a path to what Mundus has planned for you, in DMC3 the Temen-Ni-Gru has now opened and areas have structurally changed due to it.
Their also still throwing New enemy Types and Bosses at you.

In DMC4 your literally just running backwards, and Blitz and the dogs are the only new encounters you get as Dante.

It's not quite the same. In DMC3's case that's got to do with Resident Evil style environments and key fuckery, when you do go back through the environments in the tail end of it they've shifted and changed a fair bit. DMC4 is just straight up going backwards through the game as Dante fighting the same bosses Nero did and it's very obviously an issue that arose from a tight development time.

That's not how that works, sure he'll be laughed at if he ever mentions it but he's in no way a pariah if anything his own persona has become a part of Holla Forums to a lesser extent as compared to Mark's kikery.

Wait I think Dante gets the Mega Scarecrow too but these enemies show up for Nero on high difficulties so I forget.

Emil in Nier Automata

This too.
The fast punch and kick matches were great, and he being able to mirror Gene and do a lot more damage made him quite a challenge.
Unfortunately, he can be exploited with the drunken kung fu set of attacks.

He's pretty easy, actually. You can just keep hacking him as 9S while dodging the balls he throws out with that one chip that slows down time near projectiles. Only issue is if he decides to do that one-hit kill he usually does on low health, but if you just keep on hacking him you can kill him before he does that. I managed to kill him at a pretty low level because of that.
Vid related

Demi-Fiend, because I've beaten Satan before.

I think he meant the one in the desert.

Healing items, yeah but I usually don't take Staminans to abuse Heats.


It was a pretty neat idea to give him a theme and then remix it for every game.
Alas, RIP Amon. You shouldn't have messed with Kenshiro.


DMC4 has a shitload of things that seem designed to be as anti-fun as possible like making orb hunting a rank requirement, that fuckin' dice game (even if you know the trick to roll exactly what you want) or enemies you can't style on or have some bullshit like wall-phasing. IMHO the Dante backtracking isn't even what's worse about it. Core gameplay is great but it won't amount to much when the level design and enemies aren't any fun.

Also surprised the Velvet fucks haven't been mentioned here. I'm doing a NG+ run of P5 atm. Gonna eventually try my luck with the twins.

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He means the original Emil.

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Emil you fucking monster.

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I've seen a lot of anons here talk about daimon but have any of you guys ever fought daimons second form where his chest turns into a jew?
It even comes with its own badass theme
youtube.com/watch?v=_W_VST7pypA

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Yeah, you sure showed him, faggot.

Ur-Dragon was better I think. Besides his good theme music, Daimon was the most boring part of Dark Arisen. He was easy as fuck to defeat in both forms, even regular Drakes were better fights.

Original game as well. He got thrown off a cliff and nearly killed by someone who was just a rank and file soldier and not a SOLDIER when he was the best of the super human elite. He was a bit pissy about it, but it was an incredibly minor thing compared to everything else that motivated him. Advent Children was just unnecessary. The last battle, the stupid thing that was just a limit break and then its over, was supposed to be the grudge match that showed Cloud surpassed Sephiroth.

It's not post-game, but the boss in Dungeons of Dredmor fucked me up unexpectedly.


The entire game I was practically on autopilot but the boss didn't let up

What? no that's entirely wrong. He was an NM, but he wasn't dragoon class until later. He was the end game superboss of FFXI until later stat bloat. It was supposed to be a challenge that relied on you somehow using 2 hours to lock out his 2 hours, but it… wasn't functional during it's notoriety.
SE even released a video about "how to beat it" but it was so grainy no one can tell what the intended way was. And it wasn't 18 hours please that's childs play. It was 78 hours by abusing summoners the first time and eventually worked down. It could've even gone longer but they hit a string of good luck against him full healing himself

His safe spot was under his asshole, near his tail iirc. The big werewolves that you fight in the chalice dungeons were major pains in the ass, because they were fast as shit and had bullshit ranged attacks when they dashed and grabbed.

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In the context of a duel its a cool idea, but the ease of which you can beat him undermines it.

lol git gud, casul.

Would it be possible for Sora and Sephiroth to become friends? Or is Sephiroth more of a Riku kinda guy?

You can pretty much Strike Raid him to death. Your I frames are crazy when using it so you can just wail on him. Its even the image for Strike Raid in KH1 on one of the wikis.

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Sephiroth is more of a "what the fuck am I doing here and why does this kid want to fight me?" kind of guy.
He shouldn't be anywhere without a purpose and he doesn't really have a purpose in KH.

disgraceful

This one

It gets even worse when he survives a full burst and it gets his health to just a low enough level that he starts spamming one shot moves on your whole party.

…I'd actually put Gladiator Orion above him in terms of sheer bullshit, since at least Ophion doesn't spam a persistent fire aura that does an ungodly amount of damage and doesn't have a launch counter.

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Pre-Jenovah weirdo Sephiroth could be anyone's friend. Was it ever really explained why he went berserk right there? Yeah, he was made with parts from some space alien and he should have been pissed at Shinra for it, but I don't remember Jenovah really taking control of him. Having said that, it's been over a decade since I've played the game. I just remember him finding the lab and reading through some notes and then deciding that he's going to carry out Jenovah's mission and wipe out the planet. It was whatever when it first happened, but it doesn't make much sense looking back at it.

Ultimicia was some time witch that got stuck in a loop, so she was fucked either way. Kuja was created in a lab by Garlond to bring back life to his home world by assimilating another. Kuja was a tool that got replaced by Zidane, who eventually turned on his master before asking for forgiveness in the end. It's understandable that he was pissed. Yu-Yevon was once a summoner whose mind was lost long ago and he only knows to keep summoning. Sin is an extension of that and the armor of Yu-Yevon. They like fates lost their purpose long ago and were forced to continue long past the point that they should have been allowed to stop. Tidus was meant to break that chain and give them peace again. I don't think I ever finished 12 and I never bought 15.

Kefka just wanted to destroy everything, because he's a cunt. He didn't need a reason to do it. Sephiroth is the one out as he shouldn't even have a reason for destroying the planet. The only one in ff7 who wanted that from the get-go was Jenovah. The only thing that would make any sense is for Jenovah to have taken over Sephiroth somehow and then tried to do the same thing with Cloud. Of course, it's been over a decade since I've played, so I don't remember a lot of the details.

This hurts acutely to even read

Most of this is actually covered by things outside of the original game but that's just how poorly the original was written. (Zack is only mentioned in exactly one cutscene and we move on?) In just FFVII in isolation, yes he just kind of goes crazy after releazing he's a mutant alien baby experiment, but then finds mental salvation that Jenovah is not in fact a monster but an Ancestor, and decides to destroy everything because Jenovah wanted him to because he believed it would bring salvation to the Ancestors with his newfound messiah complex.

Later materials covered the fact Sephiroth was raised from birth to be a soldier and thus pursued violence as a career for Shinra until he fought Eli from AVALANCHE and she was all like "why do you fight?" And this one basic question (along with his two friends Angeal and Genesis going AWOL earlier) causes Sephiroth to have an identity crisis before the Jenovah event. Then while he was there his friend Genesis goaded him on in the mansion later taunting him about being the result of a project to create the perfect monster. Then everything you've already seen happens.

I should also clarify that Sephiroth was unironically a very nice person before the Jenovah incident and thus the shock of having to consider himself a terrible monster is a bit more intense than you're thinking.

He also respected professor Gast a great deal. His death probably wasn't an easy thing to deal with, must have happened when Sephiroth was a teenager.

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Sephiroth wanted to destroy the planet because he thought Jenovah was an Ancestor and thus he was the last Ancestor alive. After reading a couple books he thought he was the only one capable of stopping the Calamity, which he thought was Shinra (actually Jenovah) and kill all of mankind as revenge for his felt betrayal of the Ancestors.

...

Then he was tossed into the lifestream by Cloud and realized he was actually the descendant of the thing that was trying to destroy the planet, and accepted it anyway.

Getting tossed into the lifestream didn't make him aware of that, Sephiroth was still going on about reclaiming the land for the Ancestors when the infiltration of Shinra HQ took place in the original.

Nardacyon the Shadowless from Xenoblade Chronicles X is one of my favorites when it comes to designs but fighting him is a real pain even if you intent to use Cheese Build tactics.

Nigger what are you talking about. He knew exactly why Sora wanted to fight him in 2 and in fact Sephiroth was going to beat Soras ass because he wanted his keyblade.
How could you forget about that?


After I learned how to do that and pretty much break the game, the rest of it became childsplay.

Literally the dumbest fucking concept in video games. And that's saying quite a bit.

Superbosses belong at the end of the game, with special conditions to fight obvious, where triumph actually means something.

Would you prefer the term "post-story"?

Why do you hate secrets?

Hardmode Turtle Dove was fun because Love eats your cheese for breakfast and the music was really really good.

...

Did you miss the "special conditions to fight" part? A secret final boss can be a secret. Hell, make a whole array or secret final bosses!

How would you hide the boss, if not in a secret post game area?

In any other area where completing the game isn't THE requirement?

Why? Fagman.

Hi!
Out of this entire Colosseum Challenge one enemy is programmed to flee your vision cone and try to stay behind you on one of the Timed Waves that if the timer manages to tick down all the way you instantly lose.
Enjoy retrying the entire challenge 30 waves in
Oh and we put them in ALL timed waves in the next game's final challenge bout

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The problem with secret bosses that come before some sort of postgame segment is the fact that these bosses are inevitably harder than the actual final boss, which makes any rewards from them entirely pointless and removes any feeling of challenge from the actual final boss.

But don't you like getting absolutely destroyed by some random enemy with zero backstory after defeating the big bad of the land?

You can rely on that the whole fight, but you have to build that MP back up and so you'll have to attack him regularly anyway. I tried that shit when I fought him as a kid and got fucking stomped, even if you abuse invincibility frames, he's still a challange, and Strike Raid's not even the best option, if want to cheese the guy, you use Ars Arcanum or Ragnarok, depending on if you went Attack or Magic. It only reduces the time you have to fight him normally, and Elixers are best used when both HP and MP are low.

His Meteor/Ultima attack is where you use Strike Raid, so it's better to save it.

From the stuff I played:

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The Abyssal God from Etrian Odyssey 3.
I suppose I should also mention that every time he switches his stance, it removes debuffs. Though considering how his heal works makes me think that may have been unintentional
All of this still hasn't stopped people from killing it with a single party member amusingly enough.
I would post the original Shogun ninja solo of it, but it seems to have been removed for whatever reason.

Oh here it is, I guess youtube is just a dick to Japanese videos now.

What's he even gonna do with the damn thing? What's his purpose for having it? I couldnt pay attention to anything in KH, honestly.

He probably wanted to kill Cloud with it.

The algorithm for flagging videos actually has Japanese characters as objectionable content.

The eventually revealed word of god "method" to beat him is to use player 2hour skills to counter and seal his own 2hours, but the timing is so ludicrously strict that it's basically impossible without addons which are against ToS. Also, it's a mechanic that is never alluded to, nor is it used anywhere else ever. It's just a shit boss and SE was salty as fuck that people were beating it without doing it "the intended way". For the record, the SE devs themselves do things against the ToS in their official clear so it's just them being assholes.

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while I don't disagree, he was the first genetically engineered magitek knight. the game tells you that the process fucked with his brain and made him crazy, but it's not like he could have become anything other than what he did in the end. Kefka lived, succeeded and died as a moustache-twirling, whooping madman.
Gehstal was more to blame because his brain or body never got fucked with, the guy was just an honest to goodness greedy war hawk who let kefka mince around gibbing people because it amused him.

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You can do a lot with keyblade if you're creative enough with it.
Look at the recent KH3 gameplay, sora barely even uses it as a damn sword anymore.

i think the twewy post-game boss was challenging or something? i don't remember, i only remember being disappointed with his design

there already is a very good autistic rant about why BBS is dog shit.

the one thing about those games that i just cant stand is how badly they butchered cloud.

It's just fine if you never played FF7.

pic related

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You'll never understand how shit he is until you play the guy he stole his identity from.

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Again and again: never give money to Square-Enix. They are retards in love with their own shitty games to the point that they want to control the way a gamer plays them.

Holy Beast Shrine is where you can get most of the game's best Golems, including several crossover characters like the red mech from Murakumo: Renegade Mech Pursuit and motherfucking
US PRESIDENT MICHAEL WILSON, AKA METAL WOLF
Who you can add to your team

The final boss of the Holy Beast Shrine is Omega, a giant transforming Sphinx mech that can reduce the entire party to 1hp with a single attack and has Max hp and ep.

He will also join your team after you defeat him, though requiring the highest fabrication cost, at 999 mind, speed, and power gems.

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He didn't fucking steal anything from Zack.
Zack gave him the buster sword and told him to "go live" and his memories got fused with Zack's in the shinra basement tanks. Cloud is a fine character and probably stronger than Zack physically since he was able to defeat "the great" Sephiroth as a Shinra infantryman.
Cloud did nothing wrong. He got experimented on and it made him think he was his dead best friend for a while. That's a pretty shitty life.

Go back to 4chan.

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Cloud's the victim.

Cloud is a whiny bastard. Sephiroth had it 10x worse than him, but you don't see him whining all over the place.

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Not gonna disagree there, but I didn't find Cloud to be all that whiny until spinoffs and advent children. If it wasn't for Advent Children, nobody would say Cloud is whiny or moapy. Kinda stupid and easily manipulated maybe, but not whiny.

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Did you even play it?

Maybe you're right.
never actually played FF7, just Kingdom Hearts and watched Advent Children. Played a few other FF games though

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If you get a chance, you should play the PC version with the HD mods.

I guess it's true what they say. Men aren't allowed to express any emotions whatsoever. Not even the lack of emotion, apparently.

A man's job is to get the shit taken care of. Nobody cares about how much he struggles to do it, only whether he does or not.

And Cloud Did save the world and defeat Sephiroth. His job was well taken care of. What's your point?

He was too emotional.

As far as stupid goes, Zack wasn't really a brainiac either now that I think about it. They were both kinda stupid. Cloud was stupid and easily manipulated, Zack was just kinda dumb but had a good heart and wouldn't let a buddy die to save his own ass.

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You're forgetting something. That wasn't even Sephiroth. It was JENOVA taking his form. Sephy is stuck in that massive materia bulb for the entirety of the game, excepting the flashback, until you arrive to fight him.

You don't dress like that unless you're a bad kinda guy.

Cloud and Zack's memories didn't fuse in the tanks. Cloud got Mako poisoning while Zack was just fine. Mako poisoning caused people to either become super soldier, monsters or emotionless husks. Cloud became the later, in addition, he was also implanted with Sephiroth/Jenovah cells which also made him stronger but not useful as a husk. Then, when Zack died and told him to live mind broken Cloud takes his personality and memories from Zack, who also have him his iconic weapon. Now let's have a recap, Zack earned his strength through hard work and training under Angeal, made it into the First class of Shinra SOLDIERs as a runaway from home, projected Cloud from countless enemies, and was all around a nice guy. (Admittedly Zack also got Mako super powers from experiments even before the Nibelheim incident but he didn't became a mind broken bitch) Meanwhile, Cloud never made it past infantry on his own, got all of his not whiny birch depressed kid personality from Zack, only got powerful because of taking all of Zack's memories of training with the Buster Sword, involuntary experimentation, and getting implanted with Sephiroth sperm(cells). Cloud is a shit character that got everything he needed handed to him before his game even starts.

don't do that.
It was Jenova manipulated by Sephiroth to take the form of a new body. This was the power he gained in the lifestream. Cloud kinda almost fucked the world by throwing him into the Nibelheim reactor, otherwise he would have just been a crazy guy in the mountains somewhere talking to a severed alien woman's head or maybe would have even died from the stab Cloud gave him with the buster sword. Cloud should have just let him walk out of there muttering to himself. I'd have taken Tifa out of there and saved her myself, but nooo, Zack had to tell Cloud to "finish him" and being the good buddy Cloud is, he couldn't not do what he thought was his dying buddy's last request.

Perhaps when he was younger (when Zack died), but the emotional trauma and experiments left him unable to feel any emotions afterwards. Aeris died in his hands, and when it came time to give her an undersea burial, he silently showed no emotions as he dropped her in the water. Even in the events of Advent Children, at no point did he show an overwhelming amount of emotion. At most, just anger.

It was still Sephiroth controlling and thus talking through the Jenovah cells, it may have been a puppet but it's still Sephiroth talking through it.

and he was pretty pissed off about having his mom killed by Sephiroth in the fire.

His weakness that he displayed so overtly was that he was unable to get angry.

Any of Cloud being upbeat and positive is taken directly from Zack. What future installments clarified was any positive traits that Cloud had were taken from Zack when he died along with his memories.

Cloud's personality in FFVII begins as a disaffected burr-edged mercenary that is trying to get by while avoiding entanglement. As the game goes on you learn he's actually kind of a goofy autist who plays arcade games, is a hobbyist livestock breeder, racer, and gambler, and can be bullied by effete but Jojo-stacked bodybuilders into doing potentially homoerotic shit. He's a good-natured country hick who wasn't cut out for the city or military life, and he got proper fucked up when he tried to accommodate it. When pressed for a final speech of encouragement before going to the final showdown with Sephiroth, all he says is "Let's mosey."

He's a goofy kid that wasn't careful what he wished for. That's his story.

The first actual time we see Cloud acting out-of-character depressed is in Final Fantasy Tactics, where morale (Guts) was an actual stat that could be lowered with consequences. The first canon time we see it is in Advent Children, but the movie is literally about him getting over his guilt. That's the iconography of the wolf on his shoulder, and the wolf in his mindscape scenes, which eventually leaves him alone in the final shot where Zack and Aerith say goodbye.

It was a proper character arc. If we ever get an actual finale to FFVII's story, Cloud should be if not his old self, at least much improved.

A one dimensional character, then. I'll never understand why people can get so worked up over a stereotype, especially of some ignorant Southern boy.

...

Video with the voice intact.

Nah he got pretty fucking pissed when Sephiroth burned his mom alive, but that's pretty much the only time you see genuine cloud rage. He probably walked into her house to personally kill her too because why not? at that point. The door to the house is open when Zack gets there to check on the townspeople during the fire. I fully believe Sephiroth walked into Cloud's childhood home and gave his mom the long hard one, and I'm not talking about his johnson. But he might have done that too though. You probably don't get a lot of opportunities for women when you're in SOLDIER and Cloud's mom was probably still pretty.

...

Then how about the "there's not a thing I don't cherish" moment right before he unleashes hell on Sephiroth in AC? That was probably the most angry I've seen him, and even then, I wouldn't call him "emotional" because it seemed like mild anger at best.

The guy might've become emotionally impaired after Zack's death, but this largely manifests itself with him bottling up his emotions and keeping his distance from others. Not by being overemotional.

So we're talking Supernatural levels of character motivation.

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It'd probably be more like getting injected with some pussy cream.

Go play the game if you want to learn about his character. He has a lot of submotivations and other things going on. I'm just not going to spoonfeed you a 60 hour JRPG's entire character development.

I played Legend of Dragoon as a kid. 120 hours of quality. I'm not afraid.


If Cloud really cared, he'd stop with all the bullshit and just kill Septhiroth, get it over with.

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The entire latter half of your paragraph is incorrect.


Then go play it.

Again they are Sephiroth/Jenovah cellsb turning him into a Sephiroth clone which AC revovles around.

You spent 120 fucking hours playing Legend of Dragoon? Were you a special needs child or do you not realize that all PS1 JRPGs blow?

Listen to this song and tell me it's not a 120 hours game. Ya'll niggas didn't even collect stardust.

It's very pretty. It was also a shit game with less combat depth than Super Mario RPG.

Now you fucked up. One of the big twists in this game was the addition system, where the player had to learn different combos for the different characters and press buttons precisely, which became more difficult with higher level combo attacks.

If it was, it was the grandpapadaddy to them. Also the story was fucking excellent, as was gameply.

I know about the system. I played the game. It was the first game I ever traded in.

I liked LOD but I'm just gonna stay out of this one.

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Then you are a fool. I'd love to play it again today but I'm missing disc 3.

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Not as fun though. Doing lingering will regularly is much more satisfying and doing him quickly once you know what your doing is doubly satisfying.

There were things to like about it, but the gameplay wasn't one of them.


I'd send you my copy if I still had it.

This is every dev since patching became a thing. Good reason not to give money to any of them.

As far as bosses that fuck with player expectations, FFX had a few. One that heals itself, and if the player casts reflect on it, it will reflect the player and bounce the heal off of them. One that turns the party into zombies and uses cure spells to damage them, but also casts instant death spells so you need to stay undead.

Legend of Dragoon is hands down one of the best titles that ever graced the Playstation. Too bad you were busy playing Mario.

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It was certainly no Xenogears or Chrono Cross, those were JRPG battle system heaven.

I played both Xenogears and Chrono Cross and while they were superior in some areas, overall, Legend of Dragoon was the better game despite its flaws.

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What is this fresh bullshit?

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It the gameplay is bland, it doesn't matter how pretty it is. A glorified Timed Hits system does not a good game make. I'd rather play Jade Cocoon.

aka QTEs.

Bullshit.

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That battle system is one of the few that ruined playing a jrpg. You have 3 options that give the same result.

Nope. The worlds, the controls, the story, they were all fucking solid. I'll give you a brief summary if you need. But the gameplay was excellent. On the surface, the story was cliche, but it overcame it. Unlike the average JRPG where the goal is to kill god for whatever transgression, in Legend of the Dragoon you had no quarrel with God, only the system he'd left behind him. You don't fight God, you fight the system he built before becoming an absent god.


When you play Dragon's Dogma and you use one of your core skill combos, is that a QTE?

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Same result?
What if you try to go for a strong attack right off the bat and miss altogether?

As a matter of fact, yes, it is better to never give money to any of them.


Michael Wilson should be the true video games mascot.

Why would you make it available only after completing the main events, you asswipe?

Becuase the optional challenge is greater than the final story challenge and may also reward you with things that can trivialize the final story challenge?

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KH2 was an inferior game generally but I've got to agree on that.

In KH1 Strike Raid is always the best option because it gives you 40 seconds of iframes.