(((GZStats))) will be added to new versions of QZDoom/GZDoom. The process is meant to collect some anonymous data about players and send them to the GZDoom HQ. The data will be used strictly to enhance your experience goy.
Wait so did Doom 4 get mod support? or did Doom mods get better
Cooper Powell
Ah I see, so basically they're gonna be collecting spec data in order to get rid of shit.
Asher Phillips
It's anonymous, just like here. What's the fucking problem?
Levi Hernandez
You can play all the old games you want they said Games that came out pre-2000 are untouchable they said
Dominic Gray
you know, most companies know better than to try to force things like this. If you opt out and get left out you only have yourself to blame. Do they even realize who their audience is ? most doom fans are from a time when piracy and choice were valued, they arent just gonna eat this up like a cod player might.
Daniel Thompson
I think brootaldoom made these niggers forget that.
Mason Moore
That's pretty fucked up, but I wish I could actually tell what was going on in those screencaps and it wasn't just a scrambled mess of fucking bullshit RANDOMLY ENLARGED AND STRETCHED.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA MOTHERFUCKER FUCK YOU AND ALL THE RETARDS THAT ENABLE YOU
Attached: THE FUCK.png (166x205
114.11 KB, 55.92K)
Joshua Hernandez
Can somebody explain something to me? Why in the absolute living fuck does a Doom sourceport needs fucking Vulkan support? I'm not all that informed, but as far as I know Vulkan is some kind of high-tech API shit that nuDoom uses. Why is that necessary for a 20+ year old game? Will I need a rig capable of running two nuDoom instances simultaneously to run Deus Vult II in GZDoom? FUCKING WHY
Is it really batshit insane to find it strange that support is being removed for older hardware in a source port for a game that's over two decades old? Half of the appeal of retro games is that they run on toasters, so when a major source port starts leaving toasters behind you bet your ass that people are gonna ask questions.
Because someone is giving him some money, obviously.
Ian Jones
...
Leo Robinson
OP you massive faggot, why did you write ZDOOM when this crap only affects GZDoom which noone but normalfags even use?
Adam Harris
Because there are faggots that run Doom games on GZDoom, since good old software renderer ain't fancy enough, can't play fucking Doom without shaders and dynamic lighting.
Aiden Nelson
I use GZDoomplz no bully. Is it so bad to want nice lighting and effects? I sure as hell won't be downloading any updates though.
There are people that don't turn off anti-aliasing and blur effects?
William Long
That shit is all over Youtube so I assume every single normalfag has these enabled. But that's only part of the problem. Another significant issue is 32 bit color, it just sucks all the character from graphics. Extremely high resolution doesn't helps either. Finally, it uses perspective-correct viewport rotation, which makes sprites look like absolute fucking shit unless your view is dead centered on horizon. That's not to mention, GZDoom lags behind ZDoom by like what, 3 years worth of development and features? If you want a modern Doom engine you just use ZDoom, if you want old-school shit there's Boom, Chocolate and a whole lot of others.
Adam Campbell
what the fuck is GZDoom
Luke Peterson
Also it sucks that Zandronum cannot be married to ZDoom. It's clearly inferior in pretty much every aspect but it has multiplayer support.
Julian Davis
Or just blocking it on Window's firewall. Unless you want to play online
Samuel Myers
It's a gay ass fork of ZDoom that uses OpenGL for rendering, for whatever retarded reason.
William Carter
It also has up-to-date mod support.
Aaron White
because zdoom is no longer being updated, meaning modders will eventually start using gzdoom exclusive features. gzdoom has effectively replaced zdoom. in a better world, this wouldn't be a problem since gzdoom does have a software renderer but sadly gzdoom also has graf zahl
Isaac Sanchez
On account of modders targeting GZDoom and not much more advanced ZDoom.
Michael Taylor
Nigger, GZDoom still has like half a decade to go to catch up with ZDoom. And it's exclusive features are OpenGL bullshit that no one should fucking use in a Doom engine game.
Dylan Lee
GZDoom is more advanced though. It has Doomscript for instance. If you ask me though, the ZDoom-family of source ports are all fucking shit. Eternity and 3DGE will and are better, respectively.
Ayden Fisher
Examples of what it's more advanced at and why?
Chase Morales
I'd believe it, but I still want proof. gzdoom was only ever a few months behind from what I knew. But that doesn't really matter. zdoom is dead, gzdoom is not. Modders will use gzdoom, so it's only a matter of time until compatibility breaks.
Zachary Flores
Agreed, sadly.
Luis White
The obvious answer is that this should be opt-in rather than default. Steam for example has the hardware survey that you can choose not to do.
Vulkan is faster, what more do you need? It also gives AMD cards and edge over Nvidia, since it was originally built off AMD Mantle, so now you won't get shitposts about muh OpenGL performance.
Lucas Bailey
Ok well first off this site's codebase is php so there is a myriad of ways I can work around the hash to find your IP. Then I just have to slap a tripcode on your IP and have it saved into my own cookie then track everything you post.
Bam Anonynous no more, and that's just the IP address technical specs is even more revealing and makes it even easier to keep track of you.
Daily reminder: kill devs such as those. Another one: never pay for video games. Get them for free.
Ayden Carter
So why are we using this website again?
Alexander Foster
So you can opt out by
a. Recompiling using a flag to disable networking b. Using sandboxing protection like firejail c. Using a sandboxed VM d. Using a firewall
It's somewhat shitty on their part to not make this opt-in but considering that 99% of their users are on an OS that has telemetry built in and have no real interest in maintaining their privacy it's to be expected.
Those that actually care about it shouldn't be bothered at all as such a 'feature' would work on their system anyways.
Chase Thomas
Instead of being bitches about it why don't you get Holla Forums to do some sort of bot to spam the results with fakes, his system seems ghetto as fuck so it shouldn't be that hard for someone competent and he doesn't seem like the kind of dev competent enough to mitigate that sort of attack.
This feels like the sort of reasoning you would see from an enduser that just got told Vulkan is the new API that is better than the old and thinks it's gonna fix everything, The telemetry is bullshit too, Dolphin has proven that if you do opt-in it works just fine, even citra with all their shitheaded devs that think they can do no wrong still has an opt-out option (granted it sends a lot of shit before you can even disable it but still it won't send multiple reports on future crashes)
Blake Barnes
Cause you don't have to login and post, and you don't need to assign a name. Vast majority of sites has even worse security, and your ISP is by default readily accessible to the administrator, Holla Forums stands out because it hashes your IP so not just anyone can see it when you're a BO or Mod.= that isn't the case at 4chan infact it has malicious code to inject "something" into your browser.
Graf Doom dynamic lighting is still pretty shit, Graf is too incompetent to fix the bleeding issue this graphic had for ages and still does. The poorly done shadow maps is not fixing this issue at all even at 1024 "resolution". So instead of fixing bugs his damned Vulkan is more important.
No it shouldn't have them.
Cameron Myers
wew lad
Matthew Gray
which specific version has it?
Zachary White
It's not yet implemented as far as I can tell.
Luis Martin
The worst part is that GZDoom has stopped supporting toasters for a long time now. It requires GL4.x with compatibility only down to GL2.1 and nothing else. You can't even run the software mode without using OGL mode because the sourceport itself detects if you can't run the current OGL version and immediatly errors out. Don't have a moderately dated graphics card that can run Crysis handy? On integrated graphics or with an old laptop? Sucks to be you. It's the pinnacle of idiocy to lock down a game meant to run on 386 IBM clones to only work on modern hardware.
Oliver Rodriguez
Why the fuck does everything need to track you now? Fucking awful.
Sounds like he's already doxxing people. Either way he sounds like a dick.
Zachary Gonzalez
Is this 320x200 stretched up to fit 2560x1440? Why would you torture yourself with this?
Adding "+vid_renderer 0" in command prompt forces it to use software mode, "+set vid_renderer 0" also writes it into config for now. Not like average user knows that.
But it's Doom, it should be able to run on any 'long obsolete system' and every system out there. What is the whole point of all this unnecessary overhead in the first place?
Because it's the hot new meme in open source project, telemetry to 'improve" the program. To be perfectly fair it can to a certain extent help by telling you what cause the most issues or what your userbase tends to use so you know what kind of hardware you should support first, but fuck the way it's presented here.
Owen Bennett
Looks fucking trash. I like the old guns better and whats with that Bioshock mind powers bullshit?
Its like Mario All Stars sending your info back to Nintendo. (Pretty sure Grimtendo is wanting to do that)
Does that mean regular fonts you'd use in say, Microsoft Word? An interesting idea that would save some time, but would probably feel very off next to the pixel graphics of a lot of Doom.
Guess it's time to stop using GZDoom. ZDoom's apparently no-longer in active development though? I use PrBoom+ for vanilla shit but besides that what has good mod support and isn't being developed by huge faggots?
Because Graf can't code for shit and instead of fixing the mess he made or at least admitting that he fucked up, he blames older hardware and OpenGL for the trash performance.
ZDoom has been abandoned and hasn't been updated since 2016 as Randy, the main dev has retired. GZDoom was it's fork and now it is the official successor. ZD has never been never more advanced than GZD, it just used a different, software-based renderer. QZDoom is the closest thing to it now, but it's still directly dependent on GZD, so it will get telemetry too.
Agreed. Too bad that most mods are for ZDoom, so only vanilla content remains.
why hasn't anyone forked it without the telemetry bullshit? Is it not open source? Its not like he can do anything about forks.
Ayden Cox
I'd kill for an AppchanX equivalent for Holla Forums. From what I remember though, it's kill even for 4chan.
Ryan Ward
gzdoom has been forked a few times in the past over graf's bullshit, none of them have lasted.
Jordan Morgan
It's clear that Graf is some sort of unholy construction fueled by the hate his retarded opinions bring.
Henry Sanchez
What a hill to die on. Absolutely retarded.
Jason Thompson
Interesting timing. Before last week i was using GZDoom v2 but decided to try new wads out of boredom. Of ocurse most of them require new version So I got v325 and all it does is crashes and crashes videocard drivers (it would be BSOD in XP but win7 can restart them). In other words I
Funny Witcher/Crysis 3 works fine on my PC at 60 fps but it's seems to be obsolete for GZDoom.
Thankfully we got vavoom, zandornum and others.
Lucas Sanchez
How about fixing the FUCKING audio? Ever since they went to OpenAL the audio has been broken as fuck. Chris the fucking retarded who REEEEEEEEED to Randy to add his code for 8 FUCKING years doesn't even fix the bugs that crop up.
Fix it first, you cunt. I'm still using the version right before OpenAL because it's broken out the ass even to this day. Fucking tranny.
Also I always force OpenGL to version 2 on startup because it's faster than the OpenGL 3 bullshit Graf added.
GZDoom is a fucking train wreck right now. Considering just adopting ZDoom LE since it at least fucking works.
Daniel Davis
How do you force OGL2 on startup? I never bothered with it but with this horseshit my retard tolerance threshold has been completely fucking destroyed. Also thanks for bringing ZDLE to my attention.
Parker Foster
(checked) The last OpenGL was brought up in the Doom thread I pointed out how OpenGL is deprecated and that if some other project has moved on to Vulkan you should use that. One user actually tried to use mental gymnastics to claim that OpenGL isn't deprecated because it is actually in maintenance mode and gets some minor updates from Vulkan when it can.
Telemetry is classic jewjitsu and you can fuck it quit easily by adding the domains to a null IP in your HOSTS, and/or blocking that domain/IP in your router, and or running a software firewall and straight up blocking gzdoom binary executable (though that will probably break multiplayer).
Lincoln Flores
didn't the fuck outright refuse zandro devs offering to help make multiplayer actualy work in gz?
I have had the same problem. New mods give errors on old versions of GZD, new versions of GZD will load the mods but constantly crash. It's fucked. I haven't played Doom in a while, I was hoping this shit would get fixed in the near future but it looks like things are only going to get worse.
Ayden Moore
This is what I do in windows
Here is the command to enable outbound by default netsh advfirewall set allprofiles firewallpolicy blockinbound,allowoutbound and to disable outbound by default netsh advfirewall set allprofiles firewallpolicy blockinbound,blockoutbound
Use this command line switch: -glversion 2 I easily get a 25% FPS boost doing this, even on modern hardware it runs faster.
Many times. When Zandro was still Skulltag both Torr and Carnevil both offered, but Graf went on a huge tirade about how shitty the Skulltag netcode is, which is funny since Graf doesn't know the first fucking thing about Netcode.
After GZDoom became well known thanks to Carn and Torr's efforts, Graf (in his own words I can't find) thanked them by saying he planed to "throw a monkey wrench in to the plans of other source port developers". He also made mention about he thinks he found a legal loophole with Ken Silvermen's code, said something along the lines of "The polite thing would be to ask him, but I won't ;)".
Graf is an asshole and deserves every negative comment he gets hurled at him. Graf I know you read this know since your little butt buddy Kinsie is posting about it, please castrate yourself and never have children.
Caleb Kelly
What a fucking faggot holy shit.
I guess now is the time to grab legacy versions of Z/GZdoom. Maybe zandro or some other, better fork will completely replace gz one day too.
Hunter Young
...
Brody Foster
I bailed on that fucking drama vortex years ago so I'm not sure. I was the Doomgod in the last thread that was working on finding LMP archives of the original Doomgods. Managed to find an archive of my demos, but now I'm trying to figure out which WADs were used to play (it's super obvious you're missing a .WAD when you try to play a demo heh). I've finally got a few of mine from ~1996 figured out, and will work on some editing and upload them to Youtube or Twitch.
Anyway in that last thread we discussed multiplayer, and how I've never played any of the source ports online. So I started digging and it appears Zandronum is still the apex online Doom server. Due to the fact it has additional features we didn't have in the dial-up glory days I started looking into Chocolate Doom server. Now, they both appear to be relatively easy to setup, but I think they have some huge difference. Like Zandronum supporting mouse-look and jumping for starters. It's also possible Zandronum "fixed" some of the bugs that we used as strategy, like strafe / wall running, MAP01 plasma grab, and SFX cancels. Whereas Chocolate aims to keep it as close to the base experience as possible. That also means Chocolate only supports 4 players per server instance (original limitation).
I have also been toying with the idea of trying to get actual vanilla Doom2.exe working online through DOSBox. It has quite a few different ways to accomplish this: IPX tunneling through UDP, modem emulation, or a 3rd party VPN / IPX solution (like Kali or Hamachi).
I just don't have the time to test for a few weeks. Also going the more vanilla route without using some match-making / lobby system might suck. I'm just not sure I want to dive into fake Doom2 and risk becoming an embarrassed Doomgod…
"Disconnect me. I can be reworked, but I'll never be top-of-the-line again… I'd rather be nothing." –Bishop
Cameron Adams
These are just a few of the stories I can remember off the top of my head. There's been other developers that just simply stopped working on anything ZDoom related because Graf constantly has temper tantrums. There was another guy who was fixing the OGL code, but every time he did, or tried to tell Graf the underlying issues, he threw a tantrum.
Isaiah Evans
Have you taken the PrBoom+ pill yet?
Brandon Lewis
It's nice, but sometimes I want to play fancy mods too.
Kayden Young
Great port, excellent GL support, even has some extra features like Jump if you need it for certain maps. But like said, I do want some fancy mods. I'd be okay if there was a way to add new weapons, monsters, and powerups. Those can really make a mod more interesting if done right, but alas most mods don't.
Bentley Ortiz
"There is no telemetry. Telemetry means to examine the user's behavior and report that to the server. This only sends a simple hardware query with 3 points of information. It also sends this only once per user per version." -graf
I'm sure we could throw this faggot under a bus by testing this. I can easily setup a VM and run gzdoom multiple times while logging net traffic. Also if this is true it would mean there's a setting somewhere in a file (registry or .ini) that you could flip a value to 1; in theory that would make gzdoom think it already phoned home.
I'm assuming it's a lie, though.
Aiden Gomez
Forgot to mention. The only reason Graf is doing this is because this is the only reason Graf has any power on the source port. If someone else took over OGL, Graf would have a smaller voice in the goings on with the code. His only reason for being there is the OpenGL renderer. He can't do audio code. He consults on ZScript, but does not do anything with it really. Features added by other people throws him into a fit of rage (When SBarinfo came out, he threatened to remove it at one point, but couldn't because Randy had the final say).
Someone told me, someone tried to fix the OGL code, and when they did, Graf blew his top and tried to delete the GZDoom source. Can't seem to find anything on that, maybe someone else knows about this one?
Robert Hernandez
There are compatflags to emulate vanilla behavior to some extent.
Nathan Gutierrez
Pretty good. Shame you can't play games other than Doom, Strife was ok.
The worst thing about that Tim Willits bit is that he worked at ID while those games were being made, which means he either didn't pay attention way back in the 90's or he's completely forgotten major things.
Lucas Adams
...
Xavier Parker
For those of you who want to read more about this, Doomworld had a thread full of this drama, think it was in 2010 where Graf has a huge melt down and everyone jumps down his throat and calls him out on his bad code.
Owen Rogers
You mean the one were another programmer was trying to gib him advices but he ignored as usually? archive.fo/fToCU
This is what happens when mentally ill people use their code/program as a platform to push their agenda, since it gives them power over people. I see why the GPL is important now, so this kind of shit can't happen.
Hudson Edwards
Holy shit, this is good. Archived for posterity: archive.li/2oNym
Doomworld, not even once.
Juan Phillips
Its a good thing the current version of GZDoom I have works perfectly fine and I don't need to upgrade.
Everytime Trump is brought up in a topic, Graf can't help resist going on about how terrible Trump is and how Graf would do it better. In other words, Graf thinks he could be president, much like how he thinks he can code OGL.
Gabriel Johnson
Thread is now Locked
Dominic Bennett
Drama aside, wich flavor of doom do you guys like? balls to the wall metal doom or eerie creepy atmospheric doom? i really like the second one
Isaac Gutierrez
Wait, did they delete Page 7 and 8 of the thread?
Tyler Green
I like both.
William Sanders
It's split to the Hall of Unpleasentness because it was hurting Graf's feelings. Also Rach made a statement: Except it is true and there's posts on other forums to back it up. Are you running for propaganda minister Rachael?
Oliver Johnson
Both go hand in hand, depends what you want to achieve.
Zachary Taylor
The problem is that, even if you do that, you can't run GZDoom because the sourceport itself still drums up the OGL error despite not using the renderer at the moment.
Easton Robinson
Is this specifically made to shame people?… Also, I see that MoM user was also posting in there too. What a cluster fuck.
Hunter Diaz
See my previous post here . It's probably a lie and still phones home. Because why add a feature you want users to not be capable of opting out, and the leaving a config option for them to opt out?
Tyler Foster
I actually think the music style of the first 3 games were appropriate. 1 and 2 were mostly metal with very few ambient tracks, but 64 was mostly ambient with a few industrial/metal tracks.
Brandon Morales
It's the best forum, it the forum where all the posts worth reading are. Shame people? Half the time it makes the staff look like dumbfucks.
Right, and Carnevil's netcode was invasive Graf? Or Blzut's Code? Or any of the code offered to GZdoom over the past decade?
I still don't trust Rachael. She's shadey as fuck. Where did she even come from? She went inactive for a few years, and then out of no where, comes back, becomes buddy buddy with Randy, and then takes over the site a year or two later. Fucking shady.
Jayden Gonzalez
...
Easton Sanders
I'm not sure if it's a man or woman, they're definitely emotional as fuck like a woman, but then again, so are most "men" these days.
Weird, I've just tested it with some of the old devbuilds, 2 of them crash on startup in GL mode but starting GZDoom with line "gzdoom.exe -iwad doom2.wad +vid_renderer 0" bypasses that and starts the game with software renderer.
Jaxon Cruz
what a fucking surprise
Isaac Ross
Isn't it confirmed to be pre-man?
Adrian Reyes
Fork the code so Graf has no control over it, and find someone willing to code a better GL renderer than Graf. Failing that switch to ZDoom LE.
Someone needs to help Dr. Frag get his own forum too without the likes of Rachael or WildWeasel, maybe even a bug forum feature similar to the one on ZDoom. Github is okay, but it takes quite a bit to file a bug.
I don't know. I know Randy was, I know CSonicgo was, I know Essel was, but never heard anything about Rachael (yet).
Alexander Baker
He has exiled everybody who opposed him.
There are no other forks with ACS and DECORATE support.
Make our own fork.
Asher Turner
Serious Question; if Holla Forums user can make a TF2 Fork, why can't we make a GZDoom fork?… Just take what Graf has done, and modify it to be not shit.
Thomas Ross
We can, we just need someone who's skilled enough to do so.
There is a reason why for example the army in general used to consist entirely of men only, exactly because of the physical difference and the stress endurance, but of course this point is invalid because it is "nuuh-uh stop mansplaining me!". At this point it is not a surprise anymore that Graf Doom is a shit fest with premium tier coding. I fucked up the post
How do we fix the soyboy problem? It's a society-wide problem that needs to be addressed.
Charles Powell
Every society in the past that has had these problems almost always burns to the ground and everyone who isn't a soy-byproduct builds a new society without these people. I'd imagine the same goes for many online communities as well as they're sort of they're own mini-societies.
Dominic Anderson
I forgot to ask, why did he do this in the first place?
Sebastian Morales
We don't fix it. It fixes itself when the Chinese dump their US holdings, and the dollar craters. Starvation, rolling brownouts, and massive social unrest will usher in a dictatorship, or a huge balkanization and a collection of petty despotisms. This kills the soyboy.
Matthew Hughes
Because Graf is a lazy faggot who only wants to implement The Latest And Bestest Technologyâ„¢ instead of making things that are actually useful, so he wants some graphs saying people with older machines don't play Doom enough so he can drop support for them.
Angel Harris
Literally by doing nothing but resisting this disease. These fucks destroy everything they touch, it's only matter of time as said. Weak men -> bad times -> strong men -> good times -> weak men.
To justify dropping the support for pre-2010 hardware.
Gavin Long
vDoom v8Doom D∞m v8D∞m just testing
Cooper Gomez
The best way to survive the eventual fall is to start learning skills such as farming, get your own land, and learn how people used to live in the early 1900s. Pretty much anything boy scouts used to teach before the soy infection would do you good too.
I mean we could add some basic things like Decorate to PRBoom, but the code would need to be cleaned up and refactored. We might be better off using a port that has PRBoom compatibility like the Eternity Engine.
Matthew Walker
i got dibs on "D8M" because it's simple
Gavin Morales
DoomForRetards
Ryder Cooper
ZDoom already has boom and prboom compatibility. Could be wrong though, considering how different each port handles actor behaviour.
I never tried the Commandline solution with +vid_renderer 0 because it says nothing in the wiki that forcing the change in renderer through editing the .ini and forcing the setting change through CMD would actually trow different results. I'll try that and phone in later if it works.
O ye, can someone post the absolute latest version of SO YOU WANT TO PLAY SOME FUCKING DOOM? I keep losing it. Was the latest v7 or v8? Also, I'm making an archive of all the mods, maps and sourceports I have, as well as some tools. Maybe I'll make a mega out of it, so people can grab whatever they want from my small collection (compared to some people).
Daniel Myers
I'm thinking since it's gotta be a fork of z/gz, maybe name it VZDoom?
Jose Gray
8ZDoom then.
Nathaniel Jackson
But VZDoom is much easier to pronounce.
Christopher Edwards
This says a lot about Grafs inability/unwillingness to properly document the work. He has thrown literal shitfits when people have resorted to reading source code, and then implemented features based on actual source code because "muh undocumented features aren't supported".
From reading his shit for years he always struck me as: -the type of person that enjoyed "playing legos" because he understood the blocks fit together a specific way and you could build buildings -the type of person that said you were playing legos wrong if you either didn't build the same exact building or something not a building -the type of person that got mad if you built several smaller things first, and then built those into one larger thing -the type of person that hated lego mindstorm because "legos should only build buildings"
Basically if reality doesn't confirm to his subjective version it pisses him off. In that state he has been known to lash out by ranting, threaten (or blatantly imply he already has) to sabotage other source ports, and delete the fucking project.
z8Doom zD∞m gzD∞m
zV∞m gzV∞m
Benjamin Torres
Dude, stop. That infinity symol looks really crappy. Keep it ASCII-only.
Brandon Long
I much prefer
Aiden Rivera
Yeah, this site's official name is infinitechan but it's always written as Holla Forums because ∞chan looks awkward. Just call it D8M or something.
Gabriel Adams
That sounds like a retarded dungeons and dragons edition though.
Chase Russell
Sounds a lot better than z8Doom, which sounds like a gene mutation.
You better delete this post before you realized what a fool you are.
Isaac Brown
It's not though,it's ì
Noah Rivera
you probably can't even triforce either you dumbfags
Parker Barnes
  ▲ ▲ ▲
Noah James
No,but i can call you a dümbass.
Liam Lopez
There's a big problem with this idea. See, Zdoom's "dirty secret" is that it's actually more of a Hexen port than a Doom port. With this i mean that some fairly fundamental stuff such as collision detection functions far more like Hexen than vanilla Doom. I'll reckon that pretty much all Zdoom-specific mods rely on these "Hexen-ish" mechanics to some degree.
So, no. You can't just bolt on Zdoom features onto Prboom.
Jace Thompson
You're the nigger with some non-standard keyboard. Maybe turn your num-lock toggle on, I don't know and I don't care other than you are wrong.
Parker Nelson
Here on Holla Forums we have Infinite Force. ♾ ♾ ♾
Brandon Richardson
It's pretty standard,i think you're just trying to save face.
Lucas Brown
>uses linux on a PC probably too stupid to build their own router and manage their own firewall, vpn, and vlan (or doesn't even have any)
i'm sorry, user. i'm afraid your condition is: retarded. it could be fatal, but there is a chance you too can learn how to type "alt + 236" ∞
I still vote for vDoom as Holla Forums's Doom. Zdoom has too many similarly named forks already and all are infused by stupidity. I'd rather not associate ourselves with the (((Graf Community))).
Either way, if anybody is serious about making a fork, shouldn't it be based on Zandronum? It's like GZD, but it has an actually working netcode and less insufferable retards developing it, r-right?.
By naming it vDoom (as in "Holla Forums's Doom") you're associating yourself with 4chan.
Evan Campbell
MotorDoom, because it's V8
Wyatt Stewart
The absolute last thing you should do is attach the 8ch logo to it That would just cause a newfag influx and make this board even more of a joke than it already is
Isn't GZDoom, like, free and open source? What stops people from just looking what the code does and removing it?
Christian Cooper
Nothing. The only problem that might arise is that no-one will use your fork.
Also, just in case these milquetoasts decide to force the changes by removing the old versions, we should mirror the ZDoom web site.
Easton Bennett
Oh right I forgot about this. Yeah there were a few modders that used features as they thought they worked and as they appeared on the wiki. Graf decides one day that that a bunch of these things are "hacks" and these functions were never intended to work this way.
I think it was DoomRPG that got this treatment from Graf.
I remember when people asked for SBarInfo and he said no because he didn't like the idea of custom statusbars. Once Randy approved Blzut3's code he found every reason to try and yank it out, but never did.
Austin Price
can someone throw qzdoom here? I'm not going back to that shithole
I like DoomRPG. I should get back into it, last time I played I got it at the recommendation of an user here about it along with the DoomRP weapon pack/thing I believe.
Cooper Wilson
Not RP, RL, I'm retarded.
Jace King
He always talks about dropping support for older OS's/cards/etc.
This will probably be their death knell if the backlash portrayed in those images is accurate. People have moved on from source ports many, many times in the past. I mean fuck, I remember when I used to use the Doom Legacy engine with it's "super cool" launcher. Just because ZDoom was good for a longer period of time doesn't mean it was going to last forever.
Gabriel Green
I just fucking noticed that that shitshow of a forum post got OVER HALF of the replies deleted. Pages 4-7 are just fucking gone. THE ABSOLUTE STATE OF DOOM FORUMS
Yeah, they're fucked. This is moot during GamerGate levels of spilling spaghetti and blowing your own foot off with a super shotgun.
Brody Morales
It's a fucking joke. These faggots are constantly closing threads and deleting posts when people are arguing "too intensely".
Dominic Evans
Yeah, forcing through CMD actually works and lets you play GZDoom and derivates when your system doesn't support OpenGL, thus letting you play modern mods. It's still infuriating that it defaults to OGL and blocks you with a gay error telling you to (((get new hardware))) that supports new OGL instead of telling you to use Software mode or something less infuriating. That and combing through the .ini to find vid_renderer 1 and changing it to 0 and still being unable to launch the goddamn port is incredibly retarded.
I recall something about that, he straight up made a LOT of old mods incompatible with GZDoom because of his stupid changes, further fragmenting the userbase into keeping as many old versions that work with specific mods and others that don't or people flocking into old forks such as Zandronum. There was also something about DoomScript's first implementation with it messing up with cvarinfo and DECORATE that broke mods like Zen Dynamics, which i think was also fixed due to community backlash.
Jayden Hernandez
What is this image? Is that a bottle of wine?
Juan Powell
FFXIV, moogle getting drunk
Parker Harris
If I remember right he did worse than that. I think he might have threatened a specific .WAD maker to stop telling people to use a specific older version of GZDoom (that still worked with the .WAD). He bullied him for sure until one or more of the trannies actually interrupted.
Robert Martin
A forum is a goddamn joke when a thread supposed to discuss a (((feature))) is filled with coloured special snowflake moderator posts and users are banned, deleted and shunned with no end for complaining about making it optional in the first place. It all reeks of SJWism and goon tactics, which wouldn't surprise me at this point considering that some of those figures are confirmed trannies.
It's all just a cascade/slipperyslope effect, it's been going downhill since Randy left ZDoom thus giving full reign to Graf to seize control and fuck over everyone who wants to mod for Doom.
Thomas Morris
It looked like a dragon gargoyle.
Juan Gutierrez
Trannies? we got trannies making doom wads now?
Aiden Morris
Good morning. We have trannies in every popular modding community now. Doom, TF2, Skyrim. I can only hope that Quake and HL will stay low enough to not attract degenerates.
Carter Parker
Rachael, the supposed "ZDoom webmaster" is a (s)he.
Jacob Sullivan
Well,as long as they don't have fucking multi gendered protags in their doom wads
It's easy to spot a transhuman. They always talk about private things in public. Like complaining about having to shave often. If you'll see a WAD with Doom Guy complaining about hair in his armpits growing too fast, this WAD was most likely made by a tranny.
I use "other" on zandronum because it has better taunts in GvH. The cyborg instead of spouting boring lines becomes a nyo ho ho machine, and the marine becomes a spess marine.
Colton Long
(checked) So the nice thing about Quake was that the mods are done in quakeC. So there is somewhat of an abstraction layer between source ports and mods. One nice thing would be if someone had a copy of registered Qizmo and reversed it so quakeworld servers could run a legit version. I'm not sure you can even buy a Qizmo registration key anymore.
I love it how people shit on nudoom as if it were the worst doom game and Doom 3 never existed. They conveniently forget how much faster and detatched nudoom was from the contemporary garbage the industry shits out and had a better singleplayer than anything in the past 5 years. Fuck, I've seen people PRAISE doom 3 just because the new one exists. Like how hypocritical can you get.
Carter Butler
Doomguy would punch the shit out of every last one of those faggots.
Unrelated to this shitfest, how's ZScript? I might get down to some modding later and I've heard that they've added a new more low-level scripting language. Is it better than that clusterfuck DECORATE or worse? The Doom community desperately needs a more standardized approach for this kind of stuff.
Justin King
Doom 4 is fun but it is no where near as good as classic Doom. It just doesn't swarms of foes like the old games.
Leo Morris
There was a couple areas with nice amounts of baddies,but it was definitely a limitation of the engine that they had to spawn in certain waves because it couldn't handle past a certain amount.
Jason Miller
People who hate Doom 4 have hard time expressing why. They just "feel it" and assume that if you have a "good enough taste" you should understand this "feeling" too. But in reality what they mean is that Doom 4 stands against everything that orignal Doom stood for.
Dylan Green
But someone already posted a link to why the new Doom game is bad.
Gavin Brooks
The original Doom will never be topped by a new Doom, and that's fine. The problem is that people call anything that isn't a carbon copy of it bad. If it looks and plays exactly like the original, it's a shitty copy that does nothing new; if it does anything different, it's a shitty cash grab. It's like calling your pet dog shit for not being born a wolf. What the fuck is it supposed to do about that?
Nathaniel Brooks
It's not a bad game (for a modern game at least, which is surprising considering who made it) but it is a bad Doom game. The same could be said of Doom 3, although I'd say 4 is a bit better.
Dylan Morris
Just play Serious Sam what in god's name are you doing
Juan Bailey
More like Painkiller.
Easton Parker
It's more akin to calling your new dog a dumb fuck because compared to your old dog he's a dumb fuck.
Asher Smith
I would if there was a new one.
Kayden Martin
To me, it looks like ZScript might be a bit of a train wreck in it's current state. I'd personally just stay away from it because I just know Graf will render everything unusable somehow. I think GZDoom 2.4.0 supports it, so you can still use the last version before Graf and crew broke everything after Randy quit.
I bet if anything Graf is the reason why Randy left. The other reason being Rachael pressuring Randy to enjoy the rest of his life as a tranny.
Aaron Mitchell
The hairy german faggot really did it this time, holy fuck. We really need a new, decent sourceport that has nothing to do G/ZDoom.
Hunter White
One thing Doom 3 has going for it is an open engine that allows modding or to create entirely new games with it while nudoom is a forgettable shooter designed for the console that destroys this legacy.
It might be a slightly more enjoyable as an action oriented FPS with much better art design than Doom 3 but isn't as deserving as the name of Doom for far more important reasons.
Adam Walker
I would say the Eternity Engine, but the author himself is a whines that women won't have sex with him.
Caleb Rodriguez
While destroying the franchise's legacy by being a fucking closet monster shooter that's slow as molasses; something nudoom isn't. Modability is a lesser positive in comparison to gameplay.
Ryder Nelson
h-how do you know he's hairy?
how much is known about him anyway, is his dox out there? maybe he could be lolcow'd into ragequitting for good.
Benjamin Morgan
It's alright. It's not god-awful by any means, but from what I've played it just didn't quite match the original. My biggest gripe is that the music is inexcusable industrial garbage. You could have made a catchy, head-bangin' metal soundtrack, a more modern version of the baller soundtrack from the original, and instead we get mostly Call of Duty garbage.
Christian Sanders
There was like 2 tracks that were good,bfg division and rip and tear,the rest were forgettable
Nathan Ross
Those tracks were bad too. The entire soundtrack was shit.
Screw the Doom community, he's saying that you would just be advertising Holla Forums. Do you want even more normalfags posting here?
My problem with Doom4 is that while it does try something different it does few things well. And also the overuse of shitty arenas. Why the hell is good level design so hard to find in the post-current year era?
Brandon Hall
That said Doom 4 is a damn fine game when compared to everything else being released Yeah but I felt that I had to say it.
Angel Miller
Because modern engines cannot support any levels which aren't gated arenas with at most half a dozen enemies at a time.
Gabriel Lopez
So if some user were to say, re-invent this wheel, what are the bare minimum requirements that actually make GZDoom?
Is it literally just Doom/Doom2 source + custom rendering pipeline + ACS/DECORATE?
John Torres
Don't even mention the shitshow that was lilith.pk3
Isaiah Sanders
Mod compatibility is probably the most important one. Some wads nowadays can't run on anything but Gzdoom
Carson Davis
...
Caleb Long
Yeah that's why I was asking for some specifics. Is "main" compatibility simply a measure of ACS/DECORATE support?
Jace Scott
Do you hate the level design in FEAR as well?
Ryder King
Yes.
Well actually maybe, the community's basically garbage since every single server is either
nuDoom lacked enemy placement and "surprises" in its levels is what make it so dry and predictable, it was a half-ass of Doom 2 idea of arenas, but enough to impress normalfags thanks to grafix and fancy animations. One of the reasons why nuDoom is short lived, beyond lack of proper mod tools. It all comes to style and no substance.
I suspect this isn't true at all. What I think is that programmers are wasting polygons. The problem today is that spoiled brat fags have internet access to whine about "muh graphics". I'm 100% confident anything post-idTech 3 era could make drastic sacrifices in poly counts combined with better texture art to produce the games with high actor counts that we want.
It would be nice if some developer realized that a game should be optimized for actor count not graphical fidelity (especially polygons). Good texture modelers have proven to be able to compensate for fewer vertices. Very few games even give you the freedom and option to lower mesh count, and of those that do I felt like they should be more flexible in the configuration. I would be curious to see some experiment like the 100,000 revenants even in something like Quake 1.
Kevin Rodriguez
Fuck you faggots, those are all horrible considerations. Jump into a ceiling fan.
Evan Hill
Do you think if there was decent modding tools to allow custom maps/music/campaigns/whatever it would get a better reception around here?
Yeah, this is something I've thought for the last 10 years pretty much. Instead of focusing on more and more grafix I wish developers would push things like better AI, destructible environments and higher frame rates. Instead all they are chasing is mythical bullshot visuals to be finally made real. It's a sad state of affairs. Everything gameplay related is playing second fiddle to graphical fidelity.
Carson Richardson
Doom4 reduces model and texture detail a few meters ahead of you and hides it by blurring the image. Modern engines are doing everything they can to keep their shitty framerates up to the point where something like nuDoom pops up people praise it for being optimized despite it doing nothing noteworthy and running like shit in spite of it.
Jaxon Young
No, it wouldnt excuse the shitty base game and engine limits. Would just let it be salvaged by the community, like Skyrim and Fallout 4 in a way.
Jeremiah Powell
Doesn't salvaged imply fixing to a good degree though?
William Evans
It's still fairly fucked on a technical level. Shitty monster limits and shit. If there was a mod to turn off the health pinata shit it would be a start but it's just flawed in nature. It was born wrong.
"Salvage" just means to prevent the destruction of. It doesn't even need to still be in working order, it just needs to not be completely fucking broken. For instance, one term for a scrapyard is a "salvage yard." The cars in there are certainly not working, and most are missing several key parts or are damaged to the point that repairing them is pointless. But they have not, for instance, been crushed into a metal cube with a bunch of other random bits of throwaway.
In other words, there's no element of "fixing" at all to something that is salvaged, it's merely something that has, to some degree, been kept from destruction.
Levi James
yeah i was just reading about what little there is on kikepedia about idTech 6.
So sounds like id Tech 6 didn't get the virtual geometry. It's also debatable weather that hardware Carmack was talking about exists yet.
Parker Robinson
*whether
Carson White
every modern game engine can leverage LODs (level of detail) techniques these days.
Christopher Carter
...
Jack Flores
Soyboy detected
William Cruz
does anyone know of if there is such thing as an LMP analyzer? vanilla doom2 LMPs don't contain the .WAD name and last thread we found a bunch of oldschool dial-up deathmatch recordings. most are on vanilla MAP01, DWANGO5, or the MANCERX series but some we just have no clue.
is there a faster way to convert old LMPs to AVI besides DOSBox native record? if so i would actually just up a couple servers to speed record a specific LMP running through many wads and then manually inspect them for a matchup… but holy shit what a job that would be
Lucas Roberts
>
Colton Sanders
So if there ever is an Holla Forums build of an OpenGL Zdoom, what features should be prioritized? To me the perfect gl doom sourceport would have to have:
Brody James
The trifecta of most important features would be 1) Support for the fancy decorate/acs/zscript shit 2) Performance that isn't dogshit/legacy support (OGL3 and up slow shit down anyway) 3) Actual working multiplayer In that order
Joshua Butler
It's way, way more than that. In short, the current GZDoom is the result of every id Tech 1 game and over two decades of modding and porting. Vanilla Doom, Boom, DeHacked, MBF, SMMU, Eternity, Doom Legacy along with the games; Heretic, Hexen and Strife. Every port and game has added some new feature and at ZDoom has tried to consolidate all of them into a single package.
Here's my two cents. Making a source port that tries to remain fully compatible with ZDoom and supports ZDoom-exclusive features would be rather pointless, as it would be a never-ending race for nothing. Reinventing everything would lead nowhere as most modern mods require GZDoom and only a very few enthusiasts would actually use it. New well-designed and documented replacements for DECORATE, MAPINFO and such, while trying to maintain support for ZDoom would only break the community even further and the code would become more bloated, unwieldy and unmaintainable than ZDoom's.
I'd emphasize scripting so that the most mods are compatible with it.
Kayden Bell
This is what happens when somebody gets too invested in one game/scene for too long. GZ an incompetent, sociopathic, lying and narcissistic cunt.
Dylan Flores
So… If the goal here is to replace GZDoom with something better yet backward compatible; I think the first thing someone needs to start that project is a spreadsheet of specifically Doom/Doom2 mods listing which tech/features and/or scripting are required. At this point I have no idea if GZDoom is just a glob of Doom+Doom2+Heretic+Hexen+Strife shit glued together by tranny jizz with scripting and OpenGL or what.
If the theoretical infiniD engine ends up capable of running other id Tech games+mods than Doom/Doom2's it would be a happy happenstance.
What do you mean by tech/features? Like "Uses MAPINFO", "Uses ACS", "UDMF", "DECORATE 2.3.0+"?
It's basically that plus support for at least 4 different archive formats, 3 completely different map formats, 4 languages for modifying game behaviour, over 20 special lumps for everything else and god-knows-how-many image and sound formats.
Xavier Watson
The best option would be to take Zandronum, and fix the OpenGL 2/3 issues, then get ACS/Decorate support to a 2.8.x level since that's were both were depercated by ZScript.
ZScript is still young, it would be best to wait a year or two to see how it pans out yet and if it's even worth trying to add yet another clusterfuck langauge on top of the preexisting special lumps.
As far as I know, NUTS.wad will never be playable with ZScript supported, there's too much overhead in the ZScript VM. You might be able to do it with just Decorate.
The biggest thing though is someone needs to fix/redo the GL renderer and take that away from Graf.
Noah King
The epitome of autism.
Ethan Gonzalez
Isn't it supposed to be lower level and faster than DECORATE?
I thought that OpenGL 2 is still supported and is actually faster than OGL 3.
Easton Cruz
Yes and which actual source engine Doom, Doom2, Heretic, Hexen, Strife. Apparently GZDoom has something from all of them? If that is true it might help to know.
Is GZDoom using requestAnimationFrame()?
Jonathan Reed
...
Joseph Jones
my fucking ass, doom 4 is easier because of that freeze time glory kill that regens health, once you take damage in the other games, thats punishment because you are at the mercy of the map health pickups, i like how he has footage of the first level in doom and expects a fucking challenge oh yeah, what is quake and it's level design that made it so great, and muh graphix argument is so pathetic
I'd be okay with it if it was opt-in. Then again, there's no fucking need for Vulkan and OGL 4.0 to run Doom, so there's no reason to use the updated GZDoom.
No goy, you don't need to see what we're collecting, just trust us.
Just make that fork a libretro core, you'll get all the filters that come with it for free, you also already have a PRBoom port as well as tyrquake.
Depends but I think the easiest if you want it to gain some traction is to prioritize performance and compatibility so getting a GL2/3.3 sorted out and optimized at first is the idea. Probably then looking into the sound handling since the guy that manages that curretnly comes once in every blue moon and never cleans up afterwards. After that you can make the hard but fun features like a proper Vulkan renderer geared purely towards performance (AMD will never have a proper MTed driver for OGL but you can at-least fix that by going vulkan but it's not easy) Probably also some performance stuff you could do in how it handles all the scripting for mods but then you get into making something like luaJIT for xray engine and I don't think that's easy, might get a few pointer by asking people in the emulation, community, they tend to have experience when it comes to recompilers.
Michael Morgan
The CRT shaders would be opt in so you should be okay with them, silly dog.
Actually no. At higher difficulties, the demons actively hunt you down like niggers after KFC, to the point where if you stop for more than one second, you're guaranteed to be hit. Glory kills give you negligible amounts of HP and doing it over and over won't save you, especially since they give less HP than the enemies take away from you, and even while performing them, you have no invincibility frames, making them an actual risk for a meager reward to keep you alive. The quick pause you're given when doing a glory kill is a blessing because it gives you a second to catch a breathe and look where you have to run off to next in the middle of a fight, especially in tight areas where you fight a lot of demons, which, despite not being a billion like in the originals, are enough to keep the pressure on you at all times. 12 dudes running after you from multiple directions in a small arena is some tense shit. I'm not kidding, I wish the game didn't break whenever I tried to record gameplay so I could show it through webms.
Angel Cook
There's a few minor issues with OpenGL 2, but otherwise it's perfect and is the fastest renderer currently. OpenGL 3 would be nice, but it's super slow and broken out the ass. Graf wants to get rid of OpenGL 2 which would probably mean that Zandronum would eventually follow suit.
I don't know if ZScript is lower level than Decorate, but I have read posts about mods that have slowed to a crawl because of the overhead.
I'm not sure if it is.
Christian Martinez
tbh OpenGL 3.0 should be thrown out then if it offers no meaningful advance over OGL 2.0, but knowing Graf he won't do that like a nigger faggot he is.
OOGA BOOGA WERE DA SPESS MUHREEN AT?
Joseph Gonzalez
Akshewuhlee… you're a fucking pleb if you think any game that gives you iframes is difficult. Glory kills give you iframes.
David Torres
No it fucking doesn't you goddamn troglodyte. Did you even play the fucking game? Of course you didn't.
Nolan Sullivan
Do you even know what that means?
Gabriel Brooks
...
Jack Carter
False information. I played it myself from beginning to end on Nightmare and saw a few cases where I was killed while performing a glory kill. This happens in the (terrible outsourced) multiplayer too.
Ryan Anderson
To all the people having a hissy-fit about the "telemetry" you're forgetting that it's an open source program (for real, unlike Zandronum or ZDoom which are mired in proprietary shit like FMOD) and you can see exactly what it's reporting. This sort of stat is helpful to determine what the game is actually being run on and whether a feature is actually worth keeping around, see also Dolphin when they dropped x86 support.
Having said that I'm not at all happy if he's gonna discontinue OpenGL 2.1 since I am actually on a toaster, especially not for a game like Doom.
I expect they'd be more likely to add a warning than anything else. Debian has Popcon for instance.
What? git clone the sources and you're golden.
Zandronum without FMOD thanks. That dependency is cancer and limits portability.
Aiden Morris
I agree, but the OpenAL code is still very broken. I say have both, but make FMOD opt-in. Remove FMOD only when the OpenAL code in ZDoom isn't as broken as Graf's OpenGL code. Chris is just as shitty as Graf is, only his craft is shitty Audio code.
Just to make it clear, OpenAL isn't the issue, other ports use it without any problems. The issue is Chris's implementation is terrible.
Hudson Taylor
What audio issues you're speaking of because I've never noticed any. Video ones, absolutely. I'm the user with that ridiculous "holey" sprite/model issue.
>Doesn't tell the user what it's doing but AFTER it's done sending the data because (((reasons)))
It's more about the attitude and the possible implications of what they truly want with the data rather than what they are saying it's for. They already said they have an (((informed opinion))) on the subject and that they are just doing this as "extra" and every post replying to people who want it toggled off is given the same kind of argument a Microsoft Executive would give you if you told him that you'd never use Windows 10 because it is an invasive and datamining piece of shit.
It should at least notify that it's happening and provide and opt-out, yeah. That's about all. In terms of the collection it is nothing, and you can prove it. It's much more complicated with proprietary software and we know that Microsoft is prone to shady behaviour and collecting infinitely more than this. Graf is simply an incompetent.
Certainly I understand skepticism of any data collection given abusers like Google and Microsoft but there occasionally are good reasons for it. Anonymously determining demand for a particular feature or program is one. As I said, Debian also has popcon (which does the right thing by being opt-in on installation).
Brody Sanders
Slowdown Shekelberg
Hudson Garcia
The difference is that Graf just looking for any shit reason to justify dropping support for win xp/vista/7 or "the biggest menace" linux slash ganoo "Look! Only 15% of the users are using those archaic/unpopular systems! Better make sure to prevent GZDoom from launching on such inferior systems!" Also apply same to non-ogl 4.0 cards/all intel integrated gpus.
Wyatt Rodriguez
There's issues with OPL, there's issues with other anons not getting audio at all, there's issue with various headsets (Which Chris has ignored for 8+ months now, but has the time to shit post in Off-Topic, but can ever be bothered to make any comment), OGG looping was broken, maybe it still is, I don't know because I can't be assed to re-download the latest, and all the other issues that Chris has let pile up and hasn't bothered to comment on. The staff knows, and if they don't know, it's because they've ignored it for so long the reports are either now useless, or no one will bother replying due to the 8+ wait times for a simple fucking acknowledgement.
Randy may have been a trans faggot, but at least his code worked.
The Groof. Groofy. Angry Autistic Fuck (The Donald duck lyrics fit him to a T).
Here's hoping the toaster% is large enough to convince him to change his mind (assuming he doesn't just doctor the results). Dolphin actually did find very few x86 users, and most of them were incorrectly using it on x86-64. I'm baffled though, GZDoom used to use FMOD as well and now it's gutted to GPL, why would he even remove cross-compatibility?
In any case, there's always the nuclear option that exists with any FOSS program: Fork. Which I'm totally for if people want to because I am not totally happy with it in its current state but it's where the action is.
OPL sounds a bit different to Chocolate Doom but it seems to work. The only audio-related issue I've hit is with Fluidsynth music and that was because it was a dev build when they were actively changing it.
Nathan Gutierrez
Implying anything can convince him, he doesn't even have to disclose the data since it goes to his private server, if he feels like he can give out to the community faked percentage numbers to justify doing whatever the fuck he wants.
Angel Edwards
You can always hope for someone who is disgruntled to leak the real undoctored results. When Rachael is involved that always seems to happen.
William Johnson
Illiterate "Intel GMAs are not real gpus, you need to buy GEFORCE for 1993's Doom, even if you have laptop!" Ingelbert
now that's some really ancient mene Rodney "Kickass OpenGL code" Reynold Rodney "GZDoom Geforce review" Reynold 3DGAMEMAN "Crysis 3 is less demanding game than GZDoom, that's why the former runs well while the later doesn't 4u" Graf
Rodney "500GB of OpenGL code review" Reynold Christoph "Lead bad OpenGL coder" Oelckers Christoph "please d'nate to my Vulkan GPU funds" Oelckers
"You have a computer that can run two instances of Crysis at once? Too bad, your computer is too old for GZDoom now!" "I wanted to work on Vulkan renderer and remove this outdated OpenGL altogether but I have to postpone it for a few months, cannot afford Vulkan capable graphic card right now due to financial shortcomings" Christopher "I've Got 20 Years Experience in the Programing Industry" Oelckers
Juan Gutierrez
I think you mean Seven Slides a Second Shlomo
Thomas Davis
GZDoom: Powerpoint Edition
Caleb Edwards
and what are the wads that are exclusive to gzdoom 3.2x and above?
James Lee
I want to say High Noon Drifter since it uses a lot of Zscript, but that doesn't sound right.
Michael Walker
If you mean wads like megawads and levels, then I don't know since GZDoom specific megawads are a rarity. However, a lot of mods and TCs nowadays use GZDoom, whether they are a newly released mod or being updated to have support for zscript.
Nathan Diaz
Relax, Vulkan is better than OpenGL in every way.
Asher Parker
And yet, it requires new hardware, since its meant for new shit like nuDoom dummy.
Muh mods also the engine doesn't REQUIRE these memes, he's just forcing them in to alienate the community even more.
Gavin Davis
Hey, maybe that's about to change given recent events.
Joseph Phillips
Why the hell do I even bother with Doom at all? The community is pure garbage and this is just the fucking cherry on top. I don't even know why I got into modding in general, everyone's either some special snowflake traplord demihuman or an utter piece of shit that's impossible to deal with. Political footballism and virtue signalling are so common you'd think you were posting on leftypol, and the success of your project is basically up to how much of who's dick you can take in your ass if you're an unknown. Even cuckchan is basically Doomworld West now. I just want these retards to stop dominating development of one of the easiest to use open source engines. I'd fork the fucking thing myself but honestly the code of ZDoom is such a mess that I'd probably be unable to maintain it without a few months of preparation.
Where could one find a person capable of doing the coding Graf is doing but not shitty and who's also interested in Doom? Aren't there enough disgruntled people who also can code to form a team that makes a better fork? I know this would only end in more drama down the road but what about a crowd funded project. I just want a port that doesn't crash all the time and plays all muh mods. It would also be nice to have people developing who aren't openly hostile to content creators for petty, personal or just downright autistic reasons. Graf is such a fucking sperg.
Michael Butler
Doesn't it take literally 0 effort to maintain the game with the current compatibility?
Daniel Taylor
This is Graf we are talking about.
Jayden Adams
Only if you aren't retarded and don't want to force Vulkan into an 1993 game.
Angel Fisher
MUH PROGRESS I fucking hate zdoom forums so much tbh