(continued)
Mario Tennis N64 has a total of 16 characters (not including the human transfers from the handheld), Mario Tennis Ultra Smash had a total of 16 playable characters, and Mario Power Tennis had a total roster of 18. Hopefully this game will at least get to the number that Power Tennis in the base game.
Mario, Luigi, Wario, Waluigi, Peach, Daisy, Yoshi, Donkey Kong, Toad, Boo, and Bowser are common characters that are returning.
Rosalina and Toadette, who debuted in Ultra Smash, are also making a return here. Bowser Jr. who debuted with his Koopa Clown Car in Ultra Smash instead of being on his feet like in Power Tennis reutrns again here in his Clown Car.
Chain Chomp is a new character. Sprixie Princess and Dry Bowser, who debuted in Ultra Smash, so far seems to be absent.
So far what seems to showcased is more variety then Ultra Smash at least, with a Stadium, Grass Stadium, Forest, Desert, Temple, Area with White stuff (Snow?).
A common theme with the course so far though is that they seemed to be more based on 3D World more then anything else, correct me if I'm wrong.
During the gameplay often times a spot or something similar keeps appearing when they play that shows you where the ball will land. Unsure if it's chance shots or something similar.
This gauge seems to dictate your ability to use Zone Shots, Zone Speeds, Blocking, and Tricks Shots. Slowly fills up when constantly hitting the ball back and forth in a rally.
Guessing the new gimmick for this game. Allows you to slow down time, aim with the motio controls, and shoot the ball wherever you want. Drains the Energy Gauge, and deals "damage" to the opponents racket, causing it to break and earning you a free point if it get's hit 3 times by a Zone Shot. Unsure how I feel about this, as it heavily disrupts the flow of the volley in game.
Everything around you turns slow motion, seemingly allowing you to return the ball easier. Also seems to allow you to return Zone Shots without your racket taking damage. Again, unsure how I feel about this, as it heavily disrupts the flow of the volley in game.
Your tennis racket has actual durability. As explained above, Zone shots and similar moves (like a Special Shot) deal damage to your racket and can cause it to even break, losing you the match. While an interesting spin, am unsure how I feel about durability in a tennis game.
To prevent Zone Shots from doing damage to your racket, a perfectly timed return to the ball is needed. Seems to also give you more Energy Gauge if performed.
Seems to be an equivalent to Power Tennis' "Defensive Shots", only far less overpowered here and not an instant freebie to return the ball. Successful in performing these gives you a lot of Energy Gauge.
Seems to be an equivalent to Power Tennis' "Offensive Shots", once your Energy Gauge is fully completed you can initiate an extremely powerful shot that can even instantly break your opponents racket if they don't return it correctly.
Friends or other players and online tournaments. Particpating in these can still earn you Special In-Game Outfits or Additional Characters (I guess that means you can still unlock new characters evee just playing online?)
They don't go in much detail, but I'm speculating the reason why Mario/Luigi/Wario/Waluigi are in special tennis gear is that characters outfits are customizable? Really would enjoy that if that's the case.
Motion controls, for those that care.
Normal Tennis without all the gimmicks is available, which is also very good for me.