News wise: >Relic seemingly will crash and burn if when they fuck up Age of Empires IV which is a Windows 10 exclusive >Battlefleet Gothic Armada II will supposedly focus on Single Player this time rather than flogging a dead horse and fucking up multiplayer continously which in turn fucked up the entire game
Shit to do:
Free games that anons can play easily together: >Dawn of the Tiberium Age DTA
Buyfag games that anons can play easily together: >Age of Empires II HD Edition aka the cucked edition
So with all that done, why haven't we played Warzone 2100 yet?
You forgot that Ancestors Legacy is STILL in the open beta and they seemingly will keep it so for at least one tournament. what is it this time? I thought that they tried making C&C4 MMO, but I didn't care to research.
Nicholas Perry
They basically tried to recreate Warzone 2100 but it was like 8-Bit Armies in terms of just feeling way off.
Jace Jackson
Anyone hear that they're making warcraft 3 24-player when they remaster it? Imagine the clusterfuck that would make games like footman frenzy or vampirism become I would definitely be excited for a 24 player metastasis, map sizes would definitely need to be increased though
Dylan White
I highly doubt it, considering the thing to do these days is to reduce player counts than increase it :^)
Caleb Rodriguez
True user I'm actually terrified how nuBlizzard is going to fuck this up Warcraft 3 was my favourite game for years, easily more than a decade
Blake Perry
Because last time I've checked newest stable and the only multiplayer supported version was so broken even the community itself made a huge petition thread to rollback a previous stable version as the new one effectively killed the multiplayer. Shit had like 100+ posts signing it, yet the devs didn't give a fuck about it. FOSS Warzone 2100 is a mess.
Going to be honest user, I only started playing C&C games when red alert came out and red alert 2 was probably my favourite RTS game until warcraft 3. age of empires came close and i didn't hear about warlords battlecry 3 until much later I don't much care fore for C&C 1 or 2 when compared to them
Sebastian Foster
The biggest joke here was the talk of a mythical "February patch" that'd fix a lot of issues in DoW3. Instead of a patch we get a release that all support of DoW3 is dropped.
Anthony Hall
This is why you have a test branch and a stable branch.
Adrian Davis
The versions that were around the time I stopped caring about Warzone were 3.2 [broken beyond belief] and the 3.1.5.
Levi Flores
Sounds to me like they fixed the issues then.
Dominic Anderson
C&C RA 1 and 2 are gr8, especially at multiplayer. Maybe we could get anons to play them at cncnet sometime? Also non-HD AoE2 with userpatch at voobly or gayranger is a good option too.
Brayden Cox
There's also a mod, WololoKingdoms, that adds Forgotten+Kangz+Rajas to the original AoE2. Unfortunately it has some DRM which checks your Steam account for them. Someone should make a DRM-free version.
Hudson Moore
Don't you love when game devs assume that good plans are akin to being overpowered? This reminds me so much of how 6s are the main competition in TF2 despite them being the most boring ass shit to watch and play unless you bend the rules.
Jordan Gray
That would require a coderfag to get done, although it should be fairly simple since WK converter is open source/got a repo at SJWHub.
Joshua Young
this is the same shit that happens in starcraft professional matches, certain characters and tactics become the most useful and it ends up with certain anons doing the same thing over and over E-sports are the main contributors for this shit
Zachary Howard
Just fuck my shit up fam
Noah Murphy
it's not that they're open sores, it's that nobody pays for development, so there's nobody they answer to
Zachary Stewart
In the case of Warzone 2100 those devs shouldn't be so arrogant and listen to the community feedback, something along the lines of "Ok we realized we screwed up with the new stable version, we are going as time allows revert to the older version and use that as the stable version.", if 100 people are "angry" about this broken release then it shouldn't be scrubbed off so fast. If not for the community and the team then who else? That the programmers are going to cook their own soup with no direction? Might as well give up with this project then if they are not that interested anymore.
No one's gonna mention the fucked age of empires one remake?
Logan Parker
How is it fucked?
Brayden Perez
because its shit and we just got DoW and AoE4 is coming out
It hurts everytime i read it Fucking phone games being more profitable is why we can't have nice things Candy Crush fucked everyone over
Chase Peterson
It's a complete graphical overhaul of the original but on the same engine. Everything is redone even the music with as far as I know, no option to use the original aesthetic despite being very possible. That's also besides the performance issues and lag, good luck playing it with anyone outside a five mile radius too.
Brody Wilson
I'm getting strong vibes here, must be déjà vu or something? remasters are shit 9 times out of 10
Jacob Jenkins
don't forget that expacs weren't included there, Satan
…so, no WZ2100?
Nicholas Sanders
So how DID they fuck up wz2100?
Cooper Baker
I'd rather RTS stay dead
Evan Edwards
It isn't anything new, just the third attempt to push End of Nations. You would think after ten years they would have given up on it. I am more upset that we still don't have mod support for 8-bit games.
Hudson Ross
are those 8-bit games even good? I played them all for a bit and thought they are soulless.
Evan Morales
I'll give money to them if the game is actually good, I don't believe on not paying for games that i can like and afford as long as the money goes to the actual people who made it protip its not good
Dominic Nelson
I won't say they are good, but they aren't bad either, just like every game in the RTS genre that isn't SupCom or TA. Them being good or not doesn't really matter though if they were to get modding tools as mods can fix everything.
Jayden Davis
Probably some retarded DRM or complete drop of modding and map support.
You know as soon as you mentioned it now I remembered why, it's the same reason we gave up on Empire at War, the MP is fucked. This is really embarassing for me cause I used to play WZ2100 MP a lot
Tiberian Dawn did not exactly age well, Tiberian Sun when you look at it feels like a lot of shit was missing from the game. Red Alert is surprisingly still good fun after all these years though I didn't care much for Red Alert 2 as I don't like the setting that much. I did play Red Alert 3 recently and discovered some pretty good mods in particular the Red Alert 1 Mod for it which makes me hope that the OpenSAGE devs one day release a good build.
For what purpose?
One of the things I swear that makes Ancestors Legacy actually fun to play is that you get the vibe that they didn't chase the "Muh e-sports" market.
Holy shit I remember that. The devs for that engine tinker with shit for no reason.
If I am honest I blanked it from my mind. That's also a Windows 10 exclusive so already it is beyond fucked.
Problem is that the market is so oversaturated now that they actually aren't now. Being first to the punch means that those who were quick to come out made a profit; but now it's akin to watching how everyone kept fucking up for want of a better example making MMO's trying to be WoW. (Satanic check) You aren't wrong Satan, I think to this date the only company I know that's done a good remaster of a game has been THQ Nordic.
I have no idea why devs keep shunning this. Even Stardock fucked over Ashes of the Singularity with this. It's like they want their games to die.
8-Bit RTS are decent, but that's the problem. They are just decent. Don't do anything that stands out or makes them amazing. Petroglypth are fucking retarded devs though, quite literally they will ignore everything good about their last game are try something new. I mean for fucks sake they abandoned the Alamo engine cause of how poorly Universe at War did ignoring that the sole problem with that game was GFWL.
Bentley Butler
How did you find this board you dumb nigger?
Joseph Evans
can you play pedo versions on multiplayer or is that impossible?
Brayden Bennett
Won't stop retards from chasing the Pot of Gold at the end of the Rainbow. archive.is/j7ime
Hunter Evans
I always read into that as his cry for help. I felt like he must be suffering.
Also one thing I forgot to mention in OP Will Turret-Chan ever get the same recognition as Pillbox-Chan?
Cooper Sullivan
How about playing the mindfuck that is Achron instead? There's no other RTS featuring an actual time travel mechanic to make a ginormous fucking mess of how you approach strategy when you know that base you're building now could become destroyed two minutes ago and that you'll have to travel to the future before the destroyed timeline's timewave destroys it and chronoport your guys back to the past to save the base from being destroyed before it catches up with the present. Other insane shit that happens is getting rushed in the north only to go back to the past and redo your base construction so that you put a bunch of towers there and when the timewave catches up the already built towers demolish the rush happening in the north only to discover that he already rerouted them in the past to now nail you in the south and then you find yourself chronoporting units from the present to the past to try to defend both places at once only to find out that you might be getting ambushed in the present when your base is now defenseless and as the successful base defense timewave catches up his units are now in some other goddamn place tearing your infrastructure apart because lol. Crazy fucking shit. It is awesome.
I pity him. The mobile interface sucks horribly for RTS. He's going to do one of those horrible underdelivering hatchet jobs then whine that the RTS market is dead when it doesn't sell. He won't acknowledge that he's making a monstrosity that cannot be described as RTS though.
Ian Sanders
Where ever you are I hope you're suffering.
Brayden Williams
If blizzard turned around and actually started putting out good games? yes However I'm going to pirate before i even think about buying it and i hope you faggots do the same as well, pirating i mean
Leo Ortiz
B-but a-user-kun! Piracy is wrong and hurts game sales! The publishers told me! :^)
Jackson Bennett
They haven't made a single good game since 2000 and that was Blizzard North.
Brandon Jenkins
It's impressive that EU is actually more credible about that (and useful for once).
Jaxon Hughes
They're also getting increased in the patch. If you mean filesize limit 1.27b already raised it to 128mb and if you use custom hosting tools like GHost++ you can ignore filesize limits anyway.
It actually might be a cry for help After SupCom2 sold like shit Gas Powered Games were bought by the Russian kikes at Wargame which prooceded to do nothing with the team despite the countless Jewgold they have. Chris left the company not long after.
Lincoln Ramirez
Do i need to find my old cd keys for battlenet?
Thomas Parker
I can't even get mad anymore It's been 7 years, I barely knew this shit was out at the time and I just asked myself
Brayden Allen
pubg
Bentley Perez
Riveting story, more at 11
Lucas Butler
Yes, unless you want to play on Garena or PvPGN (battle.net emulation) servers like eurobattle.net. If you want to play on BNET you need CD-Keys though, unless you're joining one of those cross-hosted GHost games. But I'm not entirely sure what's up with the new Battle.NET that Blizzard is pushing.
Juan Nelson
I thought it was going to be for the remastered edition and that the old one would be the patched edition, however i'm scared they might just be trying to kill off the remaining users of warcraft 3 in a cashgrab
Luis Phillips
Having watched 8v8/6v6 casts of FAF for a while I'm getting really tempted to suit up and gate back in to SupCom. Any current or former players here?
David Scott
Gooks don't have souls.
I keep meaning to get back into SupCom but I usually get distracted by something else. I used to play a lot back in the day but now I am rusty as hell.
David King
like supcom game knight my dudebros
Jeremiah Peterson
I'm glad I got the real HoMM 3 from GOG instead of this travesty.
Christopher Sanders
Soon™ Real issue is getting fags together for a game. Supcom tends to have rather lengthy games Think one proposal was getting anons together to do the co-op Campaign
Charles Jackson
I know it's an ultra simplified RTS but is Tooth and Tail any good? Also is they are billions any good?
Julian Edwards
If we're banding together I can say already that I'm eurofag neet, 19 GMT and on (I don't need sleep anyways) is free game.
I've heard that They Are Billions is basically tower defence with extra steps, however I haven't played it.
Daniel Young
I think the furry shit put most anons off but from what I've seen of it, it looks very forgettable It's not that fun to play. Most of the time you end up restarting the map cause you get fucked over by RNG and spawn placement. I don't know if they changed shit up since then but it's definitely one of these games that gets old pretty fast.
Most RTS fags are Eurofags. Last time Burgers played RTS we got the Stanks Meme.
Hunter Jackson
But he was Argentinian still american though
Adam Hernandez
Well he was only 56% Argentinian he was hiding in Paraguay Also nips seem to really like Red Alert 2 and Red Alert 3
David Robinson
Fair enough Wonder why…
Elijah Thompson
They do produce some decent artwork of it at least.
Jackson Gray
Even if RA3 was mediocre garbage at least it was something.
Jose Ward
It's a good engine hiding inside a meh game. Same issue C&C3 has. Base game is meh but the mods are pretty top tier.
Brayden Watson
This is what he looks like now Also I can't find the gamedev instagram that he shilled? Maybe he deleted it out of shame and went for pottery full time? :^)
Cameron Phillips
He looks like a wrestler. Does he browse /strek/?
Leo Davis
Other than Yuriko, the japs seemed to have really fucking liked the Shogun Executioner.
Adam Green
He actually looks like a man now.
Plenty of swole at /wooo/ as well
Carter Cooper
Who doesn't want mechs on a non reelism RTS? Fuck sakes
Jaxson Collins
They also like Kirov's and Mental Omega.
Tyler Flores
Okay, I guess.
Juan Moore
Speaking of /wooo/ he looks like GayJay Style's dad.
Camden Martinez
Hitler came back after fleeing to Antartica to rebuild his army.
Ryan Baker
Daily reminder that Kane won
Nathaniel Barnes
Looks like a blend of Red Alert and Tiberian Sun units.
Dylan Parker
I hope Iron Harvest turns out decent. There's a shitton of red flags from consoles to the devs asking if they should do a Kickstarter
Connor Myers
What in tarnation
Is there a cute grill version of Kane too?
Yuri > Yuriko though
Lucas Collins
No shadow of a doubt. GDI are retarded
Fact they operate out of Facebook is a big enough flag alone.
There actually is.
Jacob Wood
...
Zachary Rivera
devs of Battle World: Kronos are making Iron Harvest they made 3 adventure games before that
Leo Rodriguez
Animu grill stuff aside, Yuriko had a hard life.
John James
Uh oh.
Alexander Johnson
Ew
Josiah Foster
You mean after all his games sold like shit. He wasn't making SupCom2 and AoEO because he wanted to, you know. Kings and Castles is what he wanted to make, and Wildman was his cry for help, but nobody wanted any of that and was content to watch the only person pushing the genre forward die a sad, quiet death.
Levi Roberts
Total War: ASSFAGGOTS enters open beta now, goyim it also borrows model from World of Tanks (Wargaming is funding this shit), which means it's going to be 200% cancerous
Evan Rivera
I wanted Kings and Castles and never knew about Wildman while it was being kikestarted.
Ryan Barnes
...
Thomas Morales
I swear RTS has had some of the worst online experiences for me, fucking hate playing with Ruskies. No wonder nobody every bothers to learn.
Michael Rodriguez
git gud faggot.
Brayden Peterson
Considering Hitler massively fucked up lategame strats despite a considerable early eco and tech advantage and then proceeded ragequit life, you didn't do so bad in comparison.
Jaxon Ortiz
I am and going to shit on the slavic fucks
wew
Carson Gray
...
Lucas Thomas
...
Luis King
...
Nicholas Myers
But that's the opposite of reality.
Dylan Clark
There is a line between being new and being shit, and of course the russians on the other side of that line are absolutely awful.
Adam Rodriguez
you are supposed to play campaign first
Evan Perry
CIA confirmed he lived.
Wyatt Jackson
you're going to get destroyed by the "balances" they've done and the elitist fuckers playing but I'd be done for something maybe
Asher Rodriguez
If we ever got a real WB4 would you want another story like in 1 or another conquer the map dealie like in 2 or the adventure mode 3 provided?
Easton Williams
everytime tbh
Bentley Hill
Say it with me now: "Fuck actiblission and fuck Warcraft III"
Dominic Sanchez
nobody ever told me this until recently
Jeremiah Sanders
Anyone managed to pirate War Front: Turning Point, let alone get it to run on Windows 7? It looks interesting but i can't get it to work due to this hellish TAGES DRM.
Parker White
Some folks are born to the play the campaign Oh they're green and confused And when the hostfags yells "learn to play" Ooh they point the vote kick at you lad It ain't me, it ain't me, I ain't no Single Player Scrub! It ain't me, it ain't me, I ain't a tutorial playing fag, no
Dylan Bell
...
Christopher Turner
...
Austin Mitchell
I would like what warlords battlecry 3 had, reminds me of dawn of war dark crusade sort of
Gabriel Taylor
there's something I want opinions on in RTS games. The Tactical Strike, meaning: the disruptor drops, the gunship snips, early flame tank, fast helix or chinook, blademasters harass, jump-jet harass. why is it that RTS games tend to only favor these kinda moves as game enders over any other tactic?
Jayden Turner
Because RTS games are inherently incompatible with multiplayer.
On the one hand you have to give expensive units enough power for them to feel useful and strong for their cost, but at the same time getting them early is a big curbstomp ticket. This can't be fixed, so the only option left is to legitimately git gud, as in play really fast like a korean, to win games. But then putting so much effort into a game outweighs the fun, and begins to feel more like a chore for some people, so it's a dead end for the genre. New players being stomped by veterans who play like madmen to win is the main reason why RTS died, among other lesser reasons.
Hunter Murphy
Seriously that community is full of massive ego cunts. Always freaking out about something (in usually bad English). I remember when I used to read comments on maps before downloading. Saw them (the map makers) raging on each other in there too.
I just started with the skirmish vs AI. Work your way up the difficulty in 1vs1. Start on smaller map sizes too, but go bigger as you get better. Team matches may have you lean on teammates too much and not learn how to properly cover your own shit as most people force roles on their team. Like rear player going air, or players near water going navy/etc.
I agree there. Unless it is among friends of course. Those are fun. Randoms not so much.
Lincoln Moore
this can be fixed with different play skill pools for multiplayer though
the maps in supcom aren't anything interesting anyways so if the map makers are getting in like that then I don't hold much for the community on the whole
Eli Evans
RTS is the origin of the term "smurfing"
Benjamin Ross
pros usually only do that because they can't get a legitimate match otherwise
Dylan King
2 was more similar to dark crusade than 3 since there was actual territory control involved. But I understand what you mean with the persistent buffs from going on particular adventures in 3. The main 'story' of 3 was dogshit though.
Caleb Gutierrez
Problem is that most of the time pros don't even smurfs because they get paired with shitters compared to them and go back to their original account
Julian Rodriguez
getting paired with a shitter when you're a pro isn't an issue so long as they're not actively fucking your shit
Hunter Cooper
If you ever see a "noobs only" lobby it's typically a faggot trying to pad their stats in an RTS game hoping to attract some new player they can easily stomp. They will kick anyone who looks like they have remotely played before. RTS communities are infested with faggots like that. I remember once staring at the Company of Heroes lobbies for an hour last year and it was nothing but "noobs only" and faggots bitching in chat that the game was dead and nobody was joining their lobby.
Oliver Turner
You underestimate the brutality of the RTS community.
Nathan Harris
oh I get that
that's another thing, literally what's the point of giving a damn about "scores" when what should matter is how (you) play
Hunter Rogers
Most of the RTS community that believe that for some reason multiplayer is more important have a very twisted sense of "fun" Hence why Mental Omega devs believe that Commando missions are the best thing since sliced bread.
Stats in games are often complete cancer. It's like how in objective based games that you will get faggots who will throw an entire match to protect their precious "K:D" Retards think it promotes competitive play but in reality it only promotes cancerous play.
Joshua Nguyen
couldn't agree with you more, it's the kinda thing companies cultivate because those are the types of players who end up as the biggest whales
Caleb Edwards
They also tend to be the ones that cry the loudest. Quite a few times I've seen that if they encounter a player who dares bring something that is outwidth the established meta and worse have success with it, they will scream about it needing nerfed without even attempting to counter it. Now I know there are quite a few games where balance has been godawful and killed it, but seeing faggots complain that only "x" tactic should be viable has also killed off quite a few games mods in particular suffer heavily from this balance approach
Christopher Hall
you bet your ass that's what happened to faf though, they really fucked the balance around quite abit to the point where I think currently aeon or seraphim have the edge
c&c mods tend to be either "I've only ever played tib wars" or "lets stick my OC faction in btw it's OP" very few are actually worth it and the ones that are half of them just have a ugly style to them.
Hudson Cox
If I remember about faf someone got absolutely buttblasted by a Cybran player and they in turn nerfed the faction into the ground. but if my memory serves correctly this goes back to base Forged Alliance where Cybran got nerfed to the point they lost their game ender units. Removing the range on the Scathis was a mistake
Kayden Edwards
Cybran though was always the bloody meta because of this unit. it didn't used to have a slow turning turret and thus could outperform basically every other t1 unit
Christian Perry
There was a rumour they lost the development archives of the original AoE which is why they had to redo fucking everything, but since they got a working game out of it no one really cares in the mainstream except autists.
Justin Sanders
You should have an RTS on the PC, and combine it with allowing players to control the tactical situation on mobile.
Nathan Reyes
...
Kayden Wright
You could literally do that to one of your players. Have the ability to assign units either to yourself or them, if they get too uppity and want to revolt you can kill'em off.
Xavier Turner
the issue is the mobile aspect of that idea, you'd need the game to be able to be controlled and run on a iphone which would limit it massively
Brody Johnson
Until they become powerful enough, but it would probably work with an older 2D game with an expanded map for combat purposes. Could restrict it to tablets too until that point.
Elijah Allen
Sodomite Union? is that what it says?
Jose Diaz
touch screens are also generally slower because inputs are abit more iffy
Cooper Brown
...
Zachary King
Force the 10 000 inputs per second gooks to do it, they like MOBAs too.
Andrew Cooper
how about no mobile
Caleb Smith
Then no tactical options.
Ian Sanchez
you didn't really understand what I meant by tactical strike
Brayden Parker
I will never understand people who don't play tutorials or campaigns and expect to somehow do good online. Ruskies are indeed awful team mates 99% of the time though.
Lincoln Stewart
I try to get into it every now and then but am turned off by seeing nothing but setons, thermopolye and rohan.
Elijah King
I got a Generals 2 torrent from some Viet site. Couldn't run it so I deleted it. I wish there was a playable mirror of it
Wyatt Brown
I'm certain there is because the usual shoutcasters have it
Elijah Cruz
Since we're talking about FAF again, has anyone played TA: Escalation? I've been fucking around with it and it seems like an interesting bridge between TA and SupCom gameplay.
Colton Long
Russians sperg out a lot in FAF but woe is onto you if you enter a brit or burger premade game as a solo. It will basically be the same shit, except you will understand all the insults.
Asher Howard
I am willing to play with you, Satan.
Jayden Richardson
user, it's fucking common sense that you use the single-player to get started and familiarize yourself with the mechanics. It's also common sense that if you don't even learn the basics of the game and play online you will suck so horribly everyone will make fun of you and not want to play with you. I have no idea how you managed to be dumb enough that someone needed to tell you that you should probably learn to play before you start entering the multiplayer where people expect you to play better than the AI.
Levi Ward
I used to play Arma 3 on a public coop server where there was routinely fags that would show up and not know how to do things such as fire their weapon.
Brayden Evans
Should the Total War thread be merged with general RTS threads? I know they are popular enough to warrant their own thread but…
This is looking to be decent year for RTS.
Juan Sanchez
The last thing Holla Forums needs right now is less vidya threads. We have room for over 200 threads on the board anyway, whats with the need to condense?
Gabriel Baker
I don't think TW is similar enough
Luis Wilson
Duly noted.
But yeah you have a point, strategy games should get big enough to warrant their own thread again.
Adam Peterson
Those fags were the people who'd get laughed at and shat on for being cripplingly retarded.
Ryan Rivera
No? That's how you end up with general thread cancer. You can have a thread to natter about shit but if you try to force everything to be generals only you're just gonna shit up the board with weird circlejerk threads that are isolated subcommunities unto themselves.
It's not a problem unless we're seeing the threads converge to a point of being more-or-less duplicate threads.
Kevin Evans
Talking about Petroglyph, they were retarded for not making sequels and improving on Universe at War when it's certainly one of the best and most memorable games they have done with a decent mythos/faction around it.
Justin Gray
they are so retarded they didn't make a sequel, even a spiritual, to any of their games but 8-bit shit, even though there was no reason to
John Diaz
I dunno, Grey Goo just doesn't look that fun to me, despite being well-funded.
Henry Barnes
with always online DRM & metadata botnet
Chase Scott
Grey Goo was fine I felt, but it does feel like a bit more of a toned down, serious version of Universe at War to me. It was sad watching them try to promote the game for esports and having zero buzz around it.
I wish UaW wasn't so buggy, makes it hard to want to go back to it.
Jaxon Ramirez
God Emperor Perserve us
End times of a game
Iron Harvest Kikestarter
Cooper Lee
In SupCom there's several factors that mitigate this: the commander obliterates unaccompanied early t1 spam, t2 and onwards is strong enough to maintain both balance and cost effectiveness, and every wreck is reclaimable so the same mass you put into an early rush will come back to kick your ass 5 minutes later.
Eli Wilson
Bad sign man.
Anthony Sullivan
Wait, I thought it was already on kikestarter
Josiah Price
user, they were planning for A kickstarter. Again they were planning back then but now they go Full Kike
Jordan Richardson
So what's the current chance of them running money extortion scheme instead of legitimate "indie" gaem development?
It's been long since I've heard anything regarding 1920+ project moving any forward. Would make me really sad if they pull Scam Citizen or Mighty No.9 Conman. On the other hand they have made some games in the past and they are deutsch cucks, so I dunno.
Thomas Sullivan
Are they germs or are they polacks?
Thought they are polacks since only polacks make games about polacks?
Somebody should edit the megaman/MN9 wiki to add inafune con man as a boss
Connor Kelly
Come on m8, this is bad idea
Christopher Long
Due to Relic Killing off DOW III and AOE IV gonna be a moba again in which it might kill off relic. I hope Creative Assembly take over and make Dawn of War IV since atleast they got potential to make an RTS Though Halo Wars 2 range from meh - ok
Camden Morris
mixing RTS and 4x was a good idea though
Joshua Reyes
Too bad Ashes of Benchmarks didn't do too well :^)
Wyatt Turner
what do you mean my hover ship tech demo didn't do well?
Noah Jones
thousand unit combat! real time projectiles physics!
Grayson Barnes
No shit when the art style is absolute garbage.
Julian Martin
I'd say 50% chance for outright scam, and 85% chance for the end product never coming out. It does seem like it has the same signs painted all over it that Mandate had. That went to complete shit as well.
Andrew Reed
mixing anything with RTS is NEVER a bad idea
Ryder Gomez
There really needs to be a mod in the vault that undoes every "balance" patch since the Cerberus nerf, including the Cerberus nerf.
Isaiah Johnson
You are worthless trash. Go be a nigger somewhere else.
Brandon Gomez
And he STILL would have won had the Japanese been worth a shit as allies and blockaded Vladivostok, preventing the majority of American shipments from reaching the Soviets between 41-43.
Brayden Watson
Worthless fucking nigger.
Isaiah Davis
The Scathis is mobile, dipshit, and it having the same range as the Mavor was retarded, and the problem with the cheap, spammale Monkeylord that made it a ghetto endgame unit was that it was cheap enough be end the game extremely quickly because nothing could stop it at the 20 minute mark.
Carson Ross
If you can pull a ML that early you deserve to win though.
Samuel King
You didn't read that. The Monkeylord used to be cheaper. A LOT cheaper. Although even now, if you have the eco, they are still eminently spammable and dangerous with the right micro.
Juan Ramirez
...
David Hernandez
...
Levi Harris
They really screwed marketting up on it not once, but several times. First pushing it as a tech demo rather than full game. Second was the Expansion vs DLC fiasco
Shit nigger, what are you doing?
So how long till their Nod ripoff shows up?
Brody Torres
I don't think they cared about that what so ever, their team was nothing coders and tech guys from sins of a solar and some other places
Easton Ward
...
Adam Thomas
iirc there was a G2 mod for generals of cnc3 or at least someone was making it
Dominic Phillips
make the green and yellow - black and red and you got a ripoff
Ryder Cook
they can rip off the Tiberium wars tib for all I care. it's generic and bland enough to fit into anything
you mean brown?
Nathaniel King
What? I just described the original tiberium.
Hudson Clark
original Tib did not have much of a crystal to it
Owen Wright
dunno why I posted two of the same image there
Jason King
Tib sun does though and it's glowing as well
Leo Gonzalez
The crystal's always been the focus. the pods and veins are just means of spread, not the substance itself.
Fun fact: The devs of Tiberium Wars actually hired MIT scientists to develop a legitimate study report on how Tiberium mutates into what it became in the game and explain in detail how it actually spreads and infects carbon based life to have a 100% believable design. Prior to this, Tiberium was mostly explained by vague descriptions with a bit of handwavium.
Jayden Gutierrez
however Tib war has the same kinda sized crystals as the one in that video.
>actually hired MIT (((scientists))) to explain something which didn't need it
Nathaniel Robinson
Just imagine if it happened in real life inb4 /k/ becomes Nod
Ian Sanders
The whole point of Tiberium has always been that humanity is figuring out a new alien substance before it kills everything. The Tacitus has existed since the end of Tiberian Dawn for this exact plot point and has been one of the main plot driving points since then. Each game reveals a bit more about Tiberium, it wasn't supposed to be a 100% incomprehensible world-ending alien crystal that does what it does "just because". Why would you write off the central point of your game's story as "the green glowy crystal that kills people" and absolutely nothing beyond that? That'd just be lazy. All they did in Tiberium Wars was explain how Tiberium infects carbon-based life and what it irradiates. Beyond that, it's still as unknown as it was in Tiberian Dawn, hence why Ignatio Mobius, Tratos, Kane, CABAL and the Tacitus are the 5 main plot points of the series.
The Tiberium saga IS about discovering more about Tiberium itself.
Wyatt Carter
Nod doesn't go innatiberium, Forgotten do
Hudson Bailey
Tiberium dawn was political commentary on the oil conflict at the time, I thought though?
Lucas Myers
Tiberian Dawn was just based on the Gulf War for the modern warfare setting, and everything else stemmed purely from the developer's creativity and desire to invent something of their own. The only political commentary in it as far as I know was the media manipulation theme.
Jeremiah Hill
fair enough then, I still legitimately hate Tib wars setting though
Owen Edwards
Well, I liked it, but I can respect your view.
But damn, the amount of effort the devs put into the game was astounding. I reinstalled Kane's Wrath lately and only now am I seeing the amount of care they put into it in just about everything.
Julian Murphy
You should see the /k/ thread
Sebastian Gutierrez
ehhhhhhhhhhhhhhhhhhhhhh
Adam Ramirez
They did a lot of great stuff with the game, from respecting Westwood's vision of introducing the Scrin in the third installment as a harvesting operation (which would've been their Tiberian Twilight), to developing the atmosphere from Tiberian Sun into the predicted future where Earth was essentially about to die, all the way down to voice acting, sound effects, animation, mechanics and graphics in the tiniest details for every single unit. Most of the stuff they did went unnoticed. Hell, they even hired recognizable actors and raised the cutscenes' production value to include live action FMVs + CGI videos just like the originals despite the practice being nigh extinct for videogames by then. Throw me a point regarding any aspect of the game you didn't like, there might very well be an explanation.
Thomas Ramirez
my points were that they changed the setting from a rather unique reclaim futurism to a post apocalypse futurism some other user said that but it really sums up my issues well and the lore explanation as to why that happened is pretty fucking retarded all together, why the fuck can GDI purge the entire plant of mutated Tiberium life when the extent of that mutation went as far as to change Algae, they'd have to remove algae from every bit of water on the planet. that's not something which could be possible within 17 years
Eli Diaz
Ayylien tech lmao.
Julian Hall
what a wise option GDI has conceived!
Charles Baker
GDI failed to figure out the Tacitus and translate its information about Tiberium and how to stop it, as they've been trying since the end of Firestorm, to the point of almost breaking the damn thing. After Nod's defeat, they created the ZOCOM detatchment to develop numerous methods of containing and preventing Tiberium infection with sonic emitters, advanced harvesting methods, Tiberium-proof suits, etc. on top of purging the planet of Nod and mutants.
Actually creatures like Visceroids still exist in the game, and the Forgotten were supposed to have a lot more mutant types, if it weren't for EA rushing the dev team to release the game.
C&C 3 was actually supposed to have naval combat on the level of RA3, but EA tightened the devs' deadlines and it had to be cut altogether, hence why you don't see much detail regarding open waters in the game, though some aspects did survive, like the naval units for not and GDI. It's safe to say that Tiberium algae was most likely supposed to have made an appearance in order to add more complexity to the setting. As for smaller water bodies, they added their own flair by coming up with Tiberium Glaciers - essentially crystallized biological life (microscopic and microscopic) in lakes, rivers and seas.
Wyatt Anderson
so their plan was to panic delete pliers of life on earth. gudo writing
I'm certain that's just down to fan pandering, even though Tiberian fiends would make more sense for that
just stop those shitty "tiberium evolved to turn all the water on the planet to Glaciers" is such a retarded thing
Joshua James
Why did EA come with with a ton of retarded shit when you can just handwave Tiberium as alien bioengineering to terraform planets?
Chase Johnson
It's retarded because that was ALMOST their excuse in C&C3…
Tyler Nguyen
muh MIT proton matrixes though
Robert Diaz
The plural of matrix is matrices.
Brandon Gonzalez
There were only 3 beings in C&C that could translate the Tacitus - Tratos, CABAL and Kane. Tratos once worked for Kane in developing weapons based on Tiberium, hence why he knows so much about it, and how he knows how to make tiberium-based weapons and cyborgs. Eventually realizing what he's done, he escaped Nod and sought refuge with GDI, who promised him safety in exchange to him translating the Tacitus for them (because they didn't know how to). CABAL hunted down Tratos to the GDI base his lab was in and killed him. From that point on, GDI's guess on how to translate the Tacitus and find a way to truly stop Tiberium was as good as the average person's.
This is all Tiberian Sun lore.
I doubt it. Visceroids have always been there. Hell, they were even in C&C 4. A Tiberium game without visceroids would be like a Tiberium game without Kane. I believe that if the devs were given more time, they would've certainly added more tiberium mutants. By alas, EA fucked things up for them.
Nigger it didn't. There's still normal-ass water in the game. Normal-ass water also has minerals and salts in it. Guess what Tiberium does? It gathers minerals and concentrates them into crystals.
What the fuck user, this is fucking Tiberium 101.
Because Tiberium isn't bioengineered. It's the Scrin's food source and raw building material.
Thomas Barnes
eh fair play then tbh
pretty much
oh? just the other day someone said it did so I was basing that aspect on what was said
Aaron Evans
Actually now that we're talking about it, there's this bit about Tiberium algae:
This suggests that Tiberium was indeed crystallizing water through its minerals and wildlife since Tiberian Sun, eventually growing unchecked in yellow/red zones into becoming glaciers, while GDI focused their reclamation efforts in blue zones, hence why there's still water in those areas. Globalist defense fags abandoning non-blue zones like usual.
Jaxon Reyes
I don't think it was becoming glaciers but more like an aquatic veinhole
John Brown
Don't get me wrong, I too wanted to see the same amount of Tiberian wildlife as Tiberian Sun in Tiberium Wars, but thanks to EA, the devs at EALA had to cut a lot of things from the game. The Genesis Pit was cool as fuck.
Just to put it in perspective, though: EALA had the last few Westwood developers in its team before they all left EA after releasing Tiberium Wars. They also strongly opposed every idea EA's had since then, including things like C&C Arena and C&C 4. The folks at EALA are not to blame. They were pressured like all hell during the development of the game with deadlines and that shitty battlecast bullshit; way more than Westwood was before they broke due to EA's stranglehold, and they still managed to make a good game in the end.
Nolan Ross
oh I know very well how EA fucked everything up just by looking at what tib dawn had and what tib sun didn't
Daniel Wright
Doesn't mean it can't be something living, or nanomachines. They had trees and roots and absorbed ridiculous amounts of resources for their size. It's like alien wood.
Gavin Roberts
I get the impression that veinhole monsters were meant to tentacle rape Nod lolis but were cut from Dawn before they could code it in
Cameron Bennett
is that why nod woman have easy access ports?
Dominic Taylor
Well Nod forces are designed for rapid insertions.
Joseph Gutierrez
uguu
Lucas Morales
Well yeah it doesn't mean it can't be that, but doesn't mean it can be that either. A percentage of Tiberium is unknown, and being unknown, we don't know what it really is and can only speculate.
Zachary Cook
Thanks doc.
Easton Johnson
Since there's no game night this week any anons going to do DTA?
Nolan Adams
this shit doesn't work like that my nigger also git gud
Owen Hall
you can beat 99% of the the player base in ladder with that unit (and some mobile arty) so it can't be that shit
Ayden Reyes
Wasn't there a gif with someone tossing a pencil in the buttcrack?
Jace Anderson
glad someone recognised where the idea came from
Austin Carter
>Starcraft: Remastered version is $15, adds modern resolutions and shit, but if you want just original out of the box Brood War it's free ( us.shop.battle.net/en-us/product/starcraft )
Nu-Blizzard cashing in on nostlagia…
Christian Wright
I can't think of a better thread to ask this, and I don't think this deserves its own thread, so What games let you manage FUCKHUEG armies? I'm talking total war scale armies, minimal base building shit, more fuck huge battles where you win by micro/tactics rather than gook clicking or hard counters. Something like Hegemony, but functional and slower paced would be perfect, but anything that functions as a general sandbox with fuck off huge armies works.
Oliver Hughes
Wargame maybe
Matthew Murphy
Total Annihilation? Supreme Commander?
Cooper Murphy
microtactics generally don't mean much in games with huge amounts of units I would suggest supcom, but that has significant base building I think there are some mods for games that would allow what your looking for but I'm not sure which, maybe CoH or wargame I heard that Ruse is pretty good when modded, but its also got similar base building to act of war which is like generals Honestly RTT games mainly focus on having less units and not more, like dow2, and even then the largest ican think of is probably wargame however even then its not that large
Colton Campbell
Any good mods for Ruse? I haven't played it really, but it wasn't so bad, I think
James Ramirez
Honestly wouldn't know, I've only heard about the mods here, I mainly played act of war or generals over it probably because i couldn't play multi due to shit internet and act of war had a good campaign
Isaiah Wright
Unless damage has been upped considerably since I last played literally how? Usually one well maintained shield alone can tank it. Two and you can usually go read a book.
Looking at her teeth again what kind of dental plan does Nod have?
There was a mod that messed around with unit balance and economy i.e. expanding on 39 and 42 modes. The problem is that it is lost to time and R.U.S.E. never got proper modding support. There's quite a few units hidden in the game files for example that could easily be restored if you were to fix the models.
Jeremiah Nelson
...
Kevin Miller
There is on her in game model
David Morris
I'd rather have it funded with kikestarter than have it be pozzed by some cancerous publisher.
Austin Cruz
The same, now it rests on if the devs are pozzed or not.
Landon Russell
It begins
Camden Taylor
well i guess its time then
Brandon Ross
Is it even funny anymore? All this suffering so we may not have good vidya
Jaxon Campbell
Why are the best faction missions in Tiberian Dawn so fucking shit?
Daniel Harris
Because GDI A-10 spam made the final missions into sandbag cheesing base turtle tactics.
Camden Martin
is there anymore really autistic nod animu girls?
Juan Hill
Probably but to find more we will have to brave deviantart
Jaxon Campbell
Nod missions are mostly Commando missions. We all know they are totally the best missions ever :^) sage for double post
Nathan Parker
...
Benjamin Reed
is that first image a renegade X map?
Samuel Robinson
Not uncommon for artists to take a famous scene and edit it. Like how EA even in the concept art for C&C3 ripped off a lot of 40k
It's not. it's from a dead Cryengine Mod linking Tiberian Dawn to Sun
Gavin Roberts
glad it died then, those Tiberium crystals are tib war tier
Colton Ramirez
Wew
Gavin Anderson
seen a friend play it for an hour. Looked unimpressive all around. Bland voice acting, done by some bitch from the street who cant act. ininspired settting, just a meh feeling all around
it's a real 5/10 game. Technically competent, absolutely nothing more then that
Coming SoonTM (ish)
Luke Butler
it was that web game, tib alliance
Evan Gutierrez
Anyone played Rusted Warfare? I am looking for an oldschool RTS and while the graphics look generic indie 16 bit (dont bother me that much if the game is good, my problem with that graphic style is how overdone it is in indie games rather than the graphics itself) the reviews are all positive and it is cheap. How active is the online?
Ryan Thompson
Wrong. EA stole 40k designs for C&C 4. C&C 3 actually recovered some of the original designs from Westwood that were first drawn for Tiberian Dawn, all the way back from 1995. Tiberian Dawn was supposed to be way more futuristic than the way it turned out.
Benjamin Allen
no it was for Tiberium alliance
Asher Davis
...
James Wright
Oh, right. That one.
Jayden Barnes
for the one tank i would say a twinbarreled steamroller tank is pretty generic but the baneblade makes it pretty fucking blatant.
Jeremiah Ramirez
Is this where the Scorpion Tank and the Beam Cannon come from too? Because those look way too silly.
Luke Reyes
it's an apocalypse unit
Nathaniel Wright
The original Beam Cannon design looked a lot more Westwood-ish, judging by the way they liked designing nod vehicles as curvy and flimsy. Also The Scorpion Tank looks infinitely better than the Tick Tank imo. I think it translates Nod's symbolism (scorpion themes, light hit and run vehicles) quite well. Compared to older designs it looks quite unique.
Aiden Martinez
I want to say that the designs for Nod went from practical to silly
Jonathan Harris
Never said it was perfect. And yeah the devs sort were dragging their heels not knowing where to go with it. "HEY LET'S MAKE BATTLEFIELD TIBERIUM! NO WAIT LET'S MAKE A TIBERIAN SUN PREQUEL! MAYBE WE SHOULD GO POST TIBERIAN SUN?
They were doing it long before that. They just never got caught. Famous example I can think of was a Nod laser rifle concept art design that looked very similar to a Plasma Gun from 40k. MARV also turned a few heads as it resembled an earlier subvariant of the Baneblade, I forget which one. Kane's Wrath Woleverines also look inspired by Chaos Dreadnoughts. EA got away with it cause they were not silly enough to use models in game or used such old 40k models as inspiration nobody noticed.
Jose Morgan
oWo whats this?
Easton Wright
that seems to be the case with most modders who only played Tib wars
wew lad I heard nothing of this
Blake Harris
Which one? The only ripoff I know was GDI using the rifles from Alien in Tiberian Sun.
I guess 40k invented giant tanks and tanks with more than one turret huh? Come on, dude, what Baneblade has 3 fucking barrels in its main turret?
Bentley Thompson
...
Isaiah Hall
That wasn't Nod, it was a GDI unit. I think it was a Zone Trooper and it was a whole host of them having weapons that resembled lasguns, autoguns, even heavy bolters.
Joseph Barnes
Technically the Stormhammer depending on what version it is.
Nathaniel Howard
if anything they look copied from Star craft
Ethan Carter
the Marv is unique enough
Asher Lopez
You should see their Scrin concepts. Nothing EA had in the concept art department was original.
Jeremiah Gonzalez
The MARV has an articulated section, 8 sets of tracks and one turret with a revolving triple barrel. Infantry can jump into it to occupy coax hardpoints over its treats, similar to what a modern MBT's coax gunner would operate the machine gun on top of the turret.
The Baneblade has a conventional modern tank design with no articulations, two sets of tracks, one main gun with a short barrel and already comes with 4 smaller cannons around it. The shit EA pulled in tiberium alliances here are blatantly obvious, but the MARV has nothing similar to it other than the fact that they're both giant tanks.
Kayden Cruz
I didn't recognize anything unoriginal from the scrin except the mothership's laser attack and the Annihilator Tripod.
Lucas Peterson
don't go to deviantart T someone who went to deviantart
Alexander Rivera
The look of a man who uses his cosplay rocket launcher to molest women at night.
Matthew Martinez
Is that Nightcrawler?
Caleb Hernandez
send help
David Brooks
...
Matthew Johnson
Come to think of it I think is right. I do remember concept art being a little too inspired by other IP's
I warned you not to go to deviantart bro!
For shitposting purposes that is him it's not really
Jonathan Nelson
You mean these shits from C&C 4?
Liam Hall
All I see are blank images user?
Hunter Lee
hlap
Ryder Cruz
YOU WILL STOP BROWSING DEVIANTART AND POSTING THIS SHIT HERE! YOU WILL DO THIS FOR MASTER LOLI! YURI IS LOVE! YURI IS LIFE!
John Cox
Yuri is a shit leader.
Bentley Hill
To be honest I fucking hate Yuri as a concept He relies on meme control cause he has no real charm
Jace Morales
haha
Henry Williams
I don't get it. Did you click New Reply too soon?
Owen Morgan
You will be executed for this user.
Hunter Bennett
don't cry for the thread
Jonathan Miller
sry replied to the wrong post… cerberus haven't been nerfed in faf - if anything they are stronger than before since gpg forgot that hitscan weapons don't need to lead target and the targeting was fixed in faf the cerberus is still the worst t2 pd but you don't really need to worry about that since almost everything else about that faction is amazing
I'm saving the thread from your evil with the power of porn.
Sebastian Long
oh my
Jacob Nguyen
Fuck. 3D prints will save this madness.
Carter Wright
...
Landon Davis
I hope you're happy, user, I have nothing left. You took it all.
Mason Barnes
...
Evan Ross
and my final attack!
Jace Sanders
...
Colton Davis
are we feeling it now… the power of Tiberium
Wyatt Rogers
...
Colton Morales
Soo- well, not soon.. But one day!
Asher Jones
STOP IT
Lincoln Morales
That's just a mod for Tib Wars. Did you know MOBA originated from RTS as a mod at first? A Warcraft mod, mind you. And before that, we had C&C Sole Survivor, made by Westwood themselves. WW inadvertently created MOBA.