New good game comes out

or
Why does this always happen?

Is it me or has gaming largely become "nomadic"? I remember when you purchased a SP game and sticked with it for years, built up communities, really got everything out of the game before moving on (unless you're speedrunning, in which case you'll stick with the game for eternity and master it to an autistic level).

Nowadays it seems people roam around from game to game. Only MP "Flavor of the Month" games seem to attract stable and healthy lifespans, and not even good ones at that, but Twitch e-celeb garbage like DOTA2/CSGO/Overwatch/PUBG.

Why do good games die and shitty games get a solid lifespan? It blows my mind.

1.) Because there is actually no such thing as decent modern games with actual staying power. That's why all new games ride on the hype train

2.) There are no decent AAA games either, but AAA games cost money so they actually become subject to sunk cost fallacy

What the fuck is there to discuss?
Its a 6 hour long linear shooter. Do you want every game to devolve into cuckchan /vg/ tier generals?

In the case of Cuphead, I imagine it's not being discussed because everyone's beaten it already. It's agreed on that it's a good game, we've exhausted all we can say about it. Why keep going on about the same thing?

You literally can't discuss games that came out a few months ago here unless they have a multiplayer element or are one of those highly moddable RPGs like New Vegas. Seriously, try to discuss a game sometime after its hype died down and you'll get the hivemind saging your thread and telling you that "hurr durr we already discussed this game to death fuck off"

Stop imagining stuff.

The only ones that seem to stick still are the ones with all that whale baiting crap. It just goes to show most people are plebs that don't actually appreciate video games and just want new stuff or feel like they're getting something out of something besides a good time.

If you're speaking in regards to Holla Forums, good games will likely reach their target audience within a certain amount of time, and get brought up less and less frequently as time goes on (IE: barring the recent Kamiya shitposting prompting a thread, how many years had it been since a Ghost Trick thread here? I feel it's a worthy example as it's a seven or so year old Holla Forums favorite that just doesn't seem to warrant discussion anymore here). Meanwhile flops, especially ones that were offensively bad, can live on for a much longer time in the way of mockery (see ToRtanic and DmC). Of course, there's also an issue of saying positive stuff about upcoming/recently released games getting construed as shilling attempts, though I've also seen people claim positive discussion of years of not decades old games to just be shilling as well.

How many old games are played nowadays or still talked about "monthly"?

Old games seemed to "last longer" because the market wasn't saturated.

The flavour of the month thing is because of the internet, there's so much new and interesting stuff people don't need to focus on only one thing, and they get bombarded with constant new ones.

Plus any attempt to form a community around a game (that isn't primarily multiplayer) just results in the fandom effect and the absolute scum and cancer of the internet finds its way in and ruins it. I watched that shit happen with Undertale. Whatever you think about the original game, in the first few months after it came out there was a lot of cool and chill people who liked it. Then, they all moved on and all that was left were the screeching children and tumblr autists, and before you knew it they were the face of the entire fandom, and by extension the game. Nobody wants to go into that, I certainly didn't, so all the sane people fucked off and stopped talking about it, while they keep on going. It's happened with a lot of games, Cuphead being a good example. Try looking for any Cuphead fan groups or forums or fan art now, I guarantee you will find nothing new that isn't complete cancer.

It depends on the game. Obviously a short linear game like Cuphead isn't going to last long. Look at something like Mount and Blade though, that's been alive for years.

It always was, since the NES. Anons don't even want to discuss old games, I made a Gradius 3 thread once and it died with less than ten replies.

I refuse to believe you don't suspect, at least on some level, that there's not much to discuss after a month or two.

Well cuphead its a single player game, so when youre done with it thats it, no need to keep talking about it all the time, its not like it has expansions or a modding community.

Hey reddit, get the fuck off back to your safe space, you can see "old" games being discussed constantly, so if people are trolling your threads is because you're a bad OP.

because hype is hype, and no one wants to talk about the same thing FOREVER unless they are mentally ill.
Do you go up to people every single day and tell them "CUPHEAD IS THE BEST GAME IT@S SO DIFFEERENT IT IS SO DIFICALT IT IS SO AIMGINATIEVE IT IS SO UNIEQUE NO ONE HAS EVAR IMAGINE THIS BEFAROE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"

Judging by this thread, I would say yes.
It sold eight billion copies and ensured that there will be a thousand abysmal clone games until the INDUSTRY sees profits dropping by 1%, when they will dump it and declare that the CONSUMERS don't want to play that kind of game anymore.
As for what you call shit games, it is because they are mediocre that they are mots popular. Popular things aren't the best in terms of quality or content, they are what fills the most categories of retards to play them.
What blows my mind is that something like 2-girls-1-cuphead can gain so much attention when it is a fucking 2d spamfest with graphics stolen from old disney cartoons and gameplay stolen from 1980s arcades.
Good games are one in a thousand, and good games are not what sell the most copies. Often, truly new and good games are lost, because most people are too fucking stupid to understand how to play them or appreciate them.

The only old games being discussed constantly are highly regarded old games that everyone has played like Deus Ex, who are you trying to fool?

This isn't cuckchan newfag
Lurk for at least 2 years before posting and maybe then you'll actually be aware of what is discussed and what isn't

Games used to be played by people who liked games.
Games are now played by people who watched an advert on tv or something popped up on their facebook and told them to play it.
Games used to be made by people who understood what made a good game.
Games are now made by publishers on what makes the most money and has the widest market appeal.

Why do I still get called a newfag when I have been posting here for years?

Because you refuse to learn.

because it ends discussion immediately.
it's a common tactic that only newfags wouldn't recognise

It is a mystery.

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yeah sure I totally believe you
Its not like being completely wrong about your "observation" outs you as a newfag or anything

Nigger do you want me to dust off my old external hard drive and show you the fucking pics I saved from Octobe 2014 from this fucking place?

You're being retarded on purpose
The wikipedia page even says there are only 124 Exclusive PS4 titles which is pretty abysmal

The NES was made back during a time when there were only a small handful of multiplatform games. PC gaming was still mainly on home computers and the NES' main competition in the home console market was the 2600 so it's safe to say at least 2/3rds of the 714 NES titles were exclusive games

PC gaming was still mainly on home computers

Yeah, because it was so easy to make PC ports back then, and thank god steam existed decades ago, so the PC market was on the focus of mainstream developers.

No, you're the retarded, of course the number of exclusives nowadays is inferior.

Also, read all the fucking post, because i then said:

That sky rockets the numbers of available games nowadays, that was my fucking point, the "saturated market" nowaday, imbecile.

Cuphead's community was ruined by normalfaggotry, though not nearly on the same level as these other games like tumblrtale.
Also don't forget we also live in a strange internet age, a dedicated community to a single game is rare, franchise games are much more common to see
back in a bit more recent times like 3 or 4 years ago you could actually find a decent community on specific vidya franchise subleddits if it had under 20k subscribers, there wasn't enough people to create noteworthy circlejerks, SJWs were few in number, it was an adequate alternative to some of the garbage we see today,

christ you really are a newfag

I guess Holla Forums just hates vidya

post games immune to the normalfag

EVE Online?

mountain blade
dwarf castles
spoopys dunder
the norf court hort
prinny puss and the pants
come snotty and the rook
"that one"
and of course puppy olympics

extra credit if you have a dog in it too

this is true partially, Nier is one example

people still talk about nier. youre just not on here often enough. the threads dont last long because nobody contributes. a few talk about it not working well on pc pirate, then it devolves into ps4 and pc buyers arguing about who had it better, then lewds of 2b and a2… then 9s, then it dies shortly after that.

sometimes all of this happens in under 15 posts.

You have to go back.


Nigga just make a thread if you want to talk about it. Also a lot of times threads die because the OP doesn't invest any effort in getting the discussion moving.

What reason do u have to stick with a game today?
Most game concepts were already done, Cuphead isn't anything new it's just yet another 2D side scroller, but with different artstyle.

Innovation well is drying out.

Automata threads are usually 60-80% spoilers anyway, so anyone who hasn't played the game doesn't care and anyone wanting to play it avoid most of the thread's content. Add the assposting and you're left with a thread that devolves into porn and gay shit.

...

Here is an interesting thought.

Is there a genre that doesn't exist yet?

Trick question? We don't know until it begins to exist.

What you're saying:
What you really mean:
And the solution is to drop the redditor mentality and do what you need. Lots of anons have it and consider hating on games to be the imageboard's downvotes, but you shouldn't.

In other news OP figures out the sky is blue.

Because you were brainwashed by the hype machine. There was never much time spent talking about good games.
A good game was released, we played it and talked about it for some time, and then nothing happened until a studio could deliver another good game.
All the "OMG LET'S TALK ABOUT THIS GAME FOREVER!" was fabricated hype done by game journos/child rapists, paid to do so.
As for why there are less and less time spent talking about the good ones, the main reason is that many companies and individuals turned out to be leftist cucks, so most Gamers don't want to waste time supporting new studios or keeping them relevant in conversations, only to see them turn into the next leftist cucks.

Cuphead would be bigger if it wasn’t for xbone

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It's also on PC.

I only know of one recent AAA title with the staying power you mention.

Because you're treating full/v/ like it's half/v/ when you say dumb shit like "8/v/ doesn't play or talk about oldschool games unless they are popular" which is damn false.

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In the Deus Ex era, there were fewer people talking about a given topic at the same time, and there was more to talk about. The discussion:content ratio was skewed in favour of content. Less consumption, more to consume.

In recent years, the internet and gaming, and forums such as this one, have boomed. Even games that provide a lot of content can be consumed quickly due to the sheer amount of people discussing the content.

tl;dr Games are cow carcasses and forums are schools of piranha. No matter how big the cow, the school can pick it apart at incredible speeds. The school used to be smaller, and thus it took longer to pick the carcass clean, but the school's grown large enough that no amount of content can be left hidden.

Why doesn't the cow just stay out of the water?

user, you don't make money from selling a good game, you get money from selling shit ton of shit "interactive cinematic experiences" or milking people with micro-transactions and lifestyle games!

If you've ever been on >>>/cow/, you'll know they can't help it.

Wow, really breaking open the time capsule from the vault there. All the way abck to 2014! He even called you a nigger what a master ruseman.

Single player games, especially older ones, tend to have modding communities. Games today aren't designed and are even purposefully difficult to modify in any way.

Games that go free are usually MMO's which are online only cash grabs that almost never support true modding. They might add level creators and shit but nothing that allows something new and crazy to be born out of their game.

I can only dream of the infinite possibilities that an open source copy of the early WoW expansions could enable. MMO's are often have so many amazing resources and worlds to work with but the kikes that run them would rather let them die than let the world run away with it and make something great.

I can turn skyrim, one of the worst fucking games I've ever laid my hands on, into what is essentially my own game tailored to my exact desires. Maybe one day we'll see more companies facilitating this shit, but not likely.

Two reasons.
One: There are so many games being released at once nowadays that even good games will become less talked about over time due to everyone fawning over the next hotness. Even PUBG will suffer the same fate once something shinier and newer comes out.
2: Cuphead in particular is a good game, but one that relies on style over substance which means that in terms of talking points it's a little bare. Nothing wrong with being simple though, I found the game's simple no bullshit story to be quite refreshing over the usual bullshit epic story that everyone tries to do now.

people played
people beat it
people moved on

that is how it have always been.

It's because people have a limited attention span and one game can only hold a gamer's attention for so long until the next big thing arrives and takes it.

The thing with these games is that they're fun for the first time and fun for the ten thousandth. Sure, people will get bored playing the same shit over and over, but that's when you leave to play another game. That's what happens. When people get bored of pubg/dota/overcuck, they go and play other games, but they always return for another round of the former.

No.

That is your personal opinion m8 and you're entitled to it. I'm telling you why these games continue to be popular despite being released years and even decades ago, as is the case with DotA.

It is because retarded have shit taste and convince themselves that they are having fun when they are just cattle being led by a dangling carrot from the developers.

benis

Cuphead threads will come back in a few months once degeneracy speed runs and no hit runs are figured out.

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Where is there to go? Especially if there's no story, there's nothing one could reasonably discuss.

Well y'see that's where things fail nowadays

List 5 good games that came out in the last 5 months.

You should be asking, "What happens if it does?"

Don't play God user.

Hat in Time
Super Mario Odyssey
Monster Hunter World
Dragon Ball FighterZ
SOTC Remastered

wrong

the world is too conected now 20 years on old times are months now

Have you ever played it?

Here's a tip, if you have to have an e-celeb make your arguments for you, you lose the argument by default.

Get a load of this bozo.

debunk his video and then we will talk

...

There's nothing to debunk. I've seen the video. All he does is talk about how everything in between the funnest moments isn't as fun.

I don't need to debunk shit. Stop having other people make your damn arguments for you.

neverwinter nights 1
that is, unless beamdog makes a new campaign for it with the same problem as their baldur's gate campaign

Everyone grew up and has money to buy new games, except NEET autists. Children don't care about real video games, they're satisfied with mobileshit. Completionism and obsessing over a single game for months was born from being too poor to buy another game.

...

There are a lot more videogames per person these days, despite a larger audience. People don't need to stick to the handful of games that came out that month anymore.

I think it's just a change in what the market wants.

People eat up single-player games still, but they don't really create communities around them or anything for the most part (Undertale is the only recent example I can think of that has a properly big community surrounding it but that's an exception not the rule)

Multiplayer games are just far easier to build communities around and to have a healthy lifespan because there's simply more time that can be spent with it, whereas a singleplayer game can only go so far, and there's no player interaction with one another.

fuck off rwhitegoose

just because you want people to talk about Lawbreakers or Evolve or some shit doesn't mean people stop talking about games that are old. You just have shit taste or are a literal marketer.

Yes my fellow 8channer, we don't discuss a game that isn't new!

Postal 1, 2, and Paradise Lost

Marketeer/redditor exposed.

the game is 4 hours long

This.

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Most probably yes. Also point to notice that most successful recent games created genres that don't existed. Successful i mean they created huge profits from nothing starting as small "indie companies", not AAA "invests shitton get modest profits". MOBAs, wolds of tanks and other machines, DayZ, PUBG. They were new genres, or at least subgenres.

Cuphead didn't have the type of gameplay nor world to warrant a community.

Games that warrant a cult following or dedicated fanbase are often games that introduce interesting concepts or worlds. Games that require you to try out different playstyles or can easily be replayed. Games that can always generate discussion, be it speedrunning, deepest lore, challenges, etc. Cuphead had no such things. You beat it and you're done. You replay it and there's nothing new to offer. No interesting tidbits or hidden features. Cuphead is almost too straight forward of a game. It's good, but there's nothing to talk about.

I hope NMRiH2 is good. It's too bad that this Romero movie in vidya form doesn't get more attention.

Don't do interviews.
Don't put it on Steam.
For god's sake don't advertise it on Reddit.
No. Youtube.
Release it here.

Why would you expect indieshit to generate discussion for longer than a week or two?

This. Yesterday I got the deb[u]nked ending by accident and I'm still laughing at those two sentences and credits roll. I'm sure I would have that spoiled in the N:A threads.

At this point, Diablo 2. Nobody without autism discusses the game anymore and I actually like that

Probably yes. When Patapon came out people thought that every genre had been invented already

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If you play the same game for years you have autism. I used to play games for longer when I was a child out of necessity, because I could only get new cartridges 2 or 3 times a year. Back then video game sales weren't so concentrated around release week because the public was younger, with less economic freedom and more casual about their hobby. This still happens with games that are popular with children and casual players, and also for niche players with a small selection of games to play, but, for everything else, the majority will play and talk about the games while they are fresh and then move onto something new.

By the way, "getting everything out of the game before moving on" is something that you just made up. It was never the norm even with kids. Before my first console I had an 8-bit computer and never beat a single game on it. Because the games were cheap and piracy was common I had a bunch of games, so I always played them for a bit and moved on to a different one, like I was in an arcade. Even with the much easier NES games a lot of people had unfinished games from their childhood, which was a big part of the AVGN craze. After I got a Mega Drive I started beating games because they became even easier, but I didn't mess around with hard difficulties or self imposed challenges and I didn't know any classmate or neighbor who did those things. In all these years I can't say I've seen any major change to how people play games that doesn't have to do with availability.

Have you seen newer music games? Patapon was the last huzzah for the genre.

it's just a short bos rush game with outstanding animation
besides praising the art style, the devs git gud mentality and that journo who got stuck in the tutorial what else is there to talk about
this ain't like undertale wich has a bounch of autist and journo shills pushing for it to be the "citicen kane" of vidya

Cuphead isn't forgotten and it wasn't some disposable Ubisoft release. The interest it spawned in the genre, difficulty, cell animation, and boss rushes will be lasting. It will probably get mentioned in any thread about shootem ups and bullet hells from now on. When Cuphead 2 comes out it will get resurrected and talked about. If you want to talk about it in a Friday Night thread because you're playing, someone may respond.


I agree except all the Masonic imagery is kind of interesting. Sonic Mania is the same. It was really good, linear experience.

Final Fantasy VI and VII
Chrono Trigger
Deus Ex
Doom
Quake 1-3
Super Mario Bros. 1-3 and World
Super Mario 64
Morrowind and Daggerfall
Unreal Tournament 2004
Metal Gear Solid 1-4
GTA Vice City and San Andreas
Demon's Souls and Dork Souls
Mega Man 1-6
Super Metroid
Street Fighter II
Super Smash Bros. Melee
Lots of others

The time for these memorable, profound experiences is over. Hope you enjoyed them while they lasted.

Here? aka die poor

They're just fucking games, mate. I like most of those games too, but calling them "memorable, profound experiences" makes you sound like an absolute faggot who thinks your nostalgia is the hottest shit in the world.

Can you at least say why the game is good?

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If you've never played a game for years you are not autistic enough to enjoy the best parts of gaming. Doesn't mean you have to go off the deep end like Pannenkoek. But if you can't appreciate Pannenkoek you're either stupid or a girl.

It's true, due to such a larger pool of available games most gamers have become more nomadic