Darkfall: New Dawn

Hey user, so basically this game is one of the most underrated MMORPG on the market and it comes from an indie dev team. Basically you are thrown into the world of Darkfall on the land of Agon as one of the races in their territory. Complete a few quests which show you around the area and take you through a few game mechanics. From there the world is yours to explore, it is completely open ended with no themepark or hand holding.

Marketplace are local and banking is stored locally as well, players craft all items in the game and sell them via this market system or through trade channel deals.

Did I mention it is no limits PvP? Well, there is an exception if you want to stay friendly with your built in racial alignment, but what fun is that? There are Chaos cities and Clan cities to accommodate outlaws and race traitors.

Let me break down the races and factions, because chaos faction is pretty self explanatory (no faction/FFA).

You have Mercian (Humans/Normies), Mirdain (Wood/High Elves), and Dwarves (Dorf) in one alliance.
There are Mahirim (Furries), and Orks in another
And last but not least, the Alfar(Dark Elves/Edgelords)
+ chaos faction or FFA faction for race traitors and outlaws.


The game is very deep and can be intimidating for most gamers, so take caution if you are daring enough to give it a run through.

darkfallnewdawn . com

I'm personally having a great time playing and thought you would like it too, user

Oh, and players can form clans to capture holdings or cities. Than other clans can siege them.

That is one of the most generic names for a video game I have ever seen.

Fuck off

Is that all you took from this post? My typo?
that is know reason to be rude, user

gay

...

So how is this mmo deep exactly

A lot comes from the FPS combat and variety of skills, s-sorry user I didn't explain well enough.

Basically, you have to land your hits. There are blind effects, knock up effects, melee switching and archery play.

You can bunny hop to gain movement advantage with a few cooldowns.

The healing system is based around transferring of stats + heals.
Since you need stamina to perform all actions, there is a stat pool game involved if you are fighting a long term engagement.

Oh sorry, I forgot to add that the death penalty is loss of full inventory and items equipped..
So it's pretty hardcore and unforgiving when it comes to dying. Also, you can loot the enemy players you kill or allies you betray…