Basically it's like Doom 1 but focused on maximizing speed, kills, and dodging in a speedrun'ish way.
Here are some keys so you can give it a try and tell what you think about it: KEG80-QXMW0-06Z4E RFY7Y-7VIKA-RPT4E 475TI-IZFDE-M850I LH4FJ-2G42N-PJZ7W 75F0W-Y37MD-RA7AI
Haha shit I didn't think the last code would work. Thanks my dude
Parker Williams
But is it fun ? Does it have good lvl design at all?
Alexander Gray
Because the elections showed everyone that the major image boards are in important vector for advertising, so now we're as fucked as every other site when it comes to constant fucking shilling.
John Bell
This looks boring and generic af. I'll just go play some Brutal Doom.
Joseph Long
enjoy pausing your action to reload every 5 seconds
Brody Russell
...
Jaxson Phillips
We tried to make the level design achieve tight combat.
There are only projectile based ranged attacks, so all damage can be dodged while having a lot of monsters in a fight (unlike doom in which you have hitscan enemies).
By design, a level section's difficulty is increased by having more monsters attack the player from different directions, while putting him in tight places / placing obstacles in his way so the player can't just circle strafe enemies.
We also tried to do a bit of vertical level design. This isn't generic stitched together reused rooms "level design".
What does this game do to stand out? What does it do that hasn't been done a billion times before in the genre? It seems like this game suffers the same syndrome as every other indie game being released to today in that it just blatantly copies a much better older game while adding nothing new or interesting and expects you to pay money for it. Why the fuck would I play this game when I already have DOOM, Quake and the billions of free mods they have?
Ryan Parker
you are the fucking dev?
Luis Gomez
The trailer was very unimpressive. Graphically and artistically, it looks like Doom 3 without all the darkness or nice lighting. Map design looks like shit, simply filling rooms with lots of enemies, instead of creating interesting encounters.
Tyler Brooks
there's precisely 0 chance of this Also
Adam Young
Since he has no money to shill he just does it himself.
Owen White
It looks alright but you're never going to get a good response by promoting it here.
Kayden Rivera
Yeah the game doesn't have any shiny graphics, gimmicks, or skinnerbox loot, or crafting systems.
Originally this project started as "3D doom with better modding", and later it focused on creating a high skill ceiling aggressive speedrun-like experience.
New players usually can't finish a level, while experienced players sprint through them, and actively dodge projectiles they don't even see coming. It's a fun challange.
Joshua Adams
But what about the better modding part Can we make demonsteele in it
Dylan Jones
Well at least you are admitting you are shilling the game. Tell us about your game user and what you want from it
Ian Murphy
user here is correct, you should mosey over to >>>/4chan/ . They are a multicultural,diverse and accepting and friendly commune~ community that accepts just about anyone They also love the taste of circumsized dick in their mouth so your steamkeys will be appreciated over there Also your game looks like a ToG ripoff only at least that one had a GOG release make what you want of that
Chase Morris
It's better than Dusk, I'll give it a buy.
Jason Miller
Hey OP, gonna buy the game. Thanks for your work. Hope this is better than NuDoom.
Lurk more. This is an agdg project. Oh, I know, those threads should be banned because all the people sharing progress are shills.
Luis Turner
I have nothing better to do with my money so I'll probably get this. I'll report somewhere around tomorrow.
Are the weapons just Doom's arsenal or?
Landon Turner
Yeah
I've used an open source game engine that I've been contributing to, and it doesn't have all the shiny features commercial engines have. Also this is almost 1 man project (except for level design) with near 0 budget and no artists. It isn't an AAA 60$ title with an army of devs.
You can add new assets like models and sounds to the game.
There's full scripting support, you can do pretty much anything. All weapons/pickups/monsters are implemented using scripts, and they are designed to easily allow creating new weapons/pickups/monsters. All the script-side source code is shipped with the game, so you can learn from it, edit it, and extend it.
William Taylor
Looks neat user. I'd buy it if I had any money to spare, seems like the kind of thing I've been looking for lately.
Also admire your work as a one man programmer team as a fellow dev.
People here are just overly hostile for some shit.
Jacob Russell
which one? godot? nice
you think?
William Edwards
eh, the h8chan shit was a meme at the time. It didn't mean "respond in a hostile manner to any and every post". We used to be able to discuss games from /agdg/ devs here when I last used to browse here.
Jeremiah Reyes
Tbh I think Dusk is a better game in many more aspects, though they focus on different things.
Yeah the weapons are pretty much the Doom arsenal. I was aiming for situational weapons that enhance the game design instead of gimmicky weapons: - pistol got infinite ammo and is a fallback weapon. It's better in medium range than the shotgun because of its accuracy. - shotgun is good at taking out 1-2 low HP enemies in a single hit - super shotgun is good at taking out a medium HP enemies in a single hit, but it's only effective at very close range because of high spread. - minigun is a rapid fire hitscan and it has spinup time, so you want to fire it for long sessions, so it isn't effective at picking around corners since by the time you'll spin it up you could've shot the shotgun. - rocket launcher has a big explosion, and you can easily 1 hit kill yourself with it, so it's only suitable if you got enough distance from the enemy, and you're targeting a group of enemies/high HP enemies. - grenade launcher fires a grenade that explodes into few smaller grenades. Since it bounces around and got medium spread, it's isn't a precision weapon and it's used to spam rooms. Breaking into smaller grenades allow to spread damage more evenly across larger area (instead of linear damage fall off from a single explosion). - plasma gun is a projectile based rapid fire weapon so it requires a bit of leading. It's strong and safe to use, so it's usually the go-to weapon as long as you have ammo.
For gimmicky weapons and stuff - that's what the modding support is for.
Zachary Wilson
You mean before the cuckchan rapefugees arrived? Yeah.
Jackson Collins
What makes you think you can just waltz in here and shill? You're not even an /agdg/er.
He's listed on our wiki for a good reason, and he's been on there for as long as said wiki has existed. 8agdg.wikidot.com/hellbreaker He didn't post all that often, but he sure as fuck has been a part of our threads for a while.
Levi King
any support for 144 fps?
Josiah Ward
I can also vouch for him, we call him helldev. Where's my free key?
Juan Butler
Says you. He's managed to actually make a good product.
Nice job. I've yet to see something good in Urho3D
Austin Ward
I am poor and would like to play your game sometime,pls
Isaiah Davis
Bought and played a bit. I had fun
Grayson King
More keys: 2F0BR-EXFCJ-Z6LEA 9EQ06-6XDAI-QZCIA L0F4F-D0CIG-X4N8L HWWE5-QWW6V-9JMDF YAM0W-M8WQQ-TM4VN
The engine's default max FPS is 200 so yes. (though physics run at fixed 60 FPS).
Neat one code still worked I'll try it and maybe buy one to gift a friend that also likes this kind of games, thanks user
Christian Hall
I'll let you know when its done installing and i boot it
Adam Cooper
I'm gonna pay it forward and gift my friend a copy when he comes online.
Ah, that was what did it? In almost every thread on here I keep seeing people accusing each other of being cuckchanners or shills or whatever the fuck.
Ian Perry
If they are upfront with who they are and what they are doing I don't see the problem with it, there have been guys in the past that have come to get opinions of their games before.
No thats just your standard aspie on Holla Forums
Gabriel Clark
You do realise that this game shares the same name with another one,right? And that other one appears in the first two searches when you look for it on youtube and that other one has an actual trailer and that the trailer makes it look cool
as much as i do want to call you a tumbling dickweed you do bring up a fair point you still suck dick though
Colton Collins
First thing i noticed is that enemies infight when dead,nice touch
Mason Torres
I know there's another game. I was first.
Asher Reyes
Alright I played a bit and died like a bitch a couple of times. The movement feels very doomy, and I like that the shooting/reloading/weapon position changes animation depending on movement and where you are. The enemies really blend in with the environment though.
Lincoln Bennett
You just posted a video of the exact game this thread is about. The other game is pixelshit garbage with indiefag non-pixelart effects.
Angel Gray
Could have gone better if i didn't squand my ammo on those flying reaper fucks and just walked past em and the blue fatty,but still,nice
Joseph Martinez
Oh and the pickups blend in too, and a lot of them look alike.
Robert Peterson
so far from what i see your game lacks something,something that will make it it's own thing,something that you can't find in another game similar to it;a hook if you will
yes,i didn't want to because it does looks like pixelshit.I posted the one of this game as a comparison to the point that captain dickweed brought up above,it does look kinda like tower of guns only more generic
Gavin Martin
I'm pretty sure I ran out of time right before the end of the first level because first person platforming is aids.
Samuel Jenkins
It's expected for new players to die in their first few runs. And the blending thing is an issue I tried to deal with, it used to be much worse.
scoring a medal on the first successful run is pretty good. Also strategy-wise you always want to skip the blue fatty since he got tons of HP and will only give you 1 kill, so he's a waste of time and ammo to fight.
Ethan Bennett
Gib me a key
Cameron Roberts
Are the monsters of your own creation? or are they assets? because they're fairly generic and remind me of DOOM3
I will get gold on this motherfucking level even if it takes me an hour
Tyler Richardson
...
Alexander Rogers
try to manage your risk/speed, especially with rocketeer grenadier encounters - take your time to take them out if they fuck you up.
Prioritize killing squishes as you can and move fast through the level.
Try to always move to ground you didn't walk on recently, projectiles will be travelling to places you were at.
gl;hf!
Juan Ross
OP's been posting his game WIPs in the /agdg/ threads for months you morons
Fucking retards
Robert Campbell
FUCK
Benjamin Richardson
yeah, before 2014 this board was fine.
Wyatt Young
It's spillover from the election where everyone and everything was a shill for X
Elijah Ward
I'm really liking the flow of the game. I try to be careful to buy good & fun games for under $20. This seems to be a good candidate for that.
Christian Lee
...
Gabriel Hughes
...
Juan Martin
it was, and once you halfchan refugees came in 2014 it's been a shit show. You can pretend that anyone who came after you are worse than you are, but the truth is you're all gigantic shitters and obsessing over who came here a week to a year later is a waste of time.
Christian Garcia
Level design is quake 1 and the gameplay is quake 2. I really hope the goal of the game is not racking 'stylish score', because the goal of doom 1 was really to get to the end of the level with survival horror levels of items.
Dylan Williams
Then why did he use steam of all things? I hate steam because it's destroyed the market for PC games that aren't steam. NAlso not everyone here browses the /agdg/ threads you know.
Chase Rivera
Only if they're nazis fighting the good fight m80
Jonathan Walker
What if no one believes you
Carson Williams
I'll get it from itch for me and a bunch of fags when I got some spare dosh. Looks just like what I was longing for.
James White
He has an Itch.io link right in the OP you blind nigger.
Jeremiah Bailey
Oh shit kids, it's the guy that's been on 8ch since Great Schism of 1053, all bow to his glory.
Zachary Myers
what if no one believes you're a gg rapefugee and are instead a 2016 election rapefugee?
Wyatt Clark
But this is implying if any nigger doesn't read the thread.
Joseph Hill
IIRC Quake 1/2 encounters had handful of enemies, and most of them were hitscan.
Hellbreaker's score system is designed to purely reflect player skill. level completion time, kills, and damage taken are metrics that objectively and unambiguously reflect skill. An example for a metric that isn't is something like accuracy, or ammo used, which depend on your choice of weapons and strategy (ex: preemptive shooting with the minigun to spin it up before an encounter).
Jonathan Walker
I wish steam=slavery posters acted at least half as asshurt about the federal reserve act of 1913 Very deep social commentary, renting out video game licenses truly is the same as using worthless fiat money based on debt that exists only to make a jewish dynasty feel good about themselves.
Oliver Perez
quake 2's were hitscan*
Aiden Gutierrez
Gonna be streaming my attempt to get gold,or at the very least silver over on my twitch
come check it out if you want
Lincoln Foster
Neat. How many levels come with the game?
Parker Scott
Okay these are perfectly valid points, OP should have known better. But still, it is a legit Holla Forums-made game. Maybe it's good, maybe it's not, but he can benefit from feedback. Pic related.
Cooper Gonzalez
forgot name
Solidbaked
Adam Parker
You're an /agdg/ fag? Game looks solid. I'll probably just buy the game since most keys have been taken. Will post my impressions later.
Gabriel Ortiz
5 levels come with the game
I'm watching ;)
Logan Brooks
wow. You're dedicated. Good shit.
Christopher Gutierrez
any of you fags aldready played it? is it at least decent?
Jayden Hernandez
Damn I'm always too slow to grab keys. Kudos to OP though, game looks legit
Kayden Ward
dude's playing it right now
Julian Adams
oh shit my dude, lost the chance at those keys, couldn't you be more discrete about it?
he is not lying, we been following him on /agdg/ for quite a while
Carter Edwards
this looks solid, I like it OP. I'd buy it but I don't have a spare 5 bucks at the moment
Parker Rogers
HOLY FUCK DUDE THAT LAST HIT
Luke Thomas
That's intense looking
Jack Wilson
Quake had lots of enemies and only a dedicated few were hitscan. You were swarmed easily and mods upped the populace to serious sam size, in some cases.
To me, a fps whose reward is score has zero appeal. But I'm an oldfag who only seeks what he likes. I guess the streamers public who actually believes those numbers should be interested.
Ian Bennett
Let's go on a tirade on the reasons why acidman killed gg on imageboards
Jonathan Young
Glad to see you finished it. Urho3D's positional audio still sucks balls so if OpenAL-Soft's license is too restrictive for you, I'd recommend looking into Steam Audio or something similar. Money is very tight at the moment but I'll probably buy this and fuck around with the map editor when things get a little better.
Jason Rivera
Framedrops on the second level. Why fam.
Dominic Phillips
The game really looks awesome, judging by the stream. OP actually delivers
Jack Collins
I'd love to play new levels
Most likely shadows, try to lower shadow quality in settings. If your computer is a real potato you can turn them off completely.
Thanks! It's fun watching the streamer, he already developed dodging ESP (when he's not taking rockets to the face).
Thomas Fisher
Streamer here,what's your price point for the game? i'm gonna gift it to a friend if it's reasonable
Owen Roberts
It's currently $5.99 (25% release discount, after that $7.99)
Eli Watson
Also it was fun watching your stream, especially noticing how your dodging improved.
Christian Fisher
Thanks,hopefully you guys come out with more levels to play.
Michael Green
In the steam description, I'd take out the 'also' in Aside from that faggoty nitpicking, it looks fun. I've shot my shekels your way and will start playing tomorrow after Saturday wageslavery is done. I honestly hope this does well and you don't suffer the same fate as the speebot dev
Evan Perry
what happened to speebot?
Ian Powell
Oh,achievements and badges and all that garbage would be a nice way to bring in people (i like that shit) just so they can trade and sell it.
Jayden Ortiz
It didn't sell and I doubt any of the redditors he promoted his game to actually bought it. Like Hellbreaker, I'll shell out when I have cash to spend.
Adrian Ortiz
Gifted it to my friend, hope he likes it. Will play more of it tomorrow, I'm too busying playing Slay the Spire.
Ayden Rodriguez
man that shit has everybody wrapped around it's thumb,i don't see the appeal
Jackson Reyes
...
Evan Wood
If the game will have moderate commercial success I could use that money to pay for the level designer. In the meanwhile there's a level editor ;)
Thanks for the tip, updated the Steam & Itch pages
Jose Brown
Total flop.
Kevin Evans
Well,fan made levels aren't much compared to people who have experienced and know what they're doing.
Jeremiah Kelly
he barely shilled his game at all on reddit. He should have written some advertisements disguised as useful tutorials!
Jeremiah Martinez
It was cheap, and saw a stream of it. I really wanted to get Hand of Fate 2, but I did not have the funds. It's early access, but the devs seem to be consistent with the updates.
Joseph Gutierrez
Yeah i saw that on release day it had something like 10k viewers on twitch,very odd for a low profile indie game,makes me think he did some shilling or handing out free keyes.
Brody Rogers
Probably, but I was watching Harmful Opinions play it.
Jason Morales
...
Sebastian Morris
I'm a shit level designer myself. I can try to gift the game to some mappers and hope for the best.
That's not a bad idea
Also few more keys: PXR72-86YM7-QIWCG GWT5H-Y488V-MN9RA I9WD2-F9QDF-D8AER
Luke Long
(Checked) Was lurking for 20 minutes waiting to see if you'd drop some more keys. Snagged the middle, so thanks.
Brandon Bennett
Thanks!
Hunter Torres
fuck
Carson Perry
Imagine being this salty about being a nodev
Nathaniel Nelson
Hey just a heads up, there was a scrapper a while back so post steamkeys in a notepad or something.
Michael Campbell
I'm not lying when I say this looks worse than free Doom mods. So… now I'm gonna go play some Doom with mods. Thanks!
Nathaniel Bailey
Played through a couple levels and I enjoyed the game a lot more than I thought. Definitely feels more like a 'mod' than a standalone game. The Doom inspiration is pretty much palpable. The design of the levels seem linear but always leave with the impression that there's something to discover. No wonder, when I beat the first level I found no secrets, so I was compelled to poke around a little harder. I suck at finding secrets anyway, but still. Weapons feel good to use and the levels feel sprawling; you have a lot of freedom and space to move around, like the whole place is really a playground. When you fight enemies it really feels like the stage has been set for you. You, them, nothing else except geometry getting in the way. Enemy variety could see a little improvement, since most of them don't seem like a threat considering the most basic one just wanders towards your general direction, and then another, beefier kind does basically the same thing (the blueish demons with spiked stumps for hands thought they were like mancubi for a second). Movements seems a bit floaty too, and the view bobbing takes some getting used to. It was nice, overall. I'll definitely get back to it to play the rest and maybe get a gold or two. This user has talent.
Angel Baker
I'm having fun with it. I never really played much of this sort of game before, but the level design and pickup placement is nice and the violence is fast and fun. Soundtrack is decent too.
Ayden Ortiz
This game looks hype, thinking about buying it. How does it compare with GSC's Firestarter?
Chase Price
I've been looking to develop a similar game myself but know jack shit about programming but a few people have said I'm decent at making Doom wads. Is your level editor relatively easy to use in the same vein as GZDoom Builder? I like how easy it is, but creating dummy sectors for floors on top of floors gets tiresome to organize and it just kills my motivation for mapmaking.
Chase Foster
It sounds very interesting but you might want to dial back on giving keys otherwise everyone who might have bought it would already have it.
Evan Robinson
Firestarter seems like a Painkiller style "arena battle", Hellbreaker is Doom like levels with all the monsters already in place.
Sebastian Diaz
My level editor is similar to Valve's Hammer editor.
It's designed to be simple and easy to learn (about 5 minutes to to make your first level), you just need to drag boxes, hit enter, select textures, and place entities.
I have an advice: I recommend you to embed your keys into pics, so they wouldn't get scrapped by bots.
Jonathan Wright
Not really sure I like the looks of this game. Glad you were inspired by something that wasn't shit, but the game kinda looks like Doom 3 threw up. I might get it if I ever come into money though
Christian Kelly
...
Charles Green
Are you recommending this trash?
John Reed
As much as I love level editors, custom levels never have the same feeling to me as the developer's vision. So I hope you don't use the inclusion of the level editor as an excuse to leave the game with this little content. Also, add workshop support you faggot.
Ayden Rodriguez
Isn't that pretty bare bones?
Juan Hernandez
Are there Big Guys vs Little Guys?
Mason Thompson
Damn. Missed the keys, but this looks really good. Glad to see an user making something.
Keep it up man!
Michael Rodriguez
If you think that will help I could write the level design guidelines that we used to make levels in the game documentation.
I'll look into implementing workshop support.
A single level takes several weeks to make (this isn't some mobile game in which levels take 10 minutes max to make), and I paid a level designer to make them, so it's quite expensive and that's what my budget could afford.
If anyone makes some levels with the level editor please share them! I'd love to try new levels myself.
Christian Cooper
I just bought it. Will try it out in a few days once MonoGame jam is finished
Kevin Rodriguez
I would try tweeting the game at or even gifting the game to John Romero, he likes to give stuff like this publicity especially if it has custom mapping support and was made by a small team.
Cooper Martin
That would be cool. I like the game and would love to see some community maps easily integrated.
Chase Lopez
Why? You could have got anons to do it for FREE, just supplying them with free copies of the game.
Michael Parker
He already did that, faggot.
Jason Ward
No he didn't, he paid a level designer to make the levels.
Ian Wood
Scroll up, he gave away keys in this thread.
Nolan Martin
Read the whole post, faggot. He should have gotten anons with a bit of experience creating levels in other FPS games to make levels for his game, and gave them copies of the game for their contribution.
Jack Myers
That's a nice idea
Most likely to result low quality levels, so it isn't a good solution.
I was thinking to gift it to modders
Jordan Thomas
That's why you ask to see their Doom/Duke/Quake levels first, and play through the maps to see which ones are legit and which ones are shit.
Jack Wright
Looks good, I'll think about getting it.
Aiden Scott
The game's been freezing a lot for me, to the point where I've lost my chance at gold to it. Any reason that might be happening?
Ethan Evans
None of the weapons seem to have any weight to them, pretty quiet too. I'll pass.
Jackson Perry
That sounds like a bad idea, he's probably better off not having you guys touch it, save for buying it like good cattle.
Andrew Gutierrez
If you got weak CPU/GPU it could be related. Try lowering graphics settings to minimum and see if it happens (especially shadows and texture quality).
I had a similar problem with some testers and it was related to using too more GPU memory than available, though it can be something else.
Ayden Miller
I'd like to add another couple of little grammatical nitpicks: >Hellbreaker is a fast-paced first person shooter that will pit you against hordes of monsters and push you to your limits. Blast your way through blood thirsty monsters while racing against the clock to finish the level in one piece. It's redundant to put the same key word twice so close to each other, let alone in the next sentence. Since you've already used up "hordes" I suggest you replace the second "monsters" with masses or the first "hordes" with swarms "mobs" just doesn't sound right.
Time taken to finish a level
There are no reloads or recoil to slow down the action. while I think there're is grammatically correct, autocorrect doesn't agree with me and there're very few written instances where you'd find an example of this contraction
Connor Bailey
I've got a 3770k and a 660ti. the 660 is pretty outdated but should it really be struggling with a game like this?
Lucas Jones
The mixing of singular and plural is what makes it weird.
Leo Bell
amen
fuck didn't mean to post yet
I would suggest putting "Time taken to finish" in angle quotes or quotation marks, same goes for the next two paragraphs. Get rid of that oxford comma since you're not exactly listing a long list of things here, just two reasons to GO FAST.
that is one long ass sentence, which I'm sure you've busted your head open trying to make it look comprehensive. Now I'll offer you two options: break up into 2 or 3 shorter sentences or try to cut the fat and use just one. Option 1:
Camden Morales
Thanks, updated the pages.
I used to run the game on an i5-2400 and GTX670 at 120-180 FPS, so your hardware should be good enough.
The freezes are triggered by something specific?
If you got good framerate if occasional short "random" freezes when you move around that could mean that you've ran out of GPU memory for the game (lowering texture quality will greatly reduce memory usage).
Maybe you got stuff running in the background that take up a lot of CPU/GPU memory?
If you got consistently low FPS, shadows are expensive and u can lower/disable them.
Other than that you can try to make sure your graphic drivers are up to date.
Also you can press F2 in-game to see the profiler, it will list where the game frame spends its time and how much memory is used for game resources.
Jordan Butler
I considered this the most likely cause, but I also have to take in consideration that I've run much more demanding games with just as much running in the background with no issue. I haven't been doing this since Nvidia are jews but I'll give it a shot.
Christopher Mitchell
better or worse than Painkiller?
Joseph Sanders
>Arcane Dimensions vs MachineGames' New Official Quake Episode Really makes you think.
Evan Reyes
I think the Arcane Dimensions guy is a professional level designer
Colton Scott
I don't know man
Jack Lee
...
Joshua Taylor
there there just think a bit more before you post next time
Michael Rogers
By the way OP where's the torrent ? I have no money and you should know we never buy games.
Jonathan Perry
a "demo" would be nice
Mason Gomez
Been enjoying the game so far. Congrats on putting some of yourself out there.
Isaiah Price
its shit like this that makes it look like a shilled project
Easton Brown
And it's braindead retards like you that make discussing games like running through a minefield. I could point out that my garbage isp changed my id but I'd rather tell you to go eat a bullet.
Carter Bailey
I'd rather you ate glass dipshit
Jose Thompson
Hey OP, Congrats on finishing your game. If you are searching to give your game more publicity, then I would suggest handing out review copies to jewtube ecelebs who mainly do videos of classic FPS's such as ICARUSLIV3S or Gggmanlives.
Jason Perry
What part about that post upsets you?
Ayden Williams
...
Joshua Reyes
So from what I can tell I only get significant slowdown on the second mission, to the point where the game is unplayable. In addition to low framerate the game also freezes constantly. This isn't a problem in either the first, third or fourth level, all of which run fine after the first few seconds after it loads.
Carter Reyes
what the fuck Really shows you what hacks modern level designers are
Jeremiah Fisher
...
Evan Davis
OP is not only a Steam cuck, he's also a Reddit faggot.
Brody Cook
Yes and then you look at his posts and it's nothing but promotion of his shit. You retards tried to smear speebot like that as well.
John Brown
Anybody who touches Reddit deserves to be fucking banned. Anybody who touches Steam deserves to be fucking banned. Anybody who touches kike-run platforms and puts money in their pockets should be banned and fucking hanged like a retarded nigger they are. Just the fact that it's on Steam and he promotes on Reddit is enough to tell that he's not one of us. And you aren't either. Get the fuck out.
Easton Davis
...
Dylan Carter
are you an idiot are you literally fucking retarded
Jackson Hughes
...
Jaxon Butler
I already tried before release via email
Contact me on the support email (can find it on via Steam's support page) and I'll ask u to show me some stuff.
I created a subreddit for Hellbreaker so people outside of Steam will be able to share levels, mods, and other stuff.
BTW I'm working on Steam Workshop integration.
Jaxson Allen
Nice excuse, faggot. We already know who you serve.
That's disgusting goy logic and you deserve to be fucking gassed. Kikes control you.
This is a Reddit meme and you just outed yourself, shill.
Christian Jackson
So what's the other way he's supposed to make money?
Cameron Russell
What are you, some kind of Kike?
Joseph Parker
Sell it independently and provide a demo with a proper amount of playtime, like it used to be before fucking kikes starting taking control of the game industry.
Bentley Wright
Stop trying so hard to fit in. Instead, go back to reddit yourself, idiot.
Oliver Powell
even worse, an Anglo
he run out of money after 5 levels
Logan Phillips
GET THE FUCK OUT
Carson Rogers
I REFUSE!
Carson Hill
Any plans for alternative sellers outside of itch.io? Bonus question, does the steam version comes without DRM (aka runs without steam running) or does getting the game from itch.io get me a key?
oy vey
Adrian Garcia
what the fuck is that supposed to mean?
Thomas Gonzalez
I don't plan on any other sellers. Any specific reason you might want that?
Steam version comes without RDM, it will run without Steam.
Jackson Torres
No specific reason outside of personal preference Neat.
Grayson Nguyen
You're still paying the fucking kikes
Carter Cruz
Can anybody tell me if the view-bob motion-sway shit can be toned down in-game? I like the look of the game but I get really motion sick with that shit turned on.
Thanks user. If that shill/developer/whatever is still here, add this shit to the game's options. Basic accessibility tweaks (motion-sickness, colour-blindness, closed-captions, etc) should be a given.
Lincoln Campbell
Spoiler: eebced is Rottenredditor upset that another yesdev released a game.
Jaxon Russell
it'd be a damn shame if some Russian uploaded it somewhere, wouldn't it
Aaron Nguyen
Got the screencaps to that faggot sperging out? That was great but I didn't save them last time.
Wyatt Howard
Most games get cracked day 1 anyway. The only real protection is having server side stuff.
Luke Cox
OK/10, appeal lies in either getting stupid OP drafts or salvaging mediocre ones. It's mostly a gambling simulator but since you're not paying real money to gamble there's no issue with that. Would be a good game by the standards of flash games or phone games which is what it pretty much feels like.
Aiden Johnson
You just replied to him, you dingus.
Levi Wilson
Not on this machine but have this morsel.
Ryan Collins
...
Colton White
you dumb nigger, you should've just uploaded your game to a torrent or whatever
Aiden Jones
Well that's nice. I'm still expecting a Notch style 180 turnaround.
Noah Nguyen
Context for the unaware?
Julian Martinez
Watched the trailer. Looks promising.
I see it lacks enemyflinch, enemy types (just 2?), limb gibs and more exaggerated weapon animations.
How hard is it to mod those in?
Samuel Morgan
Fuck off, retard.
Nolan Ortiz
Didn't realise, I don't have coloured ids turned on on this machine so it's harder to notice.
I've got plenty of advice for the dev but it's mostly already been said on the Steam forums from what I just saw, so I guess I'll leave it. Getting some low-poly enemy models commissioned would be fucking sweet though.
Juan Young
Any torrent?
Jayden Harris
There's enemy flinch (enemy AI is almost identical to Doom 1). There are 8 enemy types.
Regarding modding: Most of the models are licensed and I'm not allowed to provide their original source files.
You could easily implement limb gibs by using generic gib models (stuff like meat chunks, not the actual parts of the monster model). You could just look at the script code for where blood droplets are spawned and spawn your gib prefab too, or maybe spawn them for rig bones or something (up to you).
For weapon animations I'm allowed to share the hands model, so you'll be able to animate the rig in tools like Blender, tho I need to check which weapon models I'm allowed to share (for your own weapon models it isn't a problem).
Henry Brown
Clearly you are just some internet troll who ripped the files from somewhere.
I dream of actual limbgibs like Left 4 Dead. Sounds difficult tho.
Mods will fix it ;^) But seriously, why so many prefab assets?
Ayden Lee
Game was mostly made by me (programmer) and a level designer. We didn't have a 3D artist so I just bought models.
Jacob Sanchez
user, I have bad news for you…
Leo Brooks
Looks fun, I'll keep an eye on it for when I can actually afford games. Not really sure how well my laptop would handle it anyway.
Noah Murphy
AKA rustdev. an overall obnoxious piece of human trash shitting up agdg threads
Jace Brown
A buncha questions. I'm mainly interested in source code 'cause I've been working on a uni assignment in Urho3D for the past months, wanted to see the insides of a finished game. Either way, God speed, user, you're an inspiration to us all.
Oliver Morgan
I would buy from itch.io but it doesn't seem to be working. Good luck OP.
Parker Foster
Holy shit, everything in the trailer looks like babby's first level. Just throw 50 of an enemy type everywhere and call it a day. Projectile hell.
Mason Perry
Currently no because when I originally tried using Urho3D on a VM, the VM didn't have good enough OpenGL support. Recently I tested again and it seems like it does have the needed OpenGL support. It's still unlikely that I'll work on it.
No multiplayer, the game was designed for single player. I did work on a netcode library for Urho3D, it's kinda barebone implementation: github.com/Enhex/Urho3D-CSP (it doesn't work with the physics simulation for now because that requires replay of the whole physics world and I didn't implement it yet)
Probably in the future, but not anytime soon. Note that the script source code is shipped with the game. There's some general code that I want to contribute to Urho3D anyway like the settings logic and couple of GUI features, but I always have higher priority things to work on.
Adam Howard
when
Ryder Lee
The game could really use some more Steam tags, since they'll make finding your game much easier.
Hudson King
Don't forget "Narrative Driven" and "Strong Female Protagonist". :^)
Samuel Sullivan
here's an easy improvement you can make: change the monster projectiles. "puffy" bloomy projectiles are hard to see, and you cant tell the depth or number well.
Dominic Campbell
I don't buy games on Steam anymore, any chance of a GOG or itch.io release?
Cooper Moore
Read the OP
Jason Taylor
btw for those who have the game on Steam please write a review, it doesn't have enough reviews for a review score yet.
Eli Wright
Nigger have you ever gotten serious
Landon Sullivan
Now I want to see OP to make a Hellbreaker Gal Story Mode DLC to fuck with people. Hellbreaker Gal should just be a skin change, which the player will never see since its a FPS and the Story Mode is just the normal Hellbreaker Levels in reverse.
Jacob Anderson
op could just pull a "the hellbreaker was a girl this whole time"
Henry Harris
OK
Luis King
Not a one. Not even the gatling gun scorpion guys. All projectiles in SS are physical objects regardless of speed
Josiah Cook
I remember serious sam 3 being hitscan hell half the time but they dealt low damage, keeping the og doom tradition, but fucked it up with red gory screen every time you get touched by a stray bullet, But I thought the scorpions were delayed hitscan, as long as you were moving into a wall, you're safe.
Wyatt Jackson
I call bullshit on that. Even if that was technically true it doesn't matter whether the bullet speed is actually infinite or finite but with such a high value the effect is the same. You can not dodge them at any range. At very long ranges they occasionally missed due to accuracy.
Looks neat, but the weapons and movement feel a bit floaty. Needs more tactile impact.
Sounds like Marathon, which relied even more strongly on Doom's monster infighting to create an odd danmaku feeling.
Sebastian Jenkins
monster & pickup visibility improved and will be in the next update.
Leo Butler
The game is too dark for me and I'd rather have the option to fix that in game. I was seriously considering refunding the game because I couldn't see some enemies but turning up brightness isn't that much of a hassle so I decided not to. Still it's fucking annoying.
Dominic King
I meant turning it up in the graphic card driver's settings.
Ethan Moore
Just loaded the first level using Steam Workshop. Still need to add support for general mods.
I think I'll do an update once I'm done with it, and add other stuff in the next update.