There are multiple popular games -mostly rpgs- that are based on some form of tabletop or pen and paper title. Bloodlines, Space Marine, YuGiOh! and so on.
What games haven't got that treatment but you wish they would?
Pics related for me:
Changeling - The Lost
Set in the same world as Vampire the Masquerade you play a normal person who one day takes a very wrong turn. Maybe you are on a walk in the woods and a deer catches your eye and leads you down a path you never noticed before. Maybe you swear you hear something in the hedge dividing your garden from your neighours and you fall through it into somewhere other than bobs flower bed.
You are abducted into the realm of the Fae by 'the gentry' Elves and Fairies in the old school style. Liars, Rapists, Child thieves and worse. Able to play with glamours and mind tricks to look like bueatiful, charming aristocrats when in reality they are degenerate monsters. They keep you for a time as a torture victim. Then one day you are free. Maybe you escaped, maybe this is a new game but you are back in the world of the living. Only its not the same. Maybe you disappeared in 1985 and its 2004? Maybe you disappeared in 1820 and its 1955? or Maybe you have memories of centuries of torture but its only been 2 weeks. Regardless your home is no longer your own. Your family has a replacement. A mark placed by the Fae to cover your vanishing and they are the child/husband/friend your family always wanted.
Meanwhile you have changed. The Fae realm has warped you. Neither entirely human or fae you are a changeling and you have taken on part of nature as your nature. Hair full of vines, scales of bark or flint, gills and blue skin or you are literally made of shadowstuff and no longer part of the world.
You spend games living on the fringes. Maybe as a vagrant or maybe you find others like you and join a group to try and avoid or combat the Fae. Trouble being you are no able to see the world as it is and worse the monsters of the world of vampire and the like can see you.
Tales from the Loop
Set in 1987 in either Boulder Colorado or the Malaren Islands chain in Sweden this is a game where you play teenagers in a alternate 1980's inspired by works like IT, The Iron Giant and Stranger Things. Both locations have a top secret particle accelerator complex under the area and as such strange things are starting to appear. Parts from what looks like a hyper advanced spaceship crash appear in the middle of a crossroads, but overgrown with an appearance suggesting they have been there for decades. Creatures long extinct appear in the fens and wild lands around the facility or some say even machines that walk like men have been seen raiding the local scrapyard and vanishing into the woods late at night.
You have a character trait, task and problem. Maybe you roll the goth kid whos problem is the science teacher who is your only friend has been found in the middle of a road by the loop facility all beaten up and covered in strange burns and your problem is a violent, alcoholic mother whos cheating on your dad who works as a security guard at the loop.
Its a game where you play with a small group of friends and have sci-fi/horror adventures in locations not often seen in videogames that seems really neat.
Stand Still, Stay Silent
Technically just a webcomic /tg/ loves but honourable mention. One day in the mid 2010's the 'rash virus' breaks out and is the start of a worldwide pandemic. But its not some flu or pox its something worse. Some humans are immune but most turn into 'trolls'. These arent lumbering oafs from fairly tails but twisted human forms turned into viral carrying super predators like necromorphs on steroids.
The story cuts from a brief into to 2093. As far as the survivors know all of the world has been lost bar a new society on the landmass of Iceland with Reykjavik acting as the new capital for this tiny world. The protagonists of the story are the first exploratory group sent on an expedition to mainland europe to explore the ruins of the scandanavian deadlands to find any info related to a cure that may have been finished but never distributed as society collapsed. Why scandanavia? because when the world was lost to the trolls the old gods returned. Finnish spirits, the Norse pantheon, the forces of nature exist for the right shaman, druid or preacher to call on their aid or a rune/boon to aid them.
So the world ended and pale northerners with nuggets and runepriests venture out into the ruins of western europe flooded with necromorphs that didn't die out. They just went to sleep. With worldbuilding thats honestly excellent.
What games would you like to see get vidya versions of?
*assuming for this discussion a game you like that went full MtG is in its pre pozzed state for this scenario.