Games about magic/largely feature magic here. Specifically I'm curious if any anons know of games where the whole point of it is just making new magic spells (spell creation) and burning down villages and stuff.
I've heard morrowind can be good for that but I'm unsure of the exact degree of freedom you're given.
/mg/- Magic General
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Arx Fatalis has you have to draw the runes of magic with your mouse.
Morrowind and Oblivion had stupidly OP spell creation.
Dragon's Dogma has the best visual magic of a game, summon tornadoes on a group of bandits, meteor storms, giant icicles etc.
There are plenty of games that include magic as a playstyle choice, like Tales of Maj'eyal and pretty much every other RPG game out there. ToME is free on their website, btw, I highly recommend giving it a try. If you want a game that focuses purely on magic, then I'd suggest Magicka.
Which game has the best lore for magic? I don't mean esoteric shit stapled on top a generic magic system.
Morrowind?
I always thought this was pretty good, even though it's a joke in a comic and not necessarily a game.
As a muse I've written a couple numbered lists for "rules of magic", and in a couple of them mana is a physical, tangible substance.
Will post if anons are bored enough to care.
I've played magicka, it is pretty good.
RTT where you play a wizard in third person and summon troops & use spells
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got some sort of spell creation system and plays like a standard FPS, don't know much about it - but seemed like a halfassed idea when I checked it out awhile ago
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For the love of fucking god, stop doing that.
Battlemage is pretty dull.
Not strictly focused on spell creation, but if you go full mage, there is some great fun to be had. The physics based spells are crazy as fuck with the clunky and glitchy engine. The game in general is not very good though, but luckily it's cheap to buy or just yar har it.
Seconding Sacrifice. Great game, but It's a bit old and it shows. Reboot/remaster when?
Also, don't make pointless generals. The thread is fine as it is.