Does circle strafing work in real life?

Does circle strafing work in real life?

only if their weapon has a low rate of fire and they are aiming directly at you

Not like how that particular picture is putting it, no. That dude is crossing directly in front of the opponent's line of fire. He'd be dead as fuck.

In theory it could work, but irl there's at least 100 better ways to avoid getting shot.

Bullets usually travel several hundred feet per second, so unless you're very far away not really.

I don't know, why don't you try it.

Yes, because lateral aim correction requires training and practice. You should still gain distance and concealment, if not proper cover. Dolphin diving is not recommended.

Not sure whether to tell you that you can't dodge bullets in real life or tell you to stop pretending to be retarded.

Yes.
No, but most of the time it comes down to if you are shit at aiming or doing vid related, and not even aiming down sights.

Have you never watched footage of ISIS fighting against other middle eastern armies? It's basically their favored tactic, tied with self detonation. They literally fight like the friend you have that's shit at FPS games who insists he loves playing them with you. So no, it doesn't work.

well, moving target > stationary target. As long as you can keep somewhat of an aim and don't trip…

Its better than standing there, but so is taking cover and trying to return fire from a better position. Unless you can go faster by jumping multiple times.

But how does it compare to taking cover behind a conveniently tall obstacle?

Indeed, so just may as well just stand still and take them.

Circle strafing doesn't even work in PC games because they don't have an analog stick's restricted top speed to contend with.

user, I'm not even sure which way you're baiting.

Circle strafing works in console games because if the other player's stick sensitivity is too low he can't turn fast enough to keep up with you.

It doesn't on PC because he can just use the mouse to turn faster. It's no good for defensive purposes because it's consistent movement and any half decent player will not find it impeding their ability to shoot you at all. To evade you have to actually evade, change directions erratically, not strafe in one direction constantly.

Circle strafing is pretty much exclusively a single player tactic.

It works in Halo.

pic related

wew

Random zigzagging works best in real life. It's overpowered in games too unless the devs nerf it with some kind of movement/aiming mechanic. Shooters that don't nerf it always turn into ADADAD clusterfucks

Works about as well as bunnyhopping, no doubt.

standing still is a dodge move

Default settings never allow that


Well what do you fucking know

not nearly as well as rocketjumping

How am I wrong? If someone is trying to shoot you in real life, and you don't have cover, your best chance is to run away while doing zigzags.

And as far as vidya is concerned, Dice just had to change Battlefield 1 because of ADAD spam. This happens in almost every game that allows it because it is more effective than circle strafing.

Cars are terrible for cover unless they've specifically been built to withstand gunfire.
Assuming the round is something more substantial than a 9mm, the bullet will go in one door and out the other.

hell even 9mm can go through two doors. the top gear iraq episode had a guy shoot through clarkson's car door (with a homemade sandbag inside it) and the shrapnel penetrated the far door

I usually do some kind of serpentine move in any fps while shooting and it works better then just standing there.