OP you forgot the rest of the pasta
gbatemp.net/threads/release-monster-hunter-double-cross-english-ui-patch.465296/
3dsiso.com/showthread.php?264641-30-1-2015-CIA-Format-DLC-s-Themes-amp-Updates-Section-Posting-Guidelines-PLEASE-READ
dengekionline.com/elem/000/001/538/1538583/
Highlights:
Some key quotes:
Tsujimoto: "'Monster Hunter' itself has continued for a long time, and so we thought somewhere along the line there was a need to take a fresh look at it, and choose this timing to produce it."
Tsujimoto: "Up until now we've done numbering, as this is a timing to take a fresh look at 'Monster Hunter', we brought that concept into the title."
Fujioka: "It feels like numbering, but World is just a subtitle."
Fujioka: "There was this global wall we were never able to surpass. So we wanted to think about that and include that here."
Tsujimoto: "When we say that, it might make you think we're ONLY thinking about global with this work, that's not the case at all; we think this concept will absolutely satisfy the people who've played the series up until now domestically, and on top of that will be global and expand more and more. It's a global that includes Japan."
Fujioka: "Since the foreign fans have increased, we'd like to more straightforwardly have them playing. To go even further, we'd like them to interact more with Japanese users. Just, we want to make it while properly facing up to the elements that prevent it from expanding."
Question: "Where did you feel this global wall?"
Fujioka: "Even though there are facets that are great as Monster Hunter's unique traits, it was frustrating that they didn't seem to transfer well.
If there's a stopping point when you take an action, we include that as part of the strategy, but there are people who don't play simply because of that."
(regarding the damage value displays)
Fujioka: "We, who are developing the games, accepted them without any sense of disconnect or discomfort, so we think it'll work out alright."
Monster Hunter World's release has been confirmed for 18/1/26.