Dragon's Dogma

I just picked up a copy of this, so let's have a thread about it so I can talk about it instead of actually playing it.
Also post your Arisens.

Other urls found in this thread:

stackoverflow.github.io/dragons-dogma-stat-planner/
nexusmods.com/dragonsdogma/mods/96/
twitter.com/SFWRedditImages

Hard mode: No delicious brown Arisens

No always grind for silk lingerie and make the THICCest character possible.
Then mount cyclops.

But user, playing as a girl is gay.

Its not gay to play vidya and look at ass.

My Arisen, no loli though.

awful try again.

I just picked up a copy today too. Unfortunately, its going to take at least 3-4 days to finish downloading

why the fug are half the pawns scantily clad little girls
I just wanted to play vidya, not get a front row seat at the pedo circus.

loli is love
loli is life

That only happens in the first few hours where the number of people who made pawns and forgot about the game or have restarted then promptly left the game permanently right after are great. Same with the garish looking pawns wearing the Duchess set. They'll stop appearing once you get enough levels in your belt. Especially the shota/loli pawns since they have lots of cons.


I came here to laugh at this homo soyboy beta cuck brainlet.

Well here's a pic of my pawn I took when I played the game months ago.

Get a load of this faggot goon holy shit

...

this blonde harlot of a merchant is begging me for coin.
should I indulge her?

NO

Best girl coming thru

Because most games don't allow you to be a loli warrior.

i just want another one man

WOLVES HUNT IN PACKS

GOBLINS

and singleplayer games that rely on online services for a big part of their mechanics are very stupid. make pawns something that can be offline, make more content, make more than one town and more npcs, then we got a good dd2.

You do know that there are pawns generated by the game right?

been a while since i played. either way i dont like the online aspect of any single player game, and the offline part should be expanded on. it just shouldnt exist the online bit.

Does Warrior scale well into lategame? I like the feeling of swinging a huge hunk of iron around, but losing the ability to block and having to leave the climbing up to the pawns seems like a pretty heavy setback.

Got you covered.

...

I just this game, How do I make a character like him?

By lategame, do you mean Bitterblack Isle content? Because warriors got shafted on that one. Or maybe I'm thinking of Hard difficulty which buffs the enemies' knockdown resistance. Either way, warrior playthrough is fun but turns to shit eventually. Supposedly, the Online version fixes it with new mechanics and whatnot.


It's not a zero-sum game, developing software. Just because it has online content doesn't mean offline got shafted. Even if the game didn't have online stuff doesn't mean the rest of the game will become this magical great game with tons of content. Shit, the only reason this game is still barely alive is because of the sporadic community that comes from the online component.

...

Is fighting large enemies like ogres supposed to be tedious? Or do I just not have enough DPS.

You can take out any enemy the game throws at you past level 10 with enough skill but better equipment wins the day for faster killing. Eventually, you'll be able to kill those things with one hit, so just ignore them if you're not having fun and just keep going.

The damage formula in this game is shit, so if you don't do the minimum damage to get through an enemy's defense you'll barely scratch it. Enemies also have various weaknesses that can help even if you are a bit under where you should be. Some fights will take some effort (at the appropriate level for it), but if things are excessively tedious you may just not have a high enough level or gear for it.

is that why it's called japanese skyrim?

just make sure to have an all female party except for the tank pawns/arisen when facing ogres because then they seem to focus on the tanks solely leaving the casters alone to work their magic on them,and dark magic is a solid choice against them

Getting dropped kicked in the face while casting a big ass spell is so embarrassing. I bet the pawns laugh at the Arisen when he's not looking.

It's called japanese skyrim by contrarians mad at how popular games can be on Holla Forums

more games need strong confident lolis

I was trying to make a joke out of that by implying both games can do loli warriors
but skyrim has the better character creator and dressup

Even with every skeleton and body mesh and gigabytes worth of compatible clothing for it I still did not have as much fun playing dressup as in Dragon's dogma.

...

Why not both?

Mercedes is best waifu.
Sequel when?

The problem with being a loli in this game is that if you're trying to optimize your character you need to make her as heavy and fat as possible.

You don't have to minmax in the game though.

Found the homosex.

The other problem is if you're trying to optimize your character you can't make a loli because you need to be tall to maximize your weight.


That's what I thought but people go through a surprising amount of effort to do so anyways.

you know when

I got this on steam and cant connect to see player created pawns. There something I need to do besides install and play this dumb shit?

The server got downgraded a long time ago so whenever a sale like this happens, it practically gets DDoS'd. That or you jumped at it when it's having its scheduled maintenance. Happens twice a month if I'm not mistaken.

no faggot, it's called that to see faggots like you get triggered and baited
i like the game and don't care about people saying that, grow a thicker skin

mystic knight coolest class
magick archer best fireworks class

Why the fuck are there level 50+ pawns dressed in shit-tier, unenhanced costumes, whose perks are all incomplete or nonsensically chosen? What the fuck is wrong with people? I sincerely hope none of you anons are doing this fucking bullshit.

Also; pawn on left, arisen on right.

Try specifically turning online mod on in the options. The game kept forcing me into offline mode a few weeks back until I fucked with the option in the menu.

I couldn't care less about a pawn's perks, equipment is relatively important though. What really pisses me off is people not knowing that EVERYBODY fucking hates guardian inclinations. It's so simple just to buy a few potions and fix that shit but yet you still see level 30's, 40's 50's with FUCKING GUARDIAN INCLINATION

Pleb.

In my experience every vocation is playable until end-game provided you git gud and build your party properly.

Enhance your gear and aim for the face.

Anyone is better than Aelinore.

Enlighten me as to what’s wrong with the guardian inclination, user. It doesn’t seem too bad for mage pawns, for example.

I have a level 51 twink pawn on the top 100 list if you'd like. Name Angel, class Strider, dressed in literally the best shit in the game.

Guardian inclination forces the pawn to stay next to the player and prioritize protecting or supporting the player above all else. The utility of this inclination depends heavily on what class-combo you have between you and your pawn. If both of you are ranged classes than having your pawn near you works well, however if one is ranged and one is melee it just causes trouble.

The bigger problem with Guardian though is that it prioritizes support over offense. Guardian Pawns will rarely be effective damage-dealers regardless of class and positioning. Guardian Sorcerers rarely cast major spells at all for instance. If you are distant they consider things to be "safe" and won't engage, and if you are close it's too dangerous to channel a spell.


My pawn here is a Scather-Challenger. Normally you would probably want a Challenger-Scather. Scather first is a bit too reckless for "normal" pawns, however with full twink gear she's more than capable of rushing into the middle of the enemy and surviving.

iirc, it interrupts spell casts whenever your Arisen moves a set distance away from the pawns.

How do I make the best mage?

Are you on PS4? Do the pawns appear cross-console?

(check’d)
Thanks for explaining anons. Makes sense.

Play as mage, level up a lot, get good gear, enhance it, choose the right skills, maybe switch to sorcerer if you want to play more offensively, etc.; but most importantly: git gud.

PC, no

1-10 mage, 10-200 sorcerer. After that play a mage. NEVER EVER NOT EVER level up EVER with ANYTHING but a Sorcerer or you're ruining your character's attributes.

True, but you have to work extra hard to not get her as your beloved if you completed all her quests.
Did anyone tried any rebalancing mods or any mods to recommend in general?

Thanks for the advice, Now I never played this game before but I saw a few comics spoiling the end about your waifu and how do I stop that fat guy from becoming my waifu when I want to marry the Jewess?

It was a bug/unintended consequence of NPC relation system; they patched it.

Reminder that this defeats the purpose of playing the game and is extremely low-functioning 'tism.

Sorcerer is the best class anyway, so it hardly matters. There's no reason to actually switch back to mage.

What augments should I get on my mystic knight? So far I've leveled a mage to get Perpetuation, and currently I'm leveling sorcerer

More visible slots helps. Where Skyrim has just the chest slot, Dragons dogma has chest armor, undershirt, and cape. There's a lot more variation you can do with all three. When you only have one slot per body region you tend to be stuck just using full sets of equipment because nothing else goes together.

...

Being a mage sucks, How am I supposed to beat shreks fat cousin with just a dinky little flame?

By changing to sorcerer and summoning giant fireballs from the sky.

Why do people hate Aelinore so much?

Gee I wonder

How I just started the game and it isn't being helpful

what cons do they have?

You're the one who chose to come into the bedchamber of the most powerful man's wife, donger.
Not to mention that it's not her fault the retarded duke showed up when you were told that he never bothered to get into her room since their wedding.

She literally saved your life by making up that story.
Think.

The mage class is more of a hybrid of a support and offensive magic-user. I'd suggest getting some warrior or strider pawns and hanging back until you can class change.

If you're talking about cyclopses, they're extremely weak to lightning.

I can't play online and the game told me I need to do some quest in order get some pawn

I got some dinky fireball and a bad healing spell

You don't need to go online to rent pawns. The game will autogenerate them for you if you're offline.

I fucking hate how dead and empty this game's world feels.

The inn in Gran Soren allows you to change vocation. If you have Comestion it should be strong enough to deal with ogres. It's a great spell in general throughout the entire game because it sports huge damage and knockdown.

Oh nevermind. Didn't realize you were only that far in the game. Pretty much everything is going to fuck you up that early in the game.

My Arisen's an old tired vet.

She's a thot.

It's a reference to Berserk, and the Arisen is Griffith

okay, I over came the ogre and snake thing and went through the forest for that dumb girl and when I went back to the village I talked to some girl who was on the pier and now I am in DLC land. How the hell do I go back or load my previous save because all it's doing is taking me to an auto save. This saving system is so garbage I swear.

Also WHY ARE THERE SO MANY WOLVES IN THIS GAME?

You know technically that's part of the lore. Without Arisen and Dragon, everybody in the world would be a soulless empty NPC with no will and everything would fade away into apathetic nothingness. Only the appearance of the Dragon can stir will in one of those NPCs and turn them into Arisen, and that Arisen then supplies the world with will until they die or slay the Dragon, after which time a new Dragon is made to keep the wheel turning.

If the wheel stops turning, the universe dies.

You're conveniently ignoring that's she's a cheating whore. It's also she that tries to get into your pants to begin with, rather than the other way around.

Their wedding was like 3 days before you met her.

Just talk to the girl again and choose the "go back to cassardis" option. You'l probably want to be level 60ish when you do the DLC. And you know you can make a manual save by saving from the menu and a checkpoint save by sleeping at an inn on top of the autosaves.

Because they hunt in packs Arisen

Thanks user, I was talking to her and all she was telling me was that I had to go further inside.

I liked it
kinda looks like a genderbend of mine

They know their audience

...

The virgin Pawn vs the Chad Arisen

Okay on my way back to the fishing village I turned completed the mission and then I became a sorcerer and had my Guts companion become a warrior. Now we are totally unarmed and on my way to the village inn I ran into the Jewess. How do I marry her?

Also on a less important note. Where do I get weapons now? I'm gonna need them for the quest off with its head because it's an escort mission.

...

wheres that lusty brown chocolate sauce Mercedes?

...

Go back to Bitterblack Isle, then run straight downstairs (ignore the enemies) until you meet Barroch. He sells basic weapons for all the vocations even at the start of the game.

...

How in the hell am I supposed to do that when there are a million enemies and the Grim reaper floating around there?

...

Nevermind I got the weapons and just barely ran past him. Now I have to do the escort quest for Mercedes

There's only one correct choice for beloved and it's not either of these options. It's Selene

That's an odd way to spell Mirabelle.

I'm at the inn at Gran Soren but it doesn't have Comestion available. What do I do now?

How do you guys deal with the casualmode skyrim healing system? It's ruining the game for me.

Don't bring a healer?
Or you could try actually playing the game faggot

pretty sure he's talking about using healing items to heal a billion health in an instant.

Also Levitate sucks, Its just OOT hover boots.

RANK UP AND BUY IT, FAGGOT

How am I supposed to know that my man? I just started playing. Also I ran into some small ogre under the pawn base and neither me nor my pawns were doing any damage to it. Thank God it got angry enough and fell to its death.

Also it sucks playing on a pirated copy just because I have to deal with ugly pawns that look like drag queens or that they did a ton of drugs.

How else would you get at the Goblins Jaw Breaker stash?


Because every open world medieval fantasy game is an Elder Scrolls knockoff or Dark Souls if they find it too difficult.

That gay pawn at the pawn cabal in gran soren just reported me for assault just because I bumped I accidentally fired at him and now I am in Jail. What do I do because this nigger keeps asking me for a bribe of 5k to leave and I ain't paying that.

Can somene explain to me the vocation system ? Should i continue as a strider or should i go for magic archer ?

From what I learned It's best to switch to the advance class as soon as possible.

Thanks.
Also i got this really cool pawn online, what are some usefull things i can gift to the guy that made it ?

Different vocations have different stat gains on level up. Assassin gives ten dex per level, for example. But the difference between playing whatever vs. autistic maxing all the way to level 200 is like 30% when you're in end game gear and nothing in the game demands that, so just play whatever you find fun.

Beats me, I'm playing on a pirated version with ugly pawns.

why would I want to play Elder Scrolls 6: Nippon?

ebin

Why the hell are there so many bandits and why are they all so tanky? Me and my entire team whacking on him for 10 minutes and he still wasn't dead.

I played this game (the DA version) years ago on the PS3 for """free""" from PS+ and platinum'd it.

I recently bought it for PS4 on sale a few weeks ago, now I have somewhere between 100-200 hours (haven't checked my play time in a while), and only recently I have started playing this game for real, meaning, I've actually experimented with different classes (this is the first game that has made me truly appreciate playing as a magic user), learned about the importance of pawn inclinations, their bestiary knowledge, and so on.
This game has so much hidden shit in its mechanics, it's unbelievable.


Anyway, onto my actual point. One thing I really don't like, is how pawns learn so much from your behavior and try to copy it. If I understood it right, if you do lots of jump attacks, your pawn is going to "learn" that play style each enemy you fight. This is honestly pretty fucking lame, I want to have complete freedom in how I engage in combat without having to worry how that's going to affect my companion's AI.
If I'm a warrior in DD, one of my best tools will be light jump attacks, and naturally stay close to enemies while doing so. I don't want my sorcerer pawn to do that; I want her to stay way back and keep casting spells. It's especially bad when pawns have low bestiary knowledge, and I've noticed they either stand around like retards not knowing what to do, or scale a big monster even they're not well-suited to do that. Hell, even picking up items (which disappear after a while) during a fight has consequences.

I wish we could've just had more direct control over pawns instead of this "inclination" system. Not to the extent of FFXII's Gambit System (because controlling AI via a spreadsheet isn't fun), but issuing more specific orders in real time via a radial menu or something would make the combat as a whole far more engaging and intuitive. Instead, we just have "Go", "Help" and "Come" which are pretty much worthless.

tl;dr: The devs wasted tons of potential for the Pawns.

Use Throwblasts. That item is ridiculously helpful and OP for fights early-on. I believe some enemies like skeletons are at least knocked down by the explosion no matter how strong they are.

If you think the bandits are tanky, wait until you meet the older, uglier cousins of the goblins.

Surprise surprise, ANOTHER bandit group that's tankier than before.

You mean those grey niggers in scale looking make right? They were easy to beat.

They aren't particularly difficult to fight, and perhaps it's just my party make-up and them calling for reinforcements, but it always takes me a hot minute to kill squads of grimgoblins. For a bunch of cowards they can take a serious beating.

You just need to gitgud.

I've been using it for dodging and going around ledges assuming they don't have an invisible wall, its just that I was promised something that stopped fall damage and was lied too.

...

Okay what spell is best against the bandit niggers. I have Miasma and High Ingle and those bandits just tank it like nothing. Also How do I make money quickly?

I'm tired of being poor, I want the most scummiest but technically legal (i.e no cheats) way of earning money.

...

I'm not playing on easymode

You should've started the game with a monocle in your chest. It doesn't do anything, but it sells for over $300k. That's a good boost for earlygame.
Otherwise, you'll just have to do quests and collect loot. Eventually you'll reach a point where you start finding gear that consistently sells for a lot of gold.

Try just fucking around and figure things out for yourself for once you fucking faggot. How many times do you need this thread to hold your hand?

Thanks user.

As long as it needs too, Also I just got comeston,Electric whip and Ice pillar and they seem amazing. Haven't used it in battle yet though.

1. Finish game at least once
2. Acquire bow and daggers
3. Go offline
4. Visit the Ur-Dragon
5. ????
6. Profit!

Got me real fucking good

You might have to live the rest of your life like a nigger user.

Is the user that helped with the Lefein's World Difficulty mod here? I remember he mentioned there's a bunch of optional stuff you can download, such as tweaking the skeletons, but I can't find it anymore and the thread was weeks ago.

check the discord server, the mod girl is tends to hang around there.

I think I'm good.

...

TFW your pawn channels Grand Bolide for almost its entire cast time only to jump-cancel at the very last second.


It's so much easier to make a cute looking loli than it is to make a not-completely-fugly adult. Also, you can't really get out of the second lowest weight category without making an amazon or a fatty, and getting to the higher weights where it actually matters requires the fatty 100%, so the mechanical difference between loli and adult doesn't matter. Besides, lolis are amazing climbers.

But user, you can run Dragon's Dogma and not actually play it with a support Mage and any ranged class. Support Mages and ranged classes are baby mode. Get a melee specialist party if you want any fun.

I retook the outpost from the Goblins and killed three Ogres(even if I did have to cheese the fights). Was a bit tedious but I had fun.

The Skeleton patch is included with the download. Otherwise most of the tweaks can be found on either the ModDB or the Nexus page.

Reminds me of when I picked up my loli so we could walk through heavy winds

One of the things I don't see discussed very often is Dragon's Dogma plot. I see many people dismiss it, but I think it deserves more credit because it makes certain things wonderfully in kind of a subtle way. And I honestly think the overall plot of the game suffered a lot because it was released basically unfinished. You can see this in how many of the side stories and hints about politics in the kingdom and other stuff is handle in a rather hasty manner, quite poorly and sometimes it feels like it goes nowhere.
Yet if there is something that the game did flawlessly is Grigori's character and the relationship between the Arisen and the player.

Needlessly to say, from here on I'm going to spoiler crucial plot points of the game, so if you haven't play it, I would recommend you to do it now.

SPOILERS

First, Grigori and why it is my favorite dragon in all media. First we have to mention the classical role of the Dragon in literature and myths. The literary "dragon" of an history works fundamentally as the ultimate challenge of the hero, the last foe before he can prove his worth and the experience. Generally, this "dragon" is the representation of evil, and more than a character works as a plot device, a symbolic trial for the symbol of goodness, the hero. We call it the "dragon" by the simple fact that in old tales the dragons were the one to play such a role, being the ultimate symbol of evil, for example, in St. George's tale.
Having said this, for those that had played the game it should be clear that Grigori is in all forms, the ideal of the dragon. But what makes it more interesting, is that he is the dragon both out and inside of the narrative, both in a meta sense and in the plot itself. He is the challenger that the Arisen must overcome to prove his worth as successor of the Throne of the World, but also the challenge the player must overcome. And he is consciously playing the role of the dragon. It manages to be the most classical depiction of a dragon, yet it feels unique and fresh just by the fact that the character itself embraces its role. And its artistic design is great, it is classical, he looks like the first thing that would come up to your head if you think of a dragon, yet the subtle details that artist put on him, like the shape of his head and the color of his scales makes it easy to recognize and unique among others. Finally put him soon top notch work acting both in Japanese and English with some of the best lines in the game, and you have Grigori. Bonus point for his meaningful name, which hints his role in the overall plot.

Another interesting thing, although it is more speculative by my part, is the relationship of the Arisen, it's pawn and the player. The theme of true will mix in a very interesting way with the gameplay. Basically, the pawns are humans in the making, used to give the Arisen a test ride on his duties as the Seneschal. They are human without will. But the biggest twist is, that humanity itself have no free will. They all play the role the Seneschal has given to them, just as the pawns. Will is the key word, as the moment we get control of the Arisen, is in the exact point of the story when he develops the will to fight the Dragon, showing himself to not be another human bound by the chains the cycle. In a way, we can then think that the player is the will of the Arisen, and that his arisen has will because he is the player character. Arrived here, many will point out that there are others arisen in the game. But think about this. We control 2 Arisens. One is Savan, who we only get to play as for the tutorial, and the other is our character. The only two arisen in the story who had a will strong enough to become Seneschal. And in the case of the MC, the only one with a will so strong as to make the final sacrifice and break the cycle of Eternal Return.

I'll like to add also, how the plot also plays with you, by making the dragon a threat in the background as you are made to take care of other problems of the kingdom, become entangled in its wars and with strange cults and yet everything is insignificant against the ancient cycle and the dragon. Few games gave me that feel of having my character transcend into something much bigger in such a strong way.

Sorry for the wall of text, had to take it out of my chest. I know they are just silly ramblings and speculations, particularly the Arisen part, but I wanted to share it anyway. Would be nice to hear opinions of this and their own appreciations of the plot of the game itself

Also, I forgot to add this picture, sorry.

The game loses out on a great deal simply for being released in an unfinished state. Grigori was only supposed to be the first step of the game - not anywhere close to the final boss. The majority of the game was meant to be spent in the post-game, making you way up the tower, to the moon, etc. Your ascension was meant to be a much longer process.

The fact that you basically get to do no role-playing in an RPG doesn't do the game many favors either, unfortunately. It's still fun to play, but it doesn't really do much to invest you in its world.

Funny enough, the way the universe of the game it set, we could have potentially infinite games without worrying that the plot of a game contradicts others, by virtue of the everfall and the infinite worlds.

While it is true that the game is clearly unfinished, I'll say there is stills traces of what it could have been. For example, you say that there is no role-playing, but it is not completelly true. Many of the quest have multiple ending with unforeseen consequences and multiple solutions, many which are not explicitly shown. For example, the creation of copies of objects, the quest with the family and Fournival, the cult and the keys to the catacomb and more. They are not amazing, but they are executed rather well and helps to make the game more interesting. And I would say the mythology of the world itself is very interesting, it make me want to know more about the world and it still gave quite a feeling of mystery.

Sadly I'm well aware of the incredible amount of missing content. It fucking sucks to get to the moon tower, all ominous and shit, hear your pawns comment about all rituals and mysterious purposes of old civilizations and then it is only used for two boss fights.

...

If it is of any comfort user, I'm pretty sure the idea of the developers was for Aelinore to be a young noble woman bound to a political matrimony with an abusive husband, and your character is the first one to truly make her feel happy. Her character just wasn't executed correctly, so she came off as a traitor, and it is ambiguous enough to read her actions as that of a shallow girl that wanted to use you to have fun or gain freedom.

So follow your hearth and be faithful to your waifu user you still have shit taste though

Only riding this ox gives me pleasure now.

I still like her. She's not that bad. I even gave the ring to her, but I ended up with fucking Valmiro somehow.

I heard something about how easy mode is actually better for the first playthrough of the game, because the amount of gold you get in hard mode is unbalanced.

Didn't like the game much but Hitler arisen + loli pawn is best combination imo.

They told you well. Hard mode makes all monster drop the maximum amount of gold, including goblins. Because gear is very important, even more than character level, having tons of money meant fast upgrades for you gear which makes you too strong for the middle game if you use your money well.

Lolis make the most rift crystals when they're rented out, regardless whether they're shit or not. I needed potions so I could change my pawn's tendencies, so I made her a loli and the crystals just poured in.

Half the fun in this game is setting up a yuri house at the Arisen's place.

Okay how the hell does my character have so much weight on him, He has his clothes and a few items and flowers and they weigh less than a few pounds. What the hell is taking all of my space?

Half the fun is the inclination, otherwise the Pawn system would be unremarkable.

Also pretty sure Pawns only copy your exact type of moves if they're playing the same class. It's also why you should play the class you want your Pawn to be good at a few hours or so with them, so they learn what to do and how to move.

And yes, Bestiary is always welcomed. Especially for mages.

Meant to say gay community.

It's the curatives, probably. They add up over time.
Load them all up into storage and try combining them into stronger versions so you don't have to carry as much on you. With this inventory system, it's easier just to select what things you need before leaving harbour than it is to be a walking warehouse.

I'll try that user. Thanks.

Once you reach BBI, just carry a few full party heals and a few single heals. That does the trick.

Shoulda went for the sun instead.


There really should be far more pics about this than there are.


If you want yuri; what's wrong with two lolis?

...

Try actually looking through your inventory dumbass

I couldn't tell you how many times I wanted to scream at the game to get a sorcerer to shoot simple fucking bolts out of their staff. Instead, they charge up spells which are completely unnecessary if a harpy or whatever will just die in a hit or two, or the times where they buff my weapon, even though the situation didn't really call for it. I've also been avoiding nuke spells on my sorcerer pawn because they take too long to charge.

So I totally disagree. In fact, it's been the opposite fun for me, and the problem there not only comes from lack of precise actions, but also flexibility. Sometimes, I may want sorcerers to prioritize casting the largest AoE they have to get rid of all weak enemies before moving on to the strongest, other times, it might be preferable they stick with fast-hitting spells. Sometimes, I may want pawns to stick close to me so they don't draw aggro, other times, I may want them to disperse and find treasure on their own.

With the inclination system, not only you have very little control over what your pawn decides to do, but opposite behaviors can't even coexist, and you have to go out of your way to change them via elixirs. This means you should do that outside of combat, and return to a safe area every time you want to tweak your main pawn's behavior. At that point, you'll just say "fuck it", and merely stick to a particular setup throughout the entire game designed only for the most extreme circumstances like a tough boss. Every other time, pawns will serve as little more than cargo mules and walking health kits.

Even if the true multiplayer wasn't implemented, they clearly planned far more dungeons, more monsters, and more stuff to explore. That's the thing that drives me nuts. The dungeon delves were already the best that we've ever gotten from an open world RPG and we could have had more of them.

What is worse is that they learned that the game worked really well as a dungeon delver action RPG with DA, and then made an MMO.

Is DDO at least worth creating a japanese PSN account for? I really wouldn't mind trying it out, my only fear is the language barrier.

Nope.
Imagine taking everything good from DD and then removing most of it, and substituting all that with a pseudo-mmo experience. That's DDO.

Wait… SHE'S A CHOICE ?

user, almost every NPC is a choice, even the random ones you find on the overworld. The preeteen child of Fournival, Fournival himself.

EVERYONE

HOLY SHIIIEEEEEEEEEEEEEET
I think this might be my favorite JRPG

The fuck?

You forgot the icing on the shit sundae: it's region locked. Sure, he could use a VPN, but the game's servers will be shut down before the guy downloads the first update.

Is this common?

(checked)
Yes but not everywhere. In certain parts different enemies spawn depending if it's either day or night, though it's mostly like that. Sometimes weird shit happens, you'll find that out by yourself
You also forgot the goblin hiding in the bush that jump attacks you.
(checkeru)
The game gets less fun as you progress, sadly.

If this game just wouldn't have a level system and a proper difficulty, i would've played it till this day.

Check my repeating digiterus

Well I guess I would be asking for a lot if I expected dynamic enemy placement. I am still slogging through it but the combat seems like it wants to be MonHon but can't stop trying to emulate the soles games in the combat department and the combat feels slow as fuck thanks to that weird mix. I'll keep at it but I feel like i'm being tricked into thinking this is a good game.
I fell for the same shit when I was recommended Tokyo Xaneu or whatever it is called. They said it was a good rougelike and instead I got fucking persona 4.

I love how the plot is mostly summarized in this song, at least if you can decipher all the middle English words in it. Here's how I interpret the story:

So pretty much the whole cycle is just a way to ensure that there is always a god and that the person chosen to be god is fit for the job, if anyone is born that would make a better god eventually they'll go through the cycle and replace them, unless of course some asshole decides to break the cycle.

Thoughts? I'm not really sure how pawns fit into this outside of the end.

What it should have been is you can swap control of characters like GTA V and the pawns only learn from you when you are controlling them. It'd also be cool to start casting something as a sorcerer then switch to someone else as it charges up.


The spawns are always the same in vanilla, but if you use the World Difficulty mod it'll spice things up by randomizing spawns, as well as many other changes.


I just used the dinput8 mod to set my level to 200 and mess with my stats manually to keep the game balanced, its a lot more fun not worrying about that shit (and not getting free heals on levelups).

Atleast you didn't fall for Gravity rush as i did.

I fail to see where the combat is anything like dark souls and you can't say it's slow as fuck
while mentioning monster hunter in the same sentence. It gives more of a slower devil may cry vibe, tbqh fam.
All in all, it's just an action jrpg with dynamic combat, that's it.

Wouldn't it balance the game by a lot if you were to set the health at around 500 or so?
or maybe lower the defences?
I sadly never played it on the pc, only on the ps3.

An user also once told me that someone was
working on a mod to fix the balancing issues.

while mentioning monster hunter in the same sentence
MonHon's combat is a hell of a lot faster than Dork Souls but that really isn't saying much. I can get behind a slow as fuck devil may cry though. The problem is the fact that the set spawns compounded with the slow combat makes the game's combat itself fell cumbersome. I might just be using the wrong weapons and just need to find the right type of weapon for me.

The World Difficulty mod balances the consumables and makes all enemies similarly challenging, according to its creator the process for messing with weapon/armor balance is quite a bit more difficult since it involves hex editing the stats but some people are working on it anyways.

I don't think setting health to 500 would work well, especially not with the world difficulty mod. 1000-3000 seems pretty fair depending on your defense and whether you're ranged or not. It also depends on whether you're in post game, bitterback isle, normal gransys, and hard mode.

I'd strongly recommend picking up the PC version, it's on GOG. You can't share pawns without the galaxy client since it uses their servers so if you pirate you'll have to use the offline pawns. The dinput8 and World Difficulty mods drastically improve the game, the former lets you unlock all vocation restrictions on skill and equipment, for example you can put something in your offhand as a warrior to effectively have 6 skills or hotkey different weapons to get cuhrayzee. The World Difficulty mod changes around enemy spawns, balances consumables, and drastically improves AI all around. For example, if you get grabbed by a dragon, any pawn that's able to knock you out of it will drop everything and save you.

She's more of a man than you.

Are you me? I actually thought of the exact same thing a while ago.

Goons are actual pedos so they can't handle pure 2d uncorrectable pawns.

Hard mode is fucking absurd, I started out in hardmode getting oneshotted by goblins until I managed to figure out how to ream them and end up swimming in gold from killing five gobbos at the start.
Its fucking silly.

I got it to kinda work in Morrowind (by editing OpenMW source), one day Morrowind will be our Dragon's Dogma 2 user, one day.

I can't take it anymore i need help. I know i have alredy asked a lot of you but please i am desperate can someone please explain to me how to manage my stats to become the best magick archer. i just found out about stats and i need to start over, it's been bothering me beyond comprehension.

PLEASE I FUCKING BEG YOU

If it bothers you that much, use the hybrid stat mods on nexus. They give you the highest vanilla stats in every category no matter which (hybrid) vocation you play. It has to be a vocation your pawn isn't using, otherwise they'll get the stats and probably be banned from online play.

Modify stat growth to whatever you believe would be balanced. If you don't want to come up with a growth pattern yourself or use a mod, just use sorc for pure magic growth or assassin for pure strength growth. There's just no need to agonize over this if you're on the PC version.

Most of your stats come from the gear anyway. Play any magic class and you should be fine. If you really need to minmax then play 200 levels of Sorc and have no fun, or mod your shit.

Thank you all so much i am going to try the mods, i could barely sleep yesterday, this really bugged me.
Sorry for going full autism

Pawns are both an aid to the Arisen, and a way to prepare him and give him a taste for when he becomes a Seneschal. They are literally incomplete humans without any sort of will, so the Arise can control and influence their beings and so learn the basics for when he does the same with humanity, creating and influencing each one of them. In a way, humanity is the pawn of the Seneschal, as they posses only the illusion of free will, as the dragon hinted in his conversation with him. Only the Arisen possess real will of his own.

I agree, I love these songs both because I think they are good and because of how well they summarize the plot or at least hint crucial twists about it. There are two things that I not quite sure about your interpretations. I may not be remembering things well, so correct me if I'm wrong. When you retreated when given the choice by the Seneschal I think you didn't turn into the dragon, you just came back to the real world (which is what Selene's Arisen did and live out the rest of her mortal life). You only become a dragon if you are defeated in combat by the Seneschal. Again, I don't remember quite right. Also, the next Seneschal is not choose because someone more fit to the role has appeared, instead is more like someone who has true will of his own has risen and the dragon has chosen him or her. That is the reason you can find many chosen Arisen who abandon their duty or fail. There are infinite numbers of Arisen in multiple words but just one Seneschal.

But yeah, the basic plot is pretty much what you had said. Also I'm really curios what the breaking of the cycle would mean for the world. Either it is completely screw, and soon the laws of physics and reality will crumble, or humanity finally receive free will of their own, but have to face an uncertain future.

"Well I've levelled every single class to 200, fucked every single NPC in the ending and did a naked bare fist no pawns, no items speed run."

The previous Seneschal pulled the god's bane from his chest, and NG+ has some pawns already knowing you and referencing your decision. You either didn't do shit and every Seneschal did the same thing, which is what I think was intended, or else it separates out the parts that are not needed for the godhood to function. Which would mean everything except the will gets filtered out. One part goes to the pawn as a reward for being a faithful servant, and another goes on to reincarnate elsewhere and maybe do it all again.

Thank you for the new reaction image. I will cherish it always.

Just for information, this story is fake.

just for your edification,nobody cares

Yes and?

I never really had issues with making my Pawn do what I wanted, but then again, I didn't have her as a Magus/Sorcerer. She's a Ranger and she does perfectly well. Clear out enemies, blast things with GG.

Is there anything more satisfying than getting a given loot from a chest on first fucking try?

Abusing quick reset functions to get the best gear?

Godsbanning is hell on earth for me.

If you're going to godsbane you might as well save yourself the time and cheat for it. When I hunt for a specific item that has RNG associated with it I make up a quest (like "Kill the dragon in front of the shadowfort") and give myself the item when I complete it, or I assign the reward to some existing quest that otherwise just gives you gold/xp.

even spamming the proper elixers on my pawn and taking away her bow i could never get my strider pawn to consistently climb enemies to attack them. i was told she did it in other people's games though.

not making a copy of your save and copypasting the item data into a fresh save to do the lowest level bitterblack run you can muster (and still getting to look sexy)

You don't really need to spam. If her inclination is Scather and she knows where to hit, she'll do it of her own volition. Of course, as a Strider, your Pawn might chose by previous demonstrations to hit with her bow instead of her knives.

Better question is how do you usually handle such enemies when playing a Strider.

You need to climb enemies yourself in order to teach them, which won't be so good if you're a sorcerer. I always play as the same vocation as my main pawn and once I have them trained I brine them and never revive. I'll then use them on alt accounts as a hired pawn. The other upside is you can use this to keep them low level so they get hired more.

i jump on them and mash thousand kisses on their weak point. the pawn does a really good job spamming volley with a rusted bow, a skill i've never used, so it's not all bad.

Perhaps it's learning these things on its forays with other Arisen?

I was to understand that pawns don't learn tactics from other arisen, they only fill out their bestiary.

Perhaps I'm confusing it with your Pawn learning from hired ones, but I know the inclinations at least change for my pawn if I have others hired.

Yes, that's how it works. Filling out their beastiary IS learning tactics. There's no mystery there. They have a set pool of tactics based on their beastiary knowledge. The idea that a pawn learns to do something like block more, in general, because the Arisen blocks a lot is a myth.

Pawns are controlled by inclination and beastiary knowledge alone.

They learn to use items and skills more frequently based on how you do, according to datamined ai values, so I'm calling bullshit.

The offline pawns are all automatically generated with shit tier gear and brainlet looks to force you to go online and grab some other autist's pawns. Not that there is much difference - the higher end pawns all wear the same gear because of how easily the endgame monsters fuck them up without those, so you won't be seeing much in them looks wise. I'm saying this as a big fan of the game who have been shilling it everywhere. However if you are playing as a well equipped Magick Archer or to a lesser extent a Mystic Knight you can literally have any kind of pawn or no pawns at all with you and still roflstomp the game. Sorcerers will still need a bunch of meat shields from time to time.

This is truth. Ignore everything else said about the pawns' behavior, they are only controlled by inclination and bestiary knowledge. The myth that the pawns learn from you or some other player got perpetuated because they can learn bestiary knowledge when in another arisen's world, whether through seeing the other arisen doing a specific thing against a monster enough times or participating in killing a monster enough times.

That isn't true. Pawns favor skills in a given vocation the Arisen himself favors. If you teach them through repetition to use Great Gamble as a ranger, they WILL use it more. Now they'll aim at weakspots based on beastiary. You can't make them aim specifically at say, the heart of a drake. But you can make them use GG more.

That's just an example I have from my Ranger pawn. She favors both GG and the Tenfold. While before I put myself as a Ranger to teach her, she wouldn't even touch GG.

This is false. Pawns "learn" through inclination changes. A Ranger pawn with a bad inclination may not use skills at all, or may use them at the wrong time, or may fuck off and just gather items instead of attacking enemies. That's all caused by inclination. When the Arisen uses Great Gamble, it ticks a little number in the pawn's inclination calculation and edges them closer to one inclination and further from another.

That it was "Great Gamble" doesn't matter, aside from the inclination effect that is attached to Great Gamble.

I keep hearing about this datamined AI numbers showing that they learn from you or another player's behavior while the actual datamining I have seen - done by some autist on GameFAGs of all places - show that what said is true.

Inclinations is only a factor. Otherwise you couldn't teach a Pawn to favor one skill over another. Which you can. Or at least, I could. Maybe you just suck.

Hold on, maybe the idea that pawn tactics only change with bestiary knowledge and inclinations is true. I've read about people training their pawns to do certain actions for hours with no results. On the other hand, pawns can pick up on a tactic without specific input from the player.

And honestly, I would prefer if the game worked that way. It would alleviate my personal complaints about the pawn system, and not need to worry having to switch to the same vocation as my pawn just to teach them how to fight each and every enemy properly.

My experience is entirely anecdotal I guess, but I stand by that I was able to teach my Pawn to use GG with far more frequency than before.

I don't think it's the girl so much as…

And nothing, just wanted to point it out.

Oh boy. It's that time of year where I've forgotten most of the game so I can run through it again from start to finish like I've been playing for only a day. Any quest I need to hit before rushing for gran soren? I forget which ones are skippable until you get there and which ones aren't.

The wiki's have a list of all stage-gated quests that you can miss out on. Also play on Hard Mode if you never have before. It will make it feel fresher.

I always just assumed that's where Arisen keep their stuff.

got this from IGG, but I want to interact with real pawns, and not the read-made ones that come offline, so I'm gonna be a good goy this time. During my short time with that "demo", I saw the magic-archer hybrid class and was interested, but I remember being underwhelmed by the skills they use. Are they secretly good, or should I just stick to straight magic?

Some people love them but their gameplay and skills just bored me. The best way to play, I've gathered, is by not using the magic bow at all but using the daggers instead. Either way the Mystic Knight is way better and shits all over the other two hybrid vocations.

Also metal golems fuck you.

sell me on this class, user. what's it do? how is it fun?

I'm pretty sure that pawns learning just by imitating the player is sadly just a myth. Never test it out myself, but I think that the Pawn have a set of tactics that they will use if they complete their bestiary, as it has been said before.

It is a testimony on how well the system work that many player believe their pawns to have high learning capabilities (I used to believe it to). Most of the cases, is just Utilitarian Pawns that had seen the player or other pawns do key actions to unlock their bestiaries entries and act accordingly. Utilitarian after all is probably the best inclination for endgame, as pawns fight in an extremely smart manner. Particularly like the fact that sorceress pawns will synchronize spells if they are Utilitarian.

...

I've been playing with this class, and it's pretty much the best in the entire game.

Oh, and you can produce and fire from multiple Great Cannons. Video related is probably what this user is referring to.

Even Fighter pawns will benefit from Utilitarian. I like the inclination so much that I set my pawn to only have it and no other inclinations. Among other things Utilitarian will force the pawn to attempt team based tactics such as grabbing humanoid foes or using explosive barrels for melee classes and syncing spells for sorcerers.

i can't stop watching this webm, it's so horrible.

Is there a way to make a loli harem of pawns for piratefags who don't get online?

Just don't use other pawns and run with just arisen and main pawn. It's a more personal, less chatty experience all around.

I remember there was one user who made his pawn an exact copy of his arisen, and just went through the game as they were twins.
Make twin lolis. Two cute girls doing cute things on their own in the big bad world.

it makes the game harder though

You can change the values in th e dinput8.dll hook retard.

How does the game play with a half size party? Don't you miss out on combos and stuff?

It's harder early on since enemies wont get their focus split up as much and it might be a bit harder to cover more weaknesses, but you'll gain 50% more exp than if you had a full party.

Allow me to elaborate, along with the inclinations, where each and every one of them affects pawn behavior, not just the primary and secondary which are simply the two highest, are a value for item usage and another for skill usage. There's no sign of data for what skills or items used, only the frequency. Everything else that happens isn't a part of the pawn' s learning AI but is probably pre-determined behavior with a side of confirmation bias.

Also the dinput8.dll hook has the value for ability usage but as far as I can tell only the CE table, which the dinput8.dll hook is based off of, has the item usage value.

And if you play on Hard Mode (Easy Mode) then it's even more exp. Like, holy shit, so much exp and gold.

The only issue with hard mode is it fucks up an already fucked up difficulty curve, especially for a first time player.

lol, Hard mode gives more XP and makes the game easier eventually?

So it's Icewind Dale all over again.

It gives like double xp and just showers you with money so you never have to grind for equipment. It's actually pretty nice in that respect. Grinding for money is gay in every gay.

Hard mode should just be renamed boring mode or 'make the start of your first NG+ slightly more interesting'-mode. Stamina consumption is doubled so you're blocked from using skills frequently and forced to walk to every objective unless you carry huge stacks of muchrooms, and stagger and knockdown thresholds for enemies are hugely increased which encourages spamming skills with high knockdown (with your dramatically increased stamina consumption), perfect blocking. and ranged moves, since every single enemy will just waltz through regular attacks and push your shit in. Basically trying to do anything sub-optimal in combat fo fun gets you punished, so you better enjoy memorizing those perfect block frames for every single attack animation or really love your focused holy bolts.

No you're not, you're just forced to actually use stamina restoration items instead of hoarding them.

Are you down with the clown, Holla Forums?

Poorly constructed sentences, I was typing as I thought, but I was exaggerating a fair bit.
Still, this kind of ties in with the bigger issue of being able to pop items at any moment at all during gameplay. On normal difficulty you're inclined to balance your stamina by mixing normal attacks with skills, on hard difficulty you're better off just using your one highest dps skill and downing restoratives. It's still easier because of how many broken skills and classes exist, but it's just another reason why hard tends towards being no fun instead of being a challenge.

So, I picked the game a few days ago, on the last day of Steam sales, and I'm still learning the ropes. How do vocations work? I made a loli warrior (pics related, full armor cause lolis should be loved, not sexualized) and I'm thinking of switching to assassin, but I'm afraid that I may somehow screw up my character, There's endless talk on the internet about minmaxing, but I just want an agile melee fighter that's fun to play. I rather grind gear and levels with a playstyle I like than rush through the game with a character I'm not fond of.

I also have a mage main pawn that I use as a support (healing and giving light damage to my weapons). Should I change her vocation to sorcerer? I prefer my pawn to be a support/enabler instead of a fighter, but I don't know if that's a bit of a waste.

You can switch over with no issues, some of the sword and shield skills can be used as assassin and the defensive stats you gained as a fight will help early on.
Sorcerer is completely damage focused and their high level spells have very long cast times, if you like her as a support keep her as mage. Minmaxing isn't that important once you hit your stride.

Loli band off to adventure!

would be a pity if you ran into some harpies

You mean the disgusting, deformed female beasts that roam the earth or the flying enemies in Dragon's Dogma?

if you tried to have a loli band anywhere else except in a videogame you'd soon encounter bigger troubles than them

There's nothing about a group of little 18 year old girls getting together to slay a dragon that could be considered weird.

What just happened here

...

Great Cannon fires projectiles whenever it's hit by an attack. Blessed rapier does high damaging attacks when do a perfect block. 2 Great Cannons on top of each other, blessed rapier attacks feed into it, adding the great cannon damage on top of its own damage.

What I don't understand is why it keeps firing after she walks away

I think the cannons are firing through each other and creating a loop?
I Can't be absolutely sure as i havn't played the game beyond creating my own waifu

Ok well I'm going to try this

She's a great girl, don't listen to faggots.
Follow your heart.

Should see the old video of doing it in the Ur Dragon's magic circle. If you time it right you can parry each "tick" after a parry ends

Holy enchanted perfect blocks leave a little "ball" of energy that lingers after the block has occurred, and that ball causes many attacks per second to everything that touches it. Basically the perfect block ball of holy light got stuck between two cannons, and caused them both to fire in overdrive.

It's an Ur-Dragon strategy too, place great cannons and use holy shield with perfect blocks. What you do there though is wait for one of his AoE spells to hit you, and then just sit there and spam block over and over which results in multiple perfect block balls getting made very quickly, all lingering, all independently triggering the great cannons.

Use this calculator my friend
stackoverflow.github.io/dragons-dogma-stat-planner/

It's not fair

Magic Archer is a tough one to optimize because of the way it hybridizes magic and physical. Certain abilities use only physical and certain ones use only magic, so how you play the class makes a big difference in which stats you want to max.

Immolation is the main reason you would consider a physical archer. It does damage based on your attack stat and makes for a powerful climbing-based build where you set yourself on fire before climbing.

The absolute best part about NG+ is where you don't have to do her quest anymore so you just jerk off behind the screen while the Duke strangles her to fucking death.

Truly, you are a barbarian.

...

you were never going to be executed, she just wanted the D

What were you expecting, really?
It came as a surprise to me, but not once did I think of it as betrayal.
In fact, it would have been betrayal had she not shown up afterwards and gave you the keys to get out.
It shows that she cared.

Why the bloody hell does everyone on Holla Forums have such a warped view of the situation?
I don't think her quest is even mandatory to continue the story, I'm almost sure you can just skip it, so there is no reason to be upset with the result.

Honestly with how the servant kept implying Aelinore wanted to fuck after talking to you for 5 minutes days after she got married I just assumed she misunderstood and Aelinore suspected something that was going on in the castle and needed to tell someone. I might be partially retarded.

Also whenever you do her quest line they push her hard as your true love when every other romance option quest ends in a more platonic way, so that annoyed me.

Real talk: Lolis aren't even that small in this game. Standing straight mine would be about 7.5-8 stairs tall. At between 7 and 7.5 inches per stair that gives a height of around 4'5" to 5'0". For a medieval woman that's well within the average range. It's everyone else in the game that is freakishly tall, especially all of the women who are just as tall as the men rather than being a half foot shorter on average.

I once fucked a girl who's 22 and is 4"10'.
I think it's pretty safe to say she looked like she was 13.

Why is your pawn, Gwyn?

So what made you so sure she was 22, instead of 13?

I think the original intent was for the romances to be more involved and not open to fucking everyone. Plus, at least for Mercedes, Quina, and Selene, the romance quests are involving other things. Mercedes is about her pretending to be badass, Quina is about her trying to find out more about the eternal chain, and Selene is about her being the lonely witch and obtaining humanity. Aelinore's quests are entirely about her attempting an affair and the fall out from such.

I also think the Duke had other wives that ended up dead, so the maid was pushing hard for you to steal her from the Duke.

fuck you babe

sure

she swore on her honor :^)

Someone's getting fed to the pigs…

I really, REALLY, REALLY hope they get to finish dragon's dogma 2, if they even get to make it.

After all this time, I had no idea the console version of this game had hotkeys too.

The feature that allowed you to climb beasts is really amazing. I had a blast playing it.
But damn, enemy spawn points are static so there comes a point where you're not even excited for any fight because you already know what's coming.
I also wish you could have at least 2 AI companions that levelled up with you, but it'd probably make you OP.

IDK, just not for me I guess.

I wouldn't count on it. After how bad DDO was, and after how bad they've treated Monster Hunter, I really doubt we could expect anything more than crap in DD2. Monster Hunter World's is proof that Capcom are finally done allowing devs to do whatever they want and will not make games without business leadership again. Dragon's Dogma was a one-off title where they let the dev do whatever he wanted.

My favorite feeling in the game was when you were wandering around in some random woods in pitch black night at early levels and a Chimera jumps out at you. After a while you know where the spawn is and it doesn't feel the same anymore.

They should implement some sort of roaming monster mechanic where instead of having monsters walk around a little circle from their set spawn point, they actually travel across the map along different routes. Some of the routes could even intersect and you could have a bad day where you're fighting to monsters at once when you normally wouldn't be.

I fought I was going to get some info on the dragon but instead I got whipped and humiliated.

hebeloli arisen made.
Will upload her twin next.

neanderthal/10

now that I'm in game, I'm thinking of redoing it. eyes seem much smaller than in that preview. it doesn't help that all the face shapes look like shit to me. same goes for the makeup.

They do all look like shit, because it's typically a vaguely European mixed with asiatic influences. It's fucking moonface, and moonface is the most hidden yet still disturbing in the uncanny valley kind of way.
If you want a face for a girl, just look at Norwegian and English faces, and then compare to southern Italy and Belarus. You'll be able to spot the proper European faces from the moonface ones.

...

No thanks.

What's wrong with English women? They are all so beautiful and slim. user, you don't know how to appreciate some real celtic beauty. You probably are a cuck who works for the destruction of the glorious celtic/germanic/scandinavian-except-fins/aryan race. Northern Europeans are the clearly superior race; proof of that is the great civilizations that the built through history, not like those pesky Mediterraneans and Middle Easters, who never managed to create a civilization of their own.

Someone could end up funding it for Capcom but it's just gonna end up being casualized into Skyrim.

Maybe if we're lucky, Capcom will be sold to someone with some actual sense in their head like SNK.

Wow you really showed me with that definitely not ass-blasted snark.
Moonface is garbage, and it occurs when racial lines blur between ethnic European groups, and when there's any amount of asiatic admixture.

There's nothing worse than models to look at because they all do that awful sapio-sexual face, and generally look like shit covered in makeup and whatever else.
just pick 03 or 07 if it's that much of a problem. If their faces are small and sharp they'll look cute if you give em somewhat big and round eyes.

I don't spend any time on tumblr, and image searching that just gives faces wearing oversized lensless glasses. You're going to have to provide examples of that.

I don't give a shit anymore. Here are my twins. If I understand what is saying, I can get some sweet wincest going on.

This shit. You know, mouth slightly ajar, caked in shit, you can practically hear them saying "euh"? This is the result of letting gays define what's attractive tbh.

I have to say, it really is impressive how you Holla Forums dwellers manage to get race mixing into every conversation.

Didn't expect it to be twilight-girl emotional spectrum face

anway, I chucked this mercedes chick over a bridge for the keks during an escort quest, but it seems she's back regardless. She must be an important NPC. Can I continue to bully her, or will this fuck up my play through?

Been wondering if she dies from that or somehow finds her way back and remembering none of what you did.

Be careful with what you do. Once you reach the capital, guards in this game are even worse than in Oblivion. They appear out of thin air seconds after you commit the smallest of crimes. They wouldn't even let me punch the jester.

If I'm fucked, I'll post results.

looks like no one cares, but I did get some pseudo-lewds
this is why games should let you play as lolis. pure imaginary power

I do have my Pawn with the third nature as Utilitarian, so I admit perhaps it is a consequence of her Bestiary slowly filling out, and not me teaching her.

Still, I shall substitute reality with my own and continue to believe I taught her to Great Gamble everything.

137cm is the shortest a girl can be in the game. That's pretty much child size. That said, the variation (allowing you to go up to 195cm) is definitely a more modern idea of how height works.
Then again, you're not necessarily playing a human. Supposedly there's elves and shit in DDDA, it just never got expanded upon.
ara Arisen and loli Pawn, or loli Arisen and ara Pawn is best.

Dude, it's an ugly fucking face that's the result of a specific set of circumstances. What do you want?

That is ridiculously impossible. It was even harder back when the game was made. Dark Souls devs had the same idea for the black knights supposedly. They were suppose to roam and you'd find them randomly as you walked about. But it soon proved to be far too complicated to code.

Throwing NPCs off of shit does literally nothing but decrease affinity. Unless it's a quest where you specifically murder someone, nothing bad happens.

how so? can't you just have have an array of nodes, and just RNG for an adjacent node's index (unless it was a dead-end, in which case, just go back)? Honestly, I think it would be even simpler if the array was 2D only had values at indeces where the mob could travel to, if it were overlayed over a map. The nodes could simply be at intersections of hallways, or only 2-4 nodes in a big ass room. Then you could just either-or a ++ or – (or neither) for adjacent index row and column as long as a value check didn't return null. Or even better, include the indeces of all adjacent nodes as part of the data set for each valid index, and just do RNG to pick one to get the mob on its way, so the game doesn't sit calculating through a bunch of null indeces just to find a valid one.
I heard pathfinding through data structures gets intensive very fast, but I don't think what I proposed counts.
Any code-fags lurking that could tell me what makes such a cool idea impossible?

Posting my pawn. Sorry for the garbage screenshot quality.

I wanted to avoid the same gear everyone and their mom is using in the endgame as much as possible, and still have high resistances. With this, I have 100% against Possession, Petrification, Sleep, etc. I think the biggest problem is Torpor at worst.

And true, most of the faces do look like shit, but don't underestimate the importance of a hair style that fits.

reminded of pics related

Pretty good. Did you take inspiration from some hybrid egyptian or sumerian or something? Your style's pretty solid.

It was accidental. I got inspired by the Viera at some point, but ended up with this instead.

STALKER mods as early as AMK (2007-2008) removed gulag restrictions for monsters and NPCs alike, making them both spawn and move freely (you can confirm that they move freely if you get, say, a quest to eliminate a mutant spawn, and then just watch the quest marker over the course of several days). So yes, it's very doable. And inb4 different engine, is it not the developer's job to develop their engine?

How the fuck. I mean even considering he had the level 3 sword/shield. I shouldn't have sucked this bad ;_;

All I know is that for DS it wasn't possible, and they tried. Perhaps the game already had its fair share of complexity.

Great Cannon is split physical/magical damage, with a slight emphasis on magical portion. Using a permanently enchanted weapon and then amplifying that with a weapon enchanting skill (which adds to the base MATK on the weapon) will maximize the efficiency of the great cannon. A good early way to do this is using either the Caldabolg (the lightning-enchanted cutlass) or the Almace (the ice sword). Using weapon enchants overwrites the element, but adds to the MATK, so you can pick and choose the most appropriate element.

I was using the mage breaker and purged buckler, so they're the best weapons short of level 3. It was doing regular damage just fine to Daimon's first form, but the second stage just wouldn't take any damage unless I used the periapt.

That's what split damage does to ya. Either minmax from the get-go by playing sorcerer for like 150 levels, or suck it up and use periapts to break through thresholds.

I guess the guy probably minmaxed for wizard. I played most of the game as MKnight since it was my first playthrough and I didn't bother minmaxing.

Does anyone else veer left or right when sprinting? Why does it happen and how do I stop it?

Great Arisen, user.

thumbstick deadzones? Sticky keys?

nah, I'll just hit shift+w and every now and then it'll turn continuously ever so slightly. It seems to happen more on sloped terrain if I'm running perpendicularly across the slope.

Oh, that's camera auto-correction. A holdover from when it was on console, same thing happens if you're running towards cassardis from the encampment.

is there a way to disable it? It keeps running me into walls when I'm making a straight line towards a point.

Fuck if I know, I've never had a mind to disable it.

nexusmods.com/dragonsdogma/mods/96/

thanks, mate

Went through all of Aelinore's quests.
She is the purest and simplest definition of a thot, let this ring true for everyone without any shadow of a doubt.

I don't know what makes you think that way, user.

New thread when?

NEW THREAD