Do you like helping other people?

I remember back in the day when I hit max level in some MMO, I made a newbie helper guild that never went places, but I enjoyed helping those little fucks get gear and get better at the game.

I was playing Dark Souls 3 recently and I found it enjoyable to help players at the beginning to beat the early bosses, but it never really reached the level of fun I had from the old days helping newbies get better.

What are some games where you can help people? Do you have any stories?

No

No

It's Donte and Shadow, the edgelord duo.

If they're on my team, yeah.
If they're on the enemy's team, fuck them.

No

No

Yes

I'll give someone tips on how to get better but I won't directly help them

unfortunately not but it sounds like it would be f*n

Does pushing an idle player into the pit on koth_lakeside_event count as helping other people?

Maybe

In Ragnarok Online, yeah, I did. I'd help people whenever I could, because fuck grinding if you can leapfrog past it. You play that game for fond memories, not to hit max level (even though I did a few times). I did something similar in Boringlands. Piece of shit that series is, thanks to Pansy Bitchfraud and Captain Cuck, it was funny dumping mountains of legendary or better equipment onto people and seeing them go nuts when they didn't need fifty million rounds to kill pissant enemies.

I don't play multiplayer games anymore these days, so whatever.

i like to help them kill themselves

i do like to help people i really do,but it seems like people just don't appreciate it whenever i try to do so

I guess I do enjoy helping newbie players get better at some games! My favorite is from the first Dark Souls. I would stand outside the church and let a player summon me for the gargoyles. It works perfectly there because then it becomes two on two as I would completely stand back and let the player deal with both at the same time, now with increased health as I waved from the door. Sometimes I would lure the other gargoyles flame right into the host's face

Teaching new guys to play the game is one thing, but holding their fucking hand for bosses and enemies is another. Fuck that, let them learn from their mistakes instead of teaching them the habit of not doing anything on their own.
Also anyone that actually needs help with DaS3, the easiest Souls game, deserves to lose.

Yeah, i helped out my 8 year old neighbour in WoW back in the day, until one day i was out in my backyard and overheard him talking to a friend saying he's getting help from some no-life loser in WoW.

Been there and it was shit.

Being a「HERO」is fun.

Yes, but MMOs make it hard to be nice these days.

Newbie will never be on an even footing because he hasn't stayed subbed long enough.
Newbie literally can't even access the same content because he hasn't stayed subbed long enough
Can't just give away good gear
Can't give money away to buy gear
Physically helping out penalizes the newbie
Have a hard time even being in the same instance of the area of the noob I want to help.

(checked)
I used to join Payday 2 servers and carry teams of newbs. Also spawn bags for gorillions of cash.

That hurt you deep didn't it?

I'm sorry user.

Sometimes, if the guy is being nice and not begging for free stuff to begin with. I'm usually an asshole to beggars.


you need to kill your brother

Every now and then. I usually help people out in Monster Hunter if they need a certain rare item or want to progress through guild hall quests I've already done. I've done the same in WoW and FF14 where I help lower level players through dungeons/group content and occasionally teach them something.


I'm sorry.

I've played against plenty of people that were so fucking awful I gave advice out of pity. Plus the game is already completely decided by the time I realize they're that bad.

I help those who help themselves

What did his brother do?

I hate helping people in vidya but I like helping people in real life who have a lot of issues.
Mostly because I really like people who are clingy and emotionally dependent on me to an unhealthy degree

Some of my favourite experiences are getting new players in Red Orchestra to follow me around. They would provide me with cover fire and also learn the mechanics of the game, leading to mutual benefit for all

WEW

I love help them TO DIE

Why do people always say being clingy is bad?
I have a clingy gf and I love it. The constant attention, always wanting to be near me, the love of affection and the extreme intimacy is all is nice.

Because faggots think it's 'annoying', not realizing that they have someone who legitimately wants them around, and then wonder why they don't have any girlfriends.

Annoying? Good lord, do people want to have a sentient fuckdoll in place of an actual relationship?

I helped tons newbies in monster hunter 4u get over the boring ass key quests like G2 double pink rathian.
I also got a guild in ESO that helps newbies, but truth is you unlock a huge bank at 10 guild members so I only did it for that, to share it with a friend.

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what the fuck kind of egg is that?

This. Given the games I play, I couldn't be able to help others as I don't use teamspeak, so having other players near me is only a hindrance

I love helping people, I recently went out in the world in FFXIV and just saw players doing stuff and I helped them. I even got one of them to join my FC.

I love being a Paladin.

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No because in return I get shit on for being nice and helping.

Because they don't
LISTEN

I love helping people, it turns me on. I don't know why, it just does.

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I fit helps them become a better player then sure. I mean I don't mind sharing the advice especially with newbies but if you're going to be some pretentious dick about it then have fun getting reamed by the game itself.

Only if the individual in question isn't trying to take advantage of my kindness and only if the help isn't just giving them free stuff. In runescape I would help new played find optimal places to grind and quests to do.

Lomo saltado a lo pobre, you just made me hungry user..

Fuck helping other people. They just end up becoming leeches and get pissed enough to quit the game when you have enough and pull them off.

Ostrich

Sure do OP. You made me just realise how much I enjoyed helping people in Dark Souls. Makes me want to play it again, shame the online is dead.

Are Bloodbourne/Later DS games any good?

Not anymore. I used to actually enjoy helping people but overtime (at least on MMOs) I became really jaded with experience. I've played a lot of MMOs, and a few I've stuck with for over 10 years. I stopped helping people for a number of reasons unless it's like some special situation where I really empathize with them or something, but even then it's often never worth the time investment. At first it used to feel pretty rewarding gearing people out and giving them a headstart, but oftentimes these people just want things handfed to them afterwards. They jsut want more, and they don't really try to improve or learn anything themselves. Basically the reality is, online, with games, nobody REALLY cares about anyone unless they bond with you for a reason other than you helping them out financially or some sort of favour-based relationship. Everyone only looks out for themselves, and they will kiss as much ass to get what they want.

I will say this though, I still have friends I made on MMOs from over 10 years ago, and they were people I met naturally in the game, bonding with them through conversation and good times.

TL;DR- Natural relationships are the most rewarding in the end. Favour or senpai based relationships rarely ever pan out and usually just result in greedy cunts that want to use you.

I've been burned a lot in online games but the lasting friendships I made were worth it. Even met a few of those friends in person. I agree with you, it's tough to not be jaded.

fuck yeah as long as i dont have anything better to do. better than just masturbating all day, just kidding.
but yes, i do enjoy helping people. even better if they stick around and become your friend

Hey! You never know! He might've just been downplaying the help he was receiving because he didn't want to look weak in front of his friend. He might've still secretly respected you!

Is it gay if you expect a penis but its not there?

If you have to ask, you know the answer.

I'm still confused, will AJ Styles still beat me up?

Played on a Minecraft server with some people who were pretty noobish at the game (and had 9-5 jobs limiting how often they could play). Setting up things for the community was always a lot more enjoyable and fulfilling than just building them for myself. I used all of the iron I had built up near the beginning making a modest 10-furnace autosmelter array in the area near spawn, and everyone was so fucking happy for the convenience. It proved to be the most used redstone contraption for the duration of the server.

Later on I built a goddamn dirt bridge to the outer end islands to get my own elytra, and then used it to fly around and get a couple more. Put on a monumental "quest" with multiple puzzles and mazes and riddles and hidden items across the server, where "points" were awarded for completing the challenges, and the person getting the most points at the end of a week period would be awarded the elytra, and runners-up got consolations prizes like enchanted tools and armor, and ore blocks and rare items and stuff. Took me probably upwards of 30 hours to set the whole thing up, and I gained nothing materially significant in the game, but it was the most fun we all had.

I ended up spending very little time on personal projects. My own "base" was little more than a bed, storage rooms for all my stuff, and some villagers for trading.

I used to spend a lot of time in MMOs, hanging around newbie areas assisting people on the verge of death as a healer class.

But the developing nature of the game pushed away any dangerous obstacles or scenarios that might've occurred in the early game far into the endgame so that any actual dangers a new player might've been in would've been the result of spectacularly stupidity rather than a simple misstep.

All the content became instanced anyway so not like it mattered.

I love to craft items and armor in all the multiplayer games I play, so when I craft stuff for leveling or when i craft stuff that doesnt get the right RNG, or things to that nature, i will give it away to lower level players or sell it for really cheap(cost of materials). I like giving away stuff, but I dont do it willy nilly.

Because sometimes you want some personal space to breath, to relax and at that point you'd expect such person to be independent at least for a bit (since they should've picked up on some things from you, right?), to be able to solve simplistic problems without begging for your attention every chance they get ruining that sweet sweet silent heaven that you've had for a moment there.
And if they literally can't do such things themselves and absolutely require outside interference, then they are not in it 100% for you, they are in for themselves and likely any one else could do your job in that kind of relationships. They are infantile parasites that would do everything outside the task at hand to make others do things for them.
Two faced attention seekers with inability to learn and grow, this is what's annoying about such people. If the look of a helpless lil pupper is more than enough to make you happy or if the people we are talking about are actually genuine and do try to become better with your help then good for you, but on average these people are cancer (well in general people are cancer, but these traits amplify that) that no sane person could tolerate.

Usually prefer to Co-op with others over PvPing. Had more fun helping others and my teamsand over the years, I barely had time anymore to get good enough in a game to do PvP. Back when I played some online FPS games (mostly TF2 and KF1), I'd usually try to help out the team overall instead of going for the most kills. For TF2, I was able to play any class, so I usually went with whatever class the team needed to either win or just progress (or in some cases, not be locked in their own base). For KF, I'd be the one to either throw himself into the fray to keep the others alive as a berserker or support specialist (or whatever the shotgun class was called), or I'd go medic if the team was competent enough to stick together. Other than that, I had some good Co-op experiences in Guns of Icarus (mainly going engineer to keep the ship alive), one time in particular I ended up taking over the my captain's ship since he couldn't fly for shit (kept turning the ship with the enemy ship, making it impossible to hit said ship), and I ended up winning the game for our team. Sucks that the game is pretty much dead now

Never really played any MMOs outside of Dungeon Fighter Online, and in terms of Co-op in that game, you're basically hoping that your allies know how to play their character well enough to not die right away and have enough healing potions.

I had my fun with Demon's souls and Dark souls helping others get through areas/bosses. Never really invaded unless forced to.

I like helping people and gravitate towards support classes in MMOs.

However, especially in the case of games like Dark Souls, helping others is more of a chore and overall detriment to the community than you'd think. When you help some mouthbreathing 14 year old retard get through the game, that guy will then continue to shit up the community in the future while not being able to help anyone himself. It's like uplifting Africans, it only creates more problems.

The majority of people online are idiotic double-digit IQ shitters already and what's worse, they are utterly entitled. That's why it's always the healer's fault when something goes wrong in a group. Never mind the fact that the DPS classes are too dumb to watch their aggro or that the tank is running around with the wrong gear, wrong spec and wrong skill setup.

No, but I like hurting them.

I only help people realize their strengths and weaknesses in THE HEAT OF BATTLE. If you are close to being equal in skill, then I will fight you until you can consistently beat me. I hope to except the same from everyone else that is above me. Two people facing each other and pushing themselves to their limits, THAT is the greatest favor you can bestow on another.

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I prefer playing alone.

Who else experienced this?

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Huh, I used to do the same thing! Get them gold, gear, experience, run them where they needed, backup in case they were getting ganked, etc. And all the while I would psychologically manipulate them, tear them down, and give indirect slights that made them feel worthless without me. Sometimes they would get mad and leave, but they would always come back because they needed my "help". I would stop giving them any help whatsoever, but still they stayed, just to talk to me. I think they craved validation. The noobs that went through my guild always ended being extremely bad at the game since they had everything spoonfed, and never got gud. Thus they would stick around and suck everyone down into the mediocrity of the "Helper's Guild", since nobody else wanted their worthless asses.

Thanks for helping me, man. I'm a lot better at games now. I'm still retarded, though

I got a guy an easy full-time salary job once and then he went full retard and quit without even so much as giving them 2 weeks notice. That's when I learned that just because someone is skilled doesn't mean they'll be worth shit, infact it's better to have someone with no skill at all who is at least willing to work than to have someone who you know is skilled but who isn't willing.

I don't really regret helping him because I learned a lesson from it, but all the same I won't be doing it again.

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Cooperative games are really the only kind of multiplayer games I have interest in playing these days.

Do they even make coop games that aren't just glorified singleplayer games? Everything is set up like nu-WoW where you can just solo the entire game and lonewolf to the end. There's nothing like Guild Wars where you MUST have a party to make progress or you get fucked.