It's an online chess type game with different creatures.
Any feedback/comments/suggestions about the game?
Lincoln Hughes
Why should I play your game?
Gabriel Russell
Because I spent a month coding it and it takes 5 minutes to play?
Carter Roberts
can i be the little girl?
Dominic Young
I predict not.
Aaron Torres
Sounds like you’re shit at code.
Gabriel Morgan
A chat option would be sick, a tutorial would be helpful aswell, other than that, seems like a neat little game. good job user, im proud of you
John Barnes
oh yeah, and a player timer to prevent stalling
Alexander Lewis
so you think you're special and you deserve to have people play your game?
Here's the deal, send me 5 dollars on paypal and then I'll play your game for exactly 30 minutes.
That's 10 dollars an hour for playtesting.
Bentley Adams
Good game.
Jason Brown
Im going to play it twice now just to spite you
Leo Anderson
Criticisms: the guide doesn't explain ghosts properly, I have no idea what their attack range is or how they move through enemies without attacking them timer isn't shown no chat feature that lets me call the opponent an faggot
Seriously, why do modern game developers not include chat in their online games? It's such a humongous missed opportunity. I suspect not being able to call my opponent an faggot is the only reason I can't get into games like Gwent
Joseph Walker
I wish some of my employees were this fucking stupid.
Kevin Reyes
I'd kill myself if I worked for someone on Holla Forums. What a nightmare.
Luis Lee
user why don't you go off to the gamedev thread? You'd probably get more attention rather than the shitshow you're putting on.
Logan James
Genius.
Cameron Murphy
and now it refuses to let me or my opponent make any moves
Camden Foster
Nigga come on.
Connor Hill
Is OP dare I say it /ourguy/?
Benjamin Phillips
...
Dominic Foster
lol, do you even ssl?
Joseph Barnes
...
Jaxon Sanchez
You have to attack them first.
Carter Gray
Put it in the fucking guide then you plum.
Easton Edwards
how do I acquire penis gold?
Leo Moore
he's getting plenty of attention here tbh.
Nathan Martin
Okay so overall it's a neat little game, I take it you're going to be designing it with tablets and phones in mind?
Matthew Walker
The following posts are good:
Camden Phillips
I just beat up some fuccboi so I guess it's alright.
Kayden Howard
this
John Morales
Alright nigga, I'm going to waste ten minutes writing this feedback up.
1) Make it much more obvious who's turn it is and show the remaining time for their turn. Don't use the fucking log for this. Highlight one of the player's boxes and add a proper timer display. Add a countdown until game over too, since you mention games time out at 10 minutes.
2) In general you're showing fuck all information in the UI. Add costs under monsters. Show how many out of the maximum you have summoned. Highlight when the player earns gold for a move or a kill.
3) Show the grid.
4) When you select a monster you should be able to see it's movement range and highlight enemy monsters it can attack.
5) Succubus is worthless while Demon is stupid strong.
6) Show tiles you can summon to when you click on a monster icon.
7) Add a health display for towers, since they seem to require multiple hits. (But I had a demon one shot a tower in one game?)
8) If you're going to have different damage types then put that information somewhere in game. Is a succubus attack physical? Is a slugg's explosion physical? These shouldn't be trial and error questions. In short: if you're going to have these types of mechanics you need tool tips or something so people can see the information in game. And run with it more. Make sluggs immune to magic or something, so you can threaten sorceresses dead zones, things like that.
10) You mentioned last thread it was meant to feel like chess but right now, against an opponent that knows how to play, you're just setting up a no man's land until you can get demons out. The game would benefit from having secondary objectives, like tiles you can capture for an income bonus or are required to summon certain monster types or increase a monster cap limit or whatever else you can dream up.