For games that largely remain the same throughout multiple releases, is there any point in playing the older versions when newer ones exist?
Older Versions
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I'd say it depends on the quality of the more recent releases compared to the original versions.
Pokemon Emerald > OR/AS = Vanilla R/S
Well fucking Rune Factory 4 improved a lot of the mechanics from the previous entries, though it has a very bland and boring waifu selection compared to them too.
If you love the game but don't want to play it over and over again, you can always play the older games.
I think the idea of "largely remaining the same" is fairly uncommon. Let's take Harvest Moon: Friends of Mineral Town for example. No one can deny that this has some serious mechanical improvements over the last few games in the series. Unfortunately, these improvements are entirely wasted because, unlike the previous entries, the "game" has no ending or evaluation.
Depends. In a video game franchise with its formula being the same in most games, if you liked one game of it and want more, I would say it's worth to play all the others one.
Yes, this cancer related.
You can usually say that newer games fix the problems older ones had (with mechanic speed, UI, UX, etc.), but it’s not a guarantee. For AC, I’d imagine it holds. But if a new game removes something from a previous version (Snake in Brawl but not Smash 4, for example), you’d want to go back and play an older.
Also, lowkey Animal Crossing thread
Having never played an Animal Crossing game, I decided I'd check out the first one. And I honestly feel like I'm missing something. Villagers aren't that interesting or engaging to feel worth talking to. I can barely find enough variety in tasks before they quickly become mundane. And overall, playing it feels like a chore. I want to like this game, too. I like the concept of it, but there just isn't enough substance to feel worth it in the long run. What I'm wondering is if newer games fix this or if it just starts out slow. Or maybe there's something I don't understand.
It honestly feels depressing at times.
You are beginning to outgrow the vidya user.
I'd hope that's not the case. I still love video games, I just want more to do in Animal Crossing. I can play retro games with little substance and still have fun, if anything, I have the most fun with retro games. I like the ideas Animal Crossing has, it just feels slow. Villagers mostly give fetch quests and I was guess I was expecting more of actual neighborly things. Like when they'd ask questions of your favorite things or whatnot. It felt like they were wanting to get to know you and you were getting to know them. In truth, I guess I like the game. I just want to be able to play longer and get more out of it than the short play sessions it was intended for.
Just try New Leaf instead.
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Or rather outgrowing being an impressionable little retard who likes such absolute dogshit games because he doesn't knows any better.
Nigger you have to understand. Many of these games have as little substance as do modern games. It's just the people playing them back then were 7 year olds with no grasp on such things as basic fucking quality. Hence crap like Sonic Adventure and genwun has cult following.
I will at some point when I figure 3DS emulation is reliable enough. I'm trying to get what I can out of original and see why people liked it so much. I've played more bland of games and have had a better time. For me, imagining or writing a town similar to that of Animal Crossing has the same effect as playing it. The only difference is that when writing or imagining, you can skip time or add events whenever to spice things up.
Even the phone version is more enjoyable than the original at this point. Villagers at least give you concise tasks that feel like they add towards something
Those games aren't inherently bad games though. They just appear that way because as time goes on, technology progresses further and they get further and further behind. When you're given so much, it's hard to go back to having little.
I'll agree Sonic Adventure is shit though, I literally played it yesterday and it's amazing how other games of it's time hold up so much better.
AC GC had some things which I'd like Nintendo to put back into the game. There was more variety in holidays, for instance, and there were touches to the landscape like leaf patches, plateaus and docks and water lilies in the pond.
oh jesus, if that's what you think then don't even bother playing the next two. GC has a one up on the previous iterations for having more varied and interesting dialogues from animals. Not to mention it has morning aerobics and actually getting mugged for all the bells on my person by Gaston and kicking the ball around leaf piles I like new leaf, but interactions between villagers feels more or less empty,
…do I need to go on?
Interaction with villagers only got worse with each new game. So no, they don't. GC is actually the most complex version, they tried to gimp the game down to make sure children won't play for too long and get bored from interacting with the game, so they won't get addicted to it. Basically fun things like quests being non-random events, but a choice in dialogue, and mini-games are removed for the sake of children and everything turned into some sort of mobile style game where you play a half an hour a day.
I want to marry Isabelle. You also have some nice trips.
I would say that you got cucked by Bill, but honestly waifuism is just extreme headcanon.
Those are some nice thighs.
Don't forget the dialogue had some teeth.
Guys were rude as hell at times.
I can't go back to the old games because of how much they improved the technical things in New Leaf, but I wish they hadn't sanitized the dialog so much.
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I realized much of everything you described is what I'd want to make the game better. I think better interactions would help, I expected things like asking a villager to help you pick fruit, baking a pie from said fruit, etc. You know, little activities you can plan with the rest of the villagers to do throughout the day. Instead of living in a town, it feels like living in a void. It's trying so hard to mimic real life that it's about as boring as real life, but instead you're confined to one small town with barely anything in it. I don't know, I guess it's just I always felt video games were meant for escapism.
Makes me disappointed with the amount of potential they have. Hopefully as time goes on, it'll get closer to being that way. They really missed out with the subgames they could've had by helping animals with certain things or playing with them.
This thread wasn't to bash older games, but rather ask if the new ones are worth it if they're pretty much just the old ones and much more.
That's a good thing.
no animal crossing is just trash nongame like the sims
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But that’s the newest game in the series.
I assume you mean in regards to stuff like this. Main points are the graphics and systems or emulators you have available. After, it's mostly down to those who are just curious. Most repeat titles have become more "optimized" as the series progressed, but that's more down to the increased freedom developers are given with the progression of technology and developers wanting to try out new things and see if they work. If you just want to jump into the series, just about any title will do. However, note that the farther back you go, the some things will star to feel more "samey" because companies do leech off of each other's ideas. And, gaming has had about 40 years of learning what works and what doesn't.
Slightly on topic, are the GameCube Harvest Moons any good? I've only ever played GBA Mineral Town, but Dolphin has got me kicking out so many GC games I never could afford.
It makes it not a game at all but an aimless comfy simulator. Sorry fam I prefer playing games.
A Wonderful Life is trash and began some of the worst trends in the series. Magical Melody brought some interesting ideas to the table but pissed them away on the same tedious sim tendencies that AWL introduced.
Got it, thanks.
From what I understand, no. The N64 game seems to be the mostly highly regarded from what I've seen. And apparently the Wii games are god awful. But again, don't entirely take my word for it, I've never played a Harvest Moon game other than watching childhood friends play the N64 game. These are just the opinions I encounter the most.
Magical Melody is great, except for the art style.
That, but mainly games like Animal Crossing where only tiny features are added or they practically port it to make it available for the newest system. Like how Skyrim has been re-released multiple times, but it's exactly the same game, just with a bonus.
And looking back, I see how awfully I worded this thread. It mainly came about because I was getting frustrated trying to find enjoyment out of the original Animal Crossing and it felt like I was playing an incomplete game compared to how the newer games looked. If anything, I made this thread trying to find justification to keep playing.
Obviously older games can be better than their sequels. But if a game is pretty much a perfect remake, only updating things that needed to be updated and keeping gameplay consistent, then what's the point in playing a clunkier and inferior version? For the Crash Bandicoot remake, you can argue that the physics are different, thus changing the flow of the game and keeping a reason to play the original. But for games like Dynasty Warriors or fighting games where the only new content is new characters and a slightly different but functions the same way UI, what's the point in playing a game that's the same but has less? Basically, if Mario got DLC to include more levels, what would be the point in playing only the base game when you can play exactly that and more?
Censorship
I would play New Leaf with my ex and it kind of felt like that. Maybe that's why I have fond memories of the series.
They're not going to add more depth. Did you see the mobile game?
You could argue that's a different game then. You could argue those are all different games. I'm talking about games that essentially just the base game plus "add-ons."
Also
Unless it's Super Mario Bros. 3 GBA
Every game series has different mechanics between versions. Even games like CoD and Pokemon, which are known for being repetitive through their respective series, offer different experiences playing the first or most recent versions respectively. For a recommendation from a specific series, ask someone who enjoys games from said series.
Because you posted AC, I'd recommend the first one. NL has more content, sure, but the GC game keeps me more invested despite the many improvements made since. At face value NL is the superior game offering the best multiplayer, saving from anywhere in the town, and various other improvements, but GC's benefits are more subtle. It offers a more varied map environment, more memorable/noticeable variety in music, more distinct dialogue and personality differences among villagers, the sound of running along the stone back to your house, and you can also ask for chores directly instead of talking to villagers hoping they can offer you something. Even if they didn't have something to offer, it was nice to know early on instead of repeatedly talking to a villager for several minutes before hoping to get something to do.
Other things to mention are that I prefer the overhead view. I can't stand the rolling log style used from Wild World onward. It's gotten better since then, but overhead is still the better viewing angle. While the acre system was meant to save resources on the original JP N64 game that the GC game was ported from, I ended up getting used to using it to locate myself or other villagers.
Animal Crossing died with New Leaf. Every game until that point had been a straight upgrade, but in New Leaf they overhauled the characters and dialog so that it wouldn't offend anyone.
The version of Link to the Past that was included with Four Swords Adventure was pretty good for a handheld port.
Nigger the first animal crossing is by far the best
The only good shit that's in new leaf is better clothes, better village customization that's also grindy as fuck, and the potential for picking up lonely japanese christmas cakes on the multiplayer island
But all of that is fucking meaningless because staying at home playing NES games is the peak of the series and they dropped that after the first game because they realized they could just sell old games to people again online
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You say that as if any dialouge in Animal Crossing was ever offensive
I've never played the newer ACs but from what I've seen in videos and what people have said on here, it seems they totally pussified the dialog in New Leaf and made everyone generically nice (unsurprisingly New Leaf was the first title directed by a woman and developed by a mostly female team iirc and Nintendo was open about this), so the "original" (I know, autists) GC game is considered the best and if you don't like it you aren't going to like the other games.
The appeal of Animal Crossing besides furfaggotry isn't really the chores, it's an excuse to become attached to your villagers, let your imagination run a little wild, and have fun decorating your house and playing dress up. You just might not have the particular variety of autism that it takes to enjoy these activities.
There can be, but you have to make it.
Animal Crossing on the Gamecube is objectively better then every single sequel.
Emulating Animal Crossing to emulate NES games is the definition of autism. I can understand how that'd be popular when it came out, but the internet is developed enough now that you can play NES games in your browser. There's no reason for it, anymore.
furfaggotry is why I tried it
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How could they fuck up a Megaman port? Beyond reversing the controls I mean.
When it comes to Crapcum, any failure is possible, if not to be expected.
You either like it or you hate it. No inbetween. I like it and I don't know why. Just doing stuff and seeing my "home" advance and get better is a pretty therapeutic experience. New Leaf is a bit simple since the dialogues and villagers are all pretty much nice.
It's Four Swords that got the port, silly.
pic related
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well, are they going to license their IPs or something? Because there have almost not been any games from capcom this generation which feels really strange.
They have so-called made an engine called phanta rei which is an update of mt frameworks but they have not produced any games on that engine and who knows if Deep Down is ever coming out.
Damn, I guess I didn't remember how savage the animals were in the first AC. It's kinda fun having asshole villagers, if you hate them enough it sets up a rivalry with them where all you do is send them hatemail and bury pitfalls in their yard to piss them off.
That last one is City Folk.
And tedious bullshit for just about every mundane task.
Except the first AC is the best.
Fuck off normalfag, Mega Man 4 was the peak of the NES games. Mega Man 2 had the fucking Boobeam Trap.