A Change of Opinion With Games

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Metal Slug 4

League of Legends.

Absolute trash
They actually fixed it
Absolute trash

I've never come to dislike a game I liked earlier in life but there's been plenty of times the opposite happened, if only because I look back with the knowledge that things got so much fucking worse. A few off the top of my head are

I thought fighting games were only for autistic spergs and niggers. They still are but there are some fun ones

>New Vegas
>MGS1
>Postal 2

New vegas
Alpha Protocol

but it was more like months rather than years

Forgot to say, I didn't like those games much and didn't beat any of them, then I played them again a few months/years later and found myself liking them more and more as I played until I beat them.

I couldn't tell you exactly what it was that turned me off originally, but I tried it after a year and it clicked. I think I started liking it after I got to New Eden.

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Opposite example for me
I still can't explain what my thought process was when I first played it.

Marketing's one hell of a drug.

Same here. I played through it all in one sitting, and was amazed. Next time I touched it I wanted to kill myself.

every bioshock game is shit, go play any of them. they're all the same thing no idea about Minerva's den though

Basically all I played as a kid were platformers but now I can't stand them. All of those games I spent hours upon hours of playing I hate.

I initially thought Monhun was hot shit that people liked because of hipsterism or autism, but then I finally got through the first large hunt and holy fuck.

You were right the first time, tbh

Ironic shitposting is still shitposting.

Dragons Dogma
Fags from DD thread convinced me to try it on hard mode after I pretty much called it Jap Skyrim. It is nothing like Skyrim. It is in fact quite good.

New Vegas.
At first it felt like unfinished game with 0 attention to placing stuff in the world. I am still pissed that Goodspring has no defenses and bunch of cazadors and death claws around it.
I sat down to replay it with all DLC content. Thing I found is that I miss actual RPGs.


At least post porn.

the original Witcher. once i stopped being a baby about the combat, playing through it on hard was extremely satisfying (especially after just reading all the books)

Well into soloing 3-star quests and still loving it despite the heinous grind for armors at that point.

For example, in order to get the Nibelsnarf armor, not only do you need parts from the monster - probably about 10 hunts for everything from him you need - but you also need parts from a small, cat-sized insect. If you kill these fuckers with force, you can't get the parts - you need to use poison. The most common, simplest poison source would be poison smoke bombs, so you need to get the parts for that, which means you need the parts for bomb casings, which means mining and the like.

But actually fighting and beating large monsters is ASTOUNDINGLY cathartic. Breaking the parts, mounting and toppling them, avoiding attacks, chasing them from zone to zone, taking advantage of certain moments of weakness, it's AMAZING and takes a while to get boring.

Also the new "reboot" of Prey. I didn't want to play it at all because it wasn't actually the sequel to Prey I wanted, but when I finally did, it really scratched a System Shock itch. I highly recommend at least pirating it and giving it a try if any anons decided to pass on it.

I have to get back to it one of these days

Used to think the dlc was hot shit and wanted open world shit, but now I cant stand half the empty open world shit with terrible stories and want something more hub based and memorable

Maybe I'll give it another try. My first impressions with Portable 3rd weren't particularly favorable.

Portable 3rd is currently the single easiest MH title, and one with some of the least monsters. Like Tri, it doesn't have G-rank, which is the third tier of difficulty for the game in most of the expanded editions like MH G, Freedom Unite, 3 Ultimate, 4 Ultimate, XX, etc.

Reserve judgement until your first big hunt. Delivering shrooms and fighting Jaggis might seem like boring bullshit, but it's necessary to teach you things like how to fight, how to move through the areas, and things like that.

Also, what says. I'm sure Generations isn't the best, I'm getting the feeling that's reserved for XX or perhaps 4U. On the other hand, I don't have internet for my 3ds, so I HAVE to solo every hunt. That'll be fun going into 4-star and up.

Generations/XX are both horrible, 4U or freedom/unite are the best ones

Feels good to be a part of the upper echelon of the Souls community, not being weighed down by the ignorant droning of Miyazaki fanboys. To be in this high class pavilion, surrounded by my peers, knowing DaS 2 is, in fact, the best in the series, is enlightening.

Truly, I have ascended.

Bait aside, I believe each Souls game has something unique to offer. By that I mean each one excels at things the others are weak in.

For build variety and fuckery you're not wrong, it just sucks complete ass in every other aspect

It had excellent build variety for a short time at release before they completely gutted faith and sorceries.

Shadow of Mordor, interestingly enough
It isn't bad, but you definitely need to gimp yourself to have a semblance of a challenge. Once you beat the ass-backwards story, it really just becomes a fun game of hunting and brainwashing orcs to kill the warchiefs. Monolith should've made the game about that instead of some one-dimensional brooding queer and his gay elf ghost.

It turns out the old halo campaigns aren't total trash like I thought they were. The voices of the marines, elites, and grunts on the battlefield are pretty cringey though.

That must have been a real pain in the dick to get all those tiny google eyes on the cheerios

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I must have been retarded back then

I think I only developed taste within the last few years.

I used to worship Bethesda games from 2009-2012, and after playing a ton of Skyrim I figured I'd try Morrowind. However, being a fan of Bethesda games meant I had no patience or appreciation of the written word and cared about nothing other than seeing numbers go up and mindlessly following quest doritos so I absolutely hated it at first, even more I had gotten memed into using MGSO so I couldn't even appreciate the art direction. I hardly read anything and used the wiki to rush through the game just to say that I had beat it.

What changed between then and now is that I came here and was told to play Dark/Demon's Souls after which I gained an appreciation for builds, story, music, gameplay, and exploration that I didn't have before, and after that I couldn't go back to bethshit. I also liked FNV before but liked it a lot more after this, and when I finally came back to Morrowind and did a pure vanilla playthrough (not even the DLC) I was surprised by how much I enjoyed it despite the still-awful core gameplay systems.

But to fully understand the degree which my taste transformed, know that my favorite game in 2012 was Borderlands 2, and my favorite game now is DMC3. Thank you, Holla Forums


At least you aren't alone, this happened to me too.

Never played Underrail but I heard it can scratch my itch for something fallout-esque.

Try Arcanum too, and if you like the combat of these games a lot then D:OS and D:OS2 are great too even though their writing/setting isn't nearly as interesting.

Arkham Origins. In retrospect it was the only game in the series that actually tried to be inventive with its gameplay, opposed to AC and AK's QTE simulators.

How so? I want to like each of these games but the QTEfest gameplay holds them back a lot. What specifically did Origins do better?

Back when Resident Evil 4 first came out I rented it, as a kid I never played a horror game before, I completely got my ass kicked, ran out of ammo and couldn't get past the first main encounter in the village, I didn't even find the shotgun. I hated it and felt like I wasted my time and my dad's money renting the game.

Years latter I hear that RE4 was revolutionary and everyone thinks it's great.
Due to my bad experience I was hesitant but still bought the game and gave it another shot.
I love it and played it constantly for around a year. due to a shit memory card my save kept getting erased after I beat the game, but that was a blessing in disguise since RE4 is far more enjoyable when playing a fresh save.

Turns out the game didn't suck 10 year old me just sucked at the game.

Most RPGs but specifically
Kingdom Hearts
A game for kids should really make it more obvious how important resistance percentages are compared to raw defense.
Of course now I have the issue where the game is virtually too easy without playing on the please violate every orifice of mine with damage mode.

You're giving me feels man.
Some anons will never know the pleasure. I still need to kill my first 140 boss tho, I'm leveling up a chaos gore, currently at level 136.

Well, first of all, keep in mind that Arkham Origins, from a structural level, is an AC mod, so most changes are subtle, but they adjusted just enough to make you feel like you are being challenged more than the others. For starters, there's a much bigger focus on countering on the combat and the enemies are much faster as well. They also gave more meat to bones of the enemies: There's the new martial arts expert, who can deal a lot of damage, there are more League of Assassin ninjas, albeit in selected areas in the city, there are more enforcers inspired by the Abromovich Brothers, who have a new charge attack that follows the player, he also grabs you and lets the other enemies beat you up if don't escape his grasp. Generally, there are enemies who are resistant to special takedowns, and the game tries to defeat you with numbers, have a bunch enemies trying to attack you be the dozen.

The predator encounters are also better. The areas are much smaller and more cluttered, the enemies will try to call reinforcements sometimes, there is one of them that causes all of the gargoyles to detonate mid-game so you are forced to use other methods. There isn't much to say in this aspect, as the predator sections were fine, but I do think the remote claw made things too easy.

To me, however, what makes AO so great is how it handled the side missions and how they rewarded the players. For example: In AC there's the Deadshot Mission. You wait for the start point to trigger, you investigate, get some XP and waits for another event to show up… whenever. Rinse. Repeat. This happened in all of AC's missions and it was frustrating. The assault in progress mission could only be finished after beating the story because I had to fly through Arkham City like a headless chicken for the encounters to happen, and they weren't that special, you had to beat like, one guy and that's it.

No such thing happens in Origins. In it you will have a start point somewhere during the story and you can just move on if you wish. Since completing one event of the side mission triggers the next, you can beat a full side mission in one sitting. Remember that Deadshot mission? In here there's an crime scene that leads you to a predator encounter with some enemies and Deadshot himself as a boss, who can pretty much see you behind him. There's the Anarky mission, who takes from the Zsasz phone calls, but they last long enough not to get boring and always finish with a combat encounter to give a little more tension, in addition to finish with boss encounter. The assault in progress? The game has the crime in progress system, which are combat encounters that spawn at some locations and tend to have medium-to-very-hard difficulty, fixing the problems of the previous one by making them more challenging and NOT have them be part of side mission, just be something for you to stretch your legs.

The side missions on City gave some radio tapes and some XP and that's it, on Origins you can actually win some new moves or maybe some new gadgets, so won't have to grind your way into winning all that stuff while offers you a choice, you either play along with the story and suffer later on or take the risk of a harder side mission and get rewarded. You can also get some new moves by playing the Dark Knight challenges, but I fear the predator challenges are awfully broken.

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Oh boy

Thanks for the recommendation user, I'll give it a pirate and see if you're right.

I cound't quite put a finger on why I liked Origins the most out off all the Arkham games, but you worded it nicely.
I really liked that there was I am The Knight Difficultly in which you have to go through new game plus but you only get 1 life.

Also Origins Batman has the same voice actor as the current Sonic. which was surprising to me since he did a really good job. I had no idea.

Don't forget the best boss fight in the whole series(not really saying much but eh)

Virtually all RPGs of note. I was fascinated with RPGs and their potential when I was a kid but I never had the patience to actually play them. The first breakthrough was when I played NWN when I was 13, I played that shit for what must have been a thousand hours at minimum.

maybe it's like resident evil as a franchise in general, I've come to accept resident evil 5 as it is and enjoyed resident evil 4 a lot more but still hold both as well, but the polar differences between resident evil 1 to 3 are hard to accept.

I enjoyed Dark Souls 2 a lot and it definitely had it's high points like Bell Tower launch PVP but it's silly to pretend it's objectively the best.

Hotline Miami

At first I thought it looked like shit and didnt understand the attention it was getting on Holla Forums. A year after its release I decided to see for myself and positively surprised how much fun it was. Played thorugh the game multiple times. The sequel however I only played once. Its much worse then its predecessor.

I actually rented The Legend of Zelda: Ocarina of Time when I was a kid and thought it sucked. Never played it before. There was a save file for the Water Temple, and I was completely lost. I started a new save file and tried to rush through the game. I couldn't find much and got severely lost in Kokiri Forest after a day, because I was trying to quickly beat the game before trying to return it. I eventually got a copy of this game and was able to get through it by exploring, and not trying to rush straight through.

I don't know why Batman: Arkham Origins got so much hate, and no rerelease. It was my favorite Batman game because it actually took place in Gotham.

Arkhamshit combat gets a lot of well-deserved criticism but it isn't inherently bad, the problem is usually that there's no enemy variety or things to do other than press X and Y but it can be pretty fun, if every fight in Mad Max was like this webm (and there was less of them) I think I'd like the game a lot more.

All of these games have the same upgrade system too and the combat is only fun after you have a bunch of the upgrades that add new abilities, perhaps the easiest solution is to just remove the upgrade system and give you everything from the start (or at least very early on).

It's not combat holy shit.

I actually made that webm, There are usually way less guys in most fights but for some reason they just keep flooding in.

well, at least you came around. those games are gr8.

on a sidenote: gonna give Resident Evil (the original first three) a try, since those games flew over my radar in my consolefag days. I always thought of them as "not evil enough"

I like those rail shooter games now, couldn't stand them

yeah I hated those games too, but Fallout 1 & 2 turned me around.

Well the pre season isn't so bad but usually it's the only fun part and then they ruin it with their "balance".
he's right you should post porn

Nearly all of my change-of-hearts were due to me being impatient. Nowadays I don't shelve a game until I'm absolutely sure that it's not for me.


Similarly

Street Fighter 3, I guess. My mains in the previous SF games were Guile or Charlie, so I was pretty disappointed that they were nowhere to be found. Years later me and my friends found a third strike cabinet and started playing a few hours a week. Once we moved away from playing the few returning characters it started to dawn on me how amazing the game really was.

Same. I thought Monhun was shit, but one day my friends invited over me to play MH3U and I said fuck it. Ate some shrooms, busted out the whiskey, and I actually gave it an honest go.

I was fucking sold. God damn this series is amazing. Just wish PC wasn't getting casual shit instead of a proper MH game.

Alternatively


Sad.

Pretty much this
Tried Dragon's Dogma, thought it would be a 100% serious business game, and when the zany shit hit me, i was pissed and rushed through it
Second time hooked me and now i'm on my third playthrough with a Mystic Knight, all classes are fun as fuck, couldn't care less about the main story and you don't have to min-max to enjoy them
New Vegas was my first approach to the fallout series wasn't into turn-based combat, was expecting a shooter, found a real rpg, again overwhelmed by choices and left it for a time
And now i'm on my fifth playthrough, just going around exploring the mojave, i'm amazed i still can find new shit after +200h played
Probably Deus Ex: HR will be next, but i can't stand the pretentiousness on the dialogue, it's trying too hard to be deep

Final Fantasy Tactics and Soul Reaver.
Couldn't understand why people like FFT so much when I first played it but recently just beat the game and loved every minute of it.

I was reluctant playing Soul Reaver and my initial hour of playing left me pretty confused(due to some sequence breaking) but I came around to playing it again last year and holy shit that voice acting and non-existent load times. Besides the one random freeze I got that game still blows my mind how they managed fit so much onto one disc.


How the fuck did I forget about MonHun? I didn't understand why people loved MonHun when I first played Freedom Unite, the controls feeling cumbersome and all over terrible and fights taking way too damn long but if it wasn't for one of my friends forcing me to play MH3U I would have never loved this series as much as I do.

there goes the thread

Hated it the first time I played it on Xbox360. I was playing it like an action RPG and was getting really annoyed when I fought bandits and had to keep fighting for like half an hour because I was doing fuck all damage to them.
I understood the game better when I got it on PC, and played it more like a JRPG, focusing on grinding gear, leveling up and committing to jobs. I had a lot more fun when I understood what the game actually was, rather than what it looked like.

I couldn't get into this game for the longest time. The combat threw me for a loop, and then the game keeps you in town for the longest time just walking around and talking to people. I really had no idea where to go or what to do. Every combat encounter I could find was way too high level for me, and I seemed to be hitting a dead end in all my quests. I gave up after around 10 hours. Eventually I came back to it, and once I got out of the town and had a few levels under my belt, I really started to enjoy it.

As I kid I absolutely abhorred this game. I hated the 3 day cycle with a passion. It was the first game I ever returned to the store. For the next 5 years I always thought it was the weird, shitty version of OoT. I came back to it and had a blast once I was older. It's my favourite zelda game now: best dungeons and best side quests. I still don't like the 3 day cycle, but I can't deny that it adds a lot to the game.

Arcanum, actually. I bought it expecting something completely different so I never really gave it much of a chance at the time. When I finally went back to it later it became one of my favorite games of all time. Not sure how long I shelved it, maybe a couple years.

Worth mentioning that I bought it at a store, based on the cover, probably in 2002. It's not like I heard about it on some board and misunderstood or was misinformed.

It was a buggy mess across all platforms at launch and most people consider the story to be fanfiction tier.

When did that ever happen?
They usually "fix" at most 1-2 flight models while fucking up a minimum of 5 BRs per update, newly added vehicles/aircraft/RP nerfs not included.
I still for the life of me can't figure out the decision for removing the MG151/20 gunpods on the 109 F-4 and replacing them with MG151/15s, or the 4.0 BR of the A7M in SB.

The story was fine, just not very special. It relies too much on the Year One gimmick, which has been done to death, and making obnoxious references to other comics, like Killing Joke. Those really pulled me out of the entire thing.


Because WB is full of greedy morons who wanted the game to be nothing but a DLC simulator. When it underperformed they turned it into an abandonware. It was the pirates who fixed the bugs in the game and the repacks have all the DLC included.

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I'm starting to play games on my phone after shitting on them for years.

First I played unfinished crap.
Later realized it is much better than 90% of games nowadays, even through it is unfinished, and DLC were fun.

War Thunder was only good during the betas, then they progressively fucked everything's shit up.

Infinite's strength was all from the setting and the writing. When you first play it you get a culture shock of this new cool place, letting you overlook flaws because of how hyped you get. When you revisit it, it can't hype you up, so you get to see it for what it truly is.

Chrono Cross.
It's a good game as long as you don't enter it expecting a Chrono Trigger sequel.

I'd say that oversimplifies it. If you're expecting a game with the same gameplay and tone as Chrono Trigger, you're in for a nasty surprise. But the story is a direct sequel that deals with some of the loose ends of CT. Aside from the completely different gameplay and artstyle, I think the reason it leaves a bad taste in many peoples mouth is the way it portrays time travel. CT used it as the solution to every problem, while CC showed how even good intentioned use of it can have disastrous consequences.

Witcher 3 is the only one I've hated at first and then tried like a year or so later and ended up enjoying.

Now see, for myself, (someone who's actually one-life cleared the game with a respectable score), I actually respected this game a lot more when I played it only casually. I said things like "well it's still Metal Slug so it's at a certain standard of excellent" and "hey, Metal Slug 4 had a neat scoring system". It wasn't until I finally got around to playing it seriously recently that I truly learned to loathe Metal Slug 4. Fucking terrible stage and enemy design all over the place.

I'm trying real hard to think up an example but I honestly can't think of anything I used to hate but respect now. Think I generally had a good sense for bad game design even as a kid. It appears that it has only grown stronger, because I can think of plenty of examples of bad games I tolerated when younger but hate even more as the years go by.

Welp, doing a little better this week.

None, every game I play is a personal 8/10 or higher.

Im not claiming its a good game but I hated Pre-Civilization: Marble Age when I first bought it but for some reason I tried it again and got autistically committed to beating it and then beating it more thoroughly, something about those damn sliders just made me keep playing even though it was a retarded and unrewarding game that was damaging my mental health.

neither does the floor, coffee cup, glass holding milk, the glass egg container, salt, plate with pancakes or cereal bowl

Is this a thinly veiled unpopular opinion thread?

The Warriors

It flipped from average to being one of my favourite games of all time. The game works a lot better at higher difficulty settings.

DKC3

Once you work out their somewhat stupid combat system and learn to ignore the glaring instances of cut content it's a halfway decent game. Also M14s.

Isn't it a carbon copy of Mass Effect 2, including a suicide mission at the end and a Collector type of race?

I kind of enjoyed the game for what it was but I'm still pissed at what it should have been.

Dark Souls
Ninja Gaiden (NES)
NieR the one with the big butts
Bread of the Wild

Closest I can think of is Summoner, I bought it like a year after it came out. I wasn't really enjoying the combat, the story felt very cookie cutter, the map was a joke to try and navigate and you better fucking pay attention when someone talks. The first time I played it I got to this big city and there was a random conversation with some gate guard that seemed totally unimportant, so I ignored it. Subsequently I had no idea where to go or that a quest had activated. I ended up wandering out of the town into a random encounter and getting destroyed. I didn't pick it back up for years.

When I gave it another chance because that D&D meme in it cracked me up so much, I actually paid attention… and suddenly I fell in love with the game. The map was still shit, the combat still kind of slow, but everything else dramatically improved.

In the conversation I'd ignored the first time you're basically told you can't enter the palace, but hinted that if you go to a certain area you can sneak in through the sewers. There you meet a sexy thief girl who becomes your second party member. You get through the sewers with her and before long you have your entire party. A mage, a knight, a thief and the summoner. Pretty standard, and other than the Thief being hot not that special, but later on the game forces you to play as each individual character for segments, and the thief's segment really shines. Suddenly it feels like you're playing Metal Gear Solid instead of an RPG. The story takes a massive twist, the music is still easily one of my absolute favorite soundtracks. The ending was extremely satisfying.

I still feel like there's a ton of stuff in it I completely missed because I never used a guide. At one point you run into another party of adventurers in a random quest. Who they are and what you do with them is never explained.

The sequel was surprisingly kind of a let down even though it felt more like a jrpg and had much better characters. The story itself shits on the story of the first one, and just isn't that good.

The very first time I played Monster Hunter was the Tri demo on the Wii. With the nunchuck and wiimote. Needless to say I hated the fuck out of it and thought it was hot garbage, and never looked deeper. Fast forward a few years and I've got a PSP for piracy and nostalgia, and everybody and their dog says MHFU is a must have game for it. I played MHFU, MH3U, MH4U, and MHXX to completion several times each, and all of their demos have been total shit.

Every mission is a suicide mission with your AI buddies.

I've just replayed Do Sex H Revolution and it´s good shit. Never thought about the pretentiousness on the dialogue, m8 and now that you mention it, it kinda is, but is not a big problem, really. The setting and setting are marvelous and muh graphics are good. Also, Missing Link has some good level designs.

Funny, it happens to me but on the other way around.


Don't even bother with Metal Slug 6

Dragon's Dogma, The Last Guardian, Apotheon, Megami Tensei as a series. Seems like it's pretty common to dislike Dragon's Dogma at first.

Sort of but not really, the combat is a lot better and there's less focus on RP. Also the final mission actually has a lot of effort put into it because you can play as one of three different non-protagonist characters each with their own animations, voice lines etc. I was surprised they'd go so far.

Indeed.

Yeah if you upgrade yourself past the bow you are playing on easy with a 1 button press
If you block the upgrades it gets harder, and you actually see the nemesis system in act

the most recent ones in memory for me have been Savant Ascent, Teslagrad, and Astebreed.

Same here. I never had the patience as a kid to finish a lot of good side-scrollers.

The whole game is pretentious m8. We can begin with super-stylized architecture in Detroit of all places. Don't let it ruin your fun though, it's still a great game.