JRPGs for... adults?

Let's have a nice thread about Japanese games with adult themes and/or adult characters.

No plucky kids saving the world, no high school hijinks, no teenage drama, no "I would have gotten away with it, if not for you meddling kids," and no cute girls doing cute things with no plot whatsoever either.

Adult characters doing things for adult reasons.

pls not just porn

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Aren't video games for children?

any game were you are evil?

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Get the fuck outta here, fag.

What a immature look at perspective, obviously you need more philosophy classes at your local college. :^)
Really those fucks would jump on any subject about morality or relativism.

I don't know if Metallica is technically an adult or not but I want to pump her full of little witches.

u wot m8?

That's the witch's name from The Witch and the Hundred Knight. Changed slightly in the US version for obvious reasons.

user once you grow up you'll realize that the first 20~ years of your life are the only fun you'll get.
Fantasy games are mostly about kids/teenagers because being an adult is fucking boring.

Get out.

???

SMT is a game for mature men ONLY

It doesn't have to be """fun,""" just enjoyable in some way.

Does xenoblade chronicles count?

Second image?

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I nominate Xenogears as a /m/anly as fuck game. The MC even goes all the way and fucks his waifu at one point, cant get any manlier than that.


I think shulk is 19 during the time of the game so yes?

Koudelka and the Shadow Hearts trilogy

There's no high school or teenage character tropes, so it's perfectly acceptable for this thread.

Shulk struck me as more of a "college student"

Valkyria chronicles 1 & 3
Resonance of fate kind of

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is that a roboxeno?

Probably. You should see what the final boss's final form looks like too.

All I heard was porn.

But those games never even have fucking bitches and between using your evil fighting world saving powers to get back at faggot coworkers and celebrities.

To scared to play an actual RPG?

You are small time

SMT

:^)
Valkyrie Profile and Xenogears

In that case SMT1-4 is good, but SMT4A has a 15yo protag who is an unbearable faggot who looks like a tumblr dyke.
LISA is also nice but I wouldnt reccomend buying it anymore since the creator drank the coolaid and went fucking nuts.

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also
Proof/sauce?

Next you'll tell me Nocturne MC was wise and mature for his age.

twitter.com/COMETandCROW/status/796364516573454336

I dont have any sauce but It was right after his dad died. He apparently changed his company/studios name to LOVEBRAD, started displaying white guilt. Some anons had a picture with a letter talking about his father, but I never saved it.


The game never goes into his age. Hes just the demi-fiend thats it. Although the demi-fiend is young the game is still definitely a mans game.

Real life

I think what you mean to say user, is your looking for games that don't have shit writing.

Treasure of the Rudras has good gameplay but a shit story.
I got spoiled by knowing all mantras off the bat by seeing some gameplay videos.

Suikoden motherfucking II
Final Fantasy Tactics

I have absolutely never understood white guilt, or why it's so predominant in the regressive left.

Suikoden II has a teenage protagonist you mouth breather.

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I posted this in another thread about JRPGs but because Mark found it an insult to Japan and as he is a massive weeb he bumplocked that thread so no one would see it. Funny, if you can't delete an opinion you bumplock it instead and no one sees it anyway, same shit Reddit and Cuckchan do. So for the sake of someone actually seeingy post I'll post it here.

In all honesty no, the Japanese market has no room for depth and it's about doing the same thing over and over to print easy money from NEETs. The Japanese market is a place where if you are new you aren't going to be able to shoot for the stars with a team of 20 people and you will have to slave away for a shitty corporation like Konami, Square Enix or Capcom, and as such it has no room for smaller teams and innovation. jRPGs are only RPGs in name and it doesn't really follow the most important part of RPG design, choice and consequence. C&C is easily the most important part of a real RPG as it puts the "RP" in it and allows you to take your character in your direction, from my experience there is little to no choices in JRPGs and most quests in them are meaningless busywork, and they don't have any actual choices to make to boot like good RPGs do so it's just busywork and nothing more, even a mechanically simple quest or mission can be great if you include some form of choice and consequence, take for example Elex, the last RPG I played. There's a really mechanically simple mission to get inside a heavily guarded city, and you can work with the Outlaws outside it to get a fake ID, but what they want in return is for you to go and give another ID to some friends they have in the city so they can get out. You could also declare this to a guard and get a real ID yourself or take the other fake ID to a overseer for research, if you choose to side with Outlaws you have the Outlaws have a easier shot to take over the city in their planned rebellion and vice versa if you side with authority. So what started off as a mechanically simple delivery quest, ended up as much more due to dialogue and C&C.
At least, that's my view of it, so TL;DR Japs can't into C&C and because of it can't into good RPG.

You are going to have to rewrite this in your head to make it on topic but if you want a deep game for adults JRPG just is not the genre.

The fat kike jew was right to bumplock your posts, you ultra faggot.

He was completely right to bumplock your posts neofag

I didn't make that thread, only replied to it and my opinion is what it is, it's an opinion. I explained my opinions how I did and I feel that JRPGs don't count as RPGs as they lack any meaningful C&C. C&C is what puts the "RP" in "RPG" for me and is by far the most important aspect of role playing and building your characters, unless my character's choices actually have an impact on the world, I feel like the world isn't alive or reactive and is basically shit.

They aren't. They are just linear story adventure games with levelling up and stats, that is not RPG.

so does Tales of Vesperia you troglodyte.

Even having been rushed this game was pretty great, I wish they'd finished it properly.

Yuri is stated as being twenty-one at the time of Vesperia. He is the oldest (main series, anyhow; escort titles might be different) Tales protagonist, followed by twenty year old Ludger. I'm just saying.

That's not what adults demand from a game.

1. Adults are not afraid of relationships, so it's hard to play 90 hours as some prepubescent kid who rages at girls for being meanies.

2. You won't be easily satisfied with yet another rehashed plot about magic weapons to control the world. While this can be used effectively, most of these plots are cookie cutter lookalikes.

3. An adult is literally you, after you're already dealt with all the shit you're childishly seeking now in wonder. Only thing is, by then it no longer looks wondrous and it's just a chore to repeat it all. So you will ask for less grind and more originality.

4. If the previous can be dubbed "don't make me repeat myself", the let this be "I am not doing it for free". In short, when you're older you won't have time to just endlessly stroll around getting nothing out of it. You will want to get paid profusely IN FUN for trying some shitty game, that feels derivative of everything you've already tried in the past 20 years. So pile in the positive reinforcement, we don't have all day.

An eternal teen does not make an adult. Actually it's even worse, as they try to prolong childhood past its natural boundaries.

Codexchannit is shit
vidyadanknet is out there

That Barrie reference might have been clever if it wasn't so fucking stupid, obviously there is not a parallel between a symbolism for eternal youth and people who have transcended their own humanity.

You know what I mean

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Decent game but the writing is shounen garbage.

This, "anti/pol/" as fuck to the point of being sarcastic, but mature and short enough to not be boring.


The first one its a cheap ripoff of le holocaust meme and is childish and predictable, stilll great gameplay, its like a tactics parasite eve.


Didnt tried xenogears, but valkyrie profile is an adult game, basically you can feel how they die and how they are used as puppets and has a lot of touching moments with great twists, like the reason of why the soul of the guy with the crossbow wasnt destroyed or the reaction of the main character after knowing the truth, fun fact, one of the characters its like Gatsu from Berserk and he didnt look like a cheap rip off (protip, it is). Not for kids even if it have kids (their stories are still fucked up, but touching).


Final Fantasy tactics is edgy garbage compared with tactics ogre let us cling togheter! a lot of endings with lots of details, real politics and GOT shit before GOT was a thing, even before FF tactics was a thing.

Long lived and immortal characters in fiction look like men: youthful as necessary, but adult and with adult tastes. See Dracula, Faust, Dorian Gray etc.

When you get older, what you are doing now will look painfully obvious. To grow up is not scary and animu for manchildren is as bad for you, as social justice.

I'm really enjoying Tales of Berseria at the moment. I thought Magilou would be a shit character, but
ain't no other feel like it

The second half of Infinite Space. The first half you play a plucky youngling full of optimism and faith that if he just believes in his friends - then they can do anything. Then he ends up getting drawn into a series of regional conflicts where he's just used like a pawn, and when a real threat shows up, he gets his shit pushed in and sent to prison while his ships burn and crew is scattered.

The second half of the game is about him as an adult who's more cautious, pragmatic, and responsible for his decisions.

I've already played every Tales game I can ever force myself to play, unless it gets handed over to a new studio or a shitton of current staffers get replaced.

No such thing fam

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You should have seen it coming.

I forgot what my response was going to be sorry

Seconding these.
Xenosaga is also a good choice.

Anyway, I'm at a point where I can enjoy a game for what it is.
If the plot is interesting, great, if not, I can always tune out.

It's ok you'll get smarter when you grow up

I can tolerate bad games with good plot, and good games with bad plot, but I cannot tolerate bad games with bad plot. Most RPGs have both bad gameplay and bad plot, and this goes doubly for jRPGs. I think they are still held back by the legacy of Wizardry and Dragon Quest and could use some new ideas, though none of the stupid shit SE is doing with FF.

Persona 2: Eternal Punishment is about a bunch of people in their 20s and 30s fixing the fuck ups of the teen protags from P2 Innocent Sin.

Well its story was quite minimalistic compared to modern jPRGs that are basically half visual novels. It is also only jPRG that I actually enjoyed seeing what characters have to say.


Looks like Soul Nomad for me.

Fair enough.
I don't like playing bad games either.
Anyway, RPGs have been stuck in the shitter for years now and we can only hope they'll get better.

By the way, has anyone here played Bravely Default?
Is it good?

lol

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I did.
It has good gameplay. It was the only jPRG I liked playing and fully finished and I fucking hate jRPGs most of the time. I didn't even finish SMT 3 and I really wanted to see what is next. What is amazing Bravely Second made it even more enjoyable.
Besides that story is something I already forgotten. It served its purpose but it was your typical good versus evil bullcrap with only twist being spoiled to you by everything. Fortunately at least characters in your party were alright and likable. All of them have single personality trait that story abuses but none of them is retarded.
It also decided to drag out game length by making you redo main bosses 4 times as form of late game that you have to finish to see ending. It was awful but you can switch to easy and blitz to it. You can also turn encounters to 0% once you don't want to grind more.

If you want some good story or same thing as OP, don't play it.
If you want to have good jRPG with likable characters, play it.

All right.
I guess it's the next thing then after I'm done with Disgaea.

Bravely Default is a great combat system and is incredibly fun until the aforementioned loops, where it repeats the main plot four times for no reason. Bravely Second fixes the plot elements, spruces up the gameplay a bit but has worse characters and music. I'm still looking forward to Bravely Sword/Third though.

Might as well throw Xenoblade X into the mix.
It still suffers from quite a few anime tropes, but so do other Xeno games.

Isn't Second censored and the English translation missing some quests/choices?

smt games are the elfen lied of rpgs

It's weird how Raidou is stated to be a school kid yet he looks and acts older than Narumi.
Not to mention that 2 years later in 2nd game he's still a school kid.

Now there are people talking about it I have a question about localization here.
Fuck censorship and toned down costumes or even this quest in Second. Are original dialogs better?
After beating first one they felt bland to say the least. Comparing it to the fact they kinda toned down entire game it makes me wonder how much translators screwed up.

Nintendo can't not fuck anything that isn't mario up.

Soon I won't be needing shoddy translations any more.

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Utawarerumono, both the original and the two just released, the original is a man who basically becomes the head of a village, mounts a rebellion then becomes a conqueror, the sequel has a guy go from lazy nigger to enjoying war, while there are kids among the casts they're a very small minority, heck in the original one sees the MC as a surrogate father.
Also it's one of very few games than can appeal to me with their rampant alcoholism

goddamn I want a port with a good new game+ of IS

it was wasted on the DS

Shin Megami Tensei: Nocturne is a good choice. Most jprgs have a clear good vs evil angle to them, but it's different in Nocturne. You're tasked with reshaping the world and its new world order, but ALL of your choices are shitty and extremist. (Except maybe 1 ending, where you simply cuck out and recreate your former world.)

The Lucifer route is the best imo, but (if I don't give a shit about completing the Labyrinth) the Chiaki route is fine too. Because fuck those creepy ass mud dolls, man. And fuck that emo faggot Isamu, too.

You're gonna have to try real hard to get people to look past those glaring flaws. Feels bad man. I really like that setting.

Except its also on ps4, and ps3 if you can read nip still wish it was pc
There's no H but there's plenty of lewd, also I may be wrong but I don't think the devs wanted the original to have H, or at least as much as it did, possibly because of how it would tie into the sequels
a single scene of loli butt Ironically they censor spanking her but not her drinking alcohol or having the shit kicked out of her the lewd isn't censored, beyond what was done in japan at least, i.e. hair covering nips.

If you like the setting there is another game coming, presumed Utawarerumono 0 that nips are guessing is a prequel to the first.

That became the norm when retarded single parents would buy their 12 year old GTA and Saints Row 3. Thank's to that trend in the past… geek is chic, tee hee. ;^)

sheets with glowing color-shifting tracework like that would be comfy as fuck

Man tries to get out of bad situations so he can peacefully nap again; the video game series.
If that doesn't resonate with you then that means you aren't an adult.

Trying to pull rank by asserting your age makes you sound like a pretentious 23-year-old, and the basic bitch literary analysis definitely isn't helping that fact.
It's also becoming increasingly obvious that you haven't played the game.

Garbage game that needs an established ip to be relevant.

what game is this?

How do you guys do it? When I was younger I could play a jrpg every day until I finished but these days I can only get about 15-30 hours into a game (not even halfway through sometimes) before I get burnt out and play something else, only to come back later and start over

Why is Magilou so perfect?

I've noticed the game is on **PlayStation Now. I'm not the one paying for it and I'm not going to be able to convince the fag paying for it to stop. Does that still contain the gamebreaking and console bricking glitches? Would $ony put it on there despite these issues just to pad out the library? Also, how fucked is the translation?

Think about it this way. If you believe you're entitled to virtuous work of your ancestors, why would you not also undertake their "sin"?

I like your sense of fashion, user. Brings back memories of my Xillia playthrough where I replaced Milla's face with the Baul doll.

It does when they just became demigods. You honestly think the mentality of the average teenager changes if they suddenly become immortal? No. They're stupid dipshits.

F

Everyone was a stupid dipshit in Nocturne.

Everyone was retarded.

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Doesn't change my point.

What in the fuck are you on about?


This. I, and probably OP as well, want more Nip games that aren't generic shounenshit or heavily focused on highschool. I know they exist. I'm playing Shadow Hearts right now and I really like it.


So what's the name of this genre? Because linear story adventure games isn't a genre as far as I know and seems far too wordy.


As long as Treehouse doesn't set a trend by working with devs directly.


Elfen Lied was shit though. Babby's first edgy anime bloodfest.

Not a JRPG, but your post says Japanese games. Anyway try out the Yakuza series. All the protagonists are adults with their own share of problems and do adult things for adult reasons. There's a nice amount of absurdity, fun, and sometimes deep side missions that really flesh out the characters too. The main stories are alright if you like yakuza/mafia drama, but the games really hit their stride when it comes to comedy and action. You should play them in chronological order, but I'd also recommend starting with Kiwami (a remake of the first game), or 3.

SMT4A's story isn't even a good "SMT story" to begin with though. It's a cliched Jrpg story where your main characters don't get along at first, but through le power of fwiendship, become total BFFs by the end of it. In a normal SMT story however, your teammates can get along rather well in the beginning of the game's story, but soon start to have intensely "irreconcilable differences" towards the end because of their innately different worldviews. Often times with one teammate becoming extremely pro-Chaos (the anarchist faction), and another teammate becoming extremely pro-Law (the totalitarian faction). SMT4 is, imo, the most "by the book" entry of the whole "Law vs Chaos" storytelling schtick that SMT is known for.

SMT4:Apocalypse was an enjoyable game imo (especially the part where you beat the shit out of the Judeo-Christian god, YHWH), but its cliched story and characters don't encapsulate what SMT is all about.

[My favorite is still SMT3:Nocturne though, because its "Reason vs Reason" storyline is much more morally ambiguous and philosophical than the typical "Law vs Chaos" stories of other SMT games. It actually makes you take a step back and think, whose philosophy do I actually agree with the most?]
A much more mature Jrpg than your usual "save the world", "friendship is magic" Jrpgs.

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What JRPGs have a good combat system? I thought I'd give the trails games a try, and while I finished the Sky trilogy and am currently burning through coldsteel and crossbell I can't exactly say the gameplay is what's keeping me coming back. I mean it's serviceable, at best, but the fact that I like CS's gameplay most primarly because there's a turbo mode button isn't really praising the combat in that game.
I can't exactly say anything about FF because I've only played two games, one I don't remember shit about and the other was Dirge of Cerberus which isn't even a JRPG.
Looking into trying out the Dragon's Quest, Wild arms and Lufia games. Any entries of these I should skip?

The Grandia games are pretty wildly praised for their battle system.

Grandia 1 is pretty much a perfect game, albeit there are no quality versions of it.

Grandia 2 is good, though it's also pretty much a retread of Grandia 1's disc 2, and is ultimately a much less ambitious game for it.

Grandia 3 is… well. The gameplay is mostly still good in that game. And it's certainly very pretty. The story is hot garbage, though, and the only decent characters in the game drop out of existence a few hours in.

If looking at turn-based ones, Shadow Hearts, at least the PS2 entries. Uses a timed input mechanic for pretty much any combat action but guarding and fusing, and the later games further refine the system.

Wild Arms has a resource generated through combat called Force. In WA1, ACF, 4, and 5, it's a secondary resource, but in WA2 and 3 it's an outright primary one replacing MP, with the player needing to weigh how to use it (standard skills/Arcana require a Force threshold, but don't consume Force, while Force Skills do consume Force and may can reduce what a character is capable of doing in the short term, depending on how much is consumed). Anyhow, WA1, 2, and 3 tend to be favorites amongst series fans, while some are divided on ACF (I liked it), and WA4 is definitely the weakest. WA5 tries to resolve some of WA4's shortcomings, but some are still rather iffy on it, and WA4 seemed to do enough damage that WA5 didn't sell too well (and where I live is the second most expensive game in the series after ACF). And then there's XF, which is a tactical JRPG spinoff. Great music throughout the series regardless though, be it by Naruke, or Kouda and Agematsu/Elements Garden.

Grandia 2 had some improvement from grandia 1 introducing magic as equibaple gear, which you can switch from one character to another, not only that you also have extra abbilities for more character customization and even min-max aproach in certain cases.

Don't get me wrong, there's a lot I like about Grandia 2, but it has some problems. Like the fact that Zap, one of the first spells in the game, is so overpowered that it can basically carry you the entire game.

Don't start over>>13751117

Nah, it's pretty good

Go back to reddit OP

How is it not a JRPG? It has all the trappings.

Not with memes and a translation that would make Working Designs blush.

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Setting. It's pretty much just nip Witcher. Or Witcher is Pole Yakuza.

I think it's fine to have teens dealing with adult issues. Though now you mention it- I can't think of a game that does that without also doing the teenage drama and other issues you raised.

I think the bigger issue the plots to RPGs (particularly JRPGs) being samey (teen protags and existential stuff) and the gameplay not being as good.
This kinda ties into an RPG thread we had the other day. A lot have enemies where no real strategy is need to win other than "keep hitting them, however you like" and bosses are just sponges who you need to out-heal. And very few RPGs actually make enemies a puzzle you have to solve, or use grinding as a way to get around it if you really suck. I.e. grinding should never be the main goal to beating an enemy.

You're complaining about the symptom instead of the cause.


The first half is fantastic. But then… Things happen. It's hard to describe without spoilers, but in short you have to re-tread a lot of familiar ground over and over. You can get to the final boss quicker, but you'll be underleveled. It's like the game is encouraging you to make sure every character has mastered every class, so you can use any strategy. Which is fine- if not for the fact you can exploit some shit to the point you can auto-combat your party against bosses (repeat what you did last turn). If you like breaking the game and making it a cake walk, you'll love it. If you like experimenting with strategies, you'll love it. But if you get your characters into a nice niche, you'll get bored real fast with the last third of the game. And if you want 100% I think you need to find all those cutscenes as well.
I wouldn't recommend it, but if you can get it for cheap- go for it. The game also had mild censorship with some lewd costumes.

The sequel is fantastic as well by all accounts- don't know if it has the same issues with going over old ground like the original. And it seems like you have even more options to make "auto-combat" strategies. The censorship is even worse however- many costumes are altered (even a native American class changed to a cowboy/girl) and one of the games side-quests "bad ends" were removed (or rather you have to choose between choices, but you always get the outcome of one or something like that). Crying shame since the music is fantastic, and the shenanigans the final boss does looks great. And a cute little "how the fuck did I not see that" moment.

tl;dr, get the first game second hand, don't be afraid to play until you're bored then look up the rest on jewtube. Only watch the sequel on jewtube.

Eh, calling Yakuza a JRPG feels wrong to me. Sure, it definitely is a role-playing game made in Japan, but I think most people use the term JRPG colloquially. To me, a JRPG is a western colloquialism for "anime themed games that have turn-based or semi-turn-based combat that have an emphasis on narrative." I'm not even sure about that though, because I hate dealing with semantics.

Tokyo Dark

Sorry but this is Holla Forums and we don't accept refugees.

What?!

Can't we just get rid of those guys above?

What are JRPGs is a debatable question. So yeah you are kinda right for most people that plays JRPGs. But for me it is just regional since most old JRPGs are inspired by Wizardry and newer JRPGs are inspired by those JRPGs. But this is just my very cheap opinion.

I think the PS4 version doesnt have any bugs, buy it used, user.

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I see the jew has made you hate you're life. I find and have fun through every day. Stop being a cog and grow up. If the only fun in your life was school then you're doing it wrong.
I don't want a game about school because at this point in my life I can not identify with it. I want a game about adults dealing with things like adults.

FF15 dealt with adult themes.

Do you have brain damages, user?

Damage is uncountable, you cuntstain. Damages is the money you (might) receive if someone causes harm to your property as a compensation.

Sure I guess, if you pay absolutely no attention to what's going on.

As a long time player, that sounds like bullshit to me. JRPGs aren't all anime themed. And some barely even have a story and are much more focused on mechanics, like the most of the Romancing Saga series.

What even is an RPG?

Oldfags who want the true definition of RPG can bascially write off 99% of vidya RPGs as not being real RPGs because you will never get proper roleplaying with anything other than tabletop. Only things with extremely low graphical requirements like Elona can come close to allowing for proper roleplaying, and you have to customize the hell out of it before you begin to even get that.

The first game is perhaps the best story I came across. Its adult and mature and really clash with the usual shounenshit you run into. The 2nd one left me sour, for at least the first half, but it picks up okay and ends in an okay manner, but fuck why did they have to break that game in two and sell you two halves? The end of the first half left me so dick teased I couldnt help myself but buy the 2nd one and perhaps that was the intent, those slanted eye jews

But what's the point without the lewds?
Aruruu is best girl.

Didn't read.