Cuphead

Not enough mugs in this board so let's fix that.
Post your waifus, laugh at goons trying to compare this to Tumblrtale and get mad at the fucking dragon

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archive.fo/5SZ8j
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I'm going to post pro tips for S-ranking ITT to keep it game/gameplay related

What the fuck don't tell me I have to use the whole 6 cards on the heart alone?

Is it good?
Is it worth pirating?
Is it somehow so good it's ACTUALLY WORTH MY SHEKELS?
I need to know.

i'll pass

Pirate it and find out if you like it enough to give Chad your lunch money

Shoot at the enemy until it dies
Avoid getting hit by things
If you get hit at all, press pause and then retry

Worth pirating to be honest. It's very short if you know what you're doing. If you find the aesthetics charming you might consider buying it since it's also DRM free.

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just super the heart then use 1 Ex on it

The fire rate on bombs is too slow to be a suitable alternative weapon. Really only good for djimmi, wally warbles, or dr kahl's robot, and sometimes the monkey.

You're definitely retarded because you can see he flashes when attacked, even if you just used normal attack or even on a super.

Yes
Definitely. pirate first
yes

Wrong. The bombs are very good if you switch weapons from missle > bomb > missile > bomb
switching weapons is faster fire rate than holding the attack button, so you will throw more bombs per second. That's how you get easy S rank on Robot.

WAT

interesting, although, it does sound potentially game breaking.

Yes
Yes. If you haven't waited millions of years for it, pirate first
Yes.

it seems like a bug to me, i'm hoping they fix it. you basically double your damage output by doing this with roundabout and lobber too.

never been an issue for me tbh
I use coffee for phantom express, super first phase, third and last if i haven't killed him by then.

They already stated it is a bugged, that they are aware of it and they are fixing it.
They're also nerfing charge shot.
so go get those S-ranks while you still can.

What alternate universe have we entered anons?
Could he be helping save vidya?

before anyone asks me to webM, its too long

Have the soundtrack, faggots.
mega.nz/#!k6hUiAQC!FOSZIrYv4nQ4YvA-TQsLKkMJ0U05UwT1Ah5GRPewSBU

Lets post old time awesome cartoons!

What?

CUCKHEAD AND POZMAN LOL XDDDDDDDD

Probably because of the pacifist run you can play in on the run n' gun levels to unlock black & white mode.

they think it will become too popular that tumblr will latch onto it

It's mostly a style-over-substance game with little to it other than the boss fights, art style, and good music, and it mostly exists to tap into nostalgia and pay homage to something old that the creators loved.
That's really about as far as the similarities go, though.

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Nigga that's the main point of the game and that's where the "substance" is, it doesn't lack in that at all

I'm conflicted, I don't like how level and bosses are separate even though bosses are basically levels dressed up as bosses also the game relies on style over depth which isn't much of a issue because the game play is fairly solid but I'd say it's only solid on "bosses" and slightly off on levels since levels seem to be very looked over and rather short over all, this leads into another problem where since levels and "bosses" are separate there's no build up to the bosses which means your focus has to build up first where as if you're forced to complete a level before hand which leads into a boss on the level or at the end of it your focus is already elevated meaning the placing of the game is very stop and starty with no wind up or downs which I think is imported for platformers and shooters because shit's too jarring otherwise.


there's no diverse cast of character to endlessly wank over though so I'm assuming if goons are indeed pushing that angle then it's out of jealousy from their own incompetence as in "why couldn't we stick our unwanted and disgusting hands all over this?"

that's pretty much the entire game you just listed, what the hell could it be even lacking

It's not the fact that "oh they're icky libtards" (I could not give less of a damn as long as it isn't in your face constantly), but the fact that something that was perceived as racist that may or may not have been was taken down like that leaves a bad taste in my mouth.

I didn't say it lacked in substance or that it being a boss-rush game was a bad thing. I said it was style-over-substance, and you'd have to be retarded to say that Cuphead is anything else. It's a game where all of the hype and the main draw of the game is the artstyle and where the gameplay is good, but exists as a vehicle to deliver the artstyle.
I'm not sure why you took anything in my post as a criticism of the game.

There's no proof of that though. The designs could have been changed for it bore way too a striking resemblance to the one in Hell's Bells. He did not put any racial stereotype barring maybe the fountain jew, but there's no proof he dunnit for current year motives.

They didn't comply to anything.

So it was changed before the game was released?

Typically people use the phrase "style over substance" to imply that the substance is next to nonexistent in whatever they're talking about

You're too rooted on the abstract notion that bosses must always be the climax of a traditional stage. In a game more boss than stage, it just won't happen.

As cool as a continuous play mode would be where you need to beat all bosses in one go like in Alien Soldier and losing all lives means starting over entirely, even Holla Forums would be bitching about having to replay everything constantly. The health system would have to be changed around to really accommodate that.

Yap

That's now how you use that definition nigger, either that or you're retarded.

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No, they use it to describe something in which the style is more important than the content. It's not a problem when the style is the point of the game, especially given that it's only $20.

Then why were people complaining about it on other threads?

The porn of this game is cute

I didn't use a definition. I used a phrase.

You haven't been on the internet long enough bro

Perhaps it's best that you don't post for the time being.

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Semantics. point still stands
You're not getting away from this one.
define substance from your PoV. Cuphead is pure gameplay, no hand-holding.
If anything, you could say they trim more fat than current year platformers by skipping stages or a forced formula and going straight to the good stuff

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For you

That is entirely your personal view on what you think other people must be attracted to Cuphead and obviously not the case for everyone. Just fucking think that idea through, if Cuphead's true goal was to invoke 50's cartoon nostalgia than it wouldn't fucking bother with the whole rest of the game

But wherefore would they lie? And it was not as if people were replying with bait images and the like. Faggot.

to that point, why have levels at all? they're clearly just tacked on, if they wanted more change of pace, why not mini games instead? it'd be more fitting specially if they dressed them up as actual episodes

You mean they told a LIE on the internet?
Why would ANYONE do that on a shitposting-heavy image board?

I'd like to actually see the devil design with the nigger lips, cause so far I've only seen pic 1 from the 2014 trailer that matches that description.
But I'm pretty sure that's a whole another boss that was cut and not the devil, since in the same trailer there's pic 2

Let's get down to business
Chad moldenhaur is a semen demon.
Why is it always the handsome not-cucks devs the ones that deliver good games?
I'd Wallop with Chad and run his cup over. no homo

But people reply with "bullshit" and bait images.

Thank you user.

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Obligatory. I have no idea if Dailymotion works in the embed field.

he's just a pretty face for the pr, with this games popularity he could become the next reggie.

Cuphead has plenty of substance. The style is more important than the substance. Hence style-over-substance. It's really not complex.

The phrase is older than the internet.

I beseech you, follow my advice in my first reply.

Because people are so used to stage-boss-stage-boss structures in games that a boss rush game comes off as lacking content. I've even seen comments on Holla Forums whenever Cuphead was shown on E3, with users here expressing an innate disgust at it being just a boss rush game even though there's no logical foundation for that disgust. These run 'n gun stages were probably concessions to that feeling, even though I could have done without them entirely.


for you

Pretty sure it's for everybody. These bullet-hell/run-and-gun games come out constantly and never get this much attention. Do you think anybody would have cared if it was "pixel-art indie run-and-gun #8196"? The artstyle is entirely what set it apart. The gameplay is absolutely fine, but it's not like it's doing anything exceptional in the genre other than being a boss-rush run-and-gun rather than a straight Contra clone.
Cuphead is great, but the gameplay is not new and it's not exceptional. It's not even uncommon.

Couldn't guess.

But Reggie is not sexy.

Generally if someone is bullshitting they get called out on it.

Are chads and dudebros the same or is there a difference?

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the substance in cuphead is simple, but very solid. To me, and anyone that has basic perception, cuphead is fun because of its gameplay. Otherwise no one on Holla Forums or this thread or in general would bother. The style is simply great, and it does not overshadow or carry the gameplay. The gameplay is fair, satisfying. If anything, the animation becomes a good vessel for the gameplay, with the pre-fight animations and transformations inbetween phases keeping it always fun.
The style in Cuphead supports its gameplay, but it definitely does not overshadow it or dwarfs its existence. You're wrong, and your opinion shows you either haven't played it or you're not very bright.

the bosses feel like the levels though and are structured more like them and to say that it's a reaction to disgruntled opinions seems rather untrue since if that's the case then these claims the devs tuned down the racism would be more believable and I honestly don't see any sort of shit like that in the release so far.


the difference was cuphead was shown in E3 and not out of the blue comicon lesser event

you can be alpha and not a dudebro. Alpha males are in general better human beings than the beta cuck. It's not a thing about physique, it's about decision-making and mindset.

archive.is/7zhMj
LOL

His entire premise is based on a flawed idea, that you can somehow compare the quality of artwork and music to that of gameplay. Did da Vinci paint the Mona Lisa better than Carmack and Romero made Doom levels and mechanics? It's not a fucking answerable question. Both the style and substance of the game are good by most standards.

Is there some fucking trick to minimize my time on Kahls stage 2? Because that's the only thing standing between me and an S rank on that fucker. I try to save my Full bar for the transition between phase 2 and 3 but I just can't fucking make it in time.

I can't tell if RPS is satirizing Kotaku or actually serious anymore

or maybe people are more complex then a retard black/white generalization and the whole notion of alpha/beta is a boiled down simple opinion over all

Cuphead isn't the first game to have a 1930s cartoon artstyle, but it's the first game to have that and actually be good.
it still hurts

I didn't say it overshadowed it or dwarfed its existance, I said it was more important. If your only counterargument is to misrepresent my point, you're not arguing in good faith. You're seriously deluded if you think that Cuphead being the same game but as an indie pixel game (say, with the original Contra artstyle) would have gotten anywhere near the attention here or anywhere else, even with the exact same structure and gameplay.


So was Contra 4, which was fucking great, and got nowhere near the amount of attention Cuphead did. Granted, that was a decade ago.

Unfortunately, life tends to be much simpler than most people like to think because free will is a myth.

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Doing a super on the flying robot head will instantly transition it to Dr. Kahl. It may seem like a waste but it saves you a bit of time.
Dodging the crystals is easy once you see the pattern of rotating circles. Just glide up and down, and look for paths avoiding the pillars.

deepfreeze.it/outlet.php?o=rock,_paper,_shotgun

you tell me


then it's possible that timing was more of a factor, what was coming out along side contra 4? at the time


I disagree, faggots with emotional reasoning will always make shit more complicated for more reasonable people.

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To elaborate, this is an issue Suda51 has with his games.
His style overshadows his gameplay, because his gameplay does not have synergy with it or the core gameplay is very little, or for the most part, overdone or already done plenty of times, so he compensates by hyper-stylizing his UI and design of the game.
You could argue Cuphead compensates a basic platforming genre with its style as a competitive advantage, and that would be true. however, unlike Suda 51, Chad and his fams (literally) offer solid gameplay that would be good even if the style wasn't that great. The style is merely the presentation and open letter. Moreover, basic 2D platformer in itself is a much better vessel for a game with a powerful style to flourish and show off. Suda 51 does 3rd person 3D action games which is something overdone, and the way he overcompensates is in provocative humor, custom lyric music, wacky story, attempt to be original UI and trying purposedly to be unique.

Cuphead on the other, simply is a platformer with good art direction, not trying to hard to be something different. it simply is. And it is not only the animation that makes the basic yet solid gameplay shine, its also the OST, which synergizes perfectly with the animation and main design. It's a perfect blend, and it doesn't try to be original or unique, it simply is by trying to be solid and respectful to 30s animation.

Saying Cuphead is "style over substance" is putting it at the same level of Suda 51, and that would be wrong. Cuphead is a solid game whose vessel is a perfect shiny blend of animation and music, and a testament a game is not only gameplay, but also the little details that make each game not just a function box like Marvel vs Capcom: Infinite.

Yeah it's the time that kills it for me. I'll try it that way and see what happens, you're probably right about how it's better to just cut the middle phase out ASAP and just focus on surviving the barrage at the end. Atleast it's the best track in the game but I really will never want to deal with him again afterwards.

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how good is the porn?

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Are you gay/bi? That will heavily affect your opinion.

Terrible because there isn't any of Cala Maria giving disembodied medusa head

Of varying quality. Like, you have no idea. In a market of roguelike metroidvania survival crap everywhere, something as pure as Cuphead is enough to become the second coming of Gunstar Heroes. Almost nothing but the occasional doujin game can appreciate minimalism in gaming, everything's gotta have upgrade menus these days, and I'm already miffed that they are present in Cuphead, but I can overlook them since you only really upgrade crap when buzzing around in the overworld which doesn't get in the way of the pacing of the game. If you think that the platformers on offer are Contra clones worthy of being called a Contra clone, then you're mistaken. It's like trying to find a new first-person shooter which isn't affirming to the latest indie trends.

Now, it's true when you say that the style is what prompted people to give it more than a passing glance and aroused initial interest (on top of being actually shown on E3), like hey, this one might be actually different, but it's the word-of-mouth being spread that it is the new Dark Souls and the reverse-psychological effect of bitching journalists that solidified people's attention in it. In this case it's GOTY worthy, whereas if it were an adventure game or some such shit it'd be a footnote in the sub-500 section of the Top 1000 Games of 2017 list because even less people care about adventure games. If word got out that it was piss-easy, people would forget about it quicker than a newborn Chinese baby gets separated from his parents.

Who cares about the concept? Do you mean to imply that the quality of a game is relative to its similarity to its peers? The execution is ultimately all that matters here.


Do you actually look up porn of Mickey Mouse and Popeye for that matter?

Wasted potential
could've had a dark premise and some baller action gameplay, but it ended up being so streamlined, tame and risk-free.

I'm obviously extrapolating it, user. But for the most part, being confident, walking on your own two feet, not wavering, and having resilience are positive traits which are always a plus to have, something that the beta lacks.

HOW TO S-RANK KAHL'S ROBOT
Phase 1.-

You can Ex your bombs for the homing and split damage on the three parts, but i don't recommend it. Save super for heart.

Phase 2

Phase 3.-

I went to cuckchan more than 3 years ago :^)

Worth the price of admission for sure.

also DODGE the head as it transitions from phase 1 to phase 2, as it rushes out of the robot towards the left when phase 2 starts.
He will start going from left to right, so ready bombs to start phase 2

would you consider someone who's clearly not confident forcing them self to do something they're anxious about to be a "alpha" thing to do?

yes it is, doom is better then the mona lisa by far

The current design is what I see as a "please don't sue us Disney" version of the devil.

You gargantuan mongoloid
That is YOUR OPINION as I stated.
If you bother to read, I stated the artstyle has been used as competitive advantage, yes. But it is definitely not more important than gameplay. If the gameplay was bad it would get bad reviews and people wouldn't bother to be talking about it right now.
You are comparing animation, main design to gameplay which is not even equitable. Both are important. Gameplay more than the other, in my opinion. i already agree with you that animation premise was used as competitive advantage, yes, but i completely disagree with you stating Style is more important for ANY game in general. It is there to support the gameplay, not overshadow it.
I'm pretty sure you haven't even played the game. The gameplay is solid. The animations go in tandem with the music (bosses dancing, intro of OST goes with animation intro, etc), the boss design and balance is fair and fun. It could be any flavor premise. It could be spritework or handdrawn or even 3D models. The important thing is that it's done Well, with attention to detail, with effort, and that the end product is good.

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So is the word "gay" but you don't see people using the original meaning of that word in that context today
You're fucking gay dude

I'd consider it a brave person.
A man has to do what a man has to do, whether he likes it or not, because it's the right thing to do. That's a positive trait, alright.
Anyway, we're going heavily off-topic.

do you think he get atention from the thots? why a literal chad would develop a game?

Maybe he just likes vidya?
or maybe its because the good part of the vidya audience is being pushed to the right wing, which is more aggressive and attractive as proven by studies :^)

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I want Chad to make Cuphead 2, be risque with the animation and make big lip nigger enemies and trigger SJWs and not give a fuck. He'd be dev of the year.

the dragon's stammering makes it cuter

The art is that image is A+ but the actual meme content is a little underwhelming, especially in relation to some of those Chad lines.

Then edit it user
It seems fine to me

Ironic, isn't it? Disney having a copyright on the devil.

Why does she get so much hotter when she turns full medusa?

The joke is that both of them are faggots because internet "artists" are shit no matter who they are.

what are you implying nigger

What are YOU implying here

'Don't deal with the Devil' was treated as an episode to a cartoon series. What's the next Cuphead going to be about?

Anyone notice the strong solidarity that has emerged between gaming journalists after GamerGate, even across publications? You even have journos on all platforms referencing articles from journos on other platforms.

And they all seem to be in cahoots with the SJW types. Though there's no spoken alliance between the two groups, they definitely rub genitals together an awful lot.

What is the connection between game journalists and SJWs?

Wasn't this supposed to be a trilogy? I recall something about that said on that E3 back then

the fantabulous Cuphead in "sip up a nazi"

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You should give it some slack for starting development basically in the late 90s, but Toontown did the style well on the Toon side of things.

whoops

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Be cool if the next game was a parody of WW2 propaganda cartoons.

What kind of stupid question is that? They are one in the same.

Well of course man, they're protecting their black cash cow.
Where were you the last 3 years man? SJWs are just a natural symptom of postmodernist culture, which ate pushed by cultural marxists in academia. They're the "useful idiots" for their masters, the cultural marxists, who are in turn controlled by the globalist kikes
In short, its jews
Games journalists tend to be either the SJW type (useful idiot) or the cultural marxist, or they tend to be jewish and put on the mask for shekels
They're a propaganda arm for the globalists and also a corrupt money laundering scheme that's also set to use the industry to destroy its consumer base and turn people into their "ideal" audience, which are basically people who throw them money for producing and promoting garbage filled with leftist propaganda

Oh yeah, Epic Mickey. Warren Spector envisioned this to be an entirely different game (very dark and scary) from what we got but the Disney Executives are a bunch of spineless assholes who don't want to take risks with scaring kids.

It was supposed to be a trilogy and have expansions to the game in the form of more bosses, with up to 10 with each expansion. Then they realized "oh fuck, doing all of this art is fucking hard". One of their animators injured their wrist severely by the end of this

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Suits once again don't know shit and ruin production of what could have been good.

I wonder if they're really going to make those expansions like they were talking about way before. Atleast I think I remember them saying something along those lines. I know atleast one encounter was left on the cutting room floor (They had an airship level they showed in a way way old promo) complete with a song on the OST, as well as a second song that fit a boss that was never seen so I'm certain that they have content that just didn't make it in the final.

Honestly I just hope for a nice artbook to be released somewhere along the lines.

it's be fucking wonderful honestly, specially if they make the music more integral and not just there, like the animate moves to the beat of it

oh and relevant trivia, toontown wasn't going to have "cogs" but "suits" which were just businessmen, and while the devs thought it would be poking fun at themselves, higher up Disney people were really offended and made them robots, but kept the business-like side. which the higherups didn't know about and they published it anyway

:^)

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I mean the animations

im aware, they were still technically offended but they weren't aware they were robots until it was out and successful so they didn't care

Don't you mean (((Cogs)))?

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They're just cogs in a machine, man.

I want to do a "Cuphead in 'muh dick'" but I don't feel there's enough good porn yet.

Cuphead is a lot like Donkey Kong Country. Both games rely heavily on their style, and it is easily a major selling point. However in both cases they do not neglect their substance, and both have very strong core gameplay backing them, even if the core gameplay isn't terribly complex.

Ideally though Cupheads visuals will last longer than Donkey Kong Country (which hasn't aged as bad as it could have, and isn't made an irrelevant novelty of the past thanks to strong core gameplay).

You can contrast Cuphead to Bendy and the Ink Machine, both are inspired by 30s cartoons, but Cuphead has solid gameplay while Bendy is solely tedious fetch quests, """puzzles""" , the very rare jump scare, and the only big appeal is its style abd "muh lore".

So you migrated here from reddit then.

This is like complaining that the kiddie-pool isn't big enough while refusing to learn how to swim.
Even games like Mario locks out content for people who use the super guide. This is nothing new. Part of the enjoyment of games is learning how to get better at it. And the best incentive to get better is if the game punishes you for playing on easy mode or has really awesome unlockables for beating the game on hard mode.

Not that there aren't bad ways of doing this, like having to get an A-rank or above to get the special moves in MMZ2-3. But still, that might have been part of why I love those games so much. However annoying it felt while playing the games for the first time, the missions just aren't as fun if you half-ass them.

So yeah, games should definitively punish people who refuse to improve.

The game has 25 bosses, on par with the current world record. How much more substance do you want?

I hope that any dlc they add to this is locked until you have technicolor mode unlocked and the second dlc only for having all S ranks

So what you're saying is that the substance of a game IS NOT good gameplay? You've fucking lost me then.

user, it has 19. Unless you're counting the 9 minibosses during the dice game, which then adds up to 26.

Go back to cuckchan. You must be 18 or older to post here.

Strong core gameplay is good gameplay.

Fuck, can't count today. Meant to say 28.

It doesn't really matter what shithole you crawled out from, the point is you're not from around here, obviously.

I hear that Japs are fond of Cuphead.

Godspeed

Probably. The source material is what inspired their original animes.

Don't have full confirmation on this - at least, I know Gashi-Gashi, a couple of other Ameriboos and bkub, apparently seem to like it.

I've been trying to get the timing down to hit the dice when going through the king dice fight, should I parry before the number I want or just when I see it to land it consistently?

makes sense

>5th pic

Holla Forums started in 2013. So unless you just got internet around and/or learned about 8ch from your middle school friends, everyone was "from" somewhere else. You must be 18 or older to post here.

for fuck's sake

there's something so alluring about cagney's expression, I can't put my finger on it.

Wait, 5? Wasn't Wrath supposed to be the sequel to Crash 3?

Looks like an older pokemon design honestly.

What is it about this game that makes people so booty-blasted about having to get decent at video games for once?

It's a succesfull indie game that isnt connected to the clique

It also helps that a failure to git gud crosses cultural boundaries.
archive.fo/5SZ8j

What a shocker

He probably got stuck on Beppi.

How stupid is this sad faggot?

Cuphead and Dean united people around the world.

inflate my smugness, dobson, you irrelevant fuck

Can't wait for Japs to emulate it.

Fun Fact: His last two paragraphs perfectly describe Dark Souls as well.

From everything I've seen though the game seems pretty fair it just takes practice if you are not good at this kind of game. I mean it has health for one thing so you can make mistakes it doesn't constantly just throw out insta-kills that you could never see coming. Just from videos I've seen though I haven't grabbed the game yet.

The problem I have with people saying "get literate" is that it's not actually about skill, but instead wasting your time memorizing words. And not everyone has the time patience, or desire to waste converting these symbols to memory. And as such they shouldn't be excluded.

Pointing that out shouldn't be controversial.

Parts of it yeah but not all of Dark Souls is just traps you could never see coming that kill you in one hit. Most of the game is just getting good at the combat.

Dark souls has one trap you cant see coming and its in the tutorial where it doesnt kill you. Maybe you can count bed of chaos as another trap you cant see coming. Am I forgetting something?

Everytime Dark Souls introduces a new trap, it's either non lethal or right by a bonfire.

Also there's no timer, or a score that resets after each death, or passwords to memorize, or a specific order to beat bosses, or game over conditions, or obvious game breaking bugs, or…

There's the elevator in Sen's that brings you up into spikes. That is all that comes to mind right now but I'm talking more about the entire series of games.


That is why it's a good game the few that are there are just a fuck you or a joke but they are not the basis of the game.

The drake that breathes fire on the bridge after the Taurus Demon isn't telegraphed other than an audio cue, but that's survivable if you have higher than the base vitality.

Just like the mimic just before that elevator you can tell there is something very fishy going on just by looking at it.

What if dark souls had no stats and no equipment upgrades? And only balanced weapon choices like in cuphead?

It would actually be a good game. You can't make rpg game about builds and grindan a good action game.

You see the wyvern earlier and the bridge itself is filled with scorchmarks

You don't need to grind in dark souls, reddit.

I really don't get why people rationalize not trying with having a social life. "Sorry if I don't want to do the same thing over and over, I got better things to do."
It just doesn't mean anything, and it's a lazy way to believe things are beneath you. Can someone explain to me how effort would be beneath someone? And what does having better things to do have to do with it? If they had the smashing social life they they thought they had, maybe they'd be like Chad and make the game they always wanted that no one can stop talking about.

Self improvement is something for nazis you double nazi

It's just a fall back insult.

This. Unironically believing Dark Souls has to be grinded and "built" truly is reddit
"builds" are exclusively for PVP and grinding is for specific brackets and soul levels for that

It's even more hilarious when the one saying it is a cringey obese fuck like Dobson, who has never touched a woman besides his own grandma

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You get a lot of souls from each boss and right afterwards, there's a bonfire. The only reason you'd grind in that game is as a crutch. This especially true thanks to the existence of armor/weapon upgrades.

Not true! Technically, he also touched his own mother.

There's blood all over the elevator floor while the nearby surroundings are relatively clean, you could easily infer that it's some sort of trap. Hell, first time I played through, I assumed it was an idiot trap and it didn't even lead anywhere.

Holy shit, stop the presses.

I stand corrected, his mom probably had a c-section.

The whole "only virgins have good reflexes in games" thinking is moot when your realized that some people are just better at multiple object tracking. Multiple Object Tracking is a very useful skill not to mention reflexes. Not everyone is expected to have an A rank in all of the Dark Soul stages. But when people say git gud, they expect you to have some competent multiple object tracking skill and reflexes to translate into playing the game. It requires focus and strategizing what to do (for Cuphead you have to strategize where to lure the projectiles to give yourself more space to dodge the secondary attacks and when to use your super). Git gud basically means take a minute to focus and hone your reflexes for the task at hand.


Pics related

Man I love technicolor mode

What's funny is, if they had tried to push the whole "I want a boss skip button" on a game like Final Fantasy, I could kinda see their point. If a very plot heavy game had a boss you just could beat, and the main reason to play it is the plot, maybe they would KIND OF have a point. But no, the hill they decided to die on is Cuphead. They decided their fucking Battle of Iwo Jima, where they pushed for boss skip buttons, was a game that is literally ONLY ABOUT BOSS FIGHTS. That's the fucking reason you play it.

Top Kek

I feel like half the accusations of "random deaths" would go away if people knew to lure enemy shots to give yourself more space for your next move.

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I really hate the saying "old games were only to take your money" it's not factual in the least and really shows how fucked up their priorities are. I bet these fucks only want it to be easier so that they can """""review"""" it quicker and get it out of the way for the next game


a game series with trashy basic story out side of two or three games?

I don't think I've ever had a game where that was a thing, what would be the purpose of that
Very strange idea, maybe go for more side routes which are hard but let you go around bosses, but not a easy pass of "skip this one" with no effort

Thanks man

I was really trying to think of a better example but nothing came to mind.

there are faggots who play games purely for the story and visuals and not the actual gameplay itself, regardless of how the game is intentionally designed.

"old games were only to take your money" isn't technically wrong, but they always forget that the primary mechanism by which they did that was by giving you a complete fucking game that would keep you coming back for more and thus feeding it quarters.

At an even more basic level "git gud" simply just means be a gamer. Anyone who has been gaming for any real amount will have a basic level of competence when it comes to games. They may not be the best or have competition worthy skills but they should be able to at the very least muddle their way through a game. Even fucking DSP can brute force his way through most of the games he plays.
Poseurs can't do any of that however. People who cant "git gud" are poseurs, and poseurs and their enablers need to git gud or git out.

What?

Wait, what happened?

There was a complaint about racism way fucking early in development. I think a single enemy looked kinda like black face to someone.

He probably moved from the exodus
Did you come from reddit?

Pathetic inflation fetishists.

I'm ok with casuals having their genre where they can frolic and do whatever they want
but coming to a genre and DEMANDING it to change to appease them is simply the degradation of a hobby.webm

It gets even simpler: the only component to "git gud" is to make the effort to git gud.
Nobody expects you to be able to play on a pro level, but they at least expect you to try enough that you can derive joy from overcoming a challenge.
I know for sure that I was damn pleased with myself when I finally managed to beat the fucking bird.

Hell, you don't even need to get "good." 90% of the bosses in any video game, not just Cuphead, can be over come with enough patience. It's usually pretty easy to actually not get hit, if you focus on it. Even if you blow ass, as long as you're patient enough you can get thorough bosses.

I'm sure there's a reason for that


they're called film goers


sure it's a product which is sold like any other but I think these people get mixed up with arcades and consoles which is what annoys me more, I don't remember a bad arcade game I've ever played but I remember tons of shit console/computer games I've played.

if he didn't want to waste his time on a game then why play it in the first place?

THIS

Somethingawful goon faggots.

For plot heavy games, I'd opt more for a "skip mission button". Like the boss at least can be climatic to an act in a story, but I wouldn't mind skipping if the mission requires you to stop the plot just to go scavenger hunting for padding's sake.


I also hate that mindset. Because the purpose of games originally was that they were games like a suduko puzzle or a card game. It doesn't matter if you win or lose, it's mostly just to be in a state of play, or more specifically to challenge yourself using reflexes and thought processes. These guys are just too interested in escapism into the virtual world that they forgot that some people may not get into a game for immersion but just to kill time by feeling the rush of a challenge or level. The challenge doesn't have to be hard, but it has to have something that plays with your reflexes. I read somewhere that when playing open 3D games, girls were more interested in exploring the environment, while boys were more interested in task oriented challenges. I think that explains why game journalism which is at least trying to get rid of toxic masculinity, are less interested in task oriented gameplay and want games solely for exploration of the environment. Now I don't mind a market of walking sims for these types of people, I mean it would be nice to explore a virtual environment once in a while. But to try to control the market by stating all games should get rid of challenging task oriented games with complete disregard to the people who enjoys them is what is causing all the fuss.

Getting good is not even hard. As you stated, with patience you just see patterns and Simon says. Same applies to Dark souls
How the standards have lowered then Dark Souls is "hardcore audience" and majority of the target market can't handle it, so you need to casualize it enough that the soccer mom can beat it.

I'm all in favor of Simple mode/ a lot of difficulty modes, but not the disgusting degradation of the entire medium like feminists/sjws want it with "tourist mode" or "discovery mode" or whatever the fuck they call it for SKIPPING gameplay and just watching cutscenes. Go fucking watch a movie if you wan't to see a movie.

when*

I'm actually gonna defend that shit, because the purpose of discovery mode in the new AssCreed is supposed to allow you to wander the city, while a developer commentary gives you actual history lessons. Ubisoft will still fuck it up but the concept is cool

Same. I remember getting pissed at that fucking clown until I finally figured out the strategy on beating him. Because I figured out a personal strategy, I had the motivation to try again and get a higher score. Same with Cala Maria.

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It took me way too long to realize you have to get hit by the stone stare in the final stage, but make sure you're clear of danger

A test of patience is a great way to make a boss fight. Take Dracula's first form in CV1. He's not hard in the sense of having to doge a lot of crap or it being a dps race, the battle is slow and methodical. But if you can't zen yourself add try to rush through it you'll start making mistakes and blow you attempt every time all while you're making yourself more and more flustered.

checking that palindrome get and confirming a good boss fight is one that's methodical and requires patience.

ok. cool. no one cares what the japs think.

Spot the triggered goon

Who knows, maybe one of the fans could be a hentai artist.

I need porn of Calamara desperately. Something about her triggered my dick so hard, it distracted me from winning the fight multiple times.

I like Cuphead but Nippon is shit.

Already happened

First Giga Mermaid from Shantae and now Cali Maria. Giga Mermaid is still hotter. And if you count the girls in Splatoon, then it seems we are moving to an aquatic waifu renaissance.


Hello, goon.

Shit taste, Cala Maria has visible pelvis lines during her transitions. That automatically makes her best girl.

That's not entirely untrue. Arcade owners would increase the difficulty on games to keep you spending. I personally believe most arcade games were designed as confidence games. Especially fighting games as they always had bosses at the end who weren't fighting game characters. They were basically shmup bosses thrown in the end of fighters.

CUPHEAD RPG WHEN?

Reminds me of old anime, where a guy was cutting everything and everybody in half by snapping his fingers.
In one scene, he points his fingers in front of a guy face, same facial expression on both, before snapping.
Cant remember the name, but get the idea. /a/ might know.

In the 90s Japanese government approved Hep a,b,c and Hiv infected blood for transfusions for the japanese people.
Thousands died at the time from incurable diseases.
What did the Nips do?
They relected them after some protests and they eventually retired to become CEO of the blood company with the infected shipments.

Nips have sexy ass women but these women are more willing to chase after a fucking literal ape in a zoo then fuck their small dicked men who self insert in horribley generic and cliche anime and manga then reproduce.

But go on with your nippon worship I'm not here to stop you cuck.

Cuphead and Mugman in
"God's Chosen"

Remember when anime had a rubberhose era?

I don't know about most but certainly some of there were.
Many of the old arcade games were unbeatable in the sense that they had no ending and it was all about high score. And there defiantly were plenty of arcade games that were unforgiving but fair.
Why contain it?

My penis can only get so erect.

Various countries east and west had some fucked up shit going on in them. I do know Japan has issues, with high suicide rates, men working themselves to death and such. But I won't go far as to judge them as a whole as being shit. Same with the US, it has shit politicians, niggers and Commiefornia, but it is still the greatest nation on the planet.

Only if it's a difficult as FUCK RPG where you have to use buffs and special attacks to the best abilities or get your shit kicked in even in normal random encounters

A confidence game is rigged (gambling) game where you are allowed to win easily to build your confidence. It's the trick the devil played on Cuphead and Mugman. Not sure if we are on the same page.

I guess that would be fitting for a Cuphead sequel, yeah

Japan is the most indebted nation in the world, they have the most corrupt government which they even acknowledge and on top of that they blame the u.s for their problems despite us being the only thing halting Chinese or Russian aggression.

Personally I'm going to hold off throwing any stones until after we determine whether or not Fast & Furious 2 Electric Boogaloo just killed 59 people.

I would ask that you gentlemen refrain from going too deep into politics.

I'm not discussing politics I'm discussing why the hate for morder nips isn't spurned by being a goon.
Like Japan in early, late 90s made sense, 2010+ you have no excuse as most shit is shit absolute vitriol shit.

I'm actually worried about the Chinese. Those fuckers have been taking over Hollywood and the movies coming out are subtle Chinese propaganda. In the subject of cartoons, Sonic Boom, Ducktales and Villainous have been the only interesting ones to me now. I do miss the old cartoons before CalArts went to shit and the greatest mecha anime being Megas XLR. Hopefully Cuphead inspires a new generation of animators.

From what I remember from most of the arcade games that I played their difficulty curve really couldn't be called a confidence game. They were all pretty much "It's going up your ass right now!" from pretty much the first step you took.

Fuuuucking hell I wish they just unchained Spector and let him do what he wanted.

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Looks like Abandoned by Disney the game. Would have probably been nice.

The Koreans were right about Jap's after all. The UN should do something useful for once and step in.

This faggot is rustling my jimmies hard.

?!?!?
Fucking how? What weapons have you bought? There's no reason to have any difficulty on that fucker of all the bosses

the game is good, but who gives a shit about what japs think.

I got an A+ on him by only using the pea shooter. Come the fuck on, user

The only tricky part at that stage is the puffs and those occasions where he root-spikes the two closest platforms.

Get the auto parry and use it to get supers.

U.N doing anything.
user surely you jest.

Man i've had some trouble here and there but i've managed to go through this game without any huge trouble
Until i hit this fucking faggot, that last phase just fucks me up every time
Sorry for the blog, git gud bully me or something

Gift horses and mouths, user.

U. N. Owen Was Her?!

Don't worry, I got the fucker.
I tend to misjudge hitboxes and pay attention to hitting the boss more than the shit he throws at me. pls no bully

If the US allowed Russia to take Japan, it would become a dank Orthodox meme country.

The bird is more bullshit than the dragon

Reminder that game is cucked

Go back to the A Hat in Time thread.

No.

Only his last phase, maybe.

t. Touhou

Well I mean that game is cucked too, but since this board allows free shilling of cucked games so at least I can raise awareness of them being cucked.

Yeah, you're a real hero.

Use bombs for his last phase and stay near the top of the screen unless you need to dodge the walls.

Fuck you bitchgoi.

The teeth bother me more than niggerlips.
Triangle teeth are cooler.

let it be known that you got fucked by a weak ass flower because you failed to git gud

Fuck off Dean.

Weak.
Especially when you have a thread were Assassins creed made Egyptians into nigger for virtual signalling.

See

Seriously goyim?

Fuck off Rabbi.

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Whenever a bullet hell boss comes up, the way I win is to stare at my character while firing non-stop, and focus on avoiding damage.

It's amazing how cucked this board is.

:^)

You can also equip the Coffee charm, since none of the others really help much in shmup sections.

That trailer and the screenshot were also showing phases of the fight that didn't make it into the final game, so maybe he just looked like a nigger in certain phases. Sort of a shame they dropped the typography from the final title card, it looked really nice.

Just sage, filter, and report the spammer.

you're supposed to read the bullets
the simplest way to dodge it small movements but mostly you'll be doing large movements in the robot boss compared to the vulture's attack.
Also it's not even a bullet hell, eat ass

You should tell r/Holla Forums all about it.

Let me guess, you saw someone else post about the design change and you decided to start parroting it without bothering to actually verify the claims?
Fuck off, retard

Proof me wrong retard.

Vagina bones

You have to prove the change was made for the reason you claim it was, rottenredditor.

Are you blind?

I said pelvis lines, obviously the pelvis lines are caused by the vagina bones

Jew detected

I mean why would they change the design for race reasons when they showcase both the old and new designs in the first E3 trailer.

Reminder you can report Holla Forums shitters for rule 8

This might just be like the PoE UI change, they said they were going to change the UI every "season" or whatever the fuck time period they mentioned and this means they didnt remove the titties because of SJW bullshit. This is probably just a redesign like in most games during development

You can report everyone for rule 8, I prefer debate and public embarrassment.

I think the lips design is a scrapped phase or a sub-boss that happened to be scrapped.

You know I really liked the first phase of the devil fight. Shame it turned to shit afterwards, I think a mobile version of him flying around hell would have been a lot better than the platform fuckery we got.

How about we ban SJW games first?


But POE devs were cucks who bent over to SJWs.
It's exactly the same.

Because everything and anything is an SJW game to Holla Forums

That doesn't even chronologically make sense. They had the nigger design at 0:16 in the trailer, but then they cucked out, went back in time, and created a new design for the 0:14 mark in the trailer? It's really hard to tell if you're a dedicated shitter or genuinely stupid.

Maybe they changed the design because the Devil is supposed to look somewhat menacing. The first design makes him look like a fucking gumball machine.

Turtle

Shill harder

your post will be lost to time because Mark's 300 post bump limit is shit

Why is that a problem.

For a second i thought moviebob was saying this shit, mostly because i've never seen presto play anything that wasn't zelda.

The lore is that Cuphead has a nicer ass than Mugman

Guess I'll just go fuck myse-

Nigger that's not the fucking devil and you know it.

REMOVE EGGMAN

He just wanted to be Superman

I got more of a Megaman vibe from it

I just want Cala Maria to sit on my face and kill me

Giant Robo: The Animation is what you're thinking of.

No such thing

I know right? It feels so weird but still apt enough.

King Dice is decidedly a nigger and there's a fountain Jew. What more do you want?

He's a mix of the Mad Doctor, Dr. Wily, Eggman and the Iron Giant. But I can see the Dr. Wily connection what with those electric rods that come up and down.

[bad end]
(Actual spoiler)

How do I avoid the Devil's snake attack? It always seems to hit me even if I'm off to the left or right

Did you try ducking

Alright, I glanced through the thread and haven't noticed the unavoidable, so I'm gonna say it.
I want to fuck that dragon

At first I thought it was an imp from offscreen, but I just killed it, so a new one didn't spawn. I don't see how ducking would help. Do I go to the edge, or under his coils? I don't see anything that's actually HITTING me when I'm off to the side

FFS, stop spamming the board with Cuphead threads. There's like 5 of them.

You have to go under it then duck

I wish it unlocked those designs as alternate costumes for the two characters

Okay I won

>inb4 the elder told them to beat up the devil, because he had a contract on him, too

e621.net/post/show/1348307

It would have made more sense if boss battles came at the end of regular levels, or at least each boss battle gets to have its own "related" level. This would better introduce the bosses and give some background on their origins.

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Well that's new…

That's the sole reason it took so long

Couldn't possibly have been that the devs had to learn and master largely forgotten professional animation standards.

you guys how awesome would it be to be cradled between the tits of the giant mermaid from shantae and cup head?

hell, get the giant witch from momodora in here too

That too but to unfuck unity it takes a lot of effort, skill and time

Cuckhead