/agdg/ + /vm/ ~ Amateur Game Development and Modding

"Midnight Bread" edition

>Resources
>>>/agdg/
>>>/vm/

>Links
>Wiki >8agdg.wikidot.com/
>Beginner's guide >>>/agdg/29080

Other urls found in this thread:

wandbox.org/permlink/FmmKR4nidCEB8l07
blender.stackexchange.com/questions/36748/how-do-you-animate-image-texture-materials-in-blender-cycles-with-keyframes
blender.stackexchange.com/questions/18363/animating-eye-texture-in-a-head-mesh/18484#18484
nehe.gamedev.net/tutorial/rope_physics/17006/
drive.google.com/uc?id=0ByqRb8NNTixVbklKUWRaVGFNblU&export=download
pathofexile.com/forum/view-thread/1998012
8agdg.wikidot.com/thief-like-stealth-game
github.com/dbartolini/crown
pacman128.github.io/pcasm/
8agdg.wikidot.com/how-to-archive-full-threads
twitter.com/NSFWRedditImage

...

I gonna release the next alpha 30th september
then one version for the demoday
then one final for the 30th of october

Then Everyday Lite will be polished enough to represent me for the next 2 or so years i will spend developing the fullgame

Are 8ch demodays different from halfchans?

How do you acquire discipline to code your game

Carry your notes/spec with you everywhere you go, so if you have some downtime you can fit in some coding. If you have empty time with no upcoming deadlines, find somewhere you can concentrate and just get in your groove.

Same idea, but they're separate.


If you have the time but struggle to have the willpower to do anything, then I'll give you a weird suggestion by telling you to try less hard and work less.

Complete either 1 task/addition or program for 1 hour every other day. Even if you complete your task in 5 minutes, you can consider yourself done for the day and play vidya for the rest if you want or continue dev if you want. When the clock hits 10pm or something, stop doing any more work even if you want to. If you can keep that up, increase the amount you work or maybe change it to every day minus Sunday or something.

It may seem like you're wasting huge amounts of time, but ask yourself if it's better to keep struggling forever, or if you should spend a slow year or two to build a consistent discipline so you can learn to work on your stuff more. There's a good chance you'll end up doing more work anyway even with a seemingly pointless schedule, just because you're making yourself dev consistently. The feeling that you don't need to work anymore may also be a huge motivator and actually make you work more, I think that's why many people feel more energized and motivated late in the evening/night.

Also if you fail to complete or accomplish something or things just don't go very well, just remember that you're going to dev again in a while anyway and will keep doing it regularly so it doesn't matter. That'll help you feel less depressed and demotivated about it.

thus, I never joined because I am not a part of their community. The discord channel seems to not care where you're from (if you want to join that fever dream of a discussion at all or want to join a botnet) but their demo day is theirs, ours is ours. Slower, with less participants but I HOPE that with more involvement and fruitful discussion by all of the posters.

just do something, no matter how small, make progress. and try to unlearn falling back on the so called "flow" because there's a million things that can break it

really blurry resized magic wands

I'm really happy with how this came out.