So by your definition there is no intelligence whatsoever? Not that I disagree with your point, but think about what you're insinuating here.
Most modern games still don't have AI as good as Half-life 1s
Deus Ex has much better ai.
Your brain isn't simultaneously running the bot and the environment the bot interacts with at the same time. I'm sure there is some semantics involved that it may be "technically true" but your brain only has to deal with itself.
If the game has a truly sapient AI, that is because the game itself is sapient. The bots, and other NPCs are just puppets.
youtu.be
Your own video contradicts you retard
The squad leader was issuing them to stand down just before they saw the player, and one of them decided to throw their own grenade. Every other enemy the player throws a grenade at in the video runs away from it.
More like they keep running like spastics because the AI doesn't know how to do anything else
A minute before that a soldier was literally running up and down the stairs not even shooting at the player.
I'd put that more on HL2, yeah there were a couple of sections in HL1 that locked you in a room with talking scientists dumping exposition, but those stopped after the first chapter. Most of the "walk scenes" you're talking about in HL1 were easily skippable by running by and ignoring the npc or just shooting them and moving on. HL2 went overboard pretty much locking you in a room as exposition was dumped on you by 2-3 npcs with no other option.
What made HL1 stand out, even to this day, is that there is only as much story to it as you want there to be. It wasn't sacrificing gameplay to tell a story, which is the chief problem with the video game industry as a whole right now. Couple that with the cancer that is the sjw leftist tumblr fan-fiction tier writing and you have the abomination that the industry is becoming now. HL1 is the one that did it right, HL2 is the one that started the trend.
This is the virgin economy class.
In the Chad one, you create demand with innovation.