Team Fortress 2 Vintage: NO SERVERS EDITION

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TF2V, what is it?

TF2V is a "pre-mannconomy" version of TF2 without the visual clutter and bloat. The only QoL additions is Pyro's airblast and the Engineer building carry. As well as additions of stock gamemodes such as Payload, KotH and Arena

Downloads

Full game:

moddb.com/mods/team-fortress-2-vintage

Mirrors:

Mega mirror (2.9): mega.nz/#!fY1RyLra!SDbXPZn0oevhRtG2HeLuZ-oM1-C97BnyUYP45NYjDuE

TF2V GIT REPO

github.com/TF2V/TF2Vintage

WHERE ARE THE WEAPONS?

Development is focused first on bugfixes, If/when that's all done then focus on weapons can be started. However weapons needed to be coded from the ground up, so unless you want to start that for us then don't ask for something not on anyone's radar right now.

Other urls found in this thread:

mega.nz/#!AuJgSL6Z!9TatZzJMuSVXUKyRWXbCYq4CWQIUaD-NPmMVCeGIzbo
mega.nz/#!BqISUDRB!AINJuuTt4dV4tSuiPwH_ws6u8VsaGzri-grpfGF2aLM
mega.nz/#!IrJHyJiK!-U9fLMW4hTgCFBaYh9xPIWWjx-TmjNXy-C3O09UDjd4
bir3yk.net/forum/topic_179/.
developer.valvesoftware.com/wiki/Command_Line_Options.
bir3yk.net/forum/topic_180/.
moddb.com/mods/team-fortress-2-vintage/news/setting-up-a-tf2v-server
mega.nz/#!6VtSCTRY!e_GinhwpCrW8x1CeS0IosQvgirRzECNRf-i6jTgxdvg>Nab
rgho.st/private/6ZtcgZSlj/f690969e43c1ead768ff767d61bb2885>Lastly,
gamebanana.com/members/submissions/skins/1353324
oneupsecurity.com/research/remote-code-execution-in-source-games
moddb.com/mods/team-fortress-2-vintage/news/what-is-tf2-vintage
twitter.com/NSFWRedditVideo

Here is how to install revemu on windows, i.e. make it no-steam. Technically this needs to be done once by the guy who releases TF2V for the next version, so that the game will be standalone and run out-of-the-box. But anyone can do it. I have shit upload speed.

What you need:

1. Source SDK Base 2013 Multiplayer from steam. ( Just in case: mega.nz/#!AuJgSL6Z!9TatZzJMuSVXUKyRWXbCYq4CWQIUaD-NPmMVCeGIzbo or mega.nz/#!BqISUDRB!AINJuuTt4dV4tSuiPwH_ws6u8VsaGzri-grpfGF2aLM

Hash: 3bb2e73-d2d220-698-8376cd-1abbcfa-6781-0ad7f3e )

2. TF2V from OP.

3. Revemu package: mega.nz/#!IrJHyJiK!-U9fLMW4hTgCFBaYh9xPIWWjx-TmjNXy-C3O09UDjd4

In case the link goes down, here is the original source: bir3yk.net/forum/topic_179/. Gonna need full package from 27.04.2016. Then an update from 20.01.2017, it's a single dll, goes into game root.

Start by placing tf2vintage folder in Source SDK Base 2013 Multiplayer, instead of sourcemods. Now Source SDK Base 2013 Multiplayer can be renamed to anything and placed anywhere, I will be calling it game root.

Optional: fire up the game to make sure everything works by creating hl2.exe shortcut and adding -game tf2vintage. See first pic. You won't need that shortcut after this, you can delete it later.

Extract revemu to game root. Second pic is how it should look like.

Shut down steam and fire TF2V.exe.

That's it, make sure everything works.

You can look through rev.ini. But here are the most important things:

ProcName=hl2.exe -novid -noborder -game tf2vintage -steam -silent /help

Your startup parameters. I added -novid (skips into movies) and -noborder (borderless in windowed more, makes no difference in fullscreen). More details: developer.valvesoftware.com/wiki/Command_Line_Options.

PlayerName=Anonymous

Self explanatory.

Everything should work as expected. Only no-steam servers will show up in server browser. They also need to have no-steam in sv_tags, if I'm not mistaken.

Hopefully I didn't fuck up. I won't have time to test linux client anywhere soon, so somebody else should do it. Ask here for any advice. Linux revemu: bir3yk.net/forum/topic_180/.

ded game

it's gonna be with no servers

it was dead even when it had servers

If people will be up for it, I can host in like 12 or so hours if rldr's server will still be down. It'll be laggy but it's something, at least.

Saged and reported

two different games essentially. Would be cool to see if people would be up for it if you made a thread about it, maybe even a gamenight

This shit should've had 6 more months of dev time, maybe then it wouldve had some momentum on release rather than dying

Competent devs when

makes it too obvious