When you love a games story but dont like the gameplay

Witcher 2's combat was horrible. There's a retarded thing where Geralt sheaths his weapon when in a conversation, then you have to wait a second for him to unsheath it, which can fuck you over if combat starts immediately after the conversation and there's 5 crossbows pointed at you. Note that you can't do your combat dodge with your weapon unsheathed. I'm assuming anyone who plays through this game on ironman nightmare takes the alternate quest route.
Divinity 2 also has the same problem. Its combat is horrible and almost none of your skills can be used without targeting an enemy. Your ranged attacks have an arbitrary limit because your arrows will pass through the enemy unless you target them and you can't cast spells or use skills unless you target them, and you can't target them from far away.

This game is the source of my favorite hentai image of all time.
The cat girl with a dick spinning it like a helicopter.

nigger, don't you go saying bad things about my Blood Omen!

Factually incorrect, you can cast most spells on the ground near enemies. As long as it has an AoE, which most do, then you'll hit them.

every single yoko taro game is shit
automata has good gameplay, relatively, thanks to platinum

I fail to see how the D counter is a bad thing. It served as both a pacing mechanic , as a way to add tension as each one goes on, And a way to balance out your dragon form which is stupidly overpowered. Very few games make me sweat as much as my first playthrough of DQ because I didn't know how long the game would be and each 10% I accumulated was another reminder that I was getting closer and closer to that game over.

Keep in mind it's more than possible to finish the game without having to use the restart. And you also forgot that you can either restart at your previous save or you can restart the entire game and there are benefits and trade-offs to doing both.

I get why the game has such a bad reputation because of somebody's already pointed out it was a lot of change in one jump for what was considered a Canon entry. But man if this isn't a really good game that just unfortunately has a bad reputation.

Why the fuck do people care if it's cannon or not, it's a goddamn videogame. Capcom did and still does whatever stupid shit they want because their ceo is a fucking retard.

Because fans can get disappointed if their sense of continuity is broken. In the case of BoF while the games are stand-alone, much like FF there are expectations of "constitutes a main entry" and BofV was a completely different type of RPG than any previous entry. It's not even the same breed of JRPG and plays more like a Strategy RPG in the Tri-Ace vein of design.

Your talking about a franchise that had spanned over a decade, it's not unbelievable that fans expecting a continuation of their franchise would be upset to get something that didn't look or feel like the games they had already played.

Granted I don't care as DQ was my first and only entry in the BoF franchise. I really need to play the other games.

Also it's important to note that the decision to change the game this much was purely internal. The devs wanted to make something different.