'Doom on Switch' Runs at 30FPS, Multiplayer Download is 9 GB

So why bother bringing it to the system at all? This is like making Devil May Cry and Mario Kart 30FPS, Just lower the goddamn resolution to 540p so the damn game can run better. The worst part of all of this is that Casuals and Console Warrior Faggots will eat this shit up. I fucking hate the western video games industry.

archive.is/fa60V

Blame Bethesda for poorly optimizing their shit

Bethesda is desperate and Nintendo is probably paying them big money.

That was the frame rate of the reboot initially.

There you go, you answered your own question. Unlike the Wii and Wii U, this thing can surprisingly at least run, albeit shittily.

You bet fanboys starved for ports from the other guys are gonna lap this the fuck up

The original PC version of Doom ran at 35 FPS for comparison

What was the last japanese game that ran at 60? And the switch is a japanese console. Why do you specify the west?

It was the framerate on consoles, but let's not talk about that abomination.


Optimization is a lost art, however I think this is the fault of having a 10% better resolution instead of a fluid 60FPS. 30FPS shouldn't be acceptable in this day and age, it is a compromise for turn based RPGs that don't require real time action movements.

The newest Japanese PC game that ran at 60 fps in 4k that I've played was Trails of Cold Steel the Hedgeheg. There aren't many releases that get this wrong anymore, especially compared to 2 years ago,

ARMS?