Attention to details
Attention to details thread
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Can we do reverse attention to detail?
As in, what the fuck were the developers thinking?
If so, in Kangzfield 1, a weapon skin changes your fucking bullets in top loaded rifles. A camo rifle will load camouflaged bullets, a gold rifle will load gold bullets. Similarly, if you lie down on the ground, or are near an explosion, your rifle gets muddy, and your character will load clips containing bullets absolutely fucking covered with mud into a rifle, and it won't fuck up the inner workings. How these bullets are dirty, God alone knows, since they would usually be kept in a leather pouch, and another thing is, your rifle will get muddy, but your sleeves or arms won't, neither will your playermodel in third person.
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This was because iirc the MP7 was only just one of many guns planned to be in the game. Like there were planned to be a bunch more smgs and assault rifles.
Then really late into development they started consolidating all of the guns into just general archetypes. Like they merged all of the assault rifles together. So the SMG got the grenade launcher from another gun entirely and they didn't have time or didn't notice that it didn't have an under barrel grenade launcher.
That smaller 2nd barrel is the grenade launcher.
This is reminding me of how some people think that the SPAS 12 actually can fire two shots at the same time and that the tube on the gun is actually a second barrel.
Don't see why the thread couldn't be both
Baldur's Gate has been a blight on isometric RPGs for years. Its a shitty RPG, watered down for mass appeal with no charm and tons of references.
This quest :baldursgate.wikia.com
shows how little the devs cared
This entire quest made me drop the game for good. Such a poorly coded game.
For comparison you have something like Age of Decadence which has tons more detail despite being made on a fraction of a budget and by a much smaller team.