Bullets don't go where you point the gun with iron sight (meaning that recoil is controlled by a cheap RNG rather than...

No, I'm talking about how guns in CoD and Red Orchestra got pushed around when shooting in iron sight, causing weapon inaccuracy. In STALKER, your guns don't move around when shooting, it's only RNG spread without gun or camera movement. Maybe only a few upward recoil, but the rest of inaccuracy is caused by RNG spread.

I have explained to you.

When the enemy is down, they're like at 0% health. I want to see a weakened enemy, not disabled.

A single headshot? Sometimes they take more than that. Also, it's unrealistic to shrug off bullets like that.

Sometimes. And they don't fall down or reduce their running speed when blown by a shotgun.

Who? I just played the game.

Half-broken 50 year-old slavshit being unreliable and inaccurate is unrealistic?

The bullet sponge effect is actually largely illusory but because of slavshit programming the result is pretty much the same.

And one shot to the head or three shots to the chest will kill them. You probably have trouble killing them because the way the vanilla game handles accuracy is fucking retarded.

Except they do.
They don't
Good job making shit up though. Really gives me the to confidence to not address anything else you claim.
What do you think the limping animation is you retard?

OP here. Looks like the accuracy is fine. It's just the enemies that are bullet sponges.


Yeah, probably my fault for being spoiled by american weaponry.


They don't. Look how tight those bullet holes are. And even while aiming down without shooting, in COD the guns still move around, but not in STALKER.

They sometimes shake their head after being shot. Also, in real life people can be brought down and even die in one shot even when shot in the torso.

I mean like getting ballistic trauma by the stopping power of the shotgun.

Its time to stop user
I bet hes never even used articacts to optimize his build.

We know who you are you cuckchan faggot.
We have IDs here
Like pottery

Play on hardest difficulty you fucking retard.

It won't change anything. I've figured out that the problem with STALKER is the lack of stopping power, not solely bullet sponge.

It's just the vodka-induced slavshit game design and coding.

metacognix.com/stlkrsoc/WhatYouKnowThatAintSo.html

gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_id=23742&page=2&sec_id=11&offset=420

You also need to be playing on Master if you aren't already (yes, this matters) and I would strongly recommend ZRP and possibly Arsenal Overhaul if you're /k/-inclined.

I'll try changing the gun damage.