I modded the HUD out of the game and took some free-cam OC screenshots for my bros here.
How did they manage to make a game this beautiful and interactive on fucking GAMECUBE? Yeah, I know the pictures are in HD, but even when I play SotC in HD on PCSX2 it looks like crap and is still completely static and omits colors.
What black magic is this? It also has a perfect framerate.
Hudson Martinez
It unironically looks better than BotW around some parts.
Brody Richardson
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Carter Reyes
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Kevin Thompson
Cartoonish artstyle helped. It's harder to make something realistic stand the test of time.
Matthew Bailey
It looks like MGS3 but without any of the visual fidelity. You zelda fanboys are either very easily impressed or don't play games beyond Nintendo stuff.
Lincoln Nelson
King Kong looks better than that, even for the PS2 port. Also, Oblivion came out a few months earlier.
SH games too.
Ryder Cruz
It's not really cartoonish, I think.
No, it doesn't. And I have no idea what you mean by visual fidelity. You can interact and cut the grass in Zelda, things perfectly align to the ground (fishing line, Link's feet), there are wind effects that equally affect everything in the game (it blows the grass, clouds and even Link's clothes and banners in the same direction), everything throws a shadow that usually reacts to the closest light source, Link's clothes get wet, water bumps off his body, there are many different animals with an actual AI, it has probably 2,000 times the assets of MGS3 and is way more varied.
Jaxon Carter
Meh. The color pallette is too yellow-shifted and muted for my liking. Even in the light world, it always feels like you're walking around in a thin cloud of mustard gas or some shit. I found that game's setting to be grim and depressing as fuck. WW is, to me, the perfect example of how a Zelda game should look. Colors so vibrant you need shades to play without squinting. Fuck yeah.
Jeremiah Allen
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Nolan Scott
King Kong has better physics, more poly count, and fire mechanics that aren't found in Zelda. Hell, Gothic 2 looks better than this bro.
Lucas Adams
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Levi Miller
Hell go back to 2004 and look at Far Cry.
You posted a screenshot where the character's feet are clipping through the ground. Nice shadows here in the 4th screenshot>>13414977 You're nothing but a delusional fanboy. Did you buy a Wii U too?
Wyatt Howard
And yeah, the trees and grass also gets blown by the wind in Gothic 2.
Nathan Lewis
I never played Zelda in my life. Should I try emulating BotW?
David Morales
OK.
Michael Scott
Its essentially Skyrim made by nintendo Its pretty dull
Gavin Cox
Please not this aggressive fanboy shit in my thread.
I'm sure you know what i meant by the feet aligning to the ground. I think Uncharted does something similar. Most games of that time don't, though. Of course there is still some clipping here and there, even in Uncharted.
Jack Cook
Nigger you're the only aggressive fanboy here. Even Kingdom Hearts did it. Every sentence you type it makes it incredibly obvious that you don't play games beyond your platform exclusive stuff.
Tyler Moore
If your PC is good enough. Mine is just like that. It's an amazing game, albeit overrated. Incredible dungeons and fun level design no other open world game does. And of course even more interactivity than Twilight Princess.
Chase Garcia
What? Where?
Because Kingdom hearts always attached a lot of importance to cinematics and graphics, even more so than Final Fantasy, for obvious reasons.That "even" doesn't really make sense.
Nolan Stewart
What does that have to do with anything? You were the one claiming that most games of the time didn't have feet which aligned to the ground. I provided you with a counter example of a game made 4 years before your favorite nintendo cash cow.
Grayson Russell
It is called TWILIGHT princess you know. Do you know what twilight looks like?
Noah Baker
The water animations are impressive af. Too bad the game isn't very good though, they should've put more thought into the level design and mechanics.
Nah, it's a really slow and tedious game.
Even Skyrim is less boring.
Sorry to say this bro, but zelda tp didn't look anything really special even for it's gen. It's not like graphics really matter either though. FC1 has great graphics but I stopped playing it because it was a shit game.
I don't really care about level design when it comes to open world. Just keep it from feeling dull, and BoTW failed at that.
Adrian Richardson
Yeah, I know what it's called and I know why they colored it that way. It's still inferior. It gets points for fitting the theme, but that's about all. A Zelda game called "Shit Princess" filled with feces wouldn't be automatically "beautiful" just because they stuck to a turd-based theme.
Points for making it look all twilight-y, but they could have made only the twilight world look like ass and let the light world look pretty - at least then there would have been a real contrast and made the dichotomy more stark.
Leo Wood
Not like a piss filter you retarded Nintendrone.
Hunter Smith
Theyre tiny.
John Hernandez
I still remember when Nintendrones were defending the retarded amount of bloom in Windwaker "HD"
Jacob Garcia
Yeah i should have figured youve never gone outside before.
Dylan Kelly
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Justin Wood
The game has a day and night cycle you autistic fanboy. Do you know what Twilight mean?
David Wilson
First time I hear this. Everyone always claims it's a 10/10 game and perfect. I always felt like the 1% not believing it's perfect.
Although I wouldn't say it's dull either.
Then we're looking at different screenshots or it's just our taste. No idea.
Most AAA games as big and varied as TP looked like this back then. Feet not aligning to the ground, BLOB shadows, water is literally just a texture like in Ocarina of Time, everything is static and can't interact with anything. Also notice how Vaan's abs are literally concave. They fucked up the texturing and make his muscles look like holes instead of bumps.
Liam Robinson
Yep, Mario Galaxy looks great on Dolphin
Ryan Ross
And there are literally current game games that look worse and are less interactive than Twilight Princess or Wind Waker.
Tyler Bailey
As I said, with every post you make it becomes increasingly obvious you don't really play video games that much. FEAR 1 was released in 2005, a year before Twilight Princess and it has full real time shadows on all objects.
Chase Rodriguez
Those outdoor environments honestly look like dogshit.
Jason Murphy
Do you know what an art style is?
Ryan Clark
That's every person who only plays console games, they are oblivious to the fact that the PC was ahead of consoles in the graphics department since the mid 90s.
Juan Hernandez
Art Style isn't a magic word that gives free pass to have shitty visuals.
Isaiah Turner
It's pretty dull for a sandbox game. It's slow, the progression sucks, and there isn't much depth. Morrowind is how every sandbox game is supposed to be.
AAA Japanese games maybe. The Americans and Europeans were making an incredible amount of innovations back in those days that weren't even heard of by most Japanese companies.
Adrian Hughes
Actually it does.
Dominic Clark
To provide an example of this, Bump mapping was pretty much non existent in Japanese games for some reason. Thats why the abs on Vaan are completely flat and the walls are all smooth despite being made of cobblestone.
Joseph Thompson
Examples?
Jaxon Sanchez
Thats what happens when you rely on a strong art style instead of raw graphical power.
Samuel Smith
The Rogue Squadron games on Gamecube are more technically impressive than anything Nintendo made for the system.
Ryder Sanders
is this a joke? are these pictures supposed to show the game in a good light? it looks horrendous. blocky, dull, abrupt transitions, poor design, and the drawings alone arent even appealing with the exception of some of the interiors. the n64 zelda games were more appealing than this. there are ps1 and ps2 games that are more graphically impressive. am i blind? or is this tongue in cheek criticism
Matthew Smith
Its just a no-standard Nintendrone.
Nicholas Howard
Examples?
Luis Robinson
Whatever black magic they used to even run GTA IV.
RIP LucasArts, and George Lucas for that matter.
Grayson Wood
Examples? Cmon people at least back up your words.
Ayden Thompson
Gonna have to disagree with you. These dark splotches with hard edges don't exactly make a good water texture. The reflections are making up for it.
These structures look like something from Halo 1 and there's no hard divide between the earth they stand on and the structure itself. It's just a crappy fade between them that doesn't express any difference between the surfaces.
Underwater, viewing the aforementioned blotchy water texture from a distance, it manages to look worse. There's a cheap "jitter" distortion filter and skewed bubble glyphs to make it all the worse.
The distortion of link when he's near the surface looks much better than that shitty jitter distortion from underwater.
BotW has some shit draw distance, but when you go back to TP it's worse. Just look at the texture on that low-LOD hill. It looks like a noisy checkered pattern between a light and darker yellowish green.
I think OP is grappling with that weird "older game = better game" of Zelda fans that happens every time some new shit comes out. Can't wait to hear how great Skyward Sword is.
Elijah Lee
It was already happening when BotW got released.
Ethan Watson
I bet OP was one of those hardcore defenders of Turok 64's 2-meter fogging. Ambience and artistic choice!!
Hunter Howard
skyward sword looks pretty good too
Nathaniel Ross
Thanks for the screens, OP. Neat pics.
TP was one of the last great Zelda games, though it marked the beginning of a downward trend with an overly story focused narrative, and I still like ALttP and OoT more. One of my favorite things was the scope of everything in TP, from the enemies, dungeons, the world…it was all very "epic" (in a more traditional sense). Still, Midna was the main character, and Link was just a supporting character, and amongst other problems (like the excessive bragging Nintendo made about Link's facial expressions that were worse than every other NPC), the only things that saved it were the classic Zelda adventure formula and a pinch of challenge.
After that we got some okay handhelds and then, what? SS? It wasn't a horrible game, but it was definitely a subpar Zelda game. BotW was fun, sure, but Dragon's Dogma was fun the first time I played it - which is what BotW felt like, just with a Zelda coat pf paint.
Which brings me back around full circle. Why does the game look and play so well even to this day? I think another user mentioned it already, but the designers at the time focused on substance and style rather than trying to force the technology.
Elijah Hughes
tfw it seems like you're the only person that never minded the Wolf Link sections
Adrian Smith
You have to go fairly cartoony in aesthetics to keep your game from visually aging poorly, and it still happens regardless.
Matthew Nelson
I'm with you, OP. Don't mind the haters.
James Jenkins
i meant ps1 is more appealing, not more advanced, but pic related. many ps1 games look really good once you run them on modern hardware.
Aiden Cox
Forget what you said about ps1 being more graphically impressive that doesn't even look appealing.
Nathan Cooper
Looks like it aged badly to be honest. Even the resolution bump can't help it which is rare.
Angel Hill
Wind waker looked better.
Cooper Murphy
while that's usually true, its not always the case. theres plenty of games from that time with a realistic look that still look great. mgs2 comes to mind.
Xavier Davis
I'm guessing first one is the second Valkyrie Profile. What's the second?
Owen Harris
What the fuck is this shit? None of this looks good, everything looks blocky and lifeless, are you blind?
Julian Foster
Yeah there are fucking atari games that look better amirite?
Colton Wilson
What the fuck has Atari to do with the fact that Twilight Princess' visuals aged badly?
Hudson Cruz
Is this bait?
Nicholas Hughes
I can appreciate your love for the aesthetic, but calling the game beautiful and likening it to BoTW is foolish.
Gavin Kelly
spyros bright colors, simple textures, and maps look way better than the ugly lifeless textures and unappealing poly transitions in TP. maybe you didnt look at the TP pics posted in this board and only looked at this spyro one? the same complaints you mentioned exist in every single TP shot.
valk profile 2.
Anthony Foster
some more ps2 games for context/comparison.
Connor Johnson
You sir have lost your mind.
Jackson Williams
no u possibly.
Jack Hughes
Graphics look dated, but it had great detail.
People complained about it being too dark, but I thought that it was a step forward. Now it's too cutesy and oversaturated color Tumblr-tier stuff.
Brody Turner
while i dont agree with TP looking good, even for the time, its worlds better than this shit. environments were pretty tho
Easton Ortiz
(((Graphics)))
Brayden Wood
Twilight Princess would have looked much nicer with more vibrant and less muddy graphics, but Nintendo fell for the brown&bloom meme.
I don't know if it's because TP was your first Zelda game, but you're clearly seeing it through brown tinted glasses.
Landon Richardson
Skyward sword could have looked really nice, but the yellow off-white lighting really bothers me and hurts my eyes. Is there a mod to fix this in dolphin?
Jeremiah Robinson
It honestly blows when people hate dark settings or subject matter. I get that people use it to escape a harsh reality, but it's uninteresting because everything is so inoffensivemy unrealistic.
Adrian Brooks
I see what you did there.
Jace Clark
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Hudson King
What about Conker's Bad Fur Day, where everything is bright and happy and colorful, but also "offensively realistic" as you would put it. Things don't have to be safe-space powderpuff Kirby games just because they have beautiful and vibrant colors, and things don't have to be grim and depressing just because their art is grim and depressing. If anything, games that have starkly clashing themes between their visual style and their setting are the best of both worlds.
Imagine STALKER with all of its horrors, but the sky is always a bright vibrant blue and the grass and trees always a lush green. It'd be beautiful and disarming and the horror would be heightened because you'd constantly be off-guard as a result. For a practical example of the inverse, look at Don't Starve - it's a cutesy silly game about bumbling about the wilderness running from paper-cutouts from a kid's book, but the art style looks like it was drawn by a terminally depressed schizophrenic.
Evan Howard
So cemu is a thing, does BoTW have lower graphics/assets in WiiU than the NSwitch version?
Jason Lee
that was actually a mistake, i meant to post the pic i posted in in its place… but yea, it does blend in with those ps2 games despite being 1.5 generations ahead.
look at a game like dark souls. as dark as the game is, there is beauty in even its "ugliest" areas. then there are games that are just dark and depressing and arent appealing as a result. most games that go for the "dark" either have moments of quiet "light" (stalker) that act as a relief from the horror which makes it more memorable. alternately they make the game with a somber/quiet beauty in its horror and really never offer any "relief" (dark souls)
but some games just have nothing but dark, and it ends up being unappealing.
Dylan Parker
No, the games are straight up identical.
Jack Moore
Just because a game is dark, that doesn't mean it has to be dull.
Nathan Roberts
Looks like the game has DLC and a more recent version, i'll look into it.
Owen Hall
Probably because the Gamecube looked better than the PS2.
Aaron Barnes
Jesus Christ this all looks right fucking terrible. This doesn't look "ahead of its time" or shit, this is graphically looks like a generation prior, not ahead. Get your eyes fucking fixed.
Evan Howard
This.
Minus the weapon accuracy thing sure, but would rather see nintendo inntegrate the tools into the game as well instead of going real lazy with the tools like botw did.
They look like a clown vomited on your screen and the colors were slapped together without any thought on pallate. A better example to back you arguments would be jak and daxter, that just harms it. I can agree that twilight princess abused the checker texture for the ground too much though. Should have used a fading texture based on distance to camera instead.
I wish xenoblade x did not get all the worst qualities of open world games. And I hope the next zelda takes more cues from souls games in terms of combat control, enviroment, enemy design and world building, because sandbox is not working out that well.
Wyatt Lopez
I think that it looks like shit, the overused bloom, depressed palettes and butt 7gly characters don't help it.
Nathaniel Gray
Are you really this underage? It's a Gamecube game. Most games 1/4 as big and with 1/8 as many assets looked like this back then.
Sometimes I feel like everyone on Holla Forums is a mentally retarded troll. Literally mentrally retarded.
Jordan Nguyen
OK, my subhuman friend who is clearly too young to remember the generation in question. Don't post niggers in my thread, though.
Michael Young
That's why Twilight Princess was ahead of its time. Well, not really of its time but of its generation.
Isaiah Myers
If you said Wind Waker, I'd agree with you. But you keep accidentally saying Twilight Princess, so you're wrong. Sorry, bud.
Ryan Sanders
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Jonathan Evans
TP does literally everything WW does but much more.
Kevin Robinson
Wow great screenshots in 4K on Dolphin.
Game still looks like darkened shit on Wii and GameCube. Wii U only barely helps.
Isaac Garcia
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Jonathan Hughes
Not the point. The point is HD fixes the fucking godawful dark lighting. Sure, TP is a darker Zelda but it don't gotta be pitch black.
Liam Price
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Hunter Morales
...
Lincoln Rodriguez
Do all Nintendrones suffer from autism and insecurity?
Cooper Sanchez
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Blake Sanders
The problem isn't the graphics on a technical level, the problem is the ugly art direction.
Plenty of games from that generation look far better.
Angel Jackson
I don't even know what to tell you. Seek help.
Well, that's just perfectly subjective. I don't like the FFXII art at all, for example.
Adam Mitchell
I think that a good example would be FFT. It had a cute art style that contrasted with the dark storyline of war and church corruption. It's brown and not saturated with bright colors though.
Joshua Long
im going to go ahead and disagree with you there, champ.
when i first played oot, i thought the "z targeting" combined with way attacks chopped the sign would eventually lead to really in depth swordfighting. "wow can you imagine the next generation of zelda?" still waiting…
holy shit user get your shit together.
describes 2nd pic in tbh kinda grasping at straws here but ok, not bad, but not impressive for the time, but it def beats out n64 and ps1. so i guess you can call that a victory. describes every pic, especially 4th pic in perfectly.
heres a pic from a ps2 game from before that time, for comparison.
agreed, also compare the trees in your third pic to the tree in 1st pic of wtf were they thinking?
Nolan Turner
Is this the only time Zelda had blood after Ocarina of Time?
Asher White
It isn't even that. He is completely making shit up to prop up TP.
Where did I say I hate Twilight Princess? I don't know if your mental retardation makes you take longer to type but for me posting isn't some arduous process. I do it to pass time.
That just means you have shit taste which completely invalidates your opinions
Brody Gutierrez
No, the water in TP is not just a still texture and no blob shadows are not "grasping at straws", they are absolutely fucking disgusting and already were 20 years ago. I never even understood why developers did it. Even the way Ocarina of Time did shadows was better.
Jaxon Evans
Then why are you posting a game which still uses them as a hallmark of technical prowess when it was surpassed years ago?
Asher Ramirez
I like dark and depressing environments. Not because I'm edgy, but because like you said, it makes anything bright, beautiful, or happy stick out the most.
The saturated colorful environments don't feel special to me.
Angel Gonzalez
wow. are you serious? the water looks like greasy shit. and the "water" effects are n64 metal mario liquid tier. and yes, showing low detail jaggy dynamic shadows as a reason TP looks better than a PS2 game is grasping at straws. "oh the whole game looks like shit? but the shadows are more advanced!"
Jayden Lewis
They're not even real shadows. Twilight Princess has no lighting system to speak off.
Nathaniel Ross
Yeah, people who don't like Square Enix faggots in some generic, static deserts that could be LITERALLY ANY franchise and blocky PS1 towns and fucked up texture colors that makes all character look like wooden dolls and make muscles look like holes instead of bumps must have shittaste.
Good to know where you're coming from, though.
Twilight Princess has normal shadows for characters. Not sure what you're smoking.
I ignore you from now on since I don't want to feed into your autism and so far every single psot you made is agressive fanboy shitposting that's not worth my time. Thank god for IDs.
Adam Williams
Forgot a picture of this ugly mess. Literally the only thing that looks decent about FFXII were the cutscenes due to post-processing and the skybox.
Andrew Long
Where are they?
Sebastian Morris
It's there, but it's simple lighting like baked lighting.
Kevin Morris
You purposely chose the worst screenshot of the worst version of GUN to make your point.
Jonathan Watson
i like bright environments. dunno why i just enjoy them, but i cant enjoy dark and dingy unless it takes one of those 2 directions i mentioned. metro is as dark as i can handle. "fuck i hate these subways theyre so fucking creepy" "oh thank god im in a glorified underground portapotty filled with communists… lets relax here for a bit"
Adrian Barnes
Yeah, you call things shit. That's very impressive. The water is still way more detailed than in, for example, FFXII. Or even Metroid Prime, which people hyped for its graphics.
Hudson Kelly
I'm happy my pictures got all that attention, though. Game deserves it.
Anthony Foster
You know what game looks really good when you bump up the internal res? Yakuza 2. Only problem is the occasional ghosting.
Joseph King
And comparing it to emulator screenshots of another game may I add.
Daniel Robinson
The only bad thing about Vaan is the texture work on his abs. His entire design has more detailed texture work than anything in Twilight Princess. Even something like Nanobreaker has cleaner textures than Twilight Princess.
Mason Cooper
That whole shitstain of a game was a fucking mess. It also had some weird bright effect that made feel ill after several minutes of playtime
Brody Bailey
Now go try it on the real hardware.
Landon Taylor
jesus user. do you seriously think that looks good? i'd take a half transparent solid blue overlay over that ugly mess. and look at how that grass doesnt even blend in, it just sits on top and doesnt even match the area like it was procedurally generated.
mario sunshine had MUCH prettier water. spyro for ps2 had better water but i mean… i guess it beats waverace 64 is that a big enough "win" for you to cling to?
talking about the games… not hardware limitations
Christopher Martin
It only has that much detail because they accepted it'd run at 1/3 the framerate of every other game.
Camden Baker
I don't remember twilight princess having a bad framerate. Played it on wii though.
Andrew Cooper
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Parker Hernandez
I'd say more muddled and blurry than anything. Plus, most of the characters look retarded, like they're missing a few chromosomes or something. It's like they couldn't decide if they wanted the game to be cartoony or gritty, so you have this weird mish-mash.
Jaxon Lopez
Yep. That cartoonish look of the characters and enemies, combined with the more realistic look of the environments did not mesh well at all. Moblins looked good in WW, but they look like shit in TP because of how badly they clash with the environment.
Zachary Ross
sotc and ico look far better than twilight princess.
Cooper Ortiz
Holla Forums is full of dumbshits who are hungry to prove how totally not baited they are by replying to bait wherever they see it. It's no different than halfchan Holla Forums
Ryan Taylor
If only it didn't run at 15-20fps most of the time…
Isaiah Morales
I recently got a component cable for ly PS2, I thought it was just a meme but boy does it make games look better, especially games like SotC that support 480p
William Diaz
WW has more colors than TP. WW has a more interesting world than TP. WW has more interesting characters than TP. WW has a better story than TP. WW has more charm than TP. WW has better gameplay than TP.
The only thing TP has that WW doesn't that's even remotely interesting is that Wild West shoot'em minigame.
Aaron Thomas
It looks amazing in motion. The bloom of the water looks busted in Dolphin screenshots, but you should still get the idea that the water is more than what you have in most games of that generation.
Probably, water is a huge part of the game, though, and it's not as big as Zelda.
No, we were talking about FFXII and other games of the generation and scale of Zelda TP and it pretty much beats all of them.
Only if you are braindead. Then yes.
Benjamin Miller
I was obviously talking about graphics and technical fidelity. TP is using the exact same engine with more tweaks and a realistic, more demanding art style.
Joshua Ward
RGB looks even better, ps2's y/pb/pr encoding is notably lower quality than its rgb.
the 3D look of simulated fur shaders used for grass looks far better in motion than n64 tier technology used in tp
Cooper Fisher
Are you a big fan of Nintendo like me fellow Nintendo fan! I sure love Nintendo, do it for NINTENDO. Everything is justified when you are fighting for Nintendo, even unfair comparisons of the shittiest stretched SotC screenshot you could find against some good looking emulator screenshots of Zelda!
William Bailey
What the fuck is an RGB?
Thomas Garcia
The picture is about comparing the grass in both games. Doesn't matter if one screenshot is stretched or not. Calm down.
Mason Gonzalez
Not even sure how people can shit on TP graphics when this is what PS3 games with a similar number of assets look like. But well.
Wyatt Hill
red green blue output. It's exact color values (4:4:4) where as component y/pb/pr is (4:2:2) in which it uses estimation to determine color output. The end result is the image isn't as sharp as it could be, and unfortunately the PS2's y/pb/pr output is noticeably lower quality than it should have been. Either way it's the easiest best way to get 480p out of the games that support it and is s convenient and inexpensive jump over composite/s-video.
its a poor comparison considering the use of the fur shading technique for grass gives an extra dimension to the greenery.
Josiah Martinez
Well, that's another way of saying "it looks like shit, the grass is a low resolution PS1 texture and usually there isn't even any grass and you can't interact with anything in the whole world".
Jacob Taylor
Oh gee, guess what I thought actually looked good does not and I thought that it was an improvement over composite but turns out it wasn't somehow OH BOY
Nolan Cook
holy fuck
Jeremiah Jenkins
Looks the same as your beloved Nintendo shit except with a larger draw distance.
Blake Cox
no, it looks fine, but im saying it gets better
Brody Allen
Well, with Ff12 having no bump mapping is due to the ps2 being incapable of it at a decent framerate.
Juan Wilson
Can PS2 even do bump maps?
Grayson Green
ps2 has a programmable gpu kinda like what PC's got with DX10 cards like the Geforce 8000 series. It could do "anything" but it's faster at some things. It's why games like shadow of the colossus was technically doing graphical effects on a system from 1999 that wasn't integrated into other mainstream hardware until about 2004.
Hudson Phillips
You can never please some folks I guess
Ian Smith
yeah, and some people just don't get what you mean when you say "it's good but you don't have to stop there"
Jeremiah Brown
There's nothing inherently good about realism, nor is there anything inherently good about an art style being "more demanding". TP's art style is very inconsistent, however, whereas WW's style is not. TP's a fine game, but to me it's by far the ugliest game in the entire franchise.
Chase Fisher
I'm gonna stop there and you are gonna stop replying.
Jacob Sullivan
Are you actually getting offended that someone dare suggest you improve your experience?
Evan Campbell
the models are the worst part
uh ok
Kevin Miller
Yes
Camden Williams
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Isaiah Ortiz
I wouldn't be surprised if it's the same guy who was posting tons of BotW screenshots around its release and claiming it to be one of the greatest looking games ever and anyone who disagreed was completely wrong.
Aaron Cruz
If we're going to be cherry picking, I might as well point out that SotC has cloth and hair physics, which are largely absent in TP if in at all.
Christopher Torres
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Brody Thomas
Luigi's Mansion also has amazing cloth physics. And speaking of other good looking Gamecube Games, how about a game that ACTUALLY looks too good for its generation thanks to pre-rendered backgrounds?
Josiah Carter
Wow, it's like I'm playing on the N64 for the first time all over again.
Nathaniel Morris
It's okay user we'll wait until you finish Metroid Prime
Asher Mitchell
...
Jaxon Murphy
The Gamecube version looks like dogshit in comparison
Jacob Long
Oh I'm very aware, was hoping to play Double Agent on the Wii but found I couldn't sneak
you know
since there weren't any fucking shadows
Samuel Cooper
…. I really need to buckle down, play, and beat this game.
Sebastian Collins
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Elijah Cook
I WANT TO FUCK IMP MIDNA
Mason Kelly
Closet pedo
Jason Lewis
I didn't pay much attention. Did someone bully OP or something?
Adam Bennett
OP is the BotW autist.
Justin Hughes
Post screens with magic lines that pop out and the square corruption effect, I liked those effects.
Post more of this too
Isaac Ross
I don't think anyone here is in the closet about being a pedo, but Midna is something different than a loli. Not a "thicc shortstack" like western artists portray her, but something special.
Bentley Lee
What does this mean
Leo Kelly
Plebian-tier taste
Daniel Cruz
I mean that calling someone on Holla Forums a "closet pedo" is retarded because nobody is in denial about liking lolis.
James Walker
He means no one here is secretly attracted to lolis and ashamed by it. Anyone attracted to them here is pretty forthright about it.
Samuel Clark
That's where you are wrong mister
Sebastian Adams
Maybe you're the one in denial then.
Ryder Ross
I'm not a pedo freak like you, lolicon is sickening and evil
Juan Long
...
Landon Walker
Keep crying freak
Adrian Sanders
It's ok user, we don't mind if you like little girls.
Joseph Evans
Holy shit. If that image was it's original Gamecube resolution and I didn't already know RE has pre-rendered backgrounds, you could've fooled me.
Jackson Young
Shut the fuck up retard, you people are fucking lost causes.
Josiah Clark
People are only attracted to midna because bedroom eyes
outside link zelda and midna, yeah all the characters faces are squashed down for some reason.
And? so if I make a game using the color select from photoshop it would be a masterpiece worth trillions? because thats what you sound like you are saying varies from area to area in each game, Frozen mansion is still probably the best dungeon in a 3d zelda. Both suck for side characters, but they still beat skyward who only has zelda impa and giriham. Twilight has a stronger ending, but wind waker has a stronger opening barely Side gameplay yes, dungeons no. both are piss for combat windwaker is still bare, and twilight makes no meaningful use for the extras like shieldbashing, you may as well not have them. Honestly all zeldas could use improvment, but twilight needs less than skyward or breath of the wild, the majority is fixing the damn faces and making the hyrule overworld not more barren than the sahara.
Hunter Anderson
I don't care ID: 4a3450-kun.
Joseph Miller
By this logic, any hidden object game is ahead of its time graphically.
Jason Lopez
It's kind of hard to find original screenshots because even searching "Resident Evil Gamecube" turns up almost nothing but the remastered port.
David Foster
REmake is still the best looking game I've ever come across
Joshua Carter
Maybe it's just me, but the remastered port looks worse than the Gamecube original. I guess the only way to play for me is with the Gamecube and on a CRT.
Robert Reyes
3D Zelda games always looked like shit, the only good looking one is WW
Adam Hernandez
This thread is 3 different types of retarded, first the OP being impressed at something that really isn't that impressive at all, and then all the people he attracted who I swear weren't even playing games back when TP came out saying it looks like shit, which it doesn't either. And then OP got triggered by those people. What a fucking shitshow of a thread, congratulations to everyone involved.
Sebastian Adams
And the hips. She has really nice hips.
He's saying its color selection is more vibrant and varied, leading to a prettier game. TP is an ugly mess in terms of color.
Medli, the boat guy, the mermen, and Tetra's crew were pretty good. TP has, what, Malo? The fishing girl?
Those were more main characters, not side characters.
Not really. Midna's "sacrifice" felt really unnecessary, and Ganondorf, plus his fight, was way better in WW. The final death of Hyrule Kingdom was much more impactful than the sealing off of a world that was introduced in the very game and we barely saw any of. Plus, you had more investment saving Zelda in WW than you did in TP, considering how much of a non-entity she was in TP.
The facial expressions in WW alone give it way more charm than TP. Link didn't feel like a barely alive mannequin in that game.
Luke Hall
I wish the PS3 release was updated to 60fps like they did with the MGS HD collection.
Jackson Hernandez
myst wasn't ahead of its time, daytona usa was
Parker Jones
DD's visuals are dark and dull though. A better example would be Resident Evil 4.
Alexander Morris
You must be completely fucking retarded.
Josiah Bennett
Have some bump mapping.
That's the outsourced port, though.
You are underage.
That's a corridor game.
That's hot.
Noah Long
Why is this game's water so fucking detailed? I want to touch it.
Dominic Ortiz
I wanted to call op autistic but I have the same kind of retarded boner for some games like bg&e, jak&daxter and golden sun
Jason Ramirez
Gamecube hardware was really good. Also art direction.
David Turner
Made a lot of screenshots over the last 10 years. That's not autistic. Neither is pointing out TP does more than most games of its generation.
Daniel Torres
That's exactly what some chucklefuck crossposter would say.
Oliver Lopez
This is how I play and I'm blown away by how gorgeous it is even with just S-Video cables.
Charles Bailey
Am I being taken for a ruse cruise?
Brody Morris
Do you have any more like the last two? Intimate, but not lewd or sexual?
Henry Wilson
Not that impressive, tbh. It's just a texture.
Colton Turner
No, you are just underage and probably never played the game. The water looks great in motion, bounces off of you, soaks your clothes, reflects the surroundings, has leaves floating on it, animals, fish, comes in different forms and shapes.
This is what average water looked like in big games back then. Two overlapped low res textures. A dark-blue one and a white one. Not much different from N64 games.
Jack Bailey
It's beautiful.
David Mitchell
The gamecube is more powerful than the PS2, I do hope you realize OP
Jonathan Reed
Where are the shadows you nintendrone?
James Jones
Even the overworld ground textures aren't actually that horrible.
Logan Jenkins
This is so sad and weird.
Jace Jackson
top kek
Nathan Sanchez
OP, your thread was based on a really retarded premise to begin with. Why were you making that PCSX2 comparison to begin with? Either you actually did not know the Gamecube was more powerful than the PS2 making the comparison retarded, which also implies you never even owned the original consoles, or you were trying to start console war shit.
Colton Sanders
he is the BotW autist. A typical nintendrone who hasn't played anything beyond his nintendo titles. He posts screenshots which contradict himself and then goes "nuh uh" like the good little goy he is.
Lucas Hughes
...
Adam Ward
I just made some screenshots with modded HUD and want to share them because I think the game and its visuals are underappreciated. I had no idea I'd trigger so many Playstation fans.