/agdg/ + /vm/ - Amateur Game Development and Modding

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soon_as_fuck.png

You could take hints from One Piece and make it a bit more fantastical. For instance, the guns in it all have elements of a flintlock or matchlock, even if they're more modern designs like revolvers. Dishonored did something similar, I believe.

be blender fag
use unity

model character
animate character
import character
make a character controller with animations
look into how to import animations from blender to unity
dude just use the action editor

shit
4 days down the pisser

WHERE IS THE NEW THREAD

Put the wiki in the op this time

FRESH BREAD

what? you just animate the character in blender and then import him like that
then you either have a single fbx for each animation, or you can have 1 fbx with all the animations, and in unity you split them up