Is there something inherent to the gaming industry that makes it more creative than Hollywood and television? Why is it that the latter two industries are creatively bankrupt and produce soulless nihilistic garbage, while gaming still manages to produce awe-inspiring and unique works with great stories that leave good long-lasting impressions on their viewers, and even challenge them with deep themes and armor-piercing questions?
Even Triple-A companies like Nintendo and Blizzard are experimenting with new IPs like Splatoon and Overwatch, and there's a thriving ever-innovative indie market that's produced titles like Minecraft, Super Meat Boy, Undertale, Hollow Knight and many more. Yes, some of them were bad, but at least they weren't the same old trite garbage that Hollywood churns out on a daily basis. They were more like experiments. Some succeeded, others failed, and the industry benefited from that process of trial and error.
And that's not to mention how gaming manages to outdo the animation, music, and comic book industries at their own game. You've got CGI set pieces in trailers, prologues, and cutscenes that put Dreamworks and Pixar to shame, and even better 2D animation like that of Hollow Knight. Then you have a variety of memorable original soundtracks ranging from orchestras to traditional Japanese music to electronic music that isn't insipid, all of which makes you want to listen to them one more time.
So, what's the secret to vidya's ever-present creativity? What is the key the gaming industry holds that makes it resistant to the same corporatism, centralization and nihilistic tendencies that have infected the aforementioned industries?