WHY DO DEVS KEEP DOING THIS WHY THE FUCK DOES IT NEVER OCCUR TO THEM THAT THIS IS FUCKING STUPID
Yfw a dev makes a game that defaults interact and jump to the same button
EVEN WORSE VERSION
And skip cutscene
"What the fuck did i miss?"
STOP THIS SHIT RIGHT NOW!!!
Shift is sprinting! E is for interaction! Q is for cover! Space is for jumping/car brake!
Also, a lot of people give shit for some games not having skippable cutscenes but I find just as bad
Motherfucker, some MGS4 cutscenes were over an hour long, they had a pause so why can't others.
is that a badger?
What about good quirks?
The dash through things has a pretty generous hitbox but still.
Its just a dog that really loves leaf blowers.
Hope you're enjoying FFXV, OP
that's a funny way to spell f
Q and E will always be for leaning.
Who thought this was a good idea?
But user, I didn't do it.
Why is this allowed?
I got another one
I know some of your are going to try to defend this. You're just admitting you don't play shooters that much if you do.
I mean seriously like what the fuck were they thinking?
The original Ghost Recon (AKA the only good one)
Rainbow Six 3 and earlier (AKA the only good ones)
Are there any FPS where the jump and crouch abilities are useful in combat?
Serious Sam has attacks that can be dodged with jumping and you could bunny hop in older games but the only FPS I can think of where crouch can be used to attack is FEAR with its slides.
You can perform sliding attacks in Dishonored 2. (Not sure about the original.)
Bulletstorm also had a slide.
You can do that in the original as well.
holy shit I hate this so much
It turns opening chests into a goddamn quick-time event.
The worst part is there's a dedicated button for opening and closing the battle menu, so there's no reason for this problem to exist.
In 20 years, people will look back and laugh at the damage that arr pee gees caused to vidya as a whole.
GAME HAS "AUTO AIM" THAT CURVES BULLETS AWAY FROM THE HEAD AND TOWARDS CENTER OF MASS EFFECTIVELY STEALING CRITICAL HITS FROM YOU
You are not only able to bind every key to separate actions but you could also bind multiple functions to the same keys for convince/comfort. Hell even being able to bind as many keys as you like to the same or multiple functions. Not only that you can also bind keys to a gamepad and use both gamepad and keyboard at the same time.
Assassin's Creed games are the worst about this. Nothing like accidentally jumping off a building to air tackle a random peasant three stories below while trying to drop down onto a slightly less elevated roof.
I remember running out of fingers from the amounts of buttons you had to hold down to aim and shoot in MGS3.
In peace walker, you click X to crouch and hold X to go prone. For no conceivable reason, the 2 functions are inverted if you're moving: you need to hold X to crouch, and clicking X executes a roll.
How can anyone say MGS has good gameplay? Every single MGS except for MGSV controls like absolute shit (sadly MGSV is still complete trash despite that) the only version of MGS 3 that doesn't control horribly is unironically the 3DS port and even that version has horrible first person aiming because the resolution is so low that you can't properly see your iron sight.
Aren't you not supposed to memorize the Qur'an because a bunch of shit is supposed to be divorced from context, or rewritten later?
The Mario "Half an A Press" autist is going to have a field day
puked a little
Or I could read the art of war and a couple studies on cults and have the same understanding as well as being more interesting.
Thank you for reminding me, user: lots of faggots never figured this out, back in the day. It turns out it was Kojima who invented the "half O press".
You merely took it from us.
Jesus fucking Christ
Pic is fake, Todd isn't even there. :^)
I would like to ask someone who played the japanese version if they had the same issue. I'm under the impression that it's just the shit we got for switching the X and O buttons in the west and that they don't have such an issue in japan.
To be fair those controls were kinda ok by its time. They have aged horribely but if you go back to PS1, PS2 or PSP games you will see how most of them had shit controls. People didn't really know what the fuck were they doing by then.
But then there'd be no games to play…
You have less than 2 fingers?
He has 1.5 fingers
Any wayforward game
B- is confirm
A- is cancel
EVEN ON THE FUCKING GAMEBOY COLOR!
You forgot leaning, because otherwise that's 2 buttons to hold at most.
hold, up are you talking nintendo A and B or windows A and B?
doesn't matter, it's fucked either way. dunno who was the idiot that made the X button confirm and O button cancel shit in western Playstation games, but they're probably burning in hell right now
Nintendo A and B
B-attack, run, confirm.
Because it's far more comfortable than a mouse, it avoids wrist strain, and takes much less space.
Were the devs too lazy to make the game harder and instead made the controls harder? Most of the diificulty is because the fucking controls are weird as fuck.
I've never seen reload and sprint as the same button. What game?
Whats the point?
Indeed since there's really no need to change the default layout unless you have some sort of learning disability.
By that logic, any shitty controls just means you haven't learned to master them.
X is the most simple and reachable button. Stop bitching.
The controls in that case do not prevent you from playing properly and are perfectly reactive so yeah if you can't use them it's your own problem.
Vanquish is not a cover shooter.
this is dark souls 1, is not so bad once you get ahold of it but more importantly it means you cant go from running to dodgeing without doing something else inbetween
unless I am misunderstanding you this is normal and even preferable and your just retarded
This fucking hunk of manure right here. If it ain't broken, don't try to fix it.
Just pirate the uncut PC version you dumb cripwalking gangbanging niglet faggot.
I did. I was talking about two different functions being confined to the same key, which is this thread's theme you illiterate mongoloid.
You're supposed to use a mouse to turn, user.
I think he's talking about shitty third-person games that don't have intermediate animations. As in, your character immediately goes from facing one direction to walking in another, with nothing indicating that he turned around.
t. the kind of faggot who thinks gta 4 is good
In a few early/mid 2000s shooters jumping helped make you harder to hit up close without losing too much accuracy.
No but Binary Domain is
I JUST REMEMBERED ANOTHER ONE
And one bonus
I use x360ce on almost every single fucking game. And you should do it too.
How bad is it if I let you,
I've never seen or heard of a game doing that, ever.
As far as quality and functionality, only the N64 is worse among first-party controllers.
So yes. One of the worst in history.
It was an eroge years ago.
How the fuck was I supposed to do all that AND masturbate?
porn games that don't make their game playable one handed are perhaps the worst
Welcome to current year grandpa.