Recent news VERSION 2.9/3.0 RELEASED, LINK IN DOWNLOADS
TF2V, what is it? TF2V is a "pre-mannconomy" version of TF2 without the visual clutter and bloat. The only QoL additions is Pyro's airblast and the Engineer building carry. As well as additions of stock gamemodes such as Payload, KotH and Arena
DED GAME LOL The game has been seeing a rise in popularity and with the moddb's page going up and interest increasing it's taking off. Not anywhere near as popular or well known as TF2 yet, but still up there.
WHERE ARE THE WEAPONS? Development is focused first on bugfixes, If/when that's all done then focus on weapons can be started. However weapons needed to be coded from the ground up, so unless you want to start that for us then don't ask for something not on anyone's radar right now.
Steam revemu tutorial Here is how to install revemu on windows, i.e. make it no-steam. Technically this needs to be done once by the guy who releases TF2V for the next version, so that the game will be standalone and run out-of-the-box. But anyone can do it. I have shit upload speed. What you need: 1. Source SDK Base 2013 Multiplayer from steam. ( Just in case: mega.nz/#!AuJgSL6Z!9TatZzJMuSVXUKyRWXbCYq4CWQIUaD-NPmMVCeGIzbo or mega.nz/#!BqISUDRB!AINJuuTt4dV4tSuiPwH_ws6u8VsaGzri-grpfGF2aLM Hash: 3bb2e73-d2d220-698-8376cd-1abbcfa-6781-0ad7f3e ) 2. TF2V from OP. 3. Revemu package: mega.nz/#!IrJHyJiK!-U9fLMW4hTgCFBaYh9xPIWWjx-TmjNXy-C3O09UDjd4 In case the link goes down, here is the original source: bir3yk.net/forum/topic_179/. Gonna need full package from 27.04.2016. Then an update from 20.01.2017, it's a single dll, goes into game root. Start by placing tf2vintage folder in Source SDK Base 2013 Multiplayer, instead of sourcemods. Now Source SDK Base 2013 Multiplayer can be renamed to anything and placed anywhere, I will be calling it game root. Optional: fire up the game to make sure everything works by creating hl2.exe shortcut and adding -game tf2vintage. See first pic. You won't need that shortcut after this, you can delete it later. Extract revemu to game root. Second pic is how it should look like. Shut down steam and fire TF2V.exe. That's it, make sure everything works. You can look through rev.ini. But here are the most important things: ProcName=hl2.exe -novid -noborder -game tf2vintage -steam -silent /help Your startup parameters. I added -novid (skips into movies) and -noborder (borderless in windowed more, makes no difference in fullscreen). More details: developer.valvesoftware.com/wiki/Command_Line_Options. PlayerName=Anonymous Self explanatory. Everything should work as expected. Only no-steam servers will show up in server browser. They also need to have no-steam in sv_tags, if I'm not mistaken. Hopefully I didn't fuck up. I won't have time to test linux client anywhere soon, so somebody else should do it. Ask here for any advice. Linux revemu: bir3yk.net/forum/topic_180/.
Dev user is usually on at night during burger hours
Brandon Stewart
Well I hope he'll read this thread and contact me. I love the fact that the items make the half-life 1 sound when they spawn
Xavier Price
Actually I'm the dude who has been breaking the code as of late. I'm curious how you fixed payload myself.
Nicholas Edwards
add me on steam and we'll talk.
Jason Williams
Actually as a show of good faith mind posting the general idea because It's not just bothering me but other players so it'd be good for everyone to see even if they can't understand
Also I'm really not that big on posting my steam, gonna attract unwanted attention