Ultimate Knight Windom XP 2.008

mega.nz/#!JLIlgBzb!zHdh4xmP2Z1gOdaNgt7wxj_CBKOVVWY-a8H8IlOLtIo

It's a gundam VS clone for PC. You can blow up mechs and shit.
It has PvE, PvP, CooP, dedicated server program, huge gay mod community and the ability to use your waifu as a pilot for other people to kill her.

Long version:
It's a team based mecha dolphin porn action game, the quickest way to describe it is "Gundam VS clone". Though being a clone it does a lot things differently, like melee weapons handling, having magical girl mechs and moddability.

Chinese mod scene for this game is absurdly large. Supplemented by brazilian, russian and japanese autists the sheer amount of mods for small indie game is absurd. Skins, maps, pilots, music, HUDs, even the full conversions are available. Making brand new mechs was also attempted, but those are mostly remixed movesets/weapons of the existing ones. You still can get more or less functional God Gundam and the like.
Of course you'll need identical versions of game/mods for online play.

You know how modern pink-haired indie "devs" only release local only co-op/pvp games because apparently making netcode for one screen pixel shit too damn hard? Well around 10+ years ago a solitary japanese man not only made fully functional clone of a commercial competitive gundam game, but also made a dedicated server program to go with it, so you can set up games for over the internet or local networks.
Who knows, maybe you can even still find some servers online.
Needless to say server program is bundled with the game, so you don't need to go search for it separately.

Yes this is english patched 2.008 version, i.e. the last one released before author moved on to the next project.

Well too bad, as you can't buy it directly from the developer for quite some time now as the official site is 404.
There is an "official" english site that sells the original game, i.e. without Power Up Kit update which made it basically 2.0 and doubled the amount of playable mechs. I highly doubt buying from there will benefit creator in any way. And you won't get the latest version.

As I said you can mod pilots. But unlike the rest of the game pilots are stored in txt/ogg/png files that you can edit without any special knowledge or difficult tools. Cats serve as a templates for your experiments.
You can find a lot of pilot packs of varied quality made by people floating around.

It should. It's launched through 32 bit exe file, so I assume you can even play it on Linux and Apple OS through emulators and shit.
It werks natively on WinXp and Win7 without any fuckery.
As you can tell by graphics, it's not a demanding game at all, and you still can scale the options in launcher.

Even though I played a lot of Gundam VS games and of course it's objectively superior to Windom, it still has some strong points going for it
I don't remember if GVS series had destructible environment since day 1 or not, but this game has it out of the box. You see that building? You can demolish it.

It's old and graphically primitive.
You can remap all keys except movement ones. Have to use glovepie or some shit for it.
All player communities are dead.
Mods are stolen left and right, you can never know who made that alt eisen model - chink, brazilian or ukrainian.
Because of that modding community is dead too.
It's objectively not as good as Gundam VS games, even Vs Zaft 2 Plus on PS2 has 3 times more content and 2 times better graphics if you emulate it.
While game supports arbitrary resolutions UI is drawn for 1024x768 and will always look ugly and stretched no matter what you do and how you mod it.
You can work around it with portraits at least.
Shit like AA and AO has to be forced externally.

Other urls found in this thread:

mega.nz/#!y0xA1aJT!UWRIDEGT732oZNWmb80SVLHKg5SEIEN519-EGUvCR_k
mega.nz/#!DgwFBAgQ!nSSXVNZpxxkeCGT2AwTTLY8IQXC_vYChoSKOboUXOds
mega.nz/#!q9oDBJIA!97QMV0_I2yaY6ev7ziK-qq8xmjJOvodF67IXvcIRjTQ
mega.nz/#!b1pm0DwS!HnQjz9dCyq1HtwTJ3wfDb-DL2ThSBbVYj3yJA622ffg
mega.nz/#!O14TTCjZ!8W3tg8QBntPk05BVlI1cZqwklY2zf4R74I0xbUMikZI
moddb.com/mods/gundam-versus-mod/downloads/gundam-versus-mod-10-released
moddb.com/mods/extreme-vs-full-boost-mod/downloads/exvs-mod-re-re-re-uploaded-get-this-mod-here
tieba.baidu.com/p/4172289647
moddb.com/mods/gundam-versus-mod
twitter.com/NSFWRedditGif

Screenshots and shit.
You can use camera mode from pause menu to take sick ass screenshots.

...

Looks fun, is there a server up? Also, is there a site like gamebanana or a ModDB where mods can be found easily?

Downloadin'
Do arcade sticks work with this?

Is the server software less fucky these days? I was hosting a server many years ago and it kept shitting itself, forcing you to restart it.

I doubt they do natively. You can always try joy to key or something similar.


Of course not. It's up to us to set one up.


I only used to set up local network lan games around 10 years ago. I remember game shitting itself under the huge number of units in battleship mode, but don't remember any problems with servers.
I think modern computers should easily brutefroce anything this game has to offer.

Also it was 1.09 version, not powered up, so hopefully the latest one is indeed more stable.

ALSO it has full set of offline modes, so if op made you think that you NEED server to even play it, you don't.
It's a proper offline single player game as well.

Fuck another thing I forgot.
As of 2.008 game has 24 or so mechs, but you start with 5 or 6. In order to unlock the rest you need to complete arcade mode with default robots.
Each robot unlocks new one.
Unlocked ones also unlock robots further.
It doesn't matter if you play on easy, normal or hard, robots will unlock identically.

I guess you can find and download save file with all mechs unlocked if you want, but that may destroy the sense of progression this game has. But it's up to you.

There is also light customization system where you can repaint your mechs and equip passive bonuses. Higher difficulty levels drop better items obviously.
In order to actually receive an item you need to grab it first and then win the mission. If you lose or quit, the item is lost.
You don't need to finish entire run though, so you can grab item, win mission, and quit - you will retain your item.
Alternate color palettes are dropped in the same way. Each robot has 10 or 12 palettes, I don't remember.

I hope my multiposting is not too cancerous, but I hope anons will hop onto this game because of how well made it is, especially compared to indie trash released by the west these days.