Sonic the hedgehog 2

Why this game is so fucking hard? I remember it being easier as a kid! But instead i get constant game overs on second and third zones. Am i becoming retarded or Sonic 2 is dark souls of sonic games?

Sonic 2 is true dark soulslike kino. It stole my souls.

That's because you're going too fast.
Classic Sonic is a platformer, there is no need to run fast and kill yourself like a dumbass.

I have never been able to complete a single 2D platformer aside from Kirbya

This. Stop trying to go fast, that's not what these games are about.

What the fuck? Sonic 2 is the easiest of the 16-bit Sonics.

...

Excuse me?

Welp, maybe your right about that, i'l try going slow. I just thought that maybe before sonic mania will come out i'l complete all 16 bit sonic games.

are you shitting me. the last zone - metal sonic and eggman are a massive spike in difficulty. sonic 1 is way, way easier

Sonic 2 is the hardest, the only difficult part of 1 is the final boss and 3 is baby shit. CD is also baby shit.

How is this game in any way hard?

Sonic 1 has Marble Zone, Labyrinth Zone, Star Light Zone, and Scrap Brain Zone, which require more careful play and platforming than any zone in 2, barring maybe Metropolis, which just has some cheap mantis placements.


Wrong, the difficulty ranking is 1 > CD > 3&K >>>> 2

it's not so much that you need to go slow, but that going fast is a reward for good play. There are plenty of segments that require you to slow down and nail the jumps


you forgot Air Fortress Zone, which has those fucking gun turrets you have to hop across if you don't have Super Sonic
But yes, you are generally correct in that Sonic 2's stages are rarely bullshit

1 might be difficult if it's your first time playing but after that it's easy shit. It doesn't throw anything complex at you short of Scrap Brain Zone's hazards and out-of-place third act before the final boss.

What? I always was shit at video games and I still beat it as a kid.
Try actually hard game next time.

Yes, you are.

Sonic 2 isn't that hard, but it is a casual killer for sure. Not for idiot babbys.

You can't just go fast (despite the memes). Going fast is your reward for getting through the precise platforming sections. Act 2 of Chemical Plant Zone teaches this lesson to scrubs the hard way. Carefully maneuvering up that underwater shaft with the rotating blocks and then watching your momentum on the moving bridge platforms is what teaches you how to really play the game.

...

Sonic 2 is only hard if you're aiming to collect all the chaos emeralds, and even then only when Tails is left partnerless in the Special Stages.

Classic Sonic is easy bruh. Hardest one is Sonic 1. Only time 2 gets remotely hard is Metropolis Zone up until the end, or if you're going for all chaos emeralds (and even then the special stages become easy with a bit of practice and with Tails disabled).

Try playing Super Mario Bros on NES if you want hard.

Dear God the special stages are a fucking nightmare with 1P Sonic & Tails. You basically have to control an additional character except with a full second of input lag. It wouldn't be a problem either if they didn't raise the ring requirements compared to Sonic alone.

This. It's almost impossible to get a game over unless you're deliberately trying to kill yourself.

How the hell do you die repeatedly in Aquatic Ruin? Get good.


This game is so goddamn cool

I hope to fuck you're a newfag.

Reported.

Get gud faggot!

The biggest thing that set Sonic and Mario apart is that in Sonic you actually have to earn your speed. It's one of the first thing everyone notices when they play, so speeding around like crazy is reserved for people who have mastered the game, you're meant to go through slow, explore and figure things out on your first playthrough.

That's right. It is I, the magic Man! [Reveals himself and heaves magic their way.] Zap
Magic Man
[They all shout.]
Come on, apple grease! What are you gonna do?
Magic Man
[Zap punches Magic Man.]
Magic Man
Ohh!
We're not afraid.
Zap
Are you sure about that?
Magic Man
You're darn right we are!
Finn
[Gork vomits lava at Magic Man but it is deflected.]
Give us our bodies back!
Finn
[Finn kicks Magic Man into a pile.]
Why should I? You still act like a hero only so you can get what you want.
Magic Man
Oh. You were trying to teach us to be kind without expecting anything return. I should've given you that sugar cube without even thinking about a reward.
Finn
Wrong! [Hurls magic at them again. It hits Finn in the face.]
Magic Man
Ah, geez!
Finn
[worried] Finn!
Jake
[angry] You've gifted us nothing but heartache, Magic Man! What is the life lesson in that?!
Finn
[laughs maniacally] Yes, my children, you are so close to the answer.
Magic Man
Answer this!
Finn
[They jump on top of Magic Man. He is stuck underneath Finn's foot body.]
Get his eyes! Cut him in the eyes!
Kim
I wish I'd never been nice to you 'cause you're just a big jerk!
Finn
Oh, yes, that's it! [Slips from under Finn's foot body] You've finally learned your lesson. [Zaps them with magic that returns them back to normal] And now I'm off spread my teachings to more sissy do-gooders. [Opens a portal to escape] You're welcome!
Magic Man
Man, I frickin' hate that guy. But at least now we can all go back to our regular lives.
Finn
[Gork, Kim, Trudy, Wee Wee and Gorflax are still voluntarily linked as a single body – even though they have their original bodies back.]
Well, actually, we like being like this
Gork
Yeah, we're strong together
Zap
Bye, Finn! Thank you!
All
[They wave and walk off-screen.]
Oh, okay. Bye, guys. See you, later. [Waves back at them] Wait, so, what was the lesson we just learned?
Finn
[shrugs] Maybe it was, don't give your sugar to jerks.
Jake
Speaking of jerks, what the blubbins, man?! Why wouldn't you help me turn back into a boy?!
Finn
Well, because I kind of always wanted [mumbles]
Jake
Finn
What?
[embarrassed] I said, I kind of always wanted to be a foot

...

Because you're a gay retard

Beyond a certain point, i've always found this game virtually impossible without the debug code.

Shame too, because the ending is god tier.

Nothing can dethrone Crash Bandicoot as the Dark Souls of videogames

That zone has near perfect placement of badnicks for you to never stop losing rings. And if Shellcracker and Asteron somehow dodgable, slicer is a real son of a bitch, because he's always there to throw shit at you just at your landing zone.

Real talk, I beat this when I was 10. Hardest part for me was the casino, the metropolis zone (with the fucking collapsing stairs) and the metal sonic fight because I don't know it just freaked my little hyperactive spaz brain out.

I could not beat it now as an adult, it is a skill that I lost to be good at sonic games.

The 3rd zone is easy, you just suck

Spend hours playing it like you did when you were a kid and it will be just as easy as you remember.

I want to like Sonic 1 so bad, it is really well designed for the most part but there are way too many spots that are just incredibly slooooooow. They could have easily sped up the lava blocks in Marble Zone significantly and sped up the pinkgreen blocks in Spring yard, those are two worst parts I can think of. Marble Zone also didn't feel like a Sonic level due to the fact that it lacked the high, mid, low paths of regular stages, it was mostly just very linear. Last boss was also annoying due to Robotniks random placement when trying to squish you, which draws the fight out way longer than it should have.

Is this the beginning of an epic new meme?

it's been a long time since i played sonic 2 but from what i remember the only really bullshit enemy placement was that one mantis above the wall bounce things. some of the crabs were placed in areas with low ceiling but you could still jump over the claw. some of the exploding stars were placed by the screws but you could still avoid the spikes by timing your movement.

but that one fucking mantis pretty much always got me. if you got lucky i would land in front of him and be able to jump over him without losing any rings, most of the times i ran into him and lost my rings but was able to kill him. a sometimes he would get time to throw his boomerangs knocking me back down, he would also walk forward so he would knock me down instantly when i tried going up agan so i would be stuck until i either managed to get over him or die. there was no way of affecting your trajectory once you jumped ito the wall bounce so you had to memorize exactly where to jump but either you didn't bounce exactly the same every time or you had to be very precise jumping into it because i was never able to do it consistently.

god i fucking hate that mantis

This.


WHAT THE FUCK DID YOU SAY TO ME, YOU LITTLE BITCH!? gorillawarfare.txt

Super Ghouls and Ghosts, Ghosts and Goblins and the first Castlevania game kick that game's ass to kingdom come.

Sonic 2 is pretty easy. Sonic CD on the other hand… beating the game isn't hard, it's getting the good futures and time stones that's a fucking bitch. The game is also full of little bullshit deathtraps that the devs put in to fuck with people (I wonder how many kids died to the spike trap just before Metal Sonic kidnaps Amy).

Yep, I only played 1 and 2 as a kid and never finished 1 but didn't have much of a problem beating 2.

It's even got the same crippling slowdown

Has anyone ever consider having fun just bopping the enemies or objects when you curl into a ball. This isn't sarcastic, it's just I noticed that no one mentions the other important gameplay aspect which is curling into a ball while jumping or rolling. That was what got me interested in the franchise actually, before the speed thing. It was the first game I played where you can turn into a weapon and kill anything just by jumping and curling in a slope.

I could never beat this as a kid but now I'm an adult and it's way easier.

Sonic 2 only gets a semblance of challenge in Metropolis Zone. It's really not a hard game. None of the 2D games are hard to be honest. That's not to say the 3D games are harder, they're actually even easier.

I finished Sonic 2 way before I finished 1 or 3(&K). The only remotely bullshit zone is Metropolis and that's only because it had 3 acts instead of 2.

ITS b/c U GOT TO GET GUD SCRUB
do you even Praise the Hog?

YEEEEEEEEEE
HEYEHOOOOO
HUM

(((ethnic harpsychord noises)))

Good job guys
Maybe normalfags will stop talking about Dork Soles now that the meme will get repeated ad nauseum

It's happening.

Comparing shit to dark souls as a joke is nothing new.

It's getting more exposure now.
Overexposure will eventually make people tired of the meme, like the old troll face.

Crash Bandicoot is the dark souls of platformers.

Exactly
Spread the meme as cancerously as possible
Burn it to the ground

It is the easiest one for me, but I think it's because it is the one I played most as the kid, so I know the location of the most 1-up monitors so I can stock up on lives early on.
Also it's hilarious how I hated Oil Ocean Zone as a kid but now it's one of my favorite levels in Sonic

I still can not believe that some faggot journo unironically said this.

That's just the phrase that people remember the most
He said a lot of cancerous shit, like that people only played hard games back then because they had nothing else to do. And that Youtube is a better source of entertainment (with that I'm guessing he meant let's plays).
Gaming journalism is hated a lot, but I think if people actually read the articles they'd realize it's actually worse than they think it is.

modern game design is some kind of stream of consciousnesses shit. The general platform difficulty has shifted to accommodate that.

It was a different world back then user

Gaming Journalism is essentially just a YouTube comments section in the first place.

Except Youtube comments don't get put in the first results of Google, to the point where they fill up the first and sometimes second page of a search when you search for a game. This alone will make them stick and mold the society despite reviews having as much of a bad reputation as Youtube comments do. The power of exposure should not be underestimated.

I am supersized no one posted the webm yet.

I'm not, it was only a statement about quality. Baseless and ideologically radical opinions with no supporting arguments, etc.

I don't know what you're referring to, but I'm looking forward to it.

Not to mention more bias and worse grammar than getting hatemail on a videogame.

that Source Filmmaker Sanic video running around with other vidya characters and a clip of vaatividya repeating "it's like a soulslike like".

I liked it because it wasn't just a simple attack, you actually had to build up momentum in order for it to be effective. Otherwise you just limply roll over to the enemy and they ream you up the ass. The speed of Sonic was what gave birth to my love of fast paced video games, I couldn't play Mario games afterwards, they were just too fucking slow in comparison. The High Mid Low design of Sonic stages is just brilliant, Mario on the other hand had no exploration, no constant variation in movement or tense struggle to stay on the top, just simply head right in a pitifully short, linear horizontal stage to win. There are some hacks out there that let you play as Sonic in Mario levels and it really drives home just how small and short they are in comparison.

I thought Mario was more exploratory in the case that it encourages you to get all the coins, powerups or explore any areas that increases the score. But Sonic focused more on the journey but with bigger and more variable paths, alongside the momentum, the spinball attack that gives the player more freedom and confidence to traverse the world, and the environment being the big factors in the appeal.

It is precisely because you're becoming retarded, OP. But that doesn't have to do with age so much as experiences.
You have to consider that if you've been playing modern games (within the current console generation or even the previous) you have nothing really like the old platformers of the bit-wars eras.
In essence, modern gameplay is slowed down, requires you to process less information at once, you are not as punished for failure, and consider that even though every game is 3D these days your degrees of movement you're required to master are still only on the X and Y axis. very few need you to jump, gauge jump distances, or anything like that which the old 2D platformers (and many games really) required as a prerequisite to play.

It is good to go back to the old school every now and then. Especially if you have games you never finished. It resharpens your skills.

Great music, horribly unforgiving game

You have autism

This is what Sage fags actually believe.