Holla Forums lied to me about Oblivion

Just grabbed it from Gog, been playing for 2 days, and holy shit, this is the the best RPG I've ever played. The combat isn't shit, the world isn't small, the NPC's aren't dumb, the dungeons aren't shit, the quests aren't shit, nothing Holla Forums said against this game was true. Literally nothing. I used to love Gothic and Witch3r, now those games are shit in comparison to Oblivion.

Other urls found in this thread:

darkcreations.org/oblivion-quest-mods/wiki/Main_Page
nexusmods.com/skyrim/mods/1334/?
twitter.com/NSFWRedditImage

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/thread

Then Morrowind will look god-tier to you.

Agreed, my fellow independent video game consumer. Oblivion is truly one of the best role playing game ever, I myself bought it three times. I can't wait to buy Skyrim and Fallout 4 too, I heard from my friends that both are true masterpieces. Bethesda really knows how to make great video games.

Now someone tell the which mods and overhauls make it somewhat playable?

Why won't you leave Todd?

Now, now, my ornery little retard virgin mental defectives

The game has a lot of high points. Literally the only thing, the ONLY thing wrong with it, is the dynamically leveled difficulty. And while there is no mod that adequately addresses this problem, the game is still very good.

The problem I think is that all the mods go way too overboard. They use the clear, objectively justifiable flaw of the leveled content to justify a bunch of their retarded fanboy whims. They just don't have any self control or vision.

Oblivion still has a lot of potential, and is still a absolutely first-class game.

also

>>>/cuckchan/
It is where you belong

The only high point oblivion has is that its quests are fairly good, especially the guild ones.

Skyrim is better than Oblivion for several reasons, one of them being better porn mods and that's about it.

It's okay as long as the static NPC's aren't level scaled. Daggerfall had it worse.


I think the exploration is great too. You don't get OP as easily as Morrowind, but the OP items are still available, just harder to find. Dungeon crawling and combat felt like King's Field with proper controls and hitboxes. Also, I love how the NPC's interact with each other, it felt less scripted than Gothic.


I haven't played Morrowind yet, too early to judge. Still waiting for the gog version, they're optimized better.

*Skyrim. I've played Morrowind to death..

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uninstall.exe

Nah, that faggot is below even halfchan stock. They're obviously from one of the handful of D&C boards that house all of 20 anonymouse posters that were flushed from everywhere else, including here.

Indeed, user. Bethesda games are truly masterpieces, that you can always re-play and get a whole new gaming experience.
Have you tried Skyrim™ yet?
This sequel eliminates every error on past games and if you want even more, dear user, you can purchase the Dawnguard™ and the Dragonborn™ DLC's.

Skyrim is a masterpiece that has yet to be surpassed.

Skyrim improves vastly on the mechanics Oblivion tried to pull off and also fixes a lot of stupid shit like universal level scaling with more selective scaling so you won't see bandits running around with Daedra armor.

However Skyrim's quests are vastly inferior to Oblivions in every way and the game comes off as very boring after a while because of it. The main quest is also nothing very spectacular and the civil war quest line is awful. The only quest line I remember liking was the College of Winterhold one.

The DLC is also worse than Oblivion, Dawnguard was shit and Dragonborn was ok but just makes you wish you were playing a Morrowind remaster instead.

Gameplay is far superior in Skyrim but Oblivion is far superior in quests. If Todd, god bless him, can get his head out his ass and try blending the good of Skyrim and Oblivion into one for the next ES, TES 6 might not end up being complete dog shit. It would also help if TES 6 doesn't run on fucking Gamebryo.

Oblivion is better than Skyrim
Thats about it

Wasn't it possible to become an archmage while only knowing the most basic spell in the game?

what kind of sperg creates an image like this and genuinely believes his subjective opinion should be taken as any sort of be all end all guideline for which mods to use

Yes, and that's something that triggers the shit out of me in modern TES games is how hard they try to allow you to complete any quest line regardless of how fit your character build is for it. A great example is the first quest of the Thieves Guild where Brynolf wants you to steal shit and plant evidence but if you fuck up he's still like

And also how if you play as a Khajiit or Argonian and you hear about how racist and intolerant the Nords are to the beast races but you yourself never experience any of it, are never kicked or held out of the cities like the Khajiit caravan crew, and can join the Stormcloaks and effectively be Ulfric's right hand man and no one bats an eye.

It's immersion breaking as shit.

Oblivion is easily the worst of the main Elder Scrolls titles, but here's your (((you))) anyway.

The College of Winterhold quest had an interesting premise but it ended too quickly because Bethesda are lazy fucks. On top of that, everything in Skyrim is so fucking bland compared to Oblivion, and that's saying a lot.

In Oblivion you'd be walking around a painfully generic countryside but you'd end up coming across quests that are creative, interesting or just wacky, like the side quest where you enter a painting created with a magic paintbrush. Everybody seemed to jack off to the Dark Brotherhood questline as well, even though the overall story to it was meh the execution (no pun intended) of the quests themselves actually served for some relatively satisfying stealth sections despite the fact that stealth was essentially broken. The Thieves Guild even had you stealing an Elder Scroll, allowing you, for the first time, to see the Elder Council's chambers. Even though you didn't see them in action it kind of added to the air of mystery surrounding them. Also despite the majority of the main quest being absolute dog shit even THAT had some interesting shit in it, like Mankar Camoran's character with his pocket realm in Oblivion and some interesting implications found in the Mysterium Xarxes.

What does Skyrim have in comparison when it comes to quests?
The only really interesting shit, at least in my opinion, came from the quest you get in Markarth about the Forsworn, and even then it's only ONE quest about what are probably one of the most interesting things in the entire shit heap of a game.

Also KotN > Shivering Isles

As long as the special loot aren't level scaled, I'll probably enjoy it.


If it's the worst, then it means all the TES games are great.

He asked for overhauls and the image contains the two big ones. Although to be honest it's pretty old, and there have been overhauls to the level scaling made since then. When the image was made there really weren't too many good mods to choose from. If you're super autistic about it I think there's actually a tool floating around the nexus that lets you manually set levelled lists yourself for each and every cell/enemy (don't remember which)

I agree wholeheartedly.

I think with Skyrim they focused too hard on the criticisms of Oblivion's generic world and shit gameplay and didn't focus enough on quests, the only saving grace of Oblivion and as you said Skyrim comes off as bland and boring.

Holla Forums didn't lie to you, you just have awful tastes. The combat is simple and floaty, the world is bland and generic, most dungeons are also bland, the NPCs are dumb, they just give an appearance of being smart, the level scaling absolutely ruins any kind of character progression, and the art style is awful. The only good thing about the game is the quests.

I agree with you, we're just in minority. Oblivion was the best TES game

mfw just found out tes4 is on gog

Toddpost reply all you want, but I also love TES4. It doesn't do world building as great as Morrowind, but the quests are amazing with some of them even having a sense of humor as opposed to Skyrim's mind numbingly boring setting and infinite fetch quest generator.

All of them, except Skyrim and the mobile games, are.

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only after you spend like three days installing mods for it.

Seriously though op, look up some quest mods for Oblivion even if you're not into modding. darkcreations.org/oblivion-quest-mods/wiki/Main_Page They add a crap ton of extra content and many of them are better written than what's in the actual base game.

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Correct, but even then in terms of improving upon Oblivion's generic world they failed miserably. The introduction of Dragons could have made Skyrim feel more interesting until you find out that every single one of them up to and including Alduin are insultingly easy to kill, to the point where a frost troll or a Draugr Edgelord put up more of a fight than what are supposed to be probably the most powerful corporeal beings to have ever inhabited Nirn. The draugr themselves are boring fucking zombies. The Falmer's backstory coupled with exploring Dwemer ruins again is a great idea for an addition to the game, but other than Blackreach (which is the best location in the entire game by far) there's absolutely nothing interesting to be found inside the ruins.

At least when you finish Oblivion for the first time you might feel as though there was some shit you missed and might want to revisit. Skyrim gives you absolutely no reason at all to go back to it

Good luck with that opinion here OP. It's not a perfect game but anti-Oblivion fags refuse to accept the actual pluses it has.

Skyrim's Norse aesthetic > Oblivion's boring generic fantasy aesthetic

The only plus is it was short so I could get back to playing Morrowind.

I can't be the only person who thinks that the norse elements weren't emphasised enough. The game could definitely done with a bit more ham.

Too bad the game is as deep as a dried out puddle.
The quests are shit and the fighting is basically a FPS with swords.

What do I mod oblivion with? Oblivion mod manager?
Whats Wrye bash?

Mod Manager. There's an amazing mod guide for Oblivion on >>>/tes/
It's been stickied since before the hack, so there will be a few missing images.

That shit aside, I am glad that you have play the game, and formed your own opinion without getting sway by shitposting faggots who wank off to (you)s.

I agree with most things you said except NPC are not dumb (Martin in a fucking gold armor with a fruit knife charging Oblivion gate), and Gothic and W3 are shit compared to this. I would say on about same level. While generic, the world building, secrets, and minor details are what made Oblivion fun.

Without mastery of the way of Wrye Bash your mods will never work correctly together.

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Imagine an imagine copypasta but with todd howard instead of JLC.

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Vanilla Oblivion is an awful experience and Holla Forums is right about it, however it takes 3 fucking mods to make it one of the best rpgs. Do your own research cunt and make of it what you will.

You believe you have made progress, but you are too impatient. In truth you must unlearn all that you have learned. The first step to comprehending the mystery of Wrye Bash is to accept that you know nothing of Wrye Bash at all.

Oh? Teach me then, because it sure looks like i made about 135 mods work together flawlessly. sure, a third of them are clothing mods but still.

This. I need more racism in my TES so I can be punished for my faggotry.

Use Wrye Bash in conjunction with nexusmods.com/skyrim/mods/1334/?
This manager uses a virtual file system for your mods and essentially nullifies needing to use TESEditIV to fix shitty edits and overwrites in mass modding. It hosts the mod directories outside the Oblivion directory and makes it easier to recover from failed install orders, also prevents you from having to make a backup Oblivion directory. Only thing is you need to manually install all OBSE plugins as usual.

Imagine being a Bethesda exec and having to be all like "damn, Todd Howard, you fuckin' genius, all creative with your shit gameplay and horrific androgynous monster face characters. I would totally play your games, both Fallout and TES." when all you really wants to do is play another 16 year old rpg in your basement. Like seriously imagine having to be a Bethcuck QC tester and not only sit in that chair while Todd Howard flaunts his disgusting game in front of you, the favorable lighting barely concealing the poor rendering and broken effects, and just sit there, take after take, hour after hour, while he "perfected" the "it just works" speech.

Doesn't >>>/tes/ have an Oblivion mod thread?

I agree with this completely, it's jarring for nobody in Windhelm to give a shit about your race when its supposedly the main place in Skyrim where racism is rampant.

Have Windhelm guards try to shake beast race PCs down for money, have nords who know you're the Dragonborn express surprise that you're a high elf instead of a nord, have the Winterhold college be skeptical of your skills if you're a redguard, have anything that makes your race actually matter when it comes to interactions where it would come up.

I'm taking the piss out of the stereotypical hurrdurr Bash so hard and confusing retards. I don't really have anything to tell you. Besides that you seem pretty proud of yourself, are you sure you didn't find it more of a challenge? You didn't even install FCOM. :^)

Funny, because I think I've used MO for other games but never for Oblivion for some reason and I can't remember why. I've always hated having to use OBMM since it's an awful slow memory-hogging crashy piece of shit that serves only to abstract an already long and annoying process and confuse what has priority over what.

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I can relate OP, I'm one of the rare gamers that loved Oblivion. I hated Morrowind.

For me Oblivion was like a mixture of Thief, Arx Fatalis and Hexen, my favourite games.

I understand why anybody who got used to Wrye Bash wouldn't touch MO, I was in those shoes a couple months ago and at nearly every turn I wanted to drop it. I can only really vouch for the virtual system it sets up and it's handy as shit, but it kind of abstracts and abstract process when you use it with OBMM. It'll capture overwrites you make while launching OBMM and Wrye through MO, and you can selectively convert those overwrites to their own mod. But the fact Monster Girl mod worked without having to open TESEditIV and restore Chapel of Dibella wreckage convinced me to keep using MO with Wrye.

You can get some really weird errors when you start getting into the 50+ mods that aren't mods that just add an item.

All good. One thing I DON'T want though is equipment restrictions like in Morrowind, at least not without a considerable racial boost to offset them

I would consider Oblivion to be the worst aaa game I've played of all time.

Deal with it faggot.

Oblivions good, it just wasnt better than morrowind like all the prerelease hyped it up to be.
Things like oblivion gates popping up and changing the land, fantastic questlines like the dark brotherhood and the general [COMFY] world were all very good.

It was just following up the best game Bethesda ever made, and it came up lacking.

Plus y'know, horse armour, that was where it all started going wrong.

The irony is that the same game that gave us horse armor ALSO gave us shivering isles.

Bethesda should focus on Sheogorath

It was fucking shit, a horrible mess of an excuse so the developers didn't have to balance things, they explicitly programmed it so you wouldn't have access to a guild of assassins, so you didn't actually figure out the structure of the international brotherhoods, because then they'd have to actually program those things in, it's literally just a "hurrdurr u get 100 gold a week now

It's the journey, not the destination. [Several of] the dark brotherhood quests were fun and interesting to play, that's what is important here.

This flow chart has less choice than bioware games

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Nah man, its just a honeypot to catch pederasts, we are the dumb game playing social detritus nobody cares about.

Its like you dont even have a soul anymore.

user can I kiss you?

you can kiss me
please

GAAAAAAY

you most of played some shallow rpgs then
its really eh at best
I'll agree with this
holy fucking shit yes they are, if i shoot a man with an arrow and kill him his buddy next to him won't react half the time. The only thing I love is the fact that npcs will have conversations, least in towns (although in dungeons they just stand there like a statue and walk from time to time)
its hit or miss, overall much better than Skyrim though
again, hit or miss. I like some of them and some where just boring shit. Its mostly just fetch quests or "kill this". The dark brotherhood was one of my favorite questlines though.

I just murdered everyone in 20 seconds and left.

The cheek or mouth?

OP is probably baiting, but who cares really?

fair enough, that one was kinda fun, usually got me a chuckle whenever i walked by that house again, but even that quest i felt it was slightly lazy, though i eventually got the nigger and the golddigger whore to fight eachother(nigger won with his monkey strength) and then killed the nigger, but frankly you could be in a room with another npc, kill them without anyone else seeing you, and then come back out making it obviously it was you, the npcs could never figure it out if they didn't directly see you

Oh Gee is it opposite day again?

likely is, it would of been more subtle if he said was a pretty good rpg, not "the greatest!"

I think what really triggered me was the fact he gave money to bethesda

I will agree on Oblivion being improvement in terms of gameplay to Skyrim any day.
Spell crafting alone makes it so much more fun that Skyrim. You always had this motivation to boost all pre-battle buffs into one, or to make perfect destruction spell. All of this with system that makes it possible to wield weapons and cast spells with weapons.

That say play more of it and you will see a lor of flaws of Skyrim here. Also calling it best RPG you ever played means you only played Skyrim before hand.

*cheek* *I'm not that easy user~*

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Tell me sweet little fables

It's two asterisks for a spoiler, honey.

That's not tipping, that's forcing the fucking fedora into the center of the Earth.

The dialogue in TES peaked at Morrowind and got worse since.

I know, Im just drunk
i mean really drunk

dude
booze
lmao

Oblivion has always sucked ass, so has Bethesda.

Then you won't be able to resist, I assume?

Bethesda has been making bad games since the 80's.

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just do what you want

Normals, I swear!

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>

You don't think CIA niggers are real?

He IS a CIA nigger.

It has awesome music and decent guild quests, I'll give it that.

I dunno, I liked it. It wasn't an awesome game, but it had a good feel to it. Even as a kid, when I first played it, I didn't take it too seriously, but I had fun with it.

okay i'm willing to give oblivion a degree of credit especially over skyrim because you could do some stupid dumb fun shit in it and there was some mild variety to dungeons but holy shit the AI is dumb as fuck or psychic nowhere in between

i had a lone guard chase me all halfway across the map for stealing a fork on accident and then he drowned during the pursuit. you could poison an entire town to death using apples and other ais wouldn't even notice the guy right next to him died in their chair. it was riddled with weird and janky shit
BUT
that weird and janky shit made a lot of it memorable and funny even if we laughed at its expense. nothing was really funny about skyrim so it won't last in memory like oblivion did

What? Game is fucking 10 years old pal. Underage reported.

That explains a lot

Are you dense? I was 14 at the time it came out. I consider that as being a kid.

And the only reason you liked it is because you didn't know any better and still don't.

And I'm guessing you came out a few years after that.

It's fucking garbage for an action game, and all RPGs are dumb book shit for Liberal Communist Nerds.

Skyrim is the perfect game there is no disputing this, how can anything else even compete?

I know that this is bait, but I'll oblige anyway.
Combat is one of the few half-decent things about Oblivion.
It was the transitory period from actual RPG (Daggerfall and Morrowind) to Action "RPG" (Skyrimjob)
Compared to Daggerfall it is. I can't recall if Morrowind's is bigger, but it made up for that with fascinating scenery and developed characters.
Also, Cyrodil should be a goddamn jungle you FUCKING HACKS.
WHERE ARE MY NIBBENESE AND COLOVIANS?
Compared to Morrowind and Daggerfall they are.
The Daedric Quests are interesting, I'll grant you that.
There are also a few quests that are cool, and most of the main faction quests are halfway decent.
Everything else is either boring or "radiant" shit.

HAVE YOU HEARD OF THE HIGH ELVES?

Maybe read next time you retard

doesn't matter, had fun : v )

And some people have fun by playing with mud :^^^^)

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< Combat is one of the few half-decent things about Oblivion

In theory, of course.
At least I could cast spells without entering an entirely new stance to do so.
I'd chalk this up to stupid AI than poor combat.

BORF
HROAH
GAGH

even Holla Forums engine can't handle this…

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Of course it's a great game. All Bethesda rpgs are. But admitting to it is as bad as saying you listen to The Daily Shoah on Holla Forums because of the retarded "consensus".

Modern games are better than Holla Forums says they are, and old games are shittier than Holla Forums's consensus suggests. Nostalgia doesn't make a game better.

why

I also unironically enjoy Oblivion.

Skyrim is the worst of them though, it would have been a tremendous amount better if they didn't have linear dungeons. Also Stop listening to TDS and listen to Mysterium Fasces instead. TDS is /noconviction/ tier

Fucking redditor sjw bait nigger fuck bitch ass redit trash casual shit check my dubs bait.
We all agreed that this game is shit. We are not one person.
:^)

But you enter a painting in Skyrim as well, don't you?

I'll give you that the combat is at least satisfying. Stats governing your chance to hit the enemy is all well and good in abstracted combat systems, but TES presents itself in a manner consistent with skill-based games.

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The stats are the same thing. Dealing 100 damage with 50% chance of miss does the same DPS as 50 damage with 0% chance of miss. Mathematically the combat system didn't actually changed at all, they just gave up on misses and instead adjusted your damage accordingly because they gave up on giving you feedback as to why your hit did not connect, the biggest issue with Morrowind's combat.
"Did I hit? Did he dodged? Did he blocked? Or am I too far?"

No it does not, 50 percent chance to miss vs 0 percent works out like a coin flip vs a certain action.

Coin flips can end up hitting tails multiple times, even a hundred times even before they hit heads in the most extreme case. You could swing five times without a hit, whereas a 0 percent miss will outdamage you at every turn outside of freak accidents due to the fact that his blade never misses his mark.

this is 0/100>0/100>0/100>0/100>0/100> with a potential for 0 to 500, while a 0 percent miss will always do 250 in that time and thus will be the most effective weapon.

This shit isn't even basic math, it's fucking common sense you dolt.

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It's amazing how modders who don't even have mocap capabilities can make animations this much better than the devs.

I want my lore back.

Aren't argonian's breasts just egg sacks?

Holy shit user, this christen board, keep that filth off here.

Their breasts exist because they're not entirely reptiles. They're essentially a designed species created by trees from the past incarnation of the universe.

Argonians were the pet project of the Hist trees; the Hist can do fucking anything with the bodies of loyal argonians if they feel like it.

I'm gonna kiss you while holding your hand and caressing your hair

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no

The NPCs look like ass. Nuff fucking said.

What's your standard for intelligent AI?


Daggerfall is too big for it's own sake.


Come back when you understand what goal oriented action planning means. I've seen an NPC trying to steal from other NPC and travelling where they want to disregarding their schedule. The AI has some emergent capability.

Morrowind barely has any dungeons, and the catacombs are worse. Daggerfall's dungeons can make you stuck forever without the recall spell, which isn't a viable option for combat oriented build.

The first few side quests I've completed, such as the imperial corruption and unhealthy competition, are interesting, and they aren't even daedric quests.

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I don't care if the lore changes, I'm not autistic.

They had some good ideas but for the most part spent time on stupid stuff. Like the face mini-game, the """(((AI)))""" that is just various niggers having a more elaborate weekly script. The world itself had little detail which was the main draw for long-term play in Morrowind.
Shivering Isles was very good but pretty short, the other one, Knights of the Nine? Was very repetitive.
Overall it's like a 6.5/10 if I'm being objective. Much lower considering the disappointment at release.

How's the item collecting though? I enjoyed hunting for OP items in Morrowind more than completing the quests, but in Oblivion they seem to be level scaled and randomized. How's it in SKyrim?

You're autistic if you try to make a rebuttle about his point he's making by saying >muh lore, then you're the real autist.

Also, if you're visiting Holla Forums, you must be on the autism spectrum somewhere. Only makes sense, faggot.

FUCK OFF TODD

I think you just don't care about RPGs.

The world is literally just a backdrop man, nothing of importance.

RPGs about playing a fucking character, and playing a fucking character needs a world to do so in. The more interesting the world, the more fun you can have playing the character, the more interesting stories you can encounter and create, the more fun it is to explore. Saying the setting of an RPG doesn't matter is like saying input responsiveness in an action game doesn't matter, or that the tracks in a racing game doesn't matter.

unni plz

No fam. RPG is about building a character, doing whatever you want, going wherever you want, interacting with the world, interacting with people or even manipulating them, earning some bucks to buy shit, getting the most OP gears through creative means, fetching items, completing quests, and shit.

You have a casual's perspective on RPGs. You hardly have the authority to judge whether a game is a good RPG or not.

If I haven't grown up with a game franchise or some soulless outlander that doesn't care about games, I wouldn't care either.

you know how we can tell that you're a filthy outlander that doesn't belong here.

I'm pretty hardcore actually.


I grew up with Morrowind and absolutely loved Daggerfall.

There's mods for that though

Look OP you're a faggot but you start a conversation so fine.

I liked Oblivion at first. The first time I played it when I stepped out of the sewers and saw the sheer scape of the world, I was pretty awed. The landscapes are comfy, the music is really fucking comfy (for all its faults I'll still say I love the themes that play just when you're wandering) and it looks pretty amazing at first. I spent hours upon hours just wandering around looking at locations, speaking to people, and seeing how many options I had. It was pretty great.

But then when that initial awe wears off you notice things. You notice the world is actually pretty small all things considered. You notice that all the towns look really similar. You hear the same voices over and over. You notice the game is easy as piss and the only difficulty scaling is artificial with "everyone deals more damage and you deal none" if you change the difficulty. You notice the models for the people look really fucking ugly outside of the first few Imperial city citizens you might meet. You notice good quests are locked behind boring shitty ones, and you notice that THERE'S NO JUNGLE YOU FUCKING SWINE TODD.
Above it all, you notice that you're no longer having fun because the game's charm has worn off after several hours.

Oblivion had so much good in it. It could have been truly great. But they sacrificed so many little things here and there that the short-comings became ever-present. Take for example. Do you have any idea how much more tolerable the game would be if character models didn't look like absolute ass? Bethesda basically sacrificed so much to make the game "big" and "next gen" that they forgot some of the most basic shit needs to be passable or it ruins the experience. A mansion is fine, but if it's built on a foundation of turds then I'm not staying the night.

I think that particular mod is more "quantity over quality". Most of the faces aren't good, but they are a lot better than vanilla. Bottom-left female there is pretty nice though

Hype.

This is too perfect.
He doesn't break character for a single second. He even does that snarl with his mouth.

that mod (oblivion character overhaul v2) simply replaces the character face base models with something similar to Skyrim's
v1 of the mod replaces the base models with something that looks like it might have been what the artists were trying and failing to make

that was entertaining, but why does it seem like no one with a cell phone can figure out that you can get widescreen capture by turning it sideways?

Because vertical is natural to hold and when it technically fills the whole screen while doing so it doesn't top them off that something is wrong.

Only cuckolds film horizontally

now you're just being contrarian. I bet you play vidya with a vertical monitor too

fucking americans

Well I'm not a cuck.

Shit Taste confirmed.

you mean

Nobody…? Nobody?