Cheating in single player games

Do you faggots cheat when you can't beat something?
When you feel like game is wasting your time or when it is actively screws with you, or even when the challenge is fair but you just can't be bothered to get good?
Do you "soft-cheat" I just made that up, I dunno if there is proper word for it i.e. constantly reroll in games with random generation in them or save scum when it is available?

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youtube.com/watch?v=sEaISOVZj9s
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Is the cheat something that makes the game fun to sandbox in? Yes? Then yes.
Otherwise no, cheating to get past a certain area is complete faggotry

I soft cheat after I beat a game and beat the post game content.

e.g. I see what I didn't get to try but without the useless legwork I already did unless it's just that fun of a game.

Binding of Isaac doesn't consider rerolling a failed run and the game isn't fun most of the time. It's only fun when you get that fun combination or that one item that you really like or you do that one trick, but the rest of the time its luck-down pills, curse of the blind giving you Bob's Brain and not having a key by the second floor.

I don't see anything wrong with cheating in a SP game in any shape or form, but aside from sometimes screwing with the save files to manually save something with forced autosave, I don't do it much.

I don't see how this doesn't descend into entitlement faggotry or

I think you should want the games you play to resist you and if the game you're playing was actually good you wouldn't want to cheat anyway. If you feel the need to cheat to get past a section, it probably means the game isn't good and maybe you shouldn't be bothering to play it.

I cheated in DS2 when trying to farm for some weapons because I was tired of doing the same shit over and over for 2 fucking hours (yes item discovery was maxed out). The drop rates in that game are fucking abysmal

If the game involves mandatory grinding for anything and it's gonna take me more than a certain amount of time then yeah I just cheat unless I can make it tolerable with turbo.

Sometimes I also cheat using the speedhack function in CE just to see if something is even possible or just to do some crazy shit you can't do realtime, but mostly after I'm done with the game itself.

As a matter of fact I am entitled to everything involving the game once I acquire it, through purchase or otherwise.

Binding of isaac: rebirth basically requires you to cheat now because edmund is a shithead retard after shipping two updates full of useless shit, and revamping the item system to give you worse items the less and more you have.
And the item pools can't really be fixed with the provided mod tools in afterbirth+
Thanks Edmund
Thank fuck Anitbirth fixed a lot of this shit

Yeah… I just want brimstone and to win the game. So many pickups are just garbage or require synergy.

Cool Strawman Fam

I sometimes reload to reroll but that's about it. Except for the GTA Series, GTA San Andreas has some great cheats.

I don't cheat if I'm not good enough, I just try harder. I already feel like a piece of shit if I have to look at a guide for a puzzle or a boss fight, I felt like I spoiled my experience of some games where I did that

However…
I do cheat to enjoy the Sims 3 with porn mods so I can disable needs and get more money, so I don't have to interrupt fucking to take a shit or go to work

I sometimes cheat in console games because they have stupid difficulty influenced by arcade mentality.

The only time I remember cheating was this shit at the end of Silent Hill 3. On hard combat difficulty killing her takes about 15 minutes of dodging and running. I ain't got time for that shit.

I used Isaac character editor for the Keeper unlockables because Jesus Christ on the cross, Keeper is fucking dogshit. For reference, hard as they were, I managed to get fucking The Lost's unlocks fair and square sort of. I cheesed Hush with Chaos Card but Keeper was just too frustrating to play with.

I cheat when I find it fun to cheat.
A single player game it's just something I play by myself to have fun, if I want to cheat then why should you try to stop me?

Yes

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The only time I've ever cheated to get past a part of a game was in Spec Ops The Line during a chase section on the hardest difficulty that killed me every single time because of the retarded damage scaling on that difficulty.

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It depends.
If it's an rpg type of shit system, where you are forced to either go away or use some sort of glitch because you're to tired to put maximum effort in the non existing combat (todd games)

I've been trying for almost a week and a half to find the missing poster (which I already unlocked) in Binding of Isaac to finally unlock The Lost.

I have gotten pretty much every single other achievement but I cannot for whatever reason find the missing poster.
I'm this close to find a way to cheat it onto the character.

Can this be done?

It has had its drop rate reduced very very badly after Afterbirth came out, you might also want to check if it ACTUALLY unlocked.
As for getting it in a run
Blank Card + Wheel Of Fortune

Did it.

I've also been playing with Cain, but that didn't seem like it helped at all.

I have the achievement unlocked, so it should be unlocked. Is there another way to check?

The only time I've cheated to beat something I couldn't beat normally is a button-mashing QTE in the PC version of Killer Is Dead. I just made an AutoHotkey macro to spam the shit out of the button (and despite going way beyond what should have been necessary, the macro still failed the QTE about half the time).

Check your stats page, and hit ALT + F2

I imported in a new save and the Secret Unlocks are exactly the same as they are in my normal save.

Can I just edit a save file or will that fuck me forever?

I haven't played BOI in so long…still haven't unlocked endings 15 and 16.
I think I'll go do that now.

Is missing poster listed in the unlocks?

Now that I'm looking at the items pages I can't seem to find it so either I'm blind or it's not unlocked

It is secret #149
Do you have it?

I only cheat in RPGs, and only when their shit-tastic skill system expects you to master every ability before you're actually able to.

Yup

I also only now notice that there's no trinkets on the item pages so that's probably why I couldn't find it

Dunno I'll try to beat the lamb again with isaac to see if anything happens

Like most others, unless something is just time consuming grind, I don't cheat for progress.

Cheating is most fun for NG+ type shenanigans anyway.
Having characters who you aren't supposed to have at that point in the game, adding weapons/skills/whatever that were removed in beta stages or just plain exist because the garbage memory happens to make it work, and overall seeing how much stupid shit the game will tolerate before breaking.

Nope. You only cheat yourself by cheating in games.

These days, I find myself making infinite ammo or quad jump codes because that shit is fun as fuck.

what happened to my image

Cheating taints the entire playthrough it was done to, unless the cheating itself is poorly cosmetic or the purpose of playthrough itself implies cheating. Thus I don't cheat and if I need to play through a part I can't be arsed to do properly, then I just step back on limitations that I set to myself, like changing the difficulty or start savescumming or stop being a fucking autist for a bit and not go for a max or even moderately lengthy combo of any sorts, just do the target objective and be done with it with whatever means possible.

^ This is you

In binding of isaac specifically, restarting until you get a decent start is fine.
The thing is, without a damage booster of some sort beating the first and second boss can be an awful experience, and if you don't get anything good up until your third floor your run might as well be over, you'll have only wasted time. (This is partly because of a few new bosses added, manly rag man, that fat rag man, and the fat black demon guy).
You basically lose a min or two restarting not to waste 5-20 mins in dead end runs, it's fair game.

I do occasionally cheat in vidya, but only after I've beaten the game at least once on the default difficulty. Usually because I want to figure something about the game in a sandboxed environment.

It's called cheesing, and the only notable examples I can think of are save-scumming the sigil stones in Oblivion, some recon in Morrowind, and using the vent exploit on the timed level in Deadbolt.

pretty fun

It's a great item, you just gotta change your playstyle a bit to accomodate for it. It's shit for pin-like bosses and satan's final phase, though.

It's still just bomb damage every 30 seconds (I think might be less) for much less safety, it's good for the first 3-5 floors maybe and after that it's just a liability.

Debatable. In Boringlands 1, 2, and DLCquel, I have combinations that annihilate bosses, and that's really all that kept me playing. I would be a tour guide for other players, showing them where all of the secrets and shit were, and letting them get all of the items, because I had no need for them. My exploiting made the game fun for other people, except for the autists.
FUCK CAPCOM. How is Queerbox a better company at this point in time?
I can find no fault in this, unless the person cheating then claims that the games are all easy and suck.

Binding of Isuck is a means of wearing out the R key on your keyboard.

It's more useful in afterbirth+ due to being kinda great against the hp scaling bosses(their "defense" stat doesn't handle multiple sources of damage very well), so while it won't be so great in the womb and beyond for the most part, it can aid a lot with Delirium, Hush and Ultra Greed.

I used an unlimited health trainer for dark souls 2 dlc to get it over with.

No

I cheated to get through the last part of the first witcher

i cheat when i just want to fuck around with the game or to cut down grinding time.

In those games i usually cheat or mod or use an editor to change things for the better to ease my autism.

Really though, especially in party-based rpg's it pisses me off that many companions even those you get at low level are allready built up so clearly to one direction that while it's certainly possible to level them up in the other direction it just feels… off.

Atleast give the player a choice like say you hire a melee companion and he/she/there's only 2-genders you fucking degenerates comes up with a sword+board&two-hander in it's inventory and allready allocated stat-points placed to tell it's a melee dude but other than that you are free to choose which kind of melee(weaponry) you focus on.

If the game pulls bullshit like pure RNG, things I couldn't possibly have known, or flat out unfair mechanics then ill use savestates or exploits
If the game is fair about fights then ill just use a savestate to restart a fight faster than waiting for it to load a checkpoint or previous save

I only cheat in circumstances where it saves me time and I'm not skipping any kind of skill challenge.

I'm a wage slave, so I don't have time to replay a game all the way through to see a new update when the save format has changed; or to spend 10 hours grinding for materials against the same enemies; or not to bypass some bug that halts my progress.

As a kid I not only played in easy mode but also cheated wildly and excessively. Nowadays I know there's more enjoyment in a challenge, but don't regard single-player cheating as shameful. Who cares how people play.

What is the real end?
Suffocated in the ark, got butchered by his mom, escaped or what?

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I cheat in all games requiring you to farm items to craft stuff.
FONV
FO4
NeirA
MGS5
JC2
Minecraft
Terraria
etc
any and all craft gimmick games I cheat to get shit, but not usually money

I consider using guides cheating. I used a guide on Breath of the Wild to find all the shrines because I didn't want to beat the game without having them all, but I already put 80 hours in the game only getting 90 out of the 120. I didn't call like putting dozens of more hours into just scouring the overworld, because I was already getting bored with the game and just wanted to finish it already.
The shrines weren't worth it anyway. The Wild set is only as good as the Knight set and doesn't even do any special protection.

You remind me of those SMT4 fucks who had a hissy fit if someone used a Law/Chaos guide /hacked the game to see their LNC value and adjust to get whatever ending they wanted. It was piss easy to end up on Law Route because half way through the game all of the Chaos choices were full on retarded - or it hit you with a choice that gave you +10 law for no fucking reason.

I cheated myself infinite health in Hollow Knight when I first encountered a failed champion boss.
I spent hour learning his shit, and he still pulled bullshit without telegraphs or patterns so I said fuck it and artmoney'd my HP.
Turned out you're supposed to fight him much later when you get all the upgrades.
Mfw not sure is shit game design or too of a good game design.
I heard it's possible to refight him, so that's what I'll do later properly.

The real end is
Edmund convincing people bad boss design and not actually designing a new stage is okay because lore

UMM

By "guides" I mean walkthroughs. I'm fine with actual strategy guides and mechanics breakdowns. What I did was pull up a map of all the shrines and mark the locations of the ones I didn't have, and track them all down. It still took me another 5 hours even knowing where they all were.

You play as a naked little boy/trap in Isaac to begin with, what do you think shlomo?

depends on what cheating is. when i was playing the early hitman games i would run around until i see all objectives then restart it to beat it with SA rank

Are you talking about the hard mode of the maggot boss? Nigga, git gud. I 100%'d the game and didn't need to cheat and now I'm looking for doing the no death mode.

His patterns are painfully simple too, all you need is the dash and maybe double jump, and you should have at least the dash by the time you get the dream nail.

If he jumps back, he'll do a shockwave hit. If he jumps forward, you need to run and dash past him. If he starts making rocks fall, you can actually hit them to change their path and hit them into him, but they do very little damage. The big thing is just avoiding his jump attack.

Also, don't panic heal; you get thrown off rhythm and you'll just waste a ton of health and focus.

I can't wait to hear you bitch about The Radiance or White Palace

As I said, I guess I fought him too early.

I did a few times, and I found it to result in losing any enjoyment I had in the game.
I just do random shit until something clicks.
Same as the first question.

I abuse savestates like crazy on emulators.I don't care if the game is easy or hard, I just save after and before every fight to avoid wasting time if I happen to die.

No. Cheating defeats the point of playing the game.

Double jump isn't necessary, it just helps to avoid his shockwave. You can clear it with a single jump

I literally can't not savescum. I'll also use cheat engine to accelerate time, but if I can get away with that the game was just wasting time anyway.

sometimes

The game has shit design written all over it. I came across a boss very early in my playthrough, probably the second (and last) one I fought, Brooding Mawlek. The fight wasn't exactly hard, all of the attacks are easy to dodge as long as you don't get greedy. The problem was that it was simply too LONG. I must have hit that motherfucker close to 100 times, with many of them being double damage "red zone" hits from whatever item, and the fucker still didn't die. There's no health bar, so I honestly don't know how close I came or how much further I would have needed to go. Between the tedium and simply having no idea if I was making progress or not, I quit the game.

No. What is even the point of doing that?

I will cheat to alleviate ridiculous grind. For example having to farm armor in EDF. Each armor box being a fucking percentage point of a health point is ridiculous, especially when you need tens of thousands of health to not get one shotted in Inferno.

I cheat to see what a game has in it's high-tier places, like in M&B Warband mods, I like to create a save to cheat and look at whatever new equipment they put in it.
I also like to cheat in certain grand strategy games just to test some new strategies, like another way to invade the UK as Germany in Darkest Hour before 1941 without landing a paratrooper in Hull and unloading the army there.

I kinda wanted to cheat through the second half of spellforce, but the insane grind of the gameplay made even that too much effort.

Even with fucking infinite resources and health for the PC, this game is a pain in the ass.

youtube.com/watch?v=sEaISOVZj9s

I make it a point not to visit the internet about a game, and even then only under the worst duress, or seeking advice about something in general rather than specific (like tips and tricks for a franchise, or some shit like app point management/recommendations in SMT or some shit like that)

People were banned off the steam discussion page years ago for pointing that out.

I still remember the krampus shitstorm. That was classic.

Even the army of autistic spanish developers shitting up kikestarter have a better grasp of christian demonlogy than Edmund– Oh, I'm sorry. Tyrone. Anyway I can never wrap my head around why non-Christians are so obsessed the Christian End of Days.
The Apocalypse and the end of days for Buddhists is fucking lit.


There was a time in my youth I did the same things.
God have they invented immortality for poor people yet? I want to play Silent Hill 3 like it was the first time, forever.

Psychonauts
Tomb Raider Anniversary

I use the speedup tool and savestates in emulators to get past pain in the ass slow artificial loading times, longass animations, and slow savings (I'm looking at you Digimon World 3)
you can make a sandwich in the time it takes to save the game normally

Faggot just play the way that makes it fun for you.

Wait what was wrong with Krampus?

I have no idea which part you mean, it really wasn't that hard. I never backtracked for cards either.

When i was homeless in SF that game was given the same praise that undertale got. Every fag and tranny in the shelter system played that shit it seemed like. The concept of mental baggage really hit home for those ppl

/thread

Actually yeah even with cheated immortality I was constantly whacking at him for like 5 minutes.
Fighting him properly would probably take 30 fucking minutes. With how exhaustingly fast and hard hitting motherfucking is borders artificial difficulty territory.

You PROBABLY get significant damage increases later in the game. The problem is, lacking anything like a life bar, you have no way of knowing if you are doing significant damage to your target. It's not like the game tells you you are fighting something out of order either, so there's no way to know if you died when you were 1 hit away, or 10,000.

I had like 3rd sword and was 20 hours in, so I imagined I can take it on if I'm good enough. I also used that fragile damage increase.
I guess I was gravely wrong.
It's supposedly not even the hardest boss so I'll see how it is goes from here. But when game flips a bird at me I'm not ashamed of flipping it back.

Usually won't cheat generally but if I can cheat getting items instead of grinding them for the next 4 hours, bet your ass I'm gonna cheat.

How a game like that SHOULD be designed is with no weapon damage upgrades at all. That way they can design the game to be as nonlinear as they want. If you fight a boss out of order it should be hard because you don't have the right tools to easily evade it's attacks, but if you have the skills to do so anyway it shouldn't take any longer to kill than the "correct" boss would,

Only time I've used cheat engine was to get ending E on Nier Tomato because I pirated it and that one fucking bullet hell segment is not humanly possible without the online helpers

But it is.

nigger are you squidding me

he dies multiple times throughout it

If you don't beat something the normal way how can you appreciate deus ex cheat powers?

Fucking modded minecraft.
Ok for your nuclear powered quarry you will need shit tone of resources, metals, uranium and one poppy.
Go outside and find the flower.

Skyrim is even worse in this case. Minecraft is in its essence game about resource collecting. In Skyrim you have to wait through 3 loading screens just to get to a shop and hope guy have what you need.

Fuck this shit.

A few years back, when Krampus and the Headless Horseman were added people were perpetually butthurt about the theme of the game being broken in favor of more epic memes.
Man times change.

I still don't get why TROLOLOLO, Shoop Da Woop and the other shitty meems weren't replaced in Rebirth.
Also, I'm glad people stopped caring about lore tbh, that shit's stupid as the game has no story

Cheating depends on the circumstances. If you're doing it because a game is too hard for you, then you're just a shitter who probably shouldn't be playing in the first place. Otherwise, who cares?


So you made a shitty game needlessly complicated, found that you don't like how complex you made it, and now you're whining that you have to cheat in order to avoid the extra work you placed into the game?

So you modded Autism Simulator, but didn't mod Skyrim to remove its loading screens? Are you retarded? Either way, cheating is the only way to have any semblance of fun in that game and even then it's short-lived. Pirate Morrowind instead, summerfag.

I cheat in multiplayer games because i can't be arsed to "git gud"

I am not saying anything about Minecraft being bad when needlessly complicated. I am saying shit about dyes in it. Stuff like inc sacs are pain in the ass. You need to go out hunt them and you need a lot of work to automate them and not fun work like automating Canola oil.

I won't say anything about Skyrim this game is garbage.

Doing god's work son.
Retards taking online games seriously should be punished.

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He might be shitposting but there are people cheating in online games, and I applaud to them.

I cheat Influence in Stellaris now and then and if the game is a replay or more often some throwaway piece of shit I have no qualms about raping it.

47 needs a turban mod.

Holy fucking shit.

Now I wanna see this fucker play the song scene from Drakengard 3.

When devs make the enemy play by a different set of rules than me, I cheat.

When playing Dead Island online for the first time I ran into a too-helpful Norwegian who completely fucked the game up at the beach by giving me uber tier melee shit and an OP gun with 1000s of rounds that he'd gotten off some 'hacker'. I suppose he thought he was doing me a favour but it undermined the whole process and rendered the game even duller as everything went down in a shot or two from then on.

There's a lesson in not spoon feeding nubs and not being spoon-fed in there.

I only cheat to skip grind or when I suspect that the developers made something WAY too obtuse.

Used custom maps that give you shittons of briefcases and some easy-to-kill group spawns of enemies to skip the grind in EYE Divine Cybermancy, used Cheat Engine to give myself a bunch of high-tier upgrade items so that I didn't have to just kill the same enemy over and over again to get more in Salt and Sanctuary, looked up guides on Pin Evolution in TWEWY so I didn't have to waste time figuring it out myself, that kind of thing

Oh and I also cheated the shit out of Age of Empires 2's campaign because I was a little kid who didn't know how to play RTS and stomping over everything with cars and monkeys was funny to 12-year-old me. But who the hell DIDN'T do that?

As for obtuse stuff, it takes a lot to break me on a puzzle, but eventually I will, and it's almost always something involving some bullshit mechanic I didn't know about or a misleading hint. Like that FUCKING Pilgrim from Xafi puzzle in Grimrock 2…

OK just thinking about that shit has me #triggered, I'm going to post my fucking rant on that shit. Give me a moment…

Grimrock 2 is an amazing game. It took the good parts of its predecessor (cool secrets, clever puzzles, well-executed party system and customization, old school dungeon crawl-y feel with modern graphics and less fiddly junk) and added everything that game lacked (better character customization, more varied environments with more color, more bosses, a vast open world that can be explored at your leisure, a final boss or rather two final bosses that wasn't a complete anticlimax that basically doesn't care about what you've done with your party at all I mean seriously, a fucking CUBE? REALLY!? An ancient wizard riding a dragon was a VAST improvement)

It just has one big fat blemish on the whole thing which THANK THE POWERS THAT BE can be internet guide'd out of existence:

The Pilgrim from Xafi puzzle.

So you have to open a gate to get into the cemetery. This is not a necessary thing to do if you want to get the normal ending because there are only 3 power gems behind it, and you only need 16 power gems out of 20 to get the normal ending, but if you want to get the true ending, you have to get all 20. Plus, finding 16 when you can only miss one is a LOT harder than if you can find all 20. There are also a few VERY important pieces of equipment in the cemetery and crypt, including the Ethereal Dagger, which is LITERALLY THE ONLY WAY to damage those bastard Air Elementals unless you happen to have Disrupt Elementals, which requires Water Magic (your mage is almost certainly a Fire+Air mage, so you won't have that) and is useless for everything else. So yeah, you want to get into this place. The gate is locked, and you only have two hints on how to open it: the pushable block in front of it, which can be pushed in any of the four cardinal directions (like a D-Pad, kind of), and a Stone Guardian (talking statue) that tells you that "the answers were sealed in the archives". So you go to the archives, solve some more puzzles there which actually DO make sense, and in the end, you find a chamber containing 4 scrolls. Here is what they say:

Scroll 1:

Scroll 2:


Scroll 3:


Scroll 4:


Confused? OK, so the first thing to understand (which is a reasonable leap of logic to make) is that each line of the story correlates to a direction you need to push that block to open the gate. This is kind of annoying because there's no sign that each LINE correlates to a direction; for all you know multiple hints could be on each line, or some hints could take multiple lines. But whatever, that's not too bad. So, the first line, about tundras… well, that's not really helpful, so we'll get back to that. Second line, sun setting. That's easy, the sun sets in the west, so that means west. Third line, burning deserts… no idea. Maybe the hint has to do with home? Or "the path"? Anyway, fourth line, star of the north. Obviously north. And lastly, continued along the path. OK, new complaint, how are you supposed to know that "continued along the path" means "do the same thing again", which means north? How do you know it doesn't mean "the direction you want to go", which is the gate, which is to the east? Or "the direction you came from", the west? Now let's go back to tundras and deserts. How… in the ever loving blueberry fuck muffins… are you supposed to figure out that "tundra" means north, and "desert" means south? Not only is that not really entirely accurate in the real world, why would you even apply real world logic in a fantasy game? What makes all this EXPONENTIALLY worse is that there is actually a desert area in the game… AND IT'S IN THE FUCKING NORTH!!!!

I have no idea what kind of Adventure Game crack they were smoking when they thought up THAT puzzle. Every other puzzle in the game is logical, but that one just SUCKS, and it's incredibly fortunate that you can just look up the answer on the internet nowadays. If this were an old game, you'd just be out of luck, and have that part of the game completely locked forever, unless you tried to brute-force it.

Oh, and I just noticed something else about it, the line about the Desert also mentions a path, so I guess that "continued along the path" could also mean south! Wonderful!

ai can't match player skill in anything but chess dude
they have to give them a little bump to keep things competitive

if you can't overcome circumstances engineered to be winnable and your default solution is to break the game then you're less than human

Didn't even need to cheat, Sam B was so horribly broken .
It's even sadder that it's one of the few games where the DLC is better than the actual game.


Oh and then the save game glitch.
And then they wondered why people started hacking in OP weapons. Most of the game is spent scavaging for items. A player with Super Speed/ Infinite Stamina and an OP melee weapon can clear the whole fucking game in two~four hours.
While a good goy can clock in 80+ hours only to lose all their progress to a stupid fucking glitch.


You just have to think in Five Dimensions.


A Mugen Bot programmed to not input read can demolish a human player, but fighting games are a whole'nother can of worms.


I bet you like watching the Stock Market as well.

I usually only cheat in old as balls games with no saving or long as fuck passwords, by making a save state at the start of every level.

I mean, if it's just the one part then no, you aren't better off just dropping it, you might as well just soft-mod past it.

This.
If the game is so shit I have to cheat it looks bad on the game more than me, at least if it isn't on a replay.

This guy gets it.

Also, good work with the mouse icon nigger.