Read the Dengeki interview, they specifically cited post-action animations as something they found to be stopping MonHun from taking off in the West, and that's why they removed them.
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Question: "Where did you feel this global wall?"
Fujioka: "Even though there are facets that are great as Monster Hunter's unique traits, it was frustrating that they didn't seem to transfer well.
If there's a stopping point when you take an action, we include that as part of the strategy, but there are people who don't play simply because of that."
dengekionline.com/elem/000/001/538/1538583/
Except I got that FROM THE DENGEKI INTERVIEW
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So, cancer that no dev should ever listen to?