Have you ever soured on a game AFTER beating it?

Have you ever soured on a game AFTER beating it?

Sometimes a game is bad and you put it down, sometimes a game is mediocre and you beat it but forget about it.
But sometimes it keeps getting worse. Do you have a game like that? for me its an easy one.


I don't think the feeling is strong enough for rage but i think of the game as a mediocre product thats being further sullied as time goes on and in hindsight kind of think a little worse of it than FF13 because unlike 13 where the wasted resources lead to sequels to recoup costs on overproduced assett numbers this is an active money drain to try and change a game by adding memers and shit specifically for "our core audience: tumblr" and thats so fucking greasy.

Do you have a game thats only gotten worse for you as times gone on?

Pokemon Sun and Moon.

Final Fantasy XII would be my favorite game if it didn't shat the bed halfway through.

Not joking or baiting, undertale.

It was the fanbase wasn't it?

Part of it, but also I o let ever played through once, and never dwelt on it after until everyone here started shitting their pants about it. So the seldom times people broke it down and explained the shittier parts I did reflect on it and it just seemed so hollow afterwards.

So like when you look back on a telltale game and see all your choices were pointless and its linear as shit then?

Man, fuck this game. It starts good, but after you've done with it through pain and tears, you look at your experience with it as a waste of time.

Anti Nier.

Essentially yes, but I have never played a telltale game so I'm not too familiar with the feeling.

I have to say undertale as well, because the gameplay's just a "one-and-done" deal. After I beat it on pacifist route like the faggot I was, I dropped the game cold turkey and never touched it after that.

Shit, I've been rewatching it. Guess I better reply.

Going to have to go with this. I did enjoy the first playthrough but I have no desire to replay it(which should be absurd for a game that has so many responsive choices, even if it's just dialog differences)
The pacifism should have been brutal. Doing "the right thing" and being peaceful amongst those that want to kill you should not be so fucking easy. I only had trouble with asgore, and that was solely because I was trying not to kill him and there was that misleading hint in the start of the game that made me and plenty of people kill goatfucker fap bait that was suddenly useful. Surviving with nonviolence should make me have to make personal sacrifices other than tanking hits. It just feels cheap if I'm not covered in scars by the end.
Other than that, I don't HATE it. I hate the fanbase because it's just homosuck resurge. The game itself has redeeming qualities, but very few of them are related to actually being a game.

Then watch outlaw star.

Skyrim.
I didn't see what was so bad about it at first.
With time, I looked back on it.
I realised how many useless items there were such as every potion that wasn't health, how all the quests were the same, how the shouts were mostly useless, how fire/ice/shock had no meaningful differences, how the interesting enemies were rare, how the balance was awful (e.g. a bear is more threatening than a FUCKING DRAGON), how repetitive the entire game was.
I regret all 122 hours I put into that game.

Shattered Memories I guess

At least you weren't one of the cringemancers on 4chan at the time shilling it as "literally infinite quests, i cant begin to even!" and talking about "where to buy quills and inks for my skyrim journals!".

In hindsight tumblr overtook that place long before the exodus.

maybe it was a really faggy dragon

I thought most weren't trying to kill you though, they talk through magic or something like that. Its just that human souls get wrecked by magic. There were only a handful that actively tried to fuck you up.

>"Sweet, now the game is really going to get good."

Fallout 3
It was the first open-world FPS I played all the way through. It forced me to be conservative with my items and it was a rather faithful recreation of the region. Then I played New Vegas.

At least point lookout was fun by being intentionally unfair.

Final Fantasy X.
I played through the game and loved it. Second time I tried to play it I lost interest 3/4 or the way through. Any subsequent play attempt just left me feeling sort of queasy and unsatisfied.

Shit, I burn out at around Chocoboeater every time. It just loses so much steam.

Also have to say undertale. I played it shortly after release and thought it a nice enough indie VN/bullet hell hybrid, thinking it one of those "waste a fun few hours and never remember it again" games, only to come online and find half the internet shitting its pants over it. Arguing with retards then made me scrutinise the game and I noticed a lot of bad shit I didn't during the actual playthrough.

Borderlands 2. I played it in a drug-addled haze and loved every second of it.

I got off my meds and it was like a vidya edition "Dude, Where's my Car?".

Stimpaks are cheaper than going to a doctor. Sleeping 1 hour cures everything.

I realized that all the bullshit that I put up with was hinging on a pay off. The ending was hardly an ending at all.

if the wordtastic opening didn't do it for you what did? I can't play the damn games anymore because the characters never shut up and it's just so draining.

I let my initial wehraboner make me ignore the fact that it was a broken game

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I thought most weren't trying to kill you though, they talk through magic or something like that. Its just that human souls get wrecked by magic. There were only a handful that actively tried to fuck you up.
you're right, only that the fags who keep spouting the retarded meme in the first place dont know how to read :^)

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shitposting aside, siege, but thats mostly because of ubishit finding new ways of fucking over the game to the point i find it unplayable now

t. fanbase

guess i was right lmao
:^)

It's amazing how fast a literal flower can go from god-tier to shit-tier in a few minutes

nigger detected
back to africa with you

You can't really 'beat' the game as such, but the more I played Smash 4 the less I enjoyed it. I played it for at least 110 hours and I never want to touch it again, I hate it so much. Every character has this weird sense of limitation looming over them, like there's only so much room for creativity. Then basically all of the new stages having stupid gimmicks that constantly get in the way of fighting, lack of momentum on jumps contributing to that feeling of limitation, weak original soundtrack, bloated cast, underwhelming sound effects and awful single player content just made it feel like a chore. And sure, I guess it's balanced, but that's because all of the characters are shit and unsatisfying than because they're all good.


This too.

Genocide has the only source of fun gameplay in Undetale.

>he didnt play the genesis route
>he didnt play the second part of the game that is only available with the genesis route and has the most fun and abundant gameplay out of the entire game
lmao

MEMEGAME

Plenty of them DO want you dead though. Particularly powerful ones.

Star Ocean 4
It had a good combat system and the end game dungeons was the tits, felt embarrassed as fuck playing it even though I was the only person in the room with the shitty dub and horrible cutscenes/story going on I couldn't help but cringe.
What made it worse was the strongest melee character was some loli catgirl who wouldn't shut up and had horrible puns/commentary but I couldn't ignore her combo/damage potential.
The whole game was either cheese every battle as the childhood friend in a really short skirt with your bow or completely wreck everything as a loli catgirl.
The ending made me furious because after you beat the game theres 35 minutes of unskippable cutscenes, and THE WORST PART was if you wanted to customize your gear with some of the good shit for endgame dungeons you HAD TO beat the story's main boss 5 times in order to unlock their OP custom ability… and each time you had to go through the 35 minute cutscenes.
Also for some retarded reason they changed the item creation system to the worst thing imaginable, enemy specific drops… Want to create a headband that heals you overtime during battle well I hope you got the super rare drop with a 2% chance of dropping from the enemies from early in the game that don't spawn anymore because the area was revisited so the enemies were changed due to reasons…

KAY

Oblivion
I started it by being impressed with all the technological advancements and ignored a lot of flaws but by the end the flaws just kept piling up without anything good.
I had a better time with Skyrim than this. At least it didn't waste your time.

Remember when Edge fucking killed all of humanity and destroyed the earth, and for the next hour he was the only one to ever comprehend what he just did while everyone else continued acting like a living anime cliche?

god i want to fuck meracle so bad

Gameplay was inferior to Limbo and I tolerated all the nonsense because I was expecting some kind of release by beating the game.

I got a big "fuck you, my farts are art" instead.

Indigo Prophecy
I should've listened to the people who told me this was bad. It actually starts out good. I was hoping it would be like a sort of point and click mystery murder game… then it was QTE galore… then supernatural shit was added in.. then the stupid base level where if you get caught you have to start over again… THEN THE FINAL FUCKING BATTLE!

From Dust
I just recently got addicted to playing god games and Tropico 3, so I was hoping that you could at least shape the perfect island and have some crude shacks all over and fuck with the natives… THEN IT TURNED OUT IT WAS A FUCKING LEMMINGS GAME!

I love it but I felt like it was incomplete seeing all those unused/close off locations and characters that clearly had bigger roles, Then got even worse after learning about the things they had to cut( bigger world, different races, moon tower and etc…).

fuck you

The Witcher 3
For me the game really falters after you get to Skellige. I know many consider it to be the best part of the game, but it was the worst and less interesting for me.
All endings are really short and lackluster, without any sort of proper epilogue. Nothing you did persists in the game world if you keep playing, and even most characters simply disappear.


The latter part of the game is almost so bad it's good. It reaches MGS2 levels of insanity. If it also had the postmodernism and redpilling it could've been quite good.

it was only undyne and asgore iirc, and asgore fucked his own shit up into it

Same

All the souls game for the most part.


Final Fantasy VIII is also pretty bad; once you know to game the system with junctioning or just spamming limit breaks, it becomes laughably easy.

Remember how Faize went full sith for no justifiable reason over the death of some cute NPC who was on screen for 2 minutes


True, she and that Ara~ Ara~ tattooed bikini titty elf made my dick go *doki* *doki*

asgore didn't even want you dead
he just had to kill you for his people
:^)

thats what i meant by JUST

meant for

Maybe that's because they already got over it since he was LITERALLY TOLD NOT TO GIVE THE SPACE-NUKES TO FEMSTALIN
OVER AND OVER AGAIN

"HOW COULD THIS HAPPEN?? AARRRGH! I'M SUCH AN ASS! IF ONLY I HAD KNOWN BETTER! NOW THE WHOLE HUMAN RACE IS DEAD!!
"ARRRGH!!"
"OH MAN I'M A MASS MURDERER I'M SO USELESS I'M GONNA CRY ABOUT THIS AND BRING EVERYONE DOWN BECAUSE I AM SUCH AN ASS IF ONLY I HAD KNOWN BETTER ARRRGH!!!

There. That is Star Ocean 4.
Star Ocean 5 was BAD but at least it gave us a better, competent protagonist and allowed us to romance the girl any sane man would want to begin with: Floor Tiles.

gay

Pic related for me. I started playing and liked the game, but dear god it was just so unbalanced and samey. The battle system wasn't nearly as deep as people told me and amounted to just looking at the top screen to see if I had that enemy's weakness only to find out that the game dishes out extra turns when it feels like it, and cheats out the ass, with enemies going up to 7 fucking times while you only go once or twice. Then there's the issue of leveling up. Too often I end up stronger than most enemies after grinding, to the point were they're no trouble. Then suddenly the game decides "Enough of that! Fuck you!" and every faggot is strong as fuck, thus forcing me to grind for hours again. I'm not talking about a gradual progression of difficulty either, I'm talking about fucking brick walls out of nowhere. So I decide "Fuck it! Imma grind to hell and back." Now, I'm stronger than everything in the game and the only reason I even lose fights is because enemies have a gorillion turns and reach the faggot you're supposed to protect, who happens to also be made of paper. If only the plot or characters were any good, but they're meh at best. The characters are basically planks with 0 personality apart from maybe Atsuro, and the game doesn't bother to follow any kind of sensible plot progression. Shit gets even worse on day 5 when you can talk to everyone and their mom, and they all have a different subplot to follow. Oh but you can't do that either because time constraints! Oh lookie, it's the 7th day and now you have to pick a route. Didn't talk to that faggot on the 6th day because you had shit to do? Too bad faggot. What's that? You wanted plot? Sure thing! Here's a fucking exposition dump at the very end of the game! Wait… You didn't pick Amane or Naoya? Well no plot OR a last boss for you, do it all over again nigger.

I finished that shit twice. One with Amane and the other one with Yuzu, then said fuck it when I saw they 8th day shit. Such a mediocre game.

git gud and develop S class autism

It's almost as if you've never played a JRPG before

DaS1 expansion areas fixed this giving people townshit as a place to fuck around in.

Better known as the traps of the tile world.

Lewd.

really? thats what finally turned you off? your overactive imagination linking everything to american politics when lying cheating dictators have been a theme in video games and other stories for decades?

I soured on basically every Army of Two other than Devil's Cartel after beating it.
Same with God of War, which even managed to suck the first run through, they're fun initial adventures but the moment you realize just how much fluff is covering the lack of substance it just ends it.

this is pretty much every SMT game in a nutshell but the Devil Survivor sub series is by far the worst about it.

The last Prince of Persia, the good ending is DLC, I didn't find out until I reached the end and was forced into the bad one.

Serious Sam, especially The Second Encounter. I used to love them both, but after replaying them recently, the memories of fun I had with them did not hold up. The level and enemy design was either uninspired or just plain annoying throughout almost the entire game, and that just killed it for me. There wasn't even a good interesting weapon to make things fun, just the standard fare of bullet hose/shotgun/explosives/sniper, for almost every weapon. At least BFE had that laser-lasso thing, that was pretty fun.

actually just sounds like your taste went to shit.

two questions: 1. when is the last time you've played Serious Sam, and 2. have you ever played Painkiller?

Golden Sun: Dark Dawn
There probably won't be a new golden sun game this E3.

today. doing a tse classic because my mate has a worse-than-shit pc and hell yeah I played painkiller. But its further evidence of shit taste if you think painkiller is as good as serious sam

I liked that game quite a bit but it feels like the FF8 of last gen, theres a good game in there burdened by a metric fuckton of bad design choices.

I would say Oblivion had a similar issue with the end, seeing as you don't get to face off with the villain. I know its supposed to be Martin's story, but he was an NPC doing NPC things.

Nigger the game is Spec-Ops:The Line for autistic LGBTQA++ members.

kys cuck famalam

Felt the same way until I started considering the entire thing to be a ramp up to the genocide ending. If there were more than 2 battles where the game actually gets kinda difficult I bet it would get a bit less hate around here. No, it wouldn't

I still don't feel like I actually finished it.
It left me with a phantom pain.

Its funny how after playing both breath of the wild is basically a finished phantom pain and everyone expected it to be skyrim.

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Devil Survivor is a strategy game, not an RPG.

Pretty much. Although the other SMT games I have played have something to love in them. The dungeon crawling in SMT1 and 2 (The plot in 2 is also very nice). The atmosphere, world, music and characters in 3 (Plus I like the way the battles played out, not a whole lot of bullshit in that game), the cartoony villains, palaces, music and characters in Persona 5. Devil Survivor had fucking nothing of the sort. Gonna play Strange Journey to wash down that shit.

Swartzwald did nothing wrong

Night in the woods, it was less worse when user streamed it and we bantered about it.

fuck thanks for reminding me how much worse that game is when you realize that all of the buildup is leading to fucking nothing

The pay-off is that capitalism is bad, user.

I thought the pay off was furries will buy anything with animal characters and then draw/write porn of it

Yeah, bladder's gates.
Such shit shows masquerading as "ad&d rpgs"

Metal Gear Rising: Revengeance, after S-ranking everything on Revengeance difficulty

Funnily enough all of this is remedied if you're playing as Sam, since proper use of Taunts + fully charged Blade mode insta-Zandatsus basically turn Mastiffs into the chumps they were always meant to be.

how to genesis route, or is it just a meme
I've never played undertale but that almost sounds fun

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its a meme
but not for long

o shit forgot about the flag

Glad I didn't bother, then.

DLC saves it, it's pretty good.

I guess it's hard to disagree

There are so many things wrong with it mechanically, balancewise, thematically, plotwise, characterwise, visually, etc.. Literally all it has going for it is some okay music, fucking with saves (which isn't as original as all the millennials think it is), and "quirkiness".

FFXV. Loved it the whole time I was playing it. Ending was rushed and gay as fuck and made me sour.

Unless you're older than 37, you're also a millennial.

What does this actually mean? "Anti Nier"? In what ways is the polar opposite of Nier? (haven't played TLR by the way)

The actual experience part of the game is great like playing it once through Normal, but when you get to brass tacks and vow to git gud the game tends to become a case of 'what the fuck were they smoking'

If a youngfag says youngfags are dumb, does it make a difference? If a Jew says Jews are evil, is he wrong?

no but he is still a jew and needs to go into the gas chamber

Exactly

Bioshock Infinite. A rollercoaster that ran purely on production value. Once you look away from the art and the setting, which I finally did after that last cutscene, the mess becomes clear.

maybe I'm a pedantic faggot but the part where you're on some maintenance railing or something and the main character says "whoa, better not fall" while it's impossible to fall or even die period soured me more than anything else from the game, even the N64 quality feet on the NPCs.

Even the first run feels rushed near the end.
We'll never get a proper Gray Fox ninja game

I'll give you the sudden transition from Sundowner to the final area and the final area itself, but Senator Armstrong is pretty good and ultra memorable

Looking back there were dozens of red flags, but I guess I just had hope it was all going somewhere. All the spectacle was enough to keep me from feeling like I was bored, or questioning things too much. But it all falls away in retrospect.

No other ending had made me so emotionally traumatized in my life.

Yes. Last Remnant was horrifically autistic. Deciphering all the mechanics was a pain in itself but you figured maybe the reward would be worth it. It wasn't. It's one of those things you look back on and say "I wouldn't let anyone pay me to play it again."


I played up to the point where you're going back to your main home after having attended that fancy affair in that mountain tower place with all the nobles and stuff, and at that point my interest just dropped off a cliff. I don't even remember what the combat mechanics were or whether it was fun, but I was left with the impression of "meh." It wasn't terrible, but it wasn't above average either. I don't know what they did to make it less engaging than W2, but it was.


I played Bioshock Infinite only because I had played the first two Bioshocks and figured I had to see for myself if it was as bad as everyone said. It was. Horrifically linear, the combat was massively casualized, the "catch Booker" method of healing and items was fucking retarded, the weapon types and how the felt was terribly generic and uninspired and flat…the game had absolutely nothing going for it except for the attempt at wowing the player with set pieces. I finished the game because I figured "why not" but I could tell after half an hour it was going to be a completely dull and soulless ride.
Don't even get me started on the "twist" at the end, which made zero fucking sense whatsoever. I remember back then when people pointed out that the ending was absolutely contradictory, so many shills and fanboys were screaming "you just don't GET it!!1" and tried to drown everyone out.

Meme tower already had some QUALITY encounters, so I'd put the cutoff at meme man.
Armstrong was buggy.

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It's more about certain devs, but it's not like OP's post is different. There we fucking go.

KotOR1. Saw the twist coming really early on, most of the characters were really bad, the combat was meh and the writing was shit. I've been wondering why people praise this game so much ever since I played it.

The endless Dragur fights wore on the senses after a while, I played it on xbawx originally, installed it on a decent PC a few years ago to do a modfest and realised anew how shoddy the base game was while doing so, ugly models, wonky balance, nerfed magic, game-breaking crafting, tedious annoying NPCs and the towns in general were dinky, crappy or just plain unmemorable with the possible exceptions of Markarth and Riften.

By halfway through you're essentially an invincible one-shot machine unless you're truly retarded and fighting something tasty. The only way to salvage any challenge is to switch weapon and armour class once you hit that point and even then it's the same process over until you're god-mode again.

Fuck you I'm 35 and I'm no millennial.

After playing witcher 3 second time noticed how lacking it was, No mans land was easily most interesting part and you can see even that is like 80% finished. HoS is good on it's own but it still has same base problems that whole game has. Maybe whit one more year in development it could have been better then witcher 2, game that is even more unfinished.

Disgaea. I kind of had fun playing it, but looking back I just wonder "why the fuck did I waste 100 hours on this shit?"

How the fuck is this a fault? Are you some kind of sex traitor?

It's just not fun without the customization. I loved messing with cars and my character in SR2 even if the police AI boiled down to "try to run him over and then get out" and the actual shooting was kind of boring.

Imagine that happening to Arcana Heart for example.

I soured on your mom after BEATING THAT PUSSY

Are you the guy who had a tantrum over people not liking Senran Kagura a month ago?

No? I'm not a huge fan of Senran Kagura myself, but that's mostly because loading levels take more time than beating them. I only played one of the though, the first that was on steam.

I believe the thing said at this point would be:
Oh yes, yes you are.

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No.