Somebody tell me what this is...

Somebody tell me what this is, and then tell me why you didn't tell me about it sooner (like when the ARG was going on) and why all the information on the internet about it is dodgy at best other than "lol it's an ARG"

Why the fuck are people so unwilling to give out information on ARGs? Not everyone wants to "experience" this shit, some of us just want to cut to the damn chase and figure out what's going on.

ARGs are retarded faggy bullyshit. Sorry you hadn't heard of the actual game sooner, though. It's a bit tricky to even discuss it without spoiling.. well.. Even saying that much is saying too much.

Spoil me.

Play the original first.

Frog Fractions is a noncontent game, the kind of thing that is aimed specifically for facecam Jewtubers. There was some ARG that ended with the discovery that Frog Fractions 2 was embedded in some game you have to pay for, and that's when everybody stopped caring, because all it turned out to be was one big shill project.

Who would have thought?

Go down.

Right, here's the story.
Frog Fractions came out. It was fun. It was ridiculous. It started off as a game about eating the bugs that were after your fruit and turned into a porn tycoon simulator on Mars.
So they went out, they said "hey, we wanna make a sequel. we want a shitload of money on kikestarter to make a sequel." and at that point folks shoulda seen the writing on the wall. Why do they need all this money to make a sequel to a flash game, how is this game gonna work when the entire premise of the original game was how random and unexpected everything is, you're telling us to not expect randomness from a sequel to a game built around randomness. But no, they got 70 thousand dollars and then vanished.
And around here's where the ARG came in. In different indie games, people started finding a common hand-like symbol, along with what looked like parts of a circular maze map when they achieved certain goals. Some of it was as simple as "go here and do a thing". At least one game gave people hints to go to a real-life location where they found a part of the map. People were eating that shit up when it happened, we didn't have a concise answer to what it all was, it came seemingly out of nowhere. "Is this Frog Fractions 2" became a pretty common joke.
And then, after all the parts were collected, after the fags on reddit who cared way too much about this collected the parts, attention turned to a new game called Glittermitten Grove. A game about building houses and villages for fairies, collecting sparkles and mining for materials by shooting fireworks into the ground. And it was published by Adult Swim games. Kinda suspicious, right? So folks did some digging (literally, they dug into the game's ground), and there they found Frog Fractions 2.

And that was that. The guys behind the kickstarter dropped the facade and gave all the backers a copy of Glittermitten Grove. The game exploded with all the articles on our favorite publications screaming THIS IS FROG FRACTIONS 2! HERE IT IS!!!! which ironically sorta defeated the whole idea of Frog Fractions as this hidden mysterious in-joke. And like every sequel and spiritual sequel on kickstarter, it failed to recapture the magic of the original, partly because people went in expecting the craziness (which, again, defeats the idea of the game) and partly because the game just wasn't very good.

How is Glittermitten Grove? It sounds completely forgettable except for Frog Fractions 2 being in it.

Haven't played a lick of it, but from a technical perspective, it works on its own. There's a fair bit of strategy involved in that you need to decide where to build your structures, because fairies live in trees and some structures need sunlight in order to function, so you gotta find sunny spots on the trees and make sure you don't weigh down the branches so much that they break, shit like that. But I don't think there's an endgame. The endgame is when you stop playing that and start playing Frog Fractions 2 instead.