The Videogame Industry is Inherently Broken

The videogame industry is an inherently flawed system for creating good videogames. How many excellent looking games have been killed in development, or botched to meet ridiculous deadlines set by the publisher? How many developers have been screwed over due to some shady business practice by a greedy CEO? Why are the overwhelming majority of mobile games so mind numbingly awful? I've been thinking for a long time why this is the case; why videogames with effort and passion put into them are in the staggering minority while we get a figurative flood of low effort polished turds that are "good enough" for the uncritical masses. Remember when you were a kid and imagined how great videogames would be when you grew up? What happened to that? Graphics have improved (or at least polycount has), but by and large gameplay has stagnated or gotten markedly worse. And I keep coming back to the same conclusion: videogames as a for-profit business is an inherently flawed model for creating good videogames.

Publishers don't care if a game is good. It just has to sell. It has to create revenue in any way it can, regardless of how much it interferes with the quality of the game- as long as it's still "just good enough" for people to keep paying for. Intrusive DRM that punishes honest consumers while pirates eventually get a vastly superior product. Senseless DLC, cutting content from the base game and selling it for extra. Bare-faced lies about what will be in the finished product, bullshots and entirely faked/scripted footage of supposed gameplay. Creating entire disinfo campaigns online, mocking critical consumers as "entitled whiny babies", colluding with the almost entirely corrupt industry of games journalism to convince the consumer to buy the newest, lowest effort, piece of crap. Anti-consumer practices in practically every way you can imagine. And who benefits from all these scummy business tactics? Not the developers. We get the rare game that is good despite this system- it managed to survive the gauntlet of shekel-grubbing publishers. The current games industry that produces videogames as a for-profit business is not a system that encourages the creation of good videogames; it is entirely the opposite. The goal of "profit" for creating video games must be removed entirely from the equation. Instead, a system must be developed that funds development costs for the production of a free (as in freedom), open source end product. This is not just an arbitrary standard I chose because "muh freedumbs" but an integral part of creating an honest and dependable game development model (which I describe below).

So what alternatives do we have?
Free doesn't put food on the table, and it is not realistic to suppose that game developers should have any sort of productivity doing it in their spare time. Developers should be supported for their efforts, but not by publishers with vested interests in profit. So how do we support the developer in a way that encourages quality game development, and punishes money grubbing behaviour?

Unrealistic. People rarely ever donate to free projects; this has been demonstrated time and again.

No consumer protection, absolutely no way to ensure the developer actually delivers on what they say they'll make. I'm sure the majority of those reading this already know dozens of examples where the "developer" just took the money and ran. While it has a minority of successes it is probably even a worse system than the Publisher/Developer business model.

Other urls found in this thread:

en.wikipedia.org/wiki/Nine_Noble_Virtues
youtu.be/8RjNU-SuL5M?t=55m21s)
youtube.com/watch?v=h5tbDhiFBQg
youtu.be/h5tbDhiFBQg?t=15m38s),
youtube.com/watch?v=bHw4MMEnmpc
en.wikipedia.org/wiki/1998_in_video_gaming
twitter.com/AnonBabble

continued

Possibly a better attempt but still severely flawed. On one hand, a system that incrementally funds development to remove the risk of "take the money and run" is a good thing. On the other hand, it opens the possibility of the developer intentionally inflating development time, resulting in them being paid for doing little to no actual work on the game.

So what can be done? Clearly, a new system must be created, one that focuses on the greatest flaws of the other videogame development funding systems. A system "cut from whole cloth" whose whole purpose is the production of videogames by those who want to make them- not profit off them.

1. Non-profit development model
This is the biggest flaw in terms of encouraging the creation of quality videogames. People who make good videogames make them for the passion they have, not to get rich. But more often than not, those with the greatest passion for making great games do it in their spare time, hindering their ability to dedicate their efforts onto their work. These are the people who should be funded before anyone else, yet they are typically the ones who never are. Nearly all current systems work on a "have their cake and eat it too" principle, where even after the funding has been met and the game finished, the game is still sold for profit. In the increasingly digital world, copies of games are entirely valueless, and the practice of selling copies is becoming increasingly obsolete. Attempts to retain selling copies as a business model results in the anti-consumer practice of DRM, which results in an inferior product that pirates have and will always circumvent. The only true value then is the effort of developing the game in the first place, so it logically follows that the development effort is the only reasonable thing to exchange funds for. In this way, selling games for-profit is an inherent flaw in the gaming industry.

2. Developer Accountability via Development Transparency
One of the biggest black marks on Kickstarter and similar "lump sum" platforms is that it enforces absolutely zero accountability for those funding their projects with it. In the same way, developers using Patreon and similar platforms for incremental funding are held to little to no standards for the actual work done. While it is important for game developers to be given the time and resources they require, it is undoubtedly also incredibly important to ensure development is actually happening- and at a reasonable speed. This is where the importance of the project being FOSS (Free Open Source Software) comes in. When the game's code is freely available to be viewed by those funding its development, it becomes very hard (if not impossible) to trick investors into funding the production of free lattes and hot air. While it is certainly the case that the average consumer of videogames is not technically inclined, it only takes a handful of those who are to whistleblow on any dishonest activity. Development transparency through licensing the project as FOSS would not only make anti-consumer fraudulent practices incredibly difficult, it would also rather obviously be a pro-consumer practice by allowing them free access to the source code of the project.

3. Limitations of Funding
Another large problem with current crowd-funding platforms is the gullibility and otherwise reckless foolishness of consumers with more money than sense. If you've heard anyone repeat the wildly stupid term, "The free market will fix it!" they are either a gullible fool themselves or are trying to trick you. There are many examples of games being showered in development funding headed by so-claimed "industry veterans" who are believed to not be able to create anything other than masterpieces. Star Citizen, Mighty No. 9, and Yooka Laylee are proof enough that this is a problem. The solution is clear: hard limitations of funding, both in dollar amount and development time. Games are expensive and take time to create, but no game that exists today could take more than 4 honest years of work, and certainly no game exists that could ever require the absurd amount of money many games receive via crowd-funding. Limitations of funding should scale appropriately to the number of active game developers working on the project- to a limit, of course- so that each game developer has the funds to comfortably cover living expenses and hardware needs, and in the case of larger studios, the typical costs that come from running a business. By imposing hard limits on how much funding developers can receive, this cuts down on the possibilities of "game developers" getting showered in funds who in reality have more lofty, unattainable ideas than actual skill.

By creating a funding platform adhering to these three "Tenets of Honest Game Development" I believe it would be possible to divert the games industry from another inevitable crash caused by caring more about turning a profit by selling garbage than creating a quality product.


tl;dr
Incentivize GameDevs to produce quality vidya by funding development of FOSS games via a crowd-funding platform that imposes limits on funding by dollar amount and having hard limits on development time to reduce possible jewery.

Pic unrelated

Stopped reading. Perceived quality of a game is strictly subjective, which means there is no such thing as a "good" or "bad" game.

Literally everything is objective
>>>Holla Forums

Let's not go down this rabbit hole again

T L ; D R
L L
; ;
D D
R R

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What's your point, OP?

Myopic fucking faggot

I wanna put my Alice so deep into her rabbit hole my Alice ends up in Wonderland

The fuck are you on about? You smoke weed while reading a physics textbook again, billy? Next thing you'll be telling me that your mother doesn't love you because of the Heisenberg Uncertainty Principal, and your fat is caused by the speed of light in a vacuum.

Read the tl;dr at the bottom then you triple dipped extra dark nigger


Fuck off leftypol parasite.

Eat a cock pol cancer.

pick one

By this logic Demon Souls is a bad game and Gone Home is a good game.

Good vidya is a social construct, shitlord

If you like games with interesting narratives and dislike action games with punishing, obtuse gameplay, then yes, you are correct.

Read about the Prisoner's Dilemma and similar problems of game theory. Explains how bad practices gain dominance over time.

If you can't turn it into a mathematical equation then it's not objective.

Also, pretty good game, OP. Had a constant boner while playing it.

You should be able to solve this

>>>/oven/

What

That's about morality, not maximizing personal gain.

Dong Dong Never Die help me discover this movie. China makes some good movies.

>>>/bait/

Good luck, crowdfunding is like putting a bandaid on a shotgun wound.

...

>>>Holla Forums

Sweden, pls go and stay go.

The entire point of my wall of text was proposing a system that works non-profit. Saying "it's all capitalism's fault!" is just a mixture of philosophical handwaving and communist whining.

Hitler's actions didn't follow through with those words at all though. Next you'll tell me North Korea is a Democratic People's Republic.

Communism is the only solution!

National Socialism does NOT equal the socialism of today. The National Socialists were extremely anti-communist, and their economic policies reflected this belief. So, for everyone that sees the word "socialist" and is immediately terrified, you need not worry. We are not talking about the same thing here. Do you really think Hitler would have wanted to support the least capable individuals through the modern means of "socialism?" Obviously not, so keep an open mind when addressing this information. Hitler was against jewish communism, which is basically the socialism of today. What the National Socialists provided was a viable alternative to the damaging ideologies of both capitalism and communism.

Just buy games you like and ignore games you don't like, dumbass.

Pure Capitalism is immaculate and impeccable. You focus on the terrible. Every industry has terrible choices.

This is what capitalism has provided in 2017 alone:
-Legend of Zelda: Breath of the Wild
-Persona 5
-Mario Kart 8 Deluxe
-Horizon: Zero Dawn
-NieR: Automata
-Night in the Woods
-Nioh
-Resident Evil 7: Biohazard
-Yakuza 0
-Little Nightmares
-Dark Souls III: The Ringed City DLC
-Gravity Rush 2

And plenty of welcome updates like a Bayonetta port and Halo Wars definitive version.

Trust in capitalism, OP. In December 2017, you will remember this post and the outstanding games/DLC that released since, and realize how much entertainment is being showered down onto you, all in an attempt to please you (to receive your money).

Trump got capitalism back.

Trump is the reason 2017 got its mojo back!

There's your problem. Fuck games you like, you need to buy games that are good and only games that are good. I don't care if it's your favorite game ever, if it's not good it shouldn't make money.

Gee, because a tiny minority of people who give a shit about good videogames making informed decisions really has done wonders on improving the games industry in the past decade. Oh wait.

No. Like I said, the existing systems for funding game development are extremely flawed, and they encourage bad games to be made, not good ones. No amount of you or I individually not being a dipshit will change that fact.

Okay, user.

And this is why capitalism is best, since you aren't forced to buy games.

Checked and heiled

It's been working out well for me actually, in this year alone I got plenty of gem I like.

I don't know about you though.

You're why games are shit

You wrote a paragraph running damage control instead of just explaining what Hitler meant.

That's not how it works though. Making something "good" doesn't automatically sell, you need to make something people want. Sometimes (Read: Most times) people like shit.

Good job misuing a god-tier meme.

Nier Automata is the only game worth giving a shit about and it is marred by anti-consumer DLC.


This is some petty sad bait.

But I like Nier Tomato, Dark Souls 3 TRC, Nioh, Yakuza 0 and I'm excited for Bannerlord, Total Warhammer 2, Ultimate General, Steel division.

The fact you don't like these games don't mean they do not exist, user.

Nier Automata isn't even remotely close to being the only worthwhile game released this year.

...

Do you mean g_d you fucking kike?

You're not fooling anyone, Chaim

I am an Odinist though.

There might be other worthwhile games, but the fact is these are in the extreme minority. For every worthwhile game there are a hundred pieces of shit. For every game that isn't afflicted by anti-consumer money grubbing business tactics, a hundred more are lined with nickel and diming DLC and pozzed with DRM. For every great game that manages to release unscathed from the gauntlet of the publisher/developer system, a hundred are canceled, or lobotomized, or the developers jewed out of their IP. This is not a good system.

That is to be expected of every industries though.

At least only anime and vidya are getting something good.

The other entertainment are pure shit all days long, can you imagine being a film fan in 2017?

It's the only system there is.

Your disguise is very flimsy, Goldberg. Maybe you should try re-reading your shill manual.

An Odinist can say god but the kike cannot because they fear the jew god.

How is this different than before?
You're telling me for every Ratchet and Clank there wasn't a garbage Dirge of Cerberus Tier TPS or some shovelware games for every DMC?
For every good game there's always a lot of bad games. That's why the good games stand out more.
you know if you want something to play I can always try to recommend something.

So your ancestors assuming you're even descended from nords at all are based aryan godmen for plundering and killing off other europeans, but the christfags are somehow both inferior weaklings and bloodthirsty savages at the same time because they fought back and stopped the bandits.

I'm an Odinist because I respect the 9 virtues found in norse mythology.

Christfags are cucks and only when christianity is combined with nordic and greco paganism that you have god-tier crusaders.

But is it forbidden for Odinists or Christians to talk about videogames?

I dunno cuz Odinist loves killing shit and getting stronger, and you spend most of thee times killing shit in vidya.

Esoteric Hitlerism was here.

Christianity and paganism a shit.

Black Sun?

Tell me about these "9 virtues": I've never heard an Odinist mention them because they are all fucking posers were usually either screeching at non-Odinists or talking about how they're totally the only people who get together with friends to drink and play sports.

But where's the video games fucksticks

Find a better thread if you want video games.

"Nine Noble Virtues"

Courage
Truth
Honour
Fidelity
Discipline
Hospitality
Self Reliance
Industriousness
Perseverance

"Some Odinist Values"

Strength is better than weakness
Courage is better than cowardice
Joy is better than guilt
Honour is better than dishonour
Freedom is better than slavery
Kinship is better than alienation
Realism is better than dogmatism
Vigor is better than lifelessness
Ancestry is better than rootlessness[8]
en.wikipedia.org/wiki/Nine_Noble_Virtues

The anti-customer practices are allowed to continue because you're not the intended audience of the product being produced. The customers that are being fawned after don't care about anti-customer practices. Critical consumers are non-vital to the support of the industry as a whole. If 20% of your customers cause 80% of your problems then those 20% should be responsible for 80% of your profits, otherwise you give them the boot.

Polite sage because the thread derailed

Those virtues are well and good, but what makes them apply to Odinism in particular? The Wikipedia page you linked says they were compiled by fanboys in the 1970s and pretty much anyone could come up with something similar by reading classic literature and listing the virtues they promote.

It isn't different from before; it's how it's always been. But it doesn't have to be that way. Good games don't have to be the 0.1%. Games don't have to be canceled or lobotomized by publisher demand. Developers who have talent and passion for making games don't have to be relegated to pumping out garbage to pay their rent.

It is originated from Nordic mythology due to their close kin tribal nature.

It was a culture that respects strength, freedom and kinship.

I disagree with you. I don't think most bad games that come out nowadays has anyone with heart, passion or talent working on them.
Because otherwise you'd at least see what could have been instead of being bored out of your mind and wishing to play something else.
And honestly the good games do feel like the 0.1%, but mostly because marketing is skewered towards hot garbage.

...

Nah, it's good.

VIDEOGAMES!

Good posts OP. These are things that all seasoned Holla Forumseterans should know and in the face of this information exposes newfags and faggots alike who can't process it.

I'd like to add that these problems became the norm around the time that Video Games had taken off and it was finding its footing and identity as a medium. Video Games as an artistic media is a notion that was bastardized by the SJW clique and the reason for this is because they wanted to define it under their own terms. To understand what makes a video game good, you have to be skilled in playing it and know how to be able to explain what makes it great. Each game being so different and so many types of gameplay means that video game is a very complex medium. To further point out how complex it is, look at how many features go into creating a game and how complex gameplay can get. Then compare it to how simple the average game is now compared to the gameplay one must exceed oneself in towards the end of the 90s and the early 2000s. The horrible truth is that video games degenerated around the turn of the century just as it was becoming something truly unique.

1/2

Fuck off, commie.

2/2
Subjectivity is a fallacious and dishonest dogma. Because someone can find something worthwhile in it does not merit actual quality. The 20th century is a host of many flavors of intellectual dishonesty and one of them was creating the dichotomy of objectivity and subjectivity. Even moreso when the term objectivity is bastardized by famous intellectual dishonest people who supposedly defend it like Ayn Rand. Subjectivity is where most problems come from since it relies on preference, perception, and the trappings of, "but I like it, therefore it has merit." The reason why this dichotomy was created in the first place is so that you can fool people into following one or the other and people presume that because one side is one thing and one is the other, that means both are equal in validity; ergo, one or the other are weighted the same - very dishonest.

Then people like you come in, following for the watered down version of it; facts and opinions. You will likely fall back on the artistic media fallacy and then this thread will derail into a modern art scam thread instead of addressing OP's potentially great topic. This is why I brought this up earlier in my post and reply to OP. The complexity and skill level required to fully enjoy games of before points towards an evolution in gameplay - gameplay being the most definitive trait of video games. Compare this with other types of artistic media:

> To enjoy a panting or sculpture you have to be able to determine what tools and materials were used, its attention to form, the actual subject it portrays. Skill is required to replicate exact shapes and forms.

So what does it take to enjoy a video game? The graphics? The music? The "cinematics?" What makes a video game, a video game? Gameplay. You play a video game because there is a game that is meant to be played. The game being played can range through so many different genres but what counts the most is what actions are called for by the player. The only dominant genres today are "realistic" and low-scifi FPSs and fantasy action-RPGs. Compare this to the turn of the century. There's so many genres that are essentially forgotten, so many franchises retired, and so much attention is funneled into a few franchises. Instead of expanding the medium, publishers are consolidating into a few genres that "sell well" rather than experimenting and trying to entertain gamers in new ways. Video games are by definition the most complex medium because of how much descriptive words and how much depth goes into making it, even simple 3d platformer games of that dominated the 90s. To describe what goes on and what actions are taken by the player would transcribe into more words than what goes into the last impressive and new medium of art which is film. The potential left in video games is being wasted with each passing year and it's obvious when you the player has experienced so much depth it has to offer being left behind in now two decades.

You must be new here.

Couple of questions;
(1) Who is going to ensure that the crowd of interested parties that wish to fund a new venture are capable of overseeing production? Is there going to be a type of application process that will involve a series of aptitude tests that will determine the applicant's qualifications? Who among them will assume responsibility for organizing and directing the major facets of production, such that a final product is indeed produced? How will a candidate for that position be selected?
(2) Assuming enough qualified people are interested in funding a product, and said product is successfully developed, how are people who weren't involved in the development of said product going to be able to acquire a copy? If the group intends to mass manufacture and sell the product, then where will this revenue stream go? If the initial investors claim the profit, then how is this scenario any different from corporate capitalism as it is known today? If they will not sell the product, then will video game distribution cease entirely? Will technologically qualified hobbyists who can afford to donate to any given project at any given time be the only candidates who can produce and consume video games?

Sounds like kind of a pipe dream. Despite the imperfections of the current system, it has potential to produce quality products, if and when certain conditions are met. The major issues facing the future of game development lie in the waning of the so called "AA" sector. At one end of the spectrum, you've got indies who produce very low quality, but often "esoteric" products, and on the other end you've got corporately funded, multi-billion dollar projects that span multiple teams of people and that require huge monetary returns before their costs of production are met.

Seems to me like budgets are too high for all the wrong reasons, and that video game development needs to merely cut costs without also diminishing the quality of the product in the process. This is why there needs to be more competition between smaller, independent studios that want to hit a sweet spot between budget-friendly titles and AAA blockbusters. If they can tap this market and thrive, then the quality of certain types of video games could improve.

so there's nothing wrong in the industry; they would have to make good games, if people would buy them, it's just that average gamer a retard

Ideally the only solution within the current system is to have a publisher that supports experimental projects and the creative process. There is no such publisher today, even in the east although the eastern publishers are only slightly more permissive.

Welcome to 2006

I think that you are forgetting how easy it is to make video games now a days and the en-mass that think what making a video game entails. This is the problem that always arrives in my analysis of the current industry. Developers not only want to make these said AAA garbage narrative driven ect ect. They also really don't know how anything works. They are given programs were you quite literally copy paste games together without actually knowing coding, modding, programming or any thing that relates the guts of a video game. That shit is depressing.

>Art is subjective goy!
This what killed art…

>Hospitality (LOL)

The average gamer is a myth shaped by current offerings on the market such as the average viewer. It's the same reason why shitty and average movies sell. It's because it's "there" and it's advertised. Advertising and availability can sell almost anything. People make up reasons for why to like something and enjoy things based on the idea presented to them. It's the same way shitty comedians get money:

Meanwhile:

In reality, the average gamer wasn't shaped, a new generation of idiots wasn't born. It was that advertisers and their cohorts discovered a new audience. Plebs. Plebians who couldn't understand how to play games from the golden age are now the ones playing games. They were always there, it's just that games weren't as entry level as they are now. Plebs and ignorant gamers who could potentially enjoy better games are the majority of audience participation now. When you limit the choices to modern inferiority, the least inferior by default seems like a 11/10 new classic.

But what drives both of those examples of "success"? *Availability, advertisement, perception of popularity. In a market dominated by these forces, the wild card becomes games that are actually good and sell based on word of mouth and limited availability. When those come out of nowhere you can hear the ire of advertisers and publishers who wish they could take a cut from the money those developers make. And if hypothetical good games were to have those *services afforded, they would be as massively successful as your average AAA best seller and probably exceed recent best sellers.

So there basically aryan kikes?

ok, this is bait, good one, I fell for it

>>>/bog/

Would you like to explain how "mathematics is a myth" is somehow contained in my post instead of being dishonest and claiming my post said that, as well as calling it bait?

I can tell you in one sentence what actually ruined video games now. People who have never been passionate about games have seen money in this medium and are now flooding the market with generic pretentious crap, leaving developers who create decent/good (not amazing) games in the sun, and broke.

this stems from M$ entering the console market and the wii as a responding variable

That and "muh hype"

Such a platform would require upkeep though, and that isn't free.
Further, the hard limit on development time still doesn't fix your stated problem of publishers fucking over devs with deadlines; remember that STALKER was originally slated for a 2003 release before it got delayed to 2007.

All the problems you've outlined aren't even problems with the for-profit model; they are the problems caused by a lack of marketplace diversity in publishers.

Eat shit.

Kill yourself, subhuman.

-t. communist

commies need to be purged

This is blatantly untrue. Good advertising can certainly help, but as the Triple A industry is demonstrating, it isn't nearly enough.

Everybody knows that there is something wrong with the video game industry but what is the actual problem with it?
I would categorize the problems to three parts:
1) Complacency / Stagnation
2) Lack of Standards
3) Post-Modernism

Image 2 about why AAA video game look so much alike. This was presented by someone who defended EA's business model in some stream (youtu.be/8RjNU-SuL5M?t=55m21s) talking about game journalism. I eventually found the website which this image originated from but now the website is gone. However, I found the YouTube video which elaborated on this image.
youtube.com/watch?v=h5tbDhiFBQg
The video is about the Business of Design and it talks about the ins and outs of designing art assets for a video game. However, I think that the same philosophy has been applied to other aspects of video game development. At this point (youtu.be/h5tbDhiFBQg?t=15m38s), the video touch upon Design Risks which really grinds my gears. Yes, the video was about the business of design and I'm not so idealistic to think that video games should only be a work of passion. However, this is killing off ideas before they even get on paper. Also, video games don't really look significantly better than before. Somehow, the video game medium prematurely ended its experimental phase in favor tried and true formulas. There is indie development but it doesn't have the marketing or human resources to directly compete. Video games unlike books require a lot of human resources making it harder to stay true to one person's vision.

I can make a long rant about review scores but I'll sum it up to this.
Fuck. Review. Scores.
Review scores are moving targets. A 9/10 today isn't the same as it is 10 years ago. There are also those using review scores as an objective metrics of quality. This can not be stopped. People want review scores. If there is no Metacritic, another would take its place. Game criticism is too entwined with marketing. There needs to be a conversation, a back and forth, not ass kissing. What other mediums have that prevents them from endlessly strung around by the latest trends are timeless classics. People need to look at the ups and downs of these classics and learn from them instead of just copying them.

youtube.com/watch?v=bHw4MMEnmpc
What has dwelling on what is art and forfeiting to subjectivity given any medium? The pursuit of beauty has lead to study of human anatomy, perspective, color theory, etc. What has going around saying that beauty is subjective has done? We keep asking things like "What is a video game?", "Is video game art?", or "Does video game need to be fun?" but we tend to ignore less meta questions like "What makes this game enjoyable.", "What is this game design trying to achieve?", or "What works and what doesn't work?". Also, too many people are less concern about making a good game and more concern about proving video games as artistic medium.

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Incentivize GameDevs to produce quality vidya by funding development of FOSS games via a crowd-funding platform that imposes limits on funding by dollar amount and having hard limits on development time to reduce possible jewery.

That's production by committee. An entity with oversight allocates funding to so and so aspect of the game, holds the team to milestones, imposes hard limits. Basically a publisher by any other name In addition, this sort of development is actively against how FOSS works in practice; splintering into branching projects and teams done by people with a lot more idea-guy in them than they want to admit and little comprehension of how to actually implement it in reality. TL;DR pipedream.


Wonder if he's changed his stance on EA by now?
This is more existentialism wrapped up in a pretty package. They haven't really figured out how to make it stick to games yet.
Who makes the standards? Consumer-producer interaction. It's why you see devs arguing for $120 price tags and people supporting it when their efforts aren't even worth $0.99. Thankfully the deluge of shit from AAA and indies alike has made the gaming consumerbase much more vocal than it was only a few years back about what it wants.
Think about the costs of producing 3D assets and you'll get where he comes from. Oddly, now should be the time when we get simplistic 3D games with low polycount that costs nothing more than the dev's full and concerted effort.

You mustn't forget the benefits of this system too.
Manufactures invest heavily in first party studios to create new games with the intent on selling their hardware. If the market were to crash and the only games that became made were from hobbyists and patreon funded developers then you would have to say goodbye to first party games.

Dwarf Fortress.

As long as your goal is to live normally and make more fun videogames, as opposed to getting richer, you absolutely can survive on donations.

There are going to be problems with any new development model, but on balance it has a good chance of ending up better just because what we have right now is awful. If you think you're going to convince most people here to want to make a change from the anti-consumer status quo that's killing video games, though, you're wasting your time. This board is full of corporate cocksuckers and dumb reddit memers who got conned into thinking that a billionaire had any incentive to fight for the working people, who said that anyone who didn't think so was an SJW, who attributed the actions of large capitalist corporations during GamerGate and afterward to communists without having read a single word any socialist or communist author wrote, and who constantly claim to have won every debate where people call them out on it regardless of what actually happened. They don't actually care about improving vidya. All they care about is "hurr durr triggered those libturds trololololol!!11!1one0n3xDDDD!!1!" They think anything to the left of Franco is socialism. They're economically and politically illiterate and proud of it.

Do you think shareware might be viable in this day and age? I loved shareware.

Yeah no we don't.
When are you going to recommend us to go read Bookchin or someone else form having to argue though? I'm literally salivating for your huge book recommendation.

Let's compare it to paintings. Not shitty modern ones, I mean the stuff we got in the Renaissance all the way to the 19th century. Those artists did it two ways:

1. Free, for recognition and fame and personal achievement.

2. Commissions.

Can we bring either of these to the video game world?

I rely more on my own knowledge. If your entire argument is just telling someone to read a certain book, that's a sign of not having any opinions of your own. I don't defend the people who do that.

But really, the main thing wrong with video games right now is the same thing wrong with everything else: the normalfag cancer. Normalfags are the ones who enable publishers' shitty business practices because normalfags have no standards. If today's normalfags were still the norm under a socialist system, it would be just as cancerous as what we have now.

How does it feel knowing that Holla Forums has you so beaten that when someone asks if you regularly post on your board you take it as an insult?

Here's your (You). It's given more out of pity than anything else.


Exactly. Now you've got it, champ.

Why are people blaming capitalism when the industry was fine until around 2006 when the 360,PS3,Wii era began? We still get excellent games as well, Nier Automata shits on alot of titles made during the golden era for example.

I'm on whichever side supports creative freedom. I'm not interested in your false dichotomy.

>resisting when corporations try to make buying shit games a moral issue (Goobergaters won't buy this game 'cause MINORITIES) is being a corporate cocksucker

It's because nothing you've said warrants a discussion. Fuck off back to where you came from.

Clearly the most obvious solution is universal basic income

That laughably oversimplified mentality makes it really clear why socialist societies keep collapsing. Socialists are morons, those morons become social planners, society then collapses. If you try amping up your false sense of moral superiority and condescension then maybe it just might work next time.

How can someone who believes in ideology that has never resulted in anything but complete disaster actually have the gall to look down on anyone else? Just how deluded are these people?

There are still good games being made, but they're less frequent than before. The reason they're less frequent is that the more advanced graphics and physics engines become and the more game worlds grow in size, the more money is required to sustain developers. As a result, they market things to the lowest common denominator and are afraid to take risks like they did in the pre-2006 times. Money is the direct cause of the stagnation in the gaming industry, so it's only natural that many would turn to socialism in an attempt to abolish it. Note that NieR: Automata had a much lower budget than Final Fantasy XV. Most here would agree that NieR: Automata is the better game, but FFXV sold several times more. NieR is a more niche title, so if SE had put FFXV's budget into it, they'd have nothing to show for it. Even during the golden age, this happened with Xenogears having its budget stolen by FFVIII.

hahaha, what a bunch of safe space faggots

Capitalism starves millions to death annually, yet you accuse socialists of this. Interesting.

Commie cucks hang first laddo

And socialism starves countries which could previously feed themselves. Oh sorry, it wasn't true socialism/CIA infiltrators sabotaged everything/whatever, right?

Go back to letting Trump fuck your daughter. If you're not too busy projecting your own failures onto others, that is. You know, like how you do with that whole "SOCIALISM KILLED 100 GORILLION" thing.

Capitalism creates constant wars for profit and inevitably leads to police states and censorship. But it wasn't true capitalism/Marxist infiltrators sabotaged everything, right?

I'm not blind to socialism's failures, but the disingenuous way in which capitalists argue against it prevents me from supporting them. We probably need a new economic system entirely, but most people can't seem to understand that not wanting any of the existing sides doesn't make you a fence-sitter. It just makes you capable of nuance and therefore not retarded.

If only you knew the fate that awaits all of your kind, semite.

That's pretty much a load of crap. Everybody remembers all the great titles and conveniently forgets the massive torrent of shit. The first video game crash came about due to so many horrible low quality games being released and that was back during the days of Atari when the industry was insignificant in size to what it is now. For every DOOM we got, there 20 horrendous knockoffs like Corridor 7.


Yet games like Nier Automata have no trouble being made. It has more to do with pandering to normalfags means you need to dump a fuckton into advertising, Nier gets away with having a smaller budget because it is made for people who actually care about gaming and don't need expensive tv ads to find out about the latest releases.


Here's a comprehensive list of people doing this:


It also had to sell way more Nier to even get in the black due it its ridiculous budget. It's very dangerous chasing after normalfag bucks like that, which is why you see companies doing more niche stuff or making cheap phone games instead. You've got big name studios doing classic style FPS (the modern Wolfenstein and DOOM games) and even making games inspired by System Shock 2 of all things (Prey) which was niche as fuck. You don't need a 8 figure ad budget to sell a good game, EA, Activision and such do this because they can take the hit. THQ was one of the big studios that took one risk and collapsed. You can't blame capitalism for shitty games when excellent games have always been released, even under this oppressive corporate presence that you keep hyping up.

American television says Lenin himself killed all of them!

Fuck off mark.

Most countries can be considered capitalist. Are you saying that every country is at war right now as it is required of Capitalism? Is every country a police state with massive censorship? If not then why? You just stated that capitalism is the cause of these things, yet they were always far more prevalent in socialist countries..

Capitalism killed even more, and continuously killing every day.

Childish blog.
You could say the same thing about movies or any other art that usually has a high budget.
The solution is indie/low budget projects, just like with movies.

Yes Holla Forums, lazily copying internet nazis will totally make you funny and popular too.

We need to move to Venezuela to avoid all this horrible capitalist based murder and starvation.

Except that economies are hit hard after a war unless you were one of the ammo providers funding both sides of the war.
Government = Capitalism I suppose.

I think the average level of quality in gaming was genuinely better in the old days, but if we assume that what you say is true, that would just mean that capitalist gaming has always been shit.


That's the crux of the issue. The tards have always outnumbered the smart people. This is what any solution is going to have to address, and I haven't heard one yet that does it successfully.


Bernie Sanders is currently the most popular politician in America despite his flaws and Hillary Clinton threatening to murder his family if he didn't endorse her. That suggests that the list is quite a bit longer than you think.


But you just said that we always got 1 good game for every 20 bad ones.

Yet tons of great games have always been made, making the claim that capitalism is to blame for shitty games incorrect.


Bernie turned to socialism to abolish the gaming industry due to stagnation?


Capitalism doesn't magically make shitty game developers good. Equality is nonsense, some people are just inherently better at things than others, making games for example.

I'll enjoy seeing yuppies like you suffer either way. :^)

The problem with GameDev'ing is that programming doesn't really have any official standards in auditing codes. Programmers are paid by hours and not by effort so any businessman with the right mind will go with the flow and just pour the investments in marketing, since exposure is what makes money.

Sorry bruv, not really gonna happen.

You forgot the part where they are all losing money on this shit because games designed to extract money aren't fun. So thanks capitalism.

Remember when they ordered Holla Forums to be subtle about their posts?
Did they lose it?

How about a Patreon system where the developer is forced to share the source code of the game if he doesn't finish it within a set limit of time? Or maybe, he has to release bits of the source code every few set periods of time.

Then why is Trump president?

The world has effectively been in a state of constant world war since 1917, but the superpowers are generally the ones driving them. Most countries aren't powerful enough to go on imperialist adventures.


Just about. Some are better than others, but there seems to be a general trend towards less freedom right now. It's disgusting how many people of all political alignments are going along with this, particularly on imageboards, which were supposed to be more free than other sites but ended up becoming the host for masses of idiots shrieking about "degeneracy." It's almost as if certain groups don't want any online community to be oriented around freedom and tried to replace pro-freedom communities with fascist shitholes by using astroturfing.


Again, socialism has its own share of misdeeds. Even many in the socialist movement will tell you that Marx was better at criticizing capitalism than actually providing solutions for its problems.

War profiteers don't understand the concept of "after a war."


This is currently the case in most countries, yes.

Isolated examples are not statistical trends.


Socialism isn't going to magically make shitty game developers good, either, but it could alleviate some of the game industry's current problems, because master developers wouldn't have to worry about money, so they could just focus on making what they want to make.

They lost it since they got rehired to shitpost at the beginning of April.

See 1998 faggot.
en.wikipedia.org/wiki/1998_in_video_gaming

Who's they?


Because Hillary Clinton blatantly screwed Bernie Sanders out of the Democratic nomination, thus ensuring that the only president to reach 35% approval in the first three months got elected.

Yet great games with more content than ever keep being made. You're trying to make the argument that every game is Call of Duty/Madden and it just isn't sticking.


What the fuck are you talking about? If it lost them money they would stop doing it.

So what I am getting from Holla Forums is that every single game is AAA shooter/football/candy crush phone games. Which isn't true in slightest, as anyone who actually fucking plays games would be able to tell.

...

Yes, Keynisian economics is key in any Government building, which is why they can excuse war.
I'm going to agree with you but I am going to ask why you choose to remove capitalism instead of government

So what your saying is that Trump is so popular that he still won even though his opponent cheats? Way to destroy your own argument.

"Socialism" isn't real. That image contains communists and fascists.

Bernie Sanders is a communist.

If we removed government I wouldn't be able to get my cosy social planning position where I get to boss people around because I know so much better than those lower class plebs o god the country is collapsing how did this happen capitalists are to blame.

Because he's a fucking commie who wants his brand of boot up your ass user.

And? A lot of great games were released in 1998, but we don't see that many great or even good games coming out in one year anymore. Either things were better before and turned to shit, or things were always shit. If the former is true, then something had to change to make things shit, and the most obvious candidate is the increasing amount of money it takes to make AAA games. If the latter is true, then seeing as we've always had capitalism, capitalism is part of the problem. Either way, capitalism is shit.

So what? The nazis weren't capitalists. Many of them, including Hitler himself, started out as more traditional socialists or even marxists, and when they got in power, they happily went on with their crusade against private enterprise. To quote Goebbels, in The Nazi-Sozi:
The nazis acted on these policies. They confiscated property, nationalized hundreds of companies, set production and price quotas, and sent commissioners of the state to private companies to watch over them. The Reichsbank also happily printed cashnotes, and of course, there were tons of infrastructure-projects. You may call this "state capitalism", if you don't see this term as an oxymoron, but what you cannot do is call it "free enterprise".

Fascism isn't a unified ideology. The nazis were more similar to the North Koreans than to the Italian fascists, who in turn were somewhere between the nazis and the Spanish fascists. Fascism is a historical phenomenon first and foremost. It's not a proper classification of ideologies.

See EA. The only reason that they still exist is that they have a monopoly on football games and they contantly use their football money to buy devs to make quick bucks off their games and throw them away once their games are ruined and nobody buys them anymore. They did fuck up with the last half of that lately probably because nobody in their right mind signs up with EA anymore so they can't kill off Bioware because they have nobody to replace them with.

Things were better then faggots who saw all the money games were making came in and started to fuck things up.

femBernie is also cancer.

Not really it's fun to bully them. My life would be much more dull without them.

your problem lies with the customers, not the system.

With that in mind I prefer both to be taken down a notch so we can deport all the foreigner parasites and see yuppies of all types suffer.

You don't have to pick one or the other.


Political parties are private corporations, and the Democratic Party in particular is owned by Clinton and her cronies. Private corporations are not required to be democratic in anything, including selecting a political candidate. Just because you can cheat during the primaries doesn't mean you can cheat in the general election.

The alternative to this presupposes that you believe all elections are controlled. If they are, those with the most money are the most likely candidates to do this. Those with the most money obviously didn't want a socialist in power.

But you just said war is a direct result of capitalism, yet these countries aren't going to war. How do they survive if war is necessary for capitalism?


Which is why we see a massive boost in candidates that support nationalism and smaller government intervention.


You just claimed you support free speech yet you despise the fact that people are allowed to state opinions you personally don't like. Cognitive dissonance and leftist seem to go hand in hand.


Every socialist state ever was a petrostate, it's the only reason why it failed also those gosh darn capitalists.


The number of people who are great at something will always be vastly outnumbered by people who are terrible at it. Intelligent people are a minority compared to idiots. There will always be more terrible games than good ones and capitalism isn't to blame for this.


We finally agree on something.

It's not even really them anymore it's just these fucking companies are so out of touch they don't know what people want anymore. I mean shit all the normalfaggots were pissed over the new COD shenanigans and even people I have talked to are starting to catch on to madden being the same game every year. Give it some time and this shit will sort it self.

So your side is so stupid they selected someone who wouldn't win? Great argument for communism there user "We're so stupid we lost because of our corruption."

The Democratic Party isn't my side or the side of any socialist after what they did to Bernie Sanders. Nancy Pelosi even emphatically pointed out that the Democrats are capitalists.

Well good job allying with people you are opposed to in the first place then.

I'm going to ask you why you choose to remove both capitalism and government
I'm expecting a explanation on how those things you attribute to capitalism such as war are actually its fault, and not gobbernment.

If you want to force the economic system a certain way other than capitalism without a government entity you need to be a very good thinker because nobody has figured it out yet. To have communism, you need a police force of sorts to force other people to donate, unless you want people to start being generous voluntarily but that's just funny "voluntary trading", and the bourgeoisie will rise again.
Side note, Anti-Capitalists in general seem pretty illiterate when it comes to political authority.

We do though. Stop paying attention to AAA garbage only.


We have new AAA games like the new Wolfenstein, DOOM and Prey coming out that are based on very niche tastes.


Dipshit, we've already gone over this, not everyone will be great at making video games, most will suck, that's just how it is, it has nothing to do with capitalism. I know it triggers you hard when people point out equality doesn't actually exist and that you are not a special snowflake just as good as everyone else but that's reality. Fucking deal with it. Give me an ideology that will magically make shitty developers good at making games.

How? Do i offer them a lifetime pussy supply or something? They can get that by making good videogames or even shitty ones for that matter that sell well

the thread was shit to begin with probably flaseflag ,OP was too busy sucking dick to see the flaw in his argument blogpost , so he typed a whole lotta nothing and went back to his dick sucking sessions promptly

By trading with countries that do go to war for capitalism.


Trump supports internet censorship and expanding the military budget dramatically and so do all the foreign presidential candidates following his lead.


Being pissed at people who hate freedom and not wanting them on imageboards so they can remove freedom is cognitive dissonance now?


This isn't the case, but it's also going too far outside of the thread topic.


This may be true, but we'd get a better ratio of good games to bad ones if something about the way we develop games now was altered.

Yes because you want to restrict their freedom to go on imageboards you retarded commie.

You dying would help.

Jewtubers do just fine with this model of shekel generation.

Just for shits and giggles how would you go about that? Because I would like to hear what your plan for good games for no compensation is.

What a shit thread.

The Democrats exist for the purpose of policing the left, much like the Republicans exist for the purpose of policing the right. I could level the same criticism at Holla Forums for supporting Donald "Israel First" Trump.

Capitalists have a financial incentive to be imperialists in order to expropriate resources and suppress the development of socialist movements which would take away their power.


"Forcing people to donate" isn't what socialism is. Socialism is democratic management of the economy where everyone gets paid according to what the employees of that company (or sector of the economy, depending on implementation) determine their actual contribution is worth. A lot of the arguments capitalists use against socialism work much better against capitalism. For instance, the game industry has terrible working conditions, and yet the MBAs who run game companies are wealthy. Shouldn't the devs be getting that money? They're the ones who make the games, after all. Under socialism, this is how it would work. With the current system, the executives are parasitizing away money they didn't earn.


That's most people.

How is war necessary for capitalism to function? Are you saying larger capitalist countries would magically collapse if they stopped going to war? How, in specifics would that happen?


Look at all that internet censorship he has been passing. wew.


So people who hate freedom shouldn't be allowed to speak their mind? Hey, I guess you should practice what you preach and shut the fuck up.


Nice assumption. Also, what has to change?

Thanks for the input.

All system have some people in them starving.
In communism that is the vast majority of people.
In capitalism that is related to poor life choices or really poor gambles and it's limited to some of the people.

That's meritocracy you fucking mongoloid. Socialism is using your tax dollars to pay for lazy faggots.

...

The tendency of the rate of profit to fall naturally wears away on capitalist economies. Periodic injections of foreign resources are necessary both to sustain the economy and to provide a rationale for increasing government control.


He's been in office for only 3 months. Regardless, this is something he said he wanted to do.


They should be allowed to speak their mind, and I should be allowed to tell them to fuck right off. Unfortunately, corporate government bastards have the money to hire shills to spread the gospel of tyranny, and they tend to drown out the genuine users, especially when the tyrants get moderation positions.


See below.


My plan is simple. Give the bulk of the profits from game development to the actual developers instead of the management.

How the fuck does this answer my question?

Good job your devs have become shitty management. See Kickstarter.

Capitalism is not meritocratic in the least. See: Paris Hilton.

That's social democracy, you fucking mongoloid. You don't know the definition of socialism. This is why I called you politically illiterate.

tl;dr: jews

She inherited her money from her parents and if she was in charge of her parent's company she would be broke in a week. Nice try though.

So we have to go to war which only benefits weapon manufacturers and not capitalists as a whole, apparently the entire capitalist structure is built only on said manufacturers. K then. Also what source is there on profit falling naturally?


So everyone who disagrees with you is a shill. K then.


So kickstarter then. That's worked out fantastically so far. 3.3 million dollars for a shitty short phone game, the mighty number 9 disaster, a whole host of projects that failed to deliver, took the money and ran. The amount of money the average kickstarted game has lowered dramatically due to people losing faith in the system because it's so prone to failure.

Everyone isn't losing money. They only lose money if the war happens in a country where they do business and their factories get destroyed.

You can't sell TV's to people with no homes moron.

You're the one proclaiming the entirety of socialism is just one aspect, worker owned means of production, which you already can have within a capitalist system, nobody is stopping you from starting a co-op. You conveniently gloss over the social planning aspect, which is what results in disaster every single fucking time. The only decent things about socialism are already possible within capitalism, stop whining and pushing for an inevitable horrifying authoritarian nightmare and go make a fucking co-op.

...

How does that support what my opponent says? Are you for stealing someones assets when they die so they can't give it to their children? Because holy fuck would that cause all sorts of problems.

It doesn't support what the opponent says. Her family did things better than others, they prospered, if she is incompetent then she loses that wealth and it flows to someone who is competent.

The main thing I got out of this thread is that 956796 is a very fast typist and more words != more wisdom.

Most of the people who make the TVs can't buy them on sweatshop wages, but the TV companies do just fine. Although I think you're getting capitalism confused with the free market again.

Big corporations own the government and write the laws to favor them. If any co-op started doing well they'd get buried in all sorts of legal action and less-than-legal action as well.

People in Iraq, Syria, Egypt, and Ukraine own TV's you fucking retard.

Some of the most successful businesses in the entire world are co-ops. You are so full of shit it is unbelievable.

If businesses were managed democratically, the workers at the Hilton would have a much larger share of the profits. Seeing as insane fortunes sufficient to buy off governments would never be amassed to begin with, inheritance wouldn't be a problem.

Somehow this makes me feel comfy.

Seeing as insane fortunes sufficient to buy off governments would never be amassed to begin with, inheritance wouldn't be a problem.
So where does all the money they make go then? Because if you are giving most of it to the best workers they would be making millions yes?

what i got is that (22) posts later and not a single one of them is dubs ;thats says something

Some people in North Korea own TVs as well. What's your point?

Well what do you know, I guess socialism works after all. Seriously though, barriers to entry are a thing under our current system, and they're put in place by lobbyists. But we're getting away from the topic, which is vidya.

You're not fast as in A* or one of the faster grid pathfinding algorithms, but fast as in an awful pathfinding algorithm that beelines towards the nearest wall and reverses direction.

heh


HEH
Better yet: If the free market wasn't stifled by big government, Hilton workers would get a much larger share of the profits and much less taxes, as government wouldn't be favoring monopoly creation and then companies would have to pay their workers more to get them to come to their company.


HEH
Truly no "capitalist" problem is left unsolved in anarcho-capitalist countries.

That's the idea. Why should some paper pusher at Konami be richer than Kojima was when he worked there? Why should Konami own the Metal Gear IP instead of him?

That you are fucking retarded assuming people in war zones can't afford TVs.

No the system as a whole fails miserably. One aspect of socialism which is an option under capitalism is nice. The graphics of modern games are nice, that doesn't mean the game as a whole is good, just that one aspect was done right.


No thanks, I'll stick to co-ops in a capitalist country.

If you are making millions how is inheritance not a problem in your own words then? Holy fuck is it a pain to argue with you when you forget things you just said.

Because they funded the damn thing? Imagine pouring millions (hundreds of millions in this case) into something only to have one guy fuck off with it when he never would have been able to work on it in the first place without said cash. There's nothing stopping Kojima from leaving and creating his own game series using the fame from the previous title which is exactly what happened.

Horizon Zero Dawn was shit.

Sorry gentlemen my argument is behind a 5$ paywall now because my intelligence might run out if I do it for free
Bye

I was specifically talking about sweatshops, but people in war zones having anything is the exception, not the rule.

Christ you are stupid.

The only profit made from making a game is the funds used to make it? Are you insane? How do they live afterwards? If you mean they get paid more than they need and we basically find their payroll, well that just wouldn't work. If the game is niche it will barely get enough crowdfunding to make the product, and the payroll may at that point be paying worse than a cashier which couldn't interfere with his living expenses. People need offices and other employees too.
You seem smart but your solution just isn't plausible. The problem with the way it is now is
1.) the sad never leaving habit of thinking copying something will give you its success. Chasing golden gooses if you will.
2.) consumer's still giving those golden gooses the most money out of any type of game.
3.) games being so expensive that the average consumer can't easily try something new and so will just stick to what works.

This is true to a point. Companies destroying the environment or other such things would have to be stopped, but I think most people would be okay with the free market if they had more control over how the companies they work at were run.

If one small groups makes billions and everyone else makes thousands, the electoral system becomes null and void because it can be bought out. If everyone makes millions, everyone can live comfortably and democracy doesn't get subverted.


And where did the cash they funded it with come from? It came from the inequality of capitalism. In socialism, it could have been funded by Kojima himself.

Konami didn't create it, and that's what matters. Kojima did. Is a man entitled to the fruit of his labor or not?


No, you're just strawmanning me relentlessly.

If everyone makes millions your lunch costs you $12,000,000. Welcome to Zimbabwe inflation levels.

No your arguments are just that bad.

Thank you for proving beyond a shadow of a doubt that you have no clue how economics work. You're from Holla Forums though so that's a given.

No it came from making high quality games that people were willing to pay money for.


So funding the entire operation and hiring everyone that worked on it and ensuring they don't go overbudget has nothing to do with game creation. K then.

You're right, millions is crazy.
Hundreds of thousands is totally doable, though.

Now your lunch costs $1,000 welcome to inflation.

'Return on investment', you ignoramus. If you pay for your war effort, that money is wasted. The one that stays out of the war is the winner, and both participants lose, the only question who more.

That's not how it works. Nobody's going to pay that much when our productive capacity is so massive because of advanced technology.

The one who's able to keep their ponzi scheme of an economic system going is the winner here.

You really don't know anything about economics do you?

Disregard the manipulations of the financial system. Keep to your initial points when you argue.

switch that with Hollow Knight and i agree

Dont wanna make a new thread for this, so this one will do:

I just watched a bunch of Outlast 2 gameplay. That shit has to be the most trite, idiotic game I have ever seen. This is the death of the art form.

If you didn't think that when you saw Gone Home then you are already lost. At least Outlast could be called a game.

I know that people tend to charge as much as they can for whatever product they're selling, since that's the law of supply and demand. I also know that anyone who charges $1,000 for a loaf of bread when we have the technology to produce a loaf of bread for $1 would get taken out back and shot.

Holla Forums fuck off

Gone Home wasn't technically a horror game. Outlast is and it fails in every regard. It's worse than Gone Home since these are people that COULD make a real game but decided not to.

The financial system's manipulations are inevitable because of the way capitalism is structured.

But it doesn't cost $1 to produce a loaf of bread anymore you moron. All because you went and payed your baker $100,000. Welcome to inflation try not to assume you know about things you have no concept of.

Stop talking in vague bullshit and give specific concrete examples. You've been proven to be full of shit so many times in this thread I've lost count.

Based ESL shitposter

Kind of hard to produce a loaf of bread for $1 when you literally want to pay all workers millions of dollars.

Nope. You're just making shit up. Again.


No it isn't. That's entirely contingent on technological advancement, not salaries.

Just pointing out that Holla Forums was actually making arguments about the state of the industry, and it was whiners who derailed the thread into a "communism killed 9001 gorillion people" slapfight.

Just when I thought Holla Forums couldn't get any more retarded I see this thread shat up beyond measure.

So you aren't going to pay anyone any money now? How are they going to buy their bread for $1 when they work in your bread sweatshop for free?

Well, ((((((Marx)))))) says he's not.

So not a leftypol user nope not all could you faggots try at least?

The game industry would be saved if there was more helicopter ride simulators

user, true communism doesn't have money. Everyone just does it for free in the ideal utopian society that has never been tried before :^)

That seems to be the part they can never get right. It seems like people don't like working for nothing.

...

Commies hating food is my favorite meme.

You don't have to use leftypol to be leftypol in your heart.

So to kill EA you have to make football games?

Back when Holla Forums first started I actually thought it was a joke board and all the people there were just ironically shitposting. Then people started screaming about Holla Forums all the time and I thought they were retarded for blaming a joke board. But now I'm simply astonished that they're serious and make actual attempts at spreading their ideology to other board.

Well you can't because they bought the license to use all the real football teams. It's why 2K doesn't make sports games anymore.

How stupid do you have to be to believe that communism and socialism can ever work, despite mounds of evidence and previous failed attempts available for you to view at any moment in this day and age? I'm convinced this is all a clever ruse and no one really thinks these systems that go against human nature work. It's the only logical explanation.

Because fictional teams are impossible to make or normalfags just won't buy your game if they can't see big names that they're familiar with on it?

So you want to pay all the workers millions of dollars to operate machines that make enough $1 bread to somehow cover the costs of their employment.

Bingo.

All of which were proven incorrect. Then everybody shit on the faggot because he was whining like a bitch, lying, saying stupid shit and refused to go back to his containment board with all the other retards. We don't give a fuck about your shitty failed ideology, we just want to play video games. Fuck off.

Well let's give him some credit now, maybe we all just live in bread houses and drive bread cars and eat and drink nothing but bread in his perfect utopian version of communism.

I still can't believe how retarded they are.

capitalism

Your asking for logic from Holla Forums you won't get any.

And how is that is related to supposedly higher propensity of capitalist countries to initiate wars?

*is that related

Quality moderation in here, I love political threads on my videogames board.

Well you must since you didn't hide it or sage even.

Drown yourself, you worthless pile of shit.

*tips swastika*

This is how mentally defective liberals are. This is what they actually believe.

Nigga I ain't reading that wall of text but I did just to benefit everyone who is just getting started in this thread.

tl;dr modern game companies suck because they no longer risk to make creative games but rather use "experts" to create safe new games with projected profit.

Hell just look up a Frank Zappa interview where he talks about the modern music industry in his era. Just replace every word of "music" into "video games" and it basically reads the same issues going on with our industry.

Thanks for admitting I'm right.

its like stormniggers are only allowed to post from a script

Thanks for admitting I'm right.

The problem is we don't know how to fix it either since just giving money to the developers directly to make a game has ended poorly I.E. kickstarter. I don't even know where to go from here.

With the amount of shitflinging going in here it will be bumped nonetheless, so no point in saging, and I'm not some tumblr faggot who hides shit and pretends the problem has gone away.


Fuck off back to your retard bin of choice
>>>Holla Forums
>>>Holla Forums
>>>/cuckchan/