Starsector

This game finally got an update a week ago.


More hand-crafted star systems to flesh out the core worlds area of the Sector Procedurally-generated areas to explore beyond the core worlds Run salvage operations and planetary surveys, with associated missions for further profit New map interface – redesigned to aid in your exploration A “lay in course” feature – track where you’re going and how long it’ll take to get there Ship recovery – repair derelict ships or ships disabled after battle, and add them to your fleet Revamped carrier & fighter mechanics – command fighters launched from your own carrier New campaign abilities – scavenging, distress calls, and more Skill overhaul – added Industry aptitude; every point matters New enemies to fight (details REDACTED) Modular orbital stations, for use in REDACTED Several new ships, including new carriers New terrain types – pulsar beams and black holes A new “reckless” officer personality “Full Assault” and “Eliminate” combat commands; other ship AI and command improvements Destroyed ships break into pieces A campaign tutorial, and other changes to make the early game more forgiving A new set of starting options – a focus on fewer and more clear choices before the game begins … and lots of miscellaneous fixes and improvements!

Starsector v0.8a / 147.5 MiB (154663389 Bytes)
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s3.amazonaws.com/fractalsoftworks/starsector/starsector_install-0.8a-RC19.exe
s3.amazonaws.com/fractalsoftworks/starsector/starsector_linux-0.8a-RC19.zip
fractalsoftworks.com/forum/index.php?topic=177.0
fractalsoftworks.com/forum/index.php?topic=5444.0
fractalsoftworks.com/forum/index.php?topic=10982.0
files.catbox.moe/s5e2gm.7z
starsector.wikia.com/wiki/Factions
twitter.com/AnonBabble

I remember hiding this thread earlier because I didn't like it
Why do I have to hide it again

Did you remake it
Why did you remake it

I-I didn't wanna play it anyway.

I actually bought this back in 2014
seemed like a good 2D Mount & Blade in space, but needed more to do
my favorite tactic was to put the big cannon on the starting smuggler ship
it was also neat how you could be a pirate and survive 100% off of salvaged material and supplies
capturing enemy ships was incredibly difficult though

Not anymore, problem is that boarded ships are crippled and need money to repair.

For you.


The whole boarding deal is gone. You have a 25%/50% base chance to recover enemy/your ships.


They don't if you get lucky :^)

You lucky cunt, I've been looking for one for ages. Even the Paragon isn't as rare.

Don't worry, it's 28 LY away from Jangala and it needed like 600 crew and 200 supplies.

I think that in older sectors you find better derelicts, but the systems with warning beacons they have special drone carrier fleets start to show up really often.

I thought the sector age only affected the star type, as in blue giant or yellow sun.

Oh, for fucks sake. I can't believe that instead of making a mini game or something out of it these chucklefucks would rather cut out something so important.