Rust and why it's shit

I'm trying to explain to my friend why he shouldn't buy this pile of shit and buy Terraria instead.

RNG cone inaccuracy as a means to balance a weapon's damage - making it either overpowered because the core damage values are the same, or unusable due to being simply unreliable. Grind-promoting elements, inability to get items from the environment to make your life easier - his answer to this was adding purple boxes that are about as rarely seen on piles as military crates are on regular monuments. Barrels used to provide a constant chance of finding something to fight against the players ahead of you on the progression curve. Shit the game clearly doesn't currently need and that nobody asked for. Plant genetics? Water mechanics?

What am I missing here? I'm trying to prove a point that Facepunch's game designer is shit at his job.

Isn't that another dime a dozen dayz clone mixed with gmod cancer?

You don't get to customize your character either.
Have you showed him things people have made in Terreria?

Nah, I'm trying to find shit unique to this particular cancer game. Every game has cheaters and squeakers, user.


Terraria doesn't really look that impressive. I enjoy playing it as much as anyone else, but building in Terraria is glorified pixelart.

It's literally just dayz cancer + gmod cancer. Infact, come to think of it. It looks like a really dumbed down version of DarkRP from gmod.

You build a base. Instead of having to team up with players who have keypads+lockpicks you just smash shit open with a rock. Instead of farming with money printers and having to buy from another player you just craft shit (why do people think this is fun? Every craft system I've seen is garbage). Raids are still raids and there is no rule preventing you from just shooting up whoever you see. Likewise the playerbase is way more spread out and you rarely run into people unless you know where their base is. It also lacks the weird comfyness that came from the broken down city's you'd see in dark RP.


That's like saying "Have you shown him what people made in Dwarf Fortress". It's not going to look like anything to anyone who never played the game.

Yes, which is why showing it to a person who never played will elicit zero reaction.

...

You're not wrong but that's one of those situations where it's either your kind of thing or it isn't.

There is no such thing as a multiplayer game that is also a good game.

bullshit