Book - Video Game Adaptations

We've seen games based off of movies, but have there been any video games based off of books? Rama is the only one I can think of.

I'm not sure if this counts because it was meant to be a mutlimedia franchise from the outset.

I Have No Mouth and I Must Scream, I believe.

The Megami Tensei games.
The Harry Potter games

If memory serves, Sierra's The Hobbit was based on the book rather than a film adaptation (though I know The Hobbit had an animated version long before the current ones).

Think Parasite Eve was also a follow up to a Japanese book. Though I guess that doesn't make it an adaptation.

Lord of the Rings had a couple games long before the movies were a thing (though I guess someone could point out Ralph Bakshi)
the bible has a number of games inspired by it (still no Samson game where you punch philistines and flash your badass hair. WTF Wisdom Tree?)
a number of D&D games (Heroes of the Lance being directly based on the Dragonlance books, etc)

you believe correctly

How did no one say The Witcher? It's by far the most popular series of games based off of books.
I've heard the author licensed the rights to cdprojekt for a pittance because he thought they would flop and it would be more than a percentage of profits.

I am sure that there are some Japanese VN that are based on books, just like there are anime and manga based on books(LOGH or Death Note), though I do not know any concrete examples.
Some people claim that the Assassin Creed games were based on Alamunt, a 1938 novel by Vladimir Bartol, though if we are going just by inspired, and not adaptations, I am sure that all games are based on some mythos or classic books.


Chill out dude, you are the sixth reply itt.


I think all of them came after or during the films.

I just remembered there were some game adaptations on the Comodore 64 for the books "Shogun" and "Tai-Pan" by James Clavell.

Pretty sure they even got Ellison to write the script.
I vaguely remember he gave the game a different ending from the book because he hated vidya or something along those lines.

I'd say the harry potter games are more of movie adaptions than book adaptions

I am not sure about the ending, since I haven't read the short story, but I do know that he did voice AM in the game.

S.T.A.L.K.E.R. is, kinda.
American McGee made a fuckton of games based on books, from Tales to Alice.
Nancy Drew has a lot of games, so does Sherlock Holmes.

A-are any of the games good?

The ending of the story is similar to the bad ends in the game where AM just turns the last character alive into an abomination and you can't scream (hence the name of the story). The good end has you beating AM. I recommend reading the story, it won't take more than 15 minutes.

I really liked some of the older ones, haven't played the newer ones. Certain puzzles used to fucking stump me, I could never get the tea right in The Final Scene. Overall they are short and nice adventure games that don't require too much from you, Nancy can even call her friends or the Hardy boys in some of them to ask for advice. Crystal Skull and Deception Island are my favorites.

Ellison was really involved with the game. He apparently drew the cover, wrote a huge amount of the lore and backstory for the game. (The original story was very sparse on describing the characters. Wheras each character in the game is distinctive and fleshed out). He also voiced A.M. in the game.

This is all notable since he apparently didn't even own a computer at the time.


The game has multiple endings. One of which matches the end of the book.

I might check them out, when I am in the mood for detective games. Also
I know there are actual crystal skulls found in mayan/incan/whatever temples and there are myths surrounding them, but still the tile is uncanny.

One of the best CRPGs I've ever played.

Well, just keep in mind that all the games I've played use movement by arrows on screen (similar to Myst) and are rather old. The first game also got a rerelease in 2010 with updated graphics.

Dune and The Godfather, though both draw heavily on the movie versions.

These were shittily written if I recall correctly but novelized none the less.

What could you do with the novelized version of Dune.

A porn game

There's Call of Cthulhu I guess.

Is that game even good to play in the modern era or is it low res and too much hassle? The name gets thrown around a lot so I'm curious.


You got it backwards. There are tons of books based of videogames. Take for instance any mass effect game.

That being said I don't even know if mine counts because yeah there were the Oz series of books but this doesn't seem based off any, just uses the lore.

Do you like Point and Click Adventure Games? If the answer is yes then go and play it, if the answer is no, but you still want to see what happens watch a longplay of it or read the short story.

Shadowrun for the SNES is loosely based on Shadowrun: Never Deal With a Dragon.

You could do a civilization sim where you play as Atreides, Harkonnen, Bene Gesserit, or Spacing Guild and manipulate whole cultures and planets to suit your goals.

You could make an RPG where you as Paul have to prove yourself to the Fremen and convince them to follow you so can fulfill your destiny and initiate the galactic jihad.

You could have a series of games that explore and develop the Dune setting generationally so you could take part in the Butlerian Jihad, settle Arakis, fight against the stagnant interstellar civilization, and achieve the Golden Path.

I like point and click games, hell I posted one, I just know old PC games are so lame on modern machines. Everything is shrunk or stretched and you need patches for stuff.

Do you remember there was also this shadowrun game?

Yeah, I've played it, but that Shadowrun is not based on a book as far as I'm aware and they're all inferior to the Genesis/Mega Drive version.

Stalker has more influences from the movie than from the book. The relationship between the movie and book are funny because the movie was darker, serious, and intelligent while the book was jovial and an adventure while it's usually the other way around.

I watched it today for the first time. It was pretty good. I'm still thinking about what certain things mean.
I should read the book.
If what you say is true, that the book is more "fun", wouldn't the game then basically be a mishmash of both?
While the atmosphere in Stalker is pretty dark and ominous, it does know how to have fun, crack jokes and let loose. It also takes into consideration that it's a game and is fun therefore.
I love Stalker very much. How did they do it?
It's a shame that we don't have some sort of successor to SoC in any way.

I fucking love this book.
I'm afraid to ask how the game is.

Seems like someone doesn't know what qualifies as knho. Anyway the only things similar to the book are the things living in the zone, the humor matches the atmosphere.
I think about how they did it too but the best way to describe the game's development philosophy is raw, they didn't have any grand ambition to it and did what just made sense in the world they were making, the video game equivalent to knho. Half-Life probably has this quality that I can't see because niggers still ride its dick for what is praised about the game is just ingenious.
GSC Games are back and Cossacks 3 did moderately O.K..

Not many people know the truth that Andrzej Sapkowski was so inspired while playing the first Witcher that he begged CD Projekt for rights to write a fanfic about their game. It's true, why do you think he doesn't take any royalties from profit the games generate?

Later they tried to cover up that game was first because having your game based on a book makes it seem like it is of higher quality.
Westerners don't know any of this because the first Witcher wasn't a hit success yet.

Eh, I found the Genesis Shadowrun kinda dull tbh, whereas the SNES game had me hooked from start to finish.

>Where in the main character's best friend dies before the end of the first chapter because of his lack of caution and where his daughter turns into a half-monkey while his grandpa wakes from the dead leading him to uses his friend's son, who he mention's as being someone who would make a good stalker and not a bad guy, and sacrifices him to the meatgrinder to make a final wish on a legendary artifact in a vain hope of having his life mean something
Are we talking about the same book?

What's that?

I don't understand the love Half life gets. Particularly half life 2. The games are fun but nothing special, aside from being well made.
Perhaps you have to had played them on release with a certain mindset to really understand. I didn't and therefore don't.

How was Cossacks 3 anyway? I have a friend that really likes Cossacks but I don't think he has played this one yet.

This.

It is good if you like old point and click adventure games.

Кино is a Holla Forums meme. It's "movie" in russian. The usage implies that the movie is a great misunderstood work of art.

The book won't help you understand the movie much. Whenever Tarkovsky adapted a book he would rip the story up and rearrange it into a completely different story altogether, usually with very different themes as well.
From what I could tell, the movie is about faith. In the beginning we are told and very vaguely shown that the Zone is a mystical place that the stalker very much believes in. Along the way, and especially towards the end, the writer and the professor make him begin to doubt in the mysticism of the Zone(as symbolized by the black dog.) After this he has an emotional breakdown, but still stays loyal to his faith in the Zone. The ending with his daughter moving those glasses around with her mind is meant to show that his faith is justified(notice how the dog begins to cry when she uses her powers.) That's what I got from it anyway. I've heard other people say it's supposed to be about nihilism and how human beings feel the need to create meaning, but the ending kind of destroys that interpretation IMO.

He was probably right for the first game, sadly.

It definitely didn't flop. It got multiple rereleases and warranted a sequel. It was widely popular outside Poland and was critically acclaimed.
Sapkowski doesn't get videogames though, he prefers vodka.

That's just Segafaggotry, they are both pretty good though but Sega fans seem to find games good just because they are on a Sega platform, I don't really get where this mass delusion comes from

It's 50/50. Game has film's atmosphere, but the whole stalkers journeys into the zone for artifacts aspect is more similar to the book than the film.


Half Life 2 sold on hype and novelty. It's not a bad game, but nothing significant outside of facial animations, gravity gun, and scripted events. They were new and impressive at the time, but nothing special by today's standards.


Was he? It sold well enough to warrant a sequel, CDPR was able to buy out its parent company, and waste money on PS3 port that went nowhere.
Sapkowski was just jaded by his experience with film and besides that, he is short sighted prick. He pretty much just took cash upfront, instead of percentage or percentage+cash. He still makes money off of book translations, but a chunk of it probably ends with one of his ex-wives.

I wrote "I should read the book." in the next paragraph for a reason. I didn't mean to imply it would help, I just want to read the book.
I got the same feeling. Prayer and godlessness are brought up in various conversations. I'm glad about your input though. I hasn't pursued that thought very much yet.
Any ideas or thoughts on the dead couple lying near "the room"? Any clue as to why the door keeps opening and shutting, changing the couple from lying in shadow and in light?


My thoughts exactly, on HL2.

I hadn't

Reading the short story isn't going to get it done, the game is a semi-sequel to the short story.

Nah.
People simply tend to prefer the genesis shadowrun because it was closer to being a shadowrun game as in an adaptation of the tabletop. While the SNES one was more of an adventure game in the shadowrun setting with light roleplayan elements.

Another theme for it was escapism, the stalker runs away from his wife and kid to go to the place that he knows where he's the best and god while the writer and professor are there to bring him down with intellect while going through their own problems and therefore also see romance in the Zone. I haven't watched it for a long time and only watched it once so I'm missing a lot more but that's what I saw.

Not a good game. But good books

Legend Entertainment loved adapting books. Blackstone Chronicles, Callahan's Crosstime Saloon, Companions of Xanth, Gateway I and II, Shannara, The Wheel of Time.

The Dark Eye is a good adventure game based on some of Edgar Allan Poe's stories and his life. William S. Burroughs narrates The Masque of the Red Death and some comix artists contribute.

I got into the Heechee Saga (Gateway), When Gravity Fails (Circuit's Edge), and Neuromancer because of their PC games.