Divinity: Original Sin

What's the consensus on D: OS? It has a lot of flexibility in the leveling department, but at the same time it makes it hard to know what to take if you're a beginner. The elemental interactions are nice, and can fuck you enormously if the enemy uses them. Also I like the fact that you can loot everything, even making one character distract the NPCs in conversation while the others are stealing everything from them.
I don't know about the humor though.

Halfchan is that way.

The writing is terrible, the inventory management sucks and the world feels very artificial like an MMORPG. But the game has really great environmental manipulation gameplay features. Other than the combat system and the pretty graphics, it's a pretty boring game.

Fuck, it sucks especially for me because I hate OS.

This could be a Divinity General I guess. I played some Divine Divinity for the first hours and I found it was nice

I made a beefed up warrior character once in Divine DIvinity and killed the entire world. That was pretty fun.

divinity 2 was one of the weirdest games I've ever played

I actually liked it in the end. I wish it was more than what it was, but it was nice for what it did.

...

Not sure what it would be like, honestly. They aren't exactly the most keen on internal consistency, but they can't exactly make a new Dragon Knight game given the main character of 2 is supposed to be the last of them, and having that option was one of the best parts of 2. I hope they never touch RTS again until they learn how to better do it, though playing as a dragon was better in Dragon Commander with nothing interesting to kill.

They better not to do a bait and switch with OS2 resolving the conflict set up at the end of 2, but given that elves are supposed to be extinct by 2, I can't imagine they will do that unless they decide to ignore that bit. Given that elves went from just liberal goddess worshipers to wood people, I can see them doing something stupid like that.