Remember when Unreal engine 3 was the graphics engine of choice of Triple AAA Devs and publishers?

Remember when Unreal engine 3 was the graphics engine of choice of Triple AAA Devs and publishers?

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yeah user I think most of us are not zygotes

Yeah, I remember how much almost every single game that used it sucked ass.

I remember when people were wondering if that demo would turn into a game.

I like how everything that comes close to this concept becomes cancelled, first Prey 2, now Cyberpunk 2077.

I remember horrible pop-in and texture streaming.
I remember everything looking like a glossy, shiny mess, with muddy textures.
I remember terrible lighting and shitty shadow maps.
I remember terrible frame-rate caps and stuttering when turning too fast because of poor culling implementation.
I remember, and I try to forget.

And i remember loving the fuck out of UT3 and first Bioshock.

Prey 2 would have been release if Bethesda could have just resisted their urge to be cartoon supervillains though

You get one (You)

Bioshock 1 was on Unreal Engine 2.5 though.

UE4 is pretty good, but no games outside of UT4 interest me Fortnite runs well but the game is pretty meh